diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs index 6ad9fb8301..a4e1627a5b 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs @@ -75,7 +75,6 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver { serializedPrims = m_asciiEncoding.GetString(data); } - /* else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH)) { // Right now we're nastily obtaining the lluuid from the filename @@ -96,7 +95,6 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver m_scene.AssetCache.AddAsset(asset); } - */ } m_log.DebugFormat("[ARCHIVER]: Reached end of archive");