Remove the old style module loader and all references to it
parent
e41374dd01
commit
8c130bcaf5
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@ -136,9 +136,6 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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}
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}
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}
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m_openSim.ModuleLoader.PostInitialise();
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m_openSim.ModuleLoader.ClearCache();
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}
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public void Dispose()
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@ -757,33 +757,13 @@ namespace OpenSim
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switch (cmdparams[0].ToLower())
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{
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case "list":
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foreach (IRegionModule irm in m_moduleLoader.GetLoadedSharedModules)
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{
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MainConsole.Instance.Output(String.Format("Shared region module: {0}", irm.Name));
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}
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//TODO: Convert to new region modules
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break;
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case "unload":
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if (cmdparams.Length > 1)
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{
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foreach (IRegionModule rm in new ArrayList(m_moduleLoader.GetLoadedSharedModules))
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{
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if (rm.Name.ToLower() == cmdparams[1].ToLower())
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{
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MainConsole.Instance.Output(String.Format("Unloading module: {0}", rm.Name));
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m_moduleLoader.UnloadModule(rm);
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}
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}
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}
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//TODO: Convert to new region modules
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break;
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case "load":
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if (cmdparams.Length > 1)
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{
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foreach (Scene s in new ArrayList(SceneManager.Scenes))
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{
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MainConsole.Instance.Output(String.Format("Loading module: {0}", cmdparams[1]));
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m_moduleLoader.LoadRegionModules(cmdparams[1], s);
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}
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}
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//TODO: Convert to new region modules
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break;
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}
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}
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@ -1018,28 +998,9 @@ namespace OpenSim
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break;
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case "modules":
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MainConsole.Instance.Output("The currently loaded shared modules are:");
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foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)
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{
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MainConsole.Instance.Output("Shared Module: " + module.Name);
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}
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SceneManager.ForEachScene(
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delegate(Scene scene) {
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m_log.Error("The currently loaded modules in " + scene.RegionInfo.RegionName + " are:");
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foreach (IRegionModule module in scene.Modules.Values)
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{
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if (!module.IsSharedModule)
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{
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m_log.Error("Region Module: " + module.Name);
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}
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}
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}
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);
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SceneManager.ForEachScene(
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delegate(Scene scene) {
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MainConsole.Instance.Output("Loaded new region modules in" + scene.RegionInfo.RegionName + " are:");
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MainConsole.Instance.Output("Loaded region modules in" + scene.RegionInfo.RegionName + " are:");
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foreach (IRegionModuleBase module in scene.RegionModules.Values)
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{
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Type type = module.GetType().GetInterface("ISharedRegionModule");
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@ -127,14 +127,6 @@ namespace OpenSim
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get { return m_httpServerPort; }
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}
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public ModuleLoader ModuleLoader
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{
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get { return m_moduleLoader; }
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set { m_moduleLoader = value; }
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}
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protected ModuleLoader m_moduleLoader;
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protected IRegistryCore m_applicationRegistry = new RegistryCore();
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public IRegistryCore ApplicationRegistry
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@ -223,9 +215,6 @@ namespace OpenSim
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base.StartupSpecific();
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// Create a ModuleLoader instance
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m_moduleLoader = new ModuleLoader(m_config.Source);
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LoadPlugins();
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foreach (IApplicationPlugin plugin in m_plugins)
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{
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@ -370,12 +359,6 @@ namespace OpenSim
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m_log.Info("[MODULES]: Loading Region's modules (old style)");
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List<IRegionModule> modules = m_moduleLoader.PickupModules(scene, ".");
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// This needs to be ahead of the script engine load, so the
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// script module can pick up events exposed by a module
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m_moduleLoader.InitialiseSharedModules(scene);
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// Use this in the future, the line above will be deprecated soon
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m_log.Info("[REGIONMODULES]: Loading Region's modules (new style)");
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IRegionModulesController controller;
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@ -426,13 +409,6 @@ namespace OpenSim
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clientServer.Start();
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}
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if (do_post_init)
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{
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foreach (IRegionModule module in modules)
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{
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module.PostInitialise();
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}
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}
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scene.EventManager.OnShutdown += delegate() { ShutdownRegion(scene); };
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mscene = scene;
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@ -722,7 +698,7 @@ namespace OpenSim
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return new Scene(
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regionInfo, circuitManager, sceneGridService,
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simDataService, estateDataService, m_moduleLoader, false,
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simDataService, estateDataService, false,
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m_config.Source, m_version);
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}
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@ -1,262 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Framework
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{
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public class ModuleLoader
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>();
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private readonly List<IRegionModule> m_loadedModules = new List<IRegionModule>();
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private readonly Dictionary<string, IRegionModule> m_loadedSharedModules = new Dictionary<string, IRegionModule>();
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private readonly IConfigSource m_config;
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public ModuleLoader(IConfigSource config)
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{
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m_config = config;
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}
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public IRegionModule[] GetLoadedSharedModules
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{
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get
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{
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IRegionModule[] regionModules = new IRegionModule[m_loadedSharedModules.Count];
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m_loadedSharedModules.Values.CopyTo(regionModules, 0);
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return regionModules;
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}
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}
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public List<IRegionModule> PickupModules(Scene scene, string moduleDir)
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{
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DirectoryInfo dir = new DirectoryInfo(moduleDir);
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List<IRegionModule> modules = new List<IRegionModule>();
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foreach (FileInfo fileInfo in dir.GetFiles("*.dll"))
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{
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modules.AddRange(LoadRegionModules(fileInfo.FullName, scene));
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}
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return modules;
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}
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public void LoadDefaultSharedModule(IRegionModule module)
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{
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if (m_loadedSharedModules.ContainsKey(module.Name))
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{
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m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module not added!", module.Name);
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}
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else
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{
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m_loadedSharedModules.Add(module.Name, module);
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}
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}
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public void InitialiseSharedModules(Scene scene)
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{
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foreach (IRegionModule module in m_loadedSharedModules.Values)
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{
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module.Initialise(scene, m_config);
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scene.AddModule(module.Name, module); //should be doing this?
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}
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}
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public void InitializeModule(IRegionModule module, Scene scene)
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{
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module.Initialise(scene, m_config);
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scene.AddModule(module.Name, module);
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m_loadedModules.Add(module);
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}
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/// <summary>
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/// Loads/initialises a Module instance that can be used by multiple Regions
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/// </summary>
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/// <param name="dllName"></param>
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/// <param name="moduleName"></param>
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public void LoadSharedModule(string dllName, string moduleName)
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{
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IRegionModule module = LoadModule(dllName, moduleName);
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if (module != null)
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LoadSharedModule(module);
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}
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/// <summary>
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/// Loads/initialises a Module instance that can be used by multiple Regions
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/// </summary>
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/// <param name="module"></param>
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public void LoadSharedModule(IRegionModule module)
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{
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if (!m_loadedSharedModules.ContainsKey(module.Name))
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{
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m_loadedSharedModules.Add(module.Name, module);
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}
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}
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public List<IRegionModule> LoadRegionModules(string dllName, Scene scene)
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{
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IRegionModule[] modules = LoadModules(dllName);
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List<IRegionModule> initializedModules = new List<IRegionModule>();
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if (modules.Length > 0)
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{
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m_log.InfoFormat("[MODULES]: Found Module Library [{0}]", dllName);
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foreach (IRegionModule module in modules)
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{
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if (!module.IsSharedModule)
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{
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m_log.InfoFormat("[MODULES]: [{0}]: Initializing.", module.Name);
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InitializeModule(module, scene);
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initializedModules.Add(module);
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}
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else
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{
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m_log.InfoFormat("[MODULES]: [{0}]: Loading Shared Module.", module.Name);
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LoadSharedModule(module);
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}
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}
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}
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return initializedModules;
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}
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public void LoadRegionModule(string dllName, string moduleName, Scene scene)
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{
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IRegionModule module = LoadModule(dllName, moduleName);
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if (module != null)
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{
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InitializeModule(module, scene);
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}
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}
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/// <summary>
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/// Loads a external Module (if not already loaded) and creates a new instance of it.
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/// </summary>
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/// <param name="dllName"></param>
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/// <param name="moduleName"></param>
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public IRegionModule LoadModule(string dllName, string moduleName)
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{
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IRegionModule[] modules = LoadModules(dllName);
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foreach (IRegionModule module in modules)
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{
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if ((module != null) && (module.Name == moduleName))
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{
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return module;
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}
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}
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return null;
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}
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public IRegionModule[] LoadModules(string dllName)
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{
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//m_log.DebugFormat("[MODULES]: Looking for modules in {0}", dllName);
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List<IRegionModule> modules = new List<IRegionModule>();
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Assembly pluginAssembly;
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if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly))
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{
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try
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{
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pluginAssembly = Assembly.LoadFrom(dllName);
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LoadedAssemblys.Add(dllName, pluginAssembly);
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}
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catch (BadImageFormatException)
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{
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//m_log.InfoFormat("[MODULES]: The file [{0}] is not a module assembly.", e.FileName);
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}
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}
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if (pluginAssembly != null)
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{
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try
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{
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foreach (Type pluginType in pluginAssembly.GetTypes())
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{
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if (pluginType.IsPublic)
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{
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if (!pluginType.IsAbstract)
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{
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if (pluginType.GetInterface("IRegionModule") != null)
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{
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modules.Add((IRegionModule)Activator.CreateInstance(pluginType));
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}
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}
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}
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}
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}
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catch (Exception e)
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{
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m_log.ErrorFormat(
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"[MODULES]: Could not load types for plugin DLL {0}. Exception {1} {2}",
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pluginAssembly.FullName, e.Message, e.StackTrace);
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// justincc: Right now this is fatal to really get the user's attention
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throw e;
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}
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}
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return modules.ToArray();
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}
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public void PostInitialise()
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{
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foreach (IRegionModule module in m_loadedSharedModules.Values)
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{
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module.PostInitialise();
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}
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foreach (IRegionModule module in m_loadedModules)
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{
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module.PostInitialise();
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}
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}
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public void ClearCache()
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{
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LoadedAssemblys.Clear();
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}
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public void UnloadModule(IRegionModule rm)
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{
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rm.Close();
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m_loadedModules.Remove(rm);
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}
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}
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}
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@ -176,7 +176,6 @@ namespace OpenSim.Region.Framework.Scenes
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protected List<RegionInfo> m_regionRestartNotifyList = new List<RegionInfo>();
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protected List<RegionInfo> m_neighbours = new List<RegionInfo>();
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protected string m_simulatorVersion = "OpenSimulator Server";
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protected ModuleLoader m_moduleLoader;
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protected AgentCircuitManager m_authenticateHandler;
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protected SceneCommunicationService m_sceneGridService;
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@ -659,7 +658,7 @@ namespace OpenSim.Region.Framework.Scenes
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public Scene(RegionInfo regInfo, AgentCircuitManager authen,
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SceneCommunicationService sceneGridService,
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ISimulationDataService simDataService, IEstateDataService estateDataService,
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ModuleLoader moduleLoader, bool dumpAssetsToFile,
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bool dumpAssetsToFile,
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IConfigSource config, string simulatorVersion)
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: this(regInfo)
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{
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@ -670,7 +669,6 @@ namespace OpenSim.Region.Framework.Scenes
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Random random = new Random();
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m_lastAllocatedLocalId = (uint)(random.NextDouble() * (double)(uint.MaxValue / 2)) + (uint)(uint.MaxValue / 4);
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m_moduleLoader = moduleLoader;
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m_authenticateHandler = authen;
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m_sceneGridService = sceneGridService;
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m_SimulationDataService = simDataService;
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@ -67,12 +67,6 @@ namespace OpenSim.Region.Framework.Scenes
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/// <value>
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/// All the region modules attached to this scene.
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/// </value>
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public Dictionary<string, IRegionModule> Modules
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{
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get { return m_modules; }
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}
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protected Dictionary<string, IRegionModule> m_modules = new Dictionary<string, IRegionModule>();
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public Dictionary<string, IRegionModuleBase> RegionModules
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{
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get { return m_regionModules; }
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@ -272,16 +266,6 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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public virtual void Close()
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{
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// Shut down all non shared modules.
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foreach (IRegionModule module in Modules.Values)
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{
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if (!module.IsSharedModule)
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{
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module.Close();
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}
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}
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Modules.Clear();
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try
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{
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EventManager.TriggerShutdown();
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@ -311,19 +295,6 @@ namespace OpenSim.Region.Framework.Scenes
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#region Module Methods
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/// <summary>
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/// Add a module to this scene.
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/// </summary>
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/// <param name="name"></param>
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/// <param name="module"></param>
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public void AddModule(string name, IRegionModule module)
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{
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if (!Modules.ContainsKey(name))
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{
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Modules.Add(name, module);
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}
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}
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/// <summary>
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/// Add a region-module to this scene. TODO: This will replace AddModule in the future.
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/// </summary>
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@ -508,9 +479,9 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="shorthelp"></param>
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/// <param name="longhelp"></param>
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/// <param name="callback"></param>
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public void AddCommand(object mod, string command, string shorthelp, string longhelp, CommandDelegate callback)
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public void AddCommand(IRegionModuleBase module, string command, string shorthelp, string longhelp, CommandDelegate callback)
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{
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AddCommand(mod, command, shorthelp, longhelp, string.Empty, callback);
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AddCommand(module, command, shorthelp, longhelp, string.Empty, callback);
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}
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/// <summary>
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@ -528,9 +499,9 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="longhelp"></param>
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/// <param name="callback"></param>
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public void AddCommand(
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string category, object mod, string command, string shorthelp, string longhelp, CommandDelegate callback)
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string category, IRegionModuleBase module, string command, string shorthelp, string longhelp, CommandDelegate callback)
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{
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AddCommand(category, mod, command, shorthelp, longhelp, string.Empty, callback);
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AddCommand(category, module, command, shorthelp, longhelp, string.Empty, callback);
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}
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/// <summary>
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@ -542,29 +513,14 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="longhelp"></param>
|
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/// <param name="descriptivehelp"></param>
|
||||
/// <param name="callback"></param>
|
||||
public void AddCommand(object mod, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback)
|
||||
public void AddCommand(IRegionModuleBase module, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback)
|
||||
{
|
||||
string moduleName = "";
|
||||
|
||||
if (mod != null)
|
||||
{
|
||||
if (mod is IRegionModule)
|
||||
{
|
||||
IRegionModule module = (IRegionModule)mod;
|
||||
moduleName = module.Name;
|
||||
}
|
||||
else if (mod is IRegionModuleBase)
|
||||
{
|
||||
IRegionModuleBase module = (IRegionModuleBase)mod;
|
||||
moduleName = module.Name;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase");
|
||||
}
|
||||
}
|
||||
if (module != null)
|
||||
moduleName = module.Name;
|
||||
|
||||
AddCommand(moduleName, mod, command, shorthelp, longhelp, descriptivehelp, callback);
|
||||
AddCommand(moduleName, module, command, shorthelp, longhelp, descriptivehelp, callback);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -580,7 +536,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// <param name="descriptivehelp"></param>
|
||||
/// <param name="callback"></param>
|
||||
public void AddCommand(
|
||||
string category, object mod, string command,
|
||||
string category, IRegionModuleBase module, string command,
|
||||
string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback)
|
||||
{
|
||||
if (MainConsole.Instance == null)
|
||||
|
@ -588,22 +544,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
bool shared = false;
|
||||
|
||||
if (mod != null)
|
||||
{
|
||||
if (mod is IRegionModule)
|
||||
{
|
||||
IRegionModule module = (IRegionModule)mod;
|
||||
shared = module.IsSharedModule;
|
||||
}
|
||||
else if (mod is IRegionModuleBase)
|
||||
{
|
||||
shared = mod is ISharedRegionModule;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase");
|
||||
}
|
||||
}
|
||||
if (module != null)
|
||||
shared = module is ISharedRegionModule;
|
||||
|
||||
MainConsole.Instance.Commands.AddCommand(
|
||||
category, shared, command, shorthelp, longhelp, descriptivehelp, callback);
|
||||
|
|
|
@ -144,22 +144,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// collect known shared modules in sharedModules
|
||||
Dictionary<string, IRegionModule> sharedModules = new Dictionary<string, IRegionModule>();
|
||||
|
||||
lock (m_localScenes)
|
||||
{
|
||||
for (int i = 0; i < m_localScenes.Count; i++)
|
||||
{
|
||||
// extract known shared modules from scene
|
||||
foreach (string k in m_localScenes[i].Modules.Keys)
|
||||
{
|
||||
if (m_localScenes[i].Modules[k].IsSharedModule &&
|
||||
!sharedModules.ContainsKey(k))
|
||||
sharedModules[k] = m_localScenes[i].Modules[k];
|
||||
}
|
||||
// close scene/region
|
||||
m_localScenes[i].Close();
|
||||
}
|
||||
}
|
||||
|
||||
// all regions/scenes are now closed, we can now safely
|
||||
// close all shared modules
|
||||
foreach (IRegionModule mod in sharedModules.Values)
|
||||
|
|
|
@ -139,7 +139,7 @@ namespace OpenSim.Tests.Common
|
|||
SceneCommunicationService scs = new SceneCommunicationService();
|
||||
|
||||
TestScene testScene = new TestScene(
|
||||
regInfo, m_acm, scs, m_simDataService, m_estateDataService, null, false, configSource, null);
|
||||
regInfo, m_acm, scs, m_simDataService, m_estateDataService, false, configSource, null);
|
||||
|
||||
INonSharedRegionModule godsModule = new GodsModule();
|
||||
godsModule.Initialise(new IniConfigSource());
|
||||
|
|
|
@ -41,9 +41,9 @@ namespace OpenSim.Tests.Common.Mock
|
|||
public TestScene(
|
||||
RegionInfo regInfo, AgentCircuitManager authen,
|
||||
SceneCommunicationService sceneGridService, ISimulationDataService simDataService, IEstateDataService estateDataService,
|
||||
ModuleLoader moduleLoader, bool dumpAssetsToFile,
|
||||
bool dumpAssetsToFile,
|
||||
IConfigSource config, string simulatorVersion)
|
||||
: base(regInfo, authen, sceneGridService, simDataService, estateDataService, moduleLoader,
|
||||
: base(regInfo, authen, sceneGridService, simDataService, estateDataService,
|
||||
dumpAssetsToFile, config, simulatorVersion)
|
||||
{
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue