HG: normalize all externalized user ULRs to be the Home URL, i.e. the location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.
parent
34137ed4ea
commit
8bdd80abfa
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@ -44,13 +44,13 @@ namespace OpenSim.Framework.Serialization.External
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/// with creator data added to it.
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/// with creator data added to it.
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/// </summary>
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/// </summary>
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/// <param name="xml">The SceneObjectPart represented in XML2</param>
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/// <param name="xml">The SceneObjectPart represented in XML2</param>
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/// <param name="profileURL">The URL of the profile service for the creator</param>
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/// <param name="homeURL">The URL of the user agents service (home) for the creator</param>
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/// <param name="userService">The service for retrieving user account information</param>
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/// <param name="userService">The service for retrieving user account information</param>
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/// <param name="scopeID">The scope of the user account information (Grid ID)</param>
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/// <param name="scopeID">The scope of the user account information (Grid ID)</param>
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/// <returns>The SceneObjectPart represented in XML2</returns>
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/// <returns>The SceneObjectPart represented in XML2</returns>
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public static string RewriteSOP(string xml, string profileURL, IUserAccountService userService, UUID scopeID)
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public static string RewriteSOP(string xml, string homeURL, IUserAccountService userService, UUID scopeID)
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{
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{
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if (xml == string.Empty || profileURL == string.Empty || userService == null)
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if (xml == string.Empty || homeURL == string.Empty || userService == null)
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return xml;
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return xml;
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XmlDocument doc = new XmlDocument();
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XmlDocument doc = new XmlDocument();
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@ -83,7 +83,7 @@ namespace OpenSim.Framework.Serialization.External
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if (!hasCreatorData && creator != null)
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if (!hasCreatorData && creator != null)
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{
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{
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XmlElement creatorData = doc.CreateElement("CreatorData");
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XmlElement creatorData = doc.CreateElement("CreatorData");
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creatorData.InnerText = profileURL + "/" + creator.PrincipalID + ";" + creator.FirstName + " " + creator.LastName;
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creatorData.InnerText = homeURL + ";" + creator.FirstName + " " + creator.LastName;
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sop.AppendChild(creatorData);
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sop.AppendChild(creatorData);
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}
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}
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}
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}
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@ -55,16 +55,16 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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// private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>();
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// private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>();
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private Scene m_scene;
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private Scene m_scene;
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private string m_ProfileServerURI;
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private string m_HomeURI;
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#endregion
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#endregion
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#region Constructor
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#region Constructor
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public HGAssetMapper(Scene scene, string profileURL)
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public HGAssetMapper(Scene scene, string homeURL)
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{
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{
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m_scene = scene;
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m_scene = scene;
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m_ProfileServerURI = profileURL;
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m_HomeURI = homeURL;
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}
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}
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#endregion
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#endregion
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@ -150,7 +150,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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UUID.TryParse(meta.CreatorID, out uuid);
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UUID.TryParse(meta.CreatorID, out uuid);
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UserAccount creator = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid);
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UserAccount creator = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid);
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if (creator != null)
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if (creator != null)
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meta.CreatorID = m_ProfileServerURI + "/" + meta.CreatorID + ";" + creator.FirstName + " " + creator.LastName;
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meta.CreatorID = m_HomeURI + ";" + creator.FirstName + " " + creator.LastName;
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}
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}
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}
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}
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@ -193,7 +193,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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if (!hasCreatorData && creator != null)
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if (!hasCreatorData && creator != null)
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{
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{
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XmlElement creatorData = doc.CreateElement("CreatorData");
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XmlElement creatorData = doc.CreateElement("CreatorData");
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creatorData.InnerText = m_ProfileServerURI + "/" + creator.PrincipalID + ";" + creator.FirstName + " " + creator.LastName;
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creatorData.InnerText = m_HomeURI + ";" + creator.FirstName + " " + creator.LastName;
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sop.AppendChild(creatorData);
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sop.AppendChild(creatorData);
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}
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}
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}
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}
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@ -54,7 +54,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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get { return m_assMapper; }
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get { return m_assMapper; }
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}
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}
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private string m_ProfileServerURI;
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private string m_HomeURI;
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private bool m_OutboundPermission;
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private bool m_OutboundPermission;
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private string m_ThisGatekeeper;
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private string m_ThisGatekeeper;
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@ -84,7 +84,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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IConfig thisModuleConfig = source.Configs["HGInventoryAccessModule"];
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IConfig thisModuleConfig = source.Configs["HGInventoryAccessModule"];
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if (thisModuleConfig != null)
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if (thisModuleConfig != null)
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{
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{
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m_ProfileServerURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty);
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// legacy configuration [obsolete]
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m_HomeURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty);
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// preferred
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m_HomeURI = thisModuleConfig.GetString("HomeURI", m_HomeURI);
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m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true);
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m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true);
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m_ThisGatekeeper = thisModuleConfig.GetString("Gatekeeper", string.Empty);
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m_ThisGatekeeper = thisModuleConfig.GetString("Gatekeeper", string.Empty);
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}
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}
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@ -100,7 +103,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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return;
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return;
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base.AddRegion(scene);
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base.AddRegion(scene);
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m_assMapper = new HGAssetMapper(scene, m_ProfileServerURI);
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m_assMapper = new HGAssetMapper(scene, m_HomeURI);
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scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem;
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scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem;
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}
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}
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@ -125,8 +125,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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Dictionary<string, object> options = new Dictionary<string, object>();
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Dictionary<string, object> options = new Dictionary<string, object>();
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OptionSet ops = new OptionSet();
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OptionSet ops = new OptionSet();
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// ops.Add("v|version=", delegate(string v) { options["version"] = v; });
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ops.Add("p|profile=", delegate(string v) { options["profile"] = v; });
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// legacy argument [obsolete]
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ops.Add("p|profile=", delegate(string v) { Console.WriteLine("\n WARNING: -profile option is obsolete and it will not work. Use -home instead.\n"); });
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// preferred
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ops.Add("h|home=", delegate(string v) { options["home"] = v; });
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ops.Add("noassets", delegate(string v) { options["noassets"] = v != null; });
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ops.Add("noassets", delegate(string v) { options["noassets"] = v != null; });
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ops.Add("perm=", delegate(string v) { options["checkPermissions"] = v; });
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ops.Add("perm=", delegate(string v) { options["checkPermissions"] = v; });
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@ -394,7 +394,7 @@ namespace OpenSim.Region.Framework.Scenes
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private string m_creatorData = string.Empty;
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private string m_creatorData = string.Empty;
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/// <summary>
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/// <summary>
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/// Data about the creator in the form profile_url;name
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/// Data about the creator in the form home_url;name
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/// </summary>
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/// </summary>
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public string CreatorData
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public string CreatorData
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{
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{
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@ -405,7 +405,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <summary>
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/// <summary>
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/// Used by the DB layer to retrieve / store the entire user identification.
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/// Used by the DB layer to retrieve / store the entire user identification.
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/// The identification can either be a simple UUID or a string of the form
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/// The identification can either be a simple UUID or a string of the form
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/// uuid[;profile_url[;name]]
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/// uuid[;home_url[;name]]
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/// </summary>
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/// </summary>
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public string CreatorIdentification
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public string CreatorIdentification
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{
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{
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@ -1134,12 +1134,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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if (sop.CreatorData != null && sop.CreatorData != string.Empty)
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if (sop.CreatorData != null && sop.CreatorData != string.Empty)
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writer.WriteElementString("CreatorData", sop.CreatorData);
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writer.WriteElementString("CreatorData", sop.CreatorData);
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else if (options.ContainsKey("profile"))
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else if (options.ContainsKey("home"))
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{
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{
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if (m_UserManagement == null)
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if (m_UserManagement == null)
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m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface<IUserManagement>();
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m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface<IUserManagement>();
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string name = m_UserManagement.GetUserName(sop.CreatorID);
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string name = m_UserManagement.GetUserName(sop.CreatorID);
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writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + sop.CreatorID + ";" + name);
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writer.WriteElementString("CreatorData", (string)options["home"] + ";" + name);
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}
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}
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WriteUUID(writer, "FolderID", sop.FolderID, options);
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WriteUUID(writer, "FolderID", sop.FolderID, options);
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@ -1282,12 +1282,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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if (item.CreatorData != null && item.CreatorData != string.Empty)
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if (item.CreatorData != null && item.CreatorData != string.Empty)
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writer.WriteElementString("CreatorData", item.CreatorData);
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writer.WriteElementString("CreatorData", item.CreatorData);
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else if (options.ContainsKey("profile"))
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else if (options.ContainsKey("home"))
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{
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{
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if (m_UserManagement == null)
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if (m_UserManagement == null)
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m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
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m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
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string name = m_UserManagement.GetUserName(item.CreatorID);
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string name = m_UserManagement.GetUserName(item.CreatorID);
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writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + item.CreatorID + ";" + name);
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writer.WriteElementString("CreatorData", (string)options["home"] + ";" + name);
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}
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}
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writer.WriteElementString("Description", item.Description);
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writer.WriteElementString("Description", item.Description);
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LogManager.GetLogger(
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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MethodBase.GetCurrentMethod().DeclaringType);
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private string m_ProfileServiceURL;
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private string m_HomeURL;
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private IUserAccountService m_UserAccountService;
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private IUserAccountService m_UserAccountService;
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private UserAccountCache m_Cache;
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private UserAccountCache m_Cache;
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if (m_UserAccountService == null)
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if (m_UserAccountService == null)
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throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll));
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throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll));
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m_ProfileServiceURL = assetConfig.GetString("ProfileServerURI", string.Empty);
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// legacy configuration [obsolete]
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m_HomeURL = assetConfig.GetString("ProfileServerURI", string.Empty);
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// Preferred
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m_HomeURL = assetConfig.GetString("HomeURI", m_HomeURL);
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m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
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m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
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}
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}
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UserAccount creator = m_Cache.GetUser(meta.CreatorID);
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UserAccount creator = m_Cache.GetUser(meta.CreatorID);
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if (creator != null)
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if (creator != null)
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meta.CreatorID = m_ProfileServiceURL + "/" + meta.CreatorID + ";" + creator.FirstName + " " + creator.LastName;
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meta.CreatorID = meta.CreatorID + ";" + m_HomeURL + "/" + creator.FirstName + " " + creator.LastName;
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}
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}
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protected byte[] AdjustIdentifiers(byte[] data)
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protected byte[] AdjustIdentifiers(byte[] data)
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{
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{
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string xml = Utils.BytesToString(data);
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string xml = Utils.BytesToString(data);
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return Utils.StringToBytes(ExternalRepresentationUtils.RewriteSOP(xml, m_ProfileServiceURL, m_Cache, UUID.Zero));
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return Utils.StringToBytes(ExternalRepresentationUtils.RewriteSOP(xml, m_HomeURL, m_Cache, UUID.Zero));
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}
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}
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}
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}
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protected new IXInventoryData m_Database;
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protected new IXInventoryData m_Database;
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private string m_ProfileServiceURL;
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private string m_HomeURL;
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private IUserAccountService m_UserAccountService;
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private IUserAccountService m_UserAccountService;
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private UserAccountCache m_Cache;
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private UserAccountCache m_Cache;
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if (m_UserAccountService == null)
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if (m_UserAccountService == null)
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throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll));
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throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll));
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m_ProfileServiceURL = invConfig.GetString("ProfileServerURI", string.Empty);
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// legacy configuration [obsolete]
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m_HomeURL = invConfig.GetString("ProfileServerURI", string.Empty);
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// Preferred
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m_HomeURL = invConfig.GetString("HomeURI", m_HomeURL);
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m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
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m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
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}
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}
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// Adjust the creator data
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// Adjust the creator data
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if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty))
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if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty))
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it.CreatorData = m_ProfileServiceURL + "/" + it.CreatorId + ";" + user.FirstName + " " + user.LastName;
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it.CreatorData = m_HomeURL + ";" + user.FirstName + " " + user.LastName;
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return it;
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return it;
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}
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}
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; For the InventoryServiceInConnector
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; For the InventoryServiceInConnector
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService"
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService"
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UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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ProfileServerURI = "http://127.0.0.1:8002/user"
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HomeURI = "http://127.0.0.1:8002"
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; * The interface that local users get when they are in other grids.
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; * The interface that local users get when they are in other grids.
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; * This restricts the access that the rest of the world has to
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; * This restricts the access that the rest of the world has to
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[HGAssetService]
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[HGAssetService]
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService"
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService"
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UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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ProfileServerURI = "http://127.0.0.1:8002/user"
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HomeURI = "http://127.0.0.1:8002"
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[HGFriendsService]
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[HGFriendsService]
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LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
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LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
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; Change this to your server
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; Change this to your server
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; accessible from other grids
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; accessible from other grids
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;
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;
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ProfileServerURI = "http://mygridserver.com:8002/user"
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HomeURI = "http://mygridserver.com:8002/user"
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Gatekeeper = "http://mygridserver.com:8002"
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Gatekeeper = "http://mygridserver.com:8002"
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;; If you want to protect your assets from being copied by foreign visitors
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;; If you want to protect your assets from being copied by foreign visitors
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;; uncomment the next line. You may want to do this on sims that have licensed content.
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;; uncomment the next line. You may want to do this on sims that have licensed content.
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AssetLoaderArgs = "assets/AssetSets.xml"
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AssetLoaderArgs = "assets/AssetSets.xml"
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[HGInventoryService]
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[HGInventoryService]
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ProfileServerURI = "http://127.0.0.1:9000/profiles"
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HomeURI = "http://127.0.0.1:9000"
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[HGAssetService]
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[HGAssetService]
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ProfileServerURI = "http://127.0.0.1:9000/profiles"
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HomeURI = "http://127.0.0.1:9000"
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[HGInventoryAccessModule]
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[HGInventoryAccessModule]
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ProfileServerURI = "http://127.0.0.1:9000/profiles"
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HomeURI = "http://127.0.0.1:9000"
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Gatekeeper = "http://127.0.0.1:9000"
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Gatekeeper = "http://127.0.0.1:9000"
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;; If you want to protect your assets from being copied by foreign visitors
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;; If you want to protect your assets from being copied by foreign visitors
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Reference in New Issue