a few more changes to texturesentry handling on libomv and os
parent
4cfcf805b3
commit
8bb644159e
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@ -173,6 +173,8 @@ namespace OpenSim.Framework
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{
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{
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if (m_array == null)
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if (m_array == null)
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{
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{
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if(m_dict.Count == 0)
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return new TValue[0];
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m_array = new TValue[m_dict.Count];
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m_array = new TValue[m_dict.Count];
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m_dict.Values.CopyTo(m_array, 0);
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m_dict.Values.CopyTo(m_array, 0);
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}
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}
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@ -248,11 +248,7 @@ namespace OpenSim.Region.Framework.Scenes
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public scriptEvents AggregateScriptEvents;
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public scriptEvents AggregateScriptEvents;
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public Vector3 AttachedPos
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public Vector3 AttachedPos { get; set; }
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{
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get;
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set;
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}
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// rotation locks on local X,Y and or Z axis bit flags
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// rotation locks on local X,Y and or Z axis bit flags
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// bits are as in llSetStatus defined in SceneObjectGroup.axisSelect enum
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// bits are as in llSetStatus defined in SceneObjectGroup.axisSelect enum
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@ -955,13 +951,6 @@ namespace OpenSim.Region.Framework.Scenes
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m_log.Error("[SCENEOBJECTPART]: ROTATIONOFFSET" + ex.Message);
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m_log.Error("[SCENEOBJECTPART]: ROTATIONOFFSET" + ex.Message);
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}
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}
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}
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}
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// float roll, pitch, yaw = 0;
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// m_rotationOffset.GetEulerAngles(out roll, out pitch, out yaw);
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//
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// m_log.DebugFormat(
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// "[SCENE OBJECT PART]: Set euler {0} for RotationOffset on {1} {2}",
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// new Vector3(roll, pitch, yaw), Name, LocalId);
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}
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}
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}
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}
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@ -2266,7 +2255,8 @@ namespace OpenSim.Region.Framework.Scenes
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dupe.KeyframeMotion = null;
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dupe.KeyframeMotion = null;
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dupe.PayPrice = (int[])PayPrice.Clone();
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dupe.PayPrice = (int[])PayPrice.Clone();
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dupe.DynAttrs.CopyFrom(DynAttrs);
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if(DynAttrs != null)
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dupe.DynAttrs.CopyFrom(DynAttrs);
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if (userExposed)
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if (userExposed)
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{
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{
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@ -3834,7 +3824,7 @@ namespace OpenSim.Region.Framework.Scenes
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texcolor.A = clippedAlpha;
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texcolor.A = clippedAlpha;
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}
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}
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tex.FaceTextures[face].RGBA = texcolor;
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tex.FaceTextures[face].RGBA = texcolor;
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UpdateTextureEntry(tex.GetBytes());
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UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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else if (face == ALL_SIDES)
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else if (face == ALL_SIDES)
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@ -3863,7 +3853,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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tex.DefaultTexture.RGBA = texcolor;
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tex.DefaultTexture.RGBA = texcolor;
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}
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}
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UpdateTextureEntry(tex.GetBytes());
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UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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}
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}
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@ -5178,15 +5168,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="serializedTextureEntry"></param>
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/// <param name="serializedTextureEntry"></param>
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public void UpdateTextureEntry(byte[] serializedTextureEntry)
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public void UpdateTextureEntry(byte[] serializedTextureEntry)
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{
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{
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UpdateTextureEntry(new Primitive.TextureEntry(serializedTextureEntry, 0, serializedTextureEntry.Length));
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Primitive.TextureEntry newTex = new Primitive.TextureEntry(serializedTextureEntry, 0, serializedTextureEntry.Length);
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}
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/// <summary>
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/// Update the texture entry for this part.
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/// </summary>
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/// <param name="newTex"></param>
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public void UpdateTextureEntry(Primitive.TextureEntry newTex)
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{
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Primitive.TextureEntry oldTex = Shape.Textures;
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Primitive.TextureEntry oldTex = Shape.Textures;
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Changed changeFlags = 0;
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Changed changeFlags = 0;
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@ -5215,7 +5197,7 @@ namespace OpenSim.Region.Framework.Scenes
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bool otherFieldsChanged = false;
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bool otherFieldsChanged = false;
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int nsides = GetNumberOfSides();
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int nsides = GetNumberOfSides();
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for (int i = 0 ; i < nsides; i++)
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for (int i = 0; i < nsides; i++)
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{
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{
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Primitive.TextureEntryFace newFace = defaultNewFace;
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Primitive.TextureEntryFace newFace = defaultNewFace;
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Primitive.TextureEntryFace oldFace = defaultOldFace;
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Primitive.TextureEntryFace oldFace = defaultOldFace;
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@ -5253,7 +5235,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (oldFace.Rotation != newFace.Rotation) otherFieldsChanged = true;
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if (oldFace.Rotation != newFace.Rotation) otherFieldsChanged = true;
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if (oldFace.Shiny != newFace.Shiny) otherFieldsChanged = true;
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if (oldFace.Shiny != newFace.Shiny) otherFieldsChanged = true;
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if (oldFace.TexMapType != newFace.TexMapType) otherFieldsChanged = true;
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if (oldFace.TexMapType != newFace.TexMapType) otherFieldsChanged = true;
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if(otherFieldsChanged)
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if (otherFieldsChanged)
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changeFlags |= Changed.TEXTURE;
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changeFlags |= Changed.TEXTURE;
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}
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}
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}
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}
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@ -5264,6 +5246,36 @@ namespace OpenSim.Region.Framework.Scenes
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TriggerScriptChangedEvent(changeFlags);
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TriggerScriptChangedEvent(changeFlags);
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ParentGroup.HasGroupChanged = true;
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ParentGroup.HasGroupChanged = true;
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ScheduleFullUpdate();
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ScheduleFullUpdate();
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}
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/// <summary>
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/// Update the texture entry for this part.
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/// </summary>
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/// <param name="newTex"></param>
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public void UpdateTextureEntry(Primitive.TextureEntry newTex)
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{
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TextureAttributes dirty = newTex.GetDirtyFlags(32, true);
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dirty &= ~TextureAttributes.MaterialID;
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if(dirty == TextureAttributes.None)
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return;
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Changed changeFlags = 0;
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if((dirty & TextureAttributes.RGBA) != 0)
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{
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changeFlags = Changed.COLOR;
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dirty &= ~TextureAttributes.RGBA;
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}
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if (dirty != TextureAttributes.None)
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changeFlags |= Changed.TEXTURE;
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if (changeFlags == 0)
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return;
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m_shape.TextureEntry = newTex.GetBytes();
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TriggerScriptChangedEvent(changeFlags);
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ParentGroup.HasGroupChanged = true;
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ScheduleFullUpdate();
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}
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}
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internal void UpdatePhysicsSubscribedEvents()
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internal void UpdatePhysicsSubscribedEvents()
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@ -1947,7 +1947,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f);
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texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f);
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texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f);
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texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f);
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tex.FaceTextures[face].RGBA = texcolor;
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tex.FaceTextures[face].RGBA = texcolor;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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else if (face == ScriptBaseClass.ALL_SIDES)
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else if (face == ScriptBaseClass.ALL_SIDES)
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@ -1968,7 +1968,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f);
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texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f);
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tex.DefaultTexture.RGBA = texcolor;
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tex.DefaultTexture.RGBA = texcolor;
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}
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}
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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@ -2069,7 +2069,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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{
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tex.CreateFace((uint) face);
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tex.CreateFace((uint) face);
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tex.FaceTextures[face].TexMapType = textype;
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tex.FaceTextures[face].TexMapType = textype;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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else if (face == ScriptBaseClass.ALL_SIDES)
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else if (face == ScriptBaseClass.ALL_SIDES)
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@ -2080,9 +2080,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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{
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tex.FaceTextures[i].TexMapType = textype;
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tex.FaceTextures[i].TexMapType = textype;
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}
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}
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tex.DefaultTexture.TexMapType = textype;
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}
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}
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part.UpdateTextureEntry(tex.GetBytes());
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tex.DefaultTexture.TexMapType = textype;
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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}
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}
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{
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{
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tex.CreateFace((uint) face);
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tex.CreateFace((uint) face);
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tex.FaceTextures[face].Glow = glow;
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tex.FaceTextures[face].Glow = glow;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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else if (face == ScriptBaseClass.ALL_SIDES)
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else if (face == ScriptBaseClass.ALL_SIDES)
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{
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{
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tex.FaceTextures[i].Glow = glow;
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tex.FaceTextures[i].Glow = glow;
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}
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}
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tex.DefaultTexture.Glow = glow;
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}
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}
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part.UpdateTextureEntry(tex.GetBytes());
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tex.DefaultTexture.Glow = glow;
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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}
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}
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@ -2151,7 +2151,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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tex.CreateFace((uint) face);
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tex.CreateFace((uint) face);
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tex.FaceTextures[face].Shiny = sval;
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tex.FaceTextures[face].Shiny = sval;
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tex.FaceTextures[face].Bump = bump;
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tex.FaceTextures[face].Bump = bump;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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else if (face == ScriptBaseClass.ALL_SIDES)
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else if (face == ScriptBaseClass.ALL_SIDES)
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tex.FaceTextures[i].Shiny = sval;
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tex.FaceTextures[i].Shiny = sval;
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tex.FaceTextures[i].Bump = bump;
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tex.FaceTextures[i].Bump = bump;
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}
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}
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tex.DefaultTexture.Shiny = sval;
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tex.DefaultTexture.Bump = bump;
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}
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}
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part.UpdateTextureEntry(tex.GetBytes());
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tex.DefaultTexture.Shiny = sval;
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tex.DefaultTexture.Bump = bump;
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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}
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}
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{
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{
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tex.CreateFace((uint) face);
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tex.CreateFace((uint) face);
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tex.FaceTextures[face].Fullbright = bright;
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tex.FaceTextures[face].Fullbright = bright;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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else if (face == ScriptBaseClass.ALL_SIDES)
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else if (face == ScriptBaseClass.ALL_SIDES)
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}
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}
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}
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}
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tex.DefaultTexture.Fullbright = bright;
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tex.DefaultTexture.Fullbright = bright;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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}
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}
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texcolor = tex.CreateFace((uint)face).RGBA;
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texcolor = tex.CreateFace((uint)face).RGBA;
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texcolor.A = Util.Clip((float)alpha, 0.0f, 1.0f);
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texcolor.A = Util.Clip((float)alpha, 0.0f, 1.0f);
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tex.FaceTextures[face].RGBA = texcolor;
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tex.FaceTextures[face].RGBA = texcolor;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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else if (face == ScriptBaseClass.ALL_SIDES)
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else if (face == ScriptBaseClass.ALL_SIDES)
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tex.DefaultTexture.RGBA = texcolor;
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tex.DefaultTexture.RGBA = texcolor;
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}
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}
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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}
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}
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Primitive.TextureEntryFace texface = tex.CreateFace((uint)face);
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Primitive.TextureEntryFace texface = tex.CreateFace((uint)face);
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texface.TextureID = textureID;
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texface.TextureID = textureID;
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tex.FaceTextures[face] = texface;
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tex.FaceTextures[face] = texface;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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else if (face == ScriptBaseClass.ALL_SIDES)
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else if (face == ScriptBaseClass.ALL_SIDES)
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@ -2477,7 +2477,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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}
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}
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tex.DefaultTexture.TextureID = textureID;
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tex.DefaultTexture.TextureID = textureID;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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}
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}
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texface.RepeatU = (float)u;
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texface.RepeatU = (float)u;
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texface.RepeatV = (float)v;
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texface.RepeatV = (float)v;
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tex.FaceTextures[face] = texface;
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tex.FaceTextures[face] = texface;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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if (face == ScriptBaseClass.ALL_SIDES)
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if (face == ScriptBaseClass.ALL_SIDES)
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}
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}
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tex.DefaultTexture.RepeatU = (float)u;
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tex.DefaultTexture.RepeatU = (float)u;
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tex.DefaultTexture.RepeatV = (float)v;
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tex.DefaultTexture.RepeatV = (float)v;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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}
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}
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texface.OffsetU = (float)u;
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texface.OffsetU = (float)u;
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texface.OffsetV = (float)v;
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texface.OffsetV = (float)v;
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tex.FaceTextures[face] = texface;
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tex.FaceTextures[face] = texface;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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if (face == ScriptBaseClass.ALL_SIDES)
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if (face == ScriptBaseClass.ALL_SIDES)
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@ -2560,7 +2560,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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tex.DefaultTexture.OffsetU = (float)u;
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tex.DefaultTexture.OffsetU = (float)u;
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tex.DefaultTexture.OffsetV = (float)v;
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tex.DefaultTexture.OffsetV = (float)v;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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}
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}
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@ -2585,7 +2585,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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Primitive.TextureEntryFace texface = tex.CreateFace((uint)face);
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Primitive.TextureEntryFace texface = tex.CreateFace((uint)face);
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texface.Rotation = (float)rotation;
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texface.Rotation = (float)rotation;
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tex.FaceTextures[face] = texface;
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tex.FaceTextures[face] = texface;
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part.UpdateTextureEntry(tex.GetBytes());
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part.UpdateTextureEntry(tex);
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return;
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return;
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}
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}
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if (face == ScriptBaseClass.ALL_SIDES)
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if (face == ScriptBaseClass.ALL_SIDES)
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@ -2598,7 +2598,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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}
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}
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||||||
tex.DefaultTexture.Rotation = (float)rotation;
|
tex.DefaultTexture.Rotation = (float)rotation;
|
||||||
part.UpdateTextureEntry(tex.GetBytes());
|
part.UpdateTextureEntry(tex);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13110,6 +13110,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
ParcelMediaCommandEnum? commandToSend = null;
|
ParcelMediaCommandEnum? commandToSend = null;
|
||||||
float time = 0.0f; // default is from start
|
float time = 0.0f; // default is from start
|
||||||
|
|
||||||
|
uint cmndFlags = 0;
|
||||||
ScenePresence presence = null;
|
ScenePresence presence = null;
|
||||||
int cmd;
|
int cmd;
|
||||||
for (int i = 0; i < commandList.Data.Length; i++)
|
for (int i = 0; i < commandList.Data.Length; i++)
|
||||||
|
@ -13142,19 +13143,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
|
|
||||||
case ParcelMediaCommandEnum.Loop:
|
case ParcelMediaCommandEnum.Loop:
|
||||||
loop = 1;
|
loop = 1;
|
||||||
|
cmndFlags |= (1 << ScriptBaseClass.PARCEL_MEDIA_COMMAND_LOOP);
|
||||||
commandToSend = command;
|
commandToSend = command;
|
||||||
update = true; //need to send the media update packet to set looping
|
update = true; //need to send the media update packet to set looping
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ParcelMediaCommandEnum.Play:
|
case ParcelMediaCommandEnum.Play:
|
||||||
loop = 0;
|
loop = 0;
|
||||||
|
cmndFlags |= (1 << ScriptBaseClass.PARCEL_MEDIA_COMMAND_PLAY);
|
||||||
commandToSend = command;
|
commandToSend = command;
|
||||||
update = true; //need to send the media update packet to make sure it doesn't loop
|
update = true; //need to send the media update packet to make sure it doesn't loop
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ParcelMediaCommandEnum.Pause:
|
case ParcelMediaCommandEnum.Pause:
|
||||||
|
cmndFlags |= (1 << ScriptBaseClass.PARCEL_MEDIA_COMMAND_PAUSE);
|
||||||
|
commandToSend = command;
|
||||||
|
break;
|
||||||
case ParcelMediaCommandEnum.Stop:
|
case ParcelMediaCommandEnum.Stop:
|
||||||
|
cmndFlags |= (1 << ScriptBaseClass.PARCEL_MEDIA_COMMAND_STOP);
|
||||||
|
commandToSend = command;
|
||||||
|
break;
|
||||||
case ParcelMediaCommandEnum.Unload:
|
case ParcelMediaCommandEnum.Unload:
|
||||||
|
cmndFlags |= (1 << ScriptBaseClass.PARCEL_MEDIA_COMMAND_UNLOAD);
|
||||||
commandToSend = command;
|
commandToSend = command;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -13190,6 +13200,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
if (commandList.Data[i + 1] is LSL_Float)
|
if (commandList.Data[i + 1] is LSL_Float)
|
||||||
{
|
{
|
||||||
time = (float)(LSL_Float)commandList.Data[i + 1];
|
time = (float)(LSL_Float)commandList.Data[i + 1];
|
||||||
|
cmndFlags |= (1 << ScriptBaseClass.PARCEL_MEDIA_COMMAND_TIME);
|
||||||
}
|
}
|
||||||
else Error("llParcelMediaCommandList", "The argument of PARCEL_MEDIA_COMMAND_TIME must be a float");
|
else Error("llParcelMediaCommandList", "The argument of PARCEL_MEDIA_COMMAND_TIME must be a float");
|
||||||
++i;
|
++i;
|
||||||
|
@ -13316,14 +13327,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
if (sp.currentParcelUUID == landData.GlobalID)
|
if (sp.currentParcelUUID == landData.GlobalID)
|
||||||
{
|
{
|
||||||
sp.ControllingClient.SendParcelMediaCommand(0x4, // TODO what is this?
|
sp.ControllingClient.SendParcelMediaCommand(cmndFlags,
|
||||||
commandToSend.Value, time);
|
commandToSend.Value, time);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
else if (!presence.IsChildAgent)
|
else if (!presence.IsChildAgent)
|
||||||
{
|
{
|
||||||
presence.ControllingClient.SendParcelMediaCommand(0x4, // TODO what is this?
|
presence.ControllingClient.SendParcelMediaCommand(cmndFlags,
|
||||||
commandToSend.Value, time);
|
commandToSend.Value, time);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13334,6 +13345,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
LSL_List list = new LSL_List();
|
LSL_List list = new LSL_List();
|
||||||
|
Vector3 pos = m_host.AbsolutePosition;
|
||||||
|
|
||||||
|
ILandObject landObject = World.LandChannel.GetLandObject(pos);
|
||||||
|
if(landObject == null)
|
||||||
|
return list;
|
||||||
|
|
||||||
|
if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, landObject, GroupPowers.ChangeMedia, false))
|
||||||
|
return list;
|
||||||
|
|
||||||
|
LandData land = landObject.LandData;
|
||||||
|
if(land == null)
|
||||||
|
return list;
|
||||||
|
|
||||||
//TO DO: make the implementation for the missing commands
|
//TO DO: make the implementation for the missing commands
|
||||||
//PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later)
|
//PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later)
|
||||||
for (int i = 0; i < aList.Data.Length; i++)
|
for (int i = 0; i < aList.Data.Length; i++)
|
||||||
|
@ -13344,27 +13368,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
switch ((ParcelMediaCommandEnum) Convert.ToInt32(aList.Data[i].ToString()))
|
switch ((ParcelMediaCommandEnum) Convert.ToInt32(aList.Data[i].ToString()))
|
||||||
{
|
{
|
||||||
case ParcelMediaCommandEnum.Url:
|
case ParcelMediaCommandEnum.Url:
|
||||||
list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition).MediaURL));
|
list.Add(new LSL_String(land.MediaURL));
|
||||||
break;
|
break;
|
||||||
case ParcelMediaCommandEnum.Desc:
|
case ParcelMediaCommandEnum.Desc:
|
||||||
list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition).Description));
|
list.Add(new LSL_String(land.MediaDescription));
|
||||||
break;
|
break;
|
||||||
case ParcelMediaCommandEnum.Texture:
|
case ParcelMediaCommandEnum.Texture:
|
||||||
list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition).MediaID.ToString()));
|
list.Add(new LSL_String(land.MediaID.ToString()));
|
||||||
break;
|
break;
|
||||||
case ParcelMediaCommandEnum.Type:
|
case ParcelMediaCommandEnum.Type:
|
||||||
list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition).MediaType));
|
list.Add(new LSL_String(land.MediaType));
|
||||||
break;
|
break;
|
||||||
case ParcelMediaCommandEnum.Size:
|
case ParcelMediaCommandEnum.Size:
|
||||||
list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition).MediaWidth));
|
list.Add(new LSL_String(land.MediaWidth));
|
||||||
list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition).MediaHeight));
|
list.Add(new LSL_String(land.MediaHeight));
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
ParcelMediaCommandEnum mediaCommandEnum = ParcelMediaCommandEnum.Url;
|
ParcelMediaCommandEnum mediaCommandEnum = ParcelMediaCommandEnum.Url;
|
||||||
NotImplemented("llParcelMediaQuery", "Parameter not supported yet: " + Enum.Parse(mediaCommandEnum.GetType() , aList.Data[i].ToString()).ToString());
|
NotImplemented("llParcelMediaQuery", "Parameter not supported yet: " + Enum.Parse(mediaCommandEnum.GetType() , aList.Data[i].ToString()).ToString());
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
ScriptSleep(m_sleepMsOnParcelMediaQuery);
|
ScriptSleep(m_sleepMsOnParcelMediaQuery);
|
||||||
|
|
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Loading…
Reference in New Issue