From 8c7f1c34dd4e76712dd5b6a89380e2fc1d056f42 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 10 Jun 2007 12:23:23 +0000 Subject: [PATCH] More World to Region transformation. --- OpenSim/OpenSim.World/Entity.cs | 2 +- OpenSim/OpenSim.World/World.cs | 2 +- OpenSim/OpenSim.World/WorldBase.cs | 2 +- OpenSim/OpenSim.World/scripting/IScriptContext.cs | 2 +- OpenSim/OpenSim.World/scripting/IScriptEntity.cs | 2 +- OpenSim/OpenSim.World/scripting/IScriptHandler.cs | 2 +- OpenSim/OpenSim.World/scripting/Script.cs | 2 +- OpenSim/OpenSim.World/scripting/ScriptFactory.cs | 2 +- OpenSim/OpenSim.World/scripting/Scripts/FollowRandomAvatar.cs | 2 +- 9 files changed, 9 insertions(+), 9 deletions(-) diff --git a/OpenSim/OpenSim.World/Entity.cs b/OpenSim/OpenSim.World/Entity.cs index 60bcd83cab..40f9b13b7d 100644 --- a/OpenSim/OpenSim.World/Entity.cs +++ b/OpenSim/OpenSim.World/Entity.cs @@ -5,7 +5,7 @@ using Axiom.MathLib; using OpenSim.Physics.Manager; using OpenSim.Region.types; using libsecondlife; -using OpenSim.RegionServer.world.scripting; +using OpenSim.Region.Scripting; namespace OpenSim.Region { diff --git a/OpenSim/OpenSim.World/World.cs b/OpenSim/OpenSim.World/World.cs index 69327828b9..c5c554dc51 100644 --- a/OpenSim/OpenSim.World/World.cs +++ b/OpenSim/OpenSim.World/World.cs @@ -12,7 +12,7 @@ using OpenSim.Framework.Interfaces; using OpenSim.Framework.Types; using OpenSim.Framework.Inventory; using OpenSim.Framework; -using OpenSim.RegionServer.world.scripting; +using OpenSim.Region.Scripting; using OpenSim.Terrain; using OpenGrid.Framework.Communications; using OpenSim.Region.Estate; diff --git a/OpenSim/OpenSim.World/WorldBase.cs b/OpenSim/OpenSim.World/WorldBase.cs index 9fa4453522..727d1e811f 100644 --- a/OpenSim/OpenSim.World/WorldBase.cs +++ b/OpenSim/OpenSim.World/WorldBase.cs @@ -10,7 +10,7 @@ using OpenSim.Physics.Manager; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Types; using OpenSim.Framework.Inventory; -using OpenSim.RegionServer.world.scripting; +using OpenSim.Region.Scripting; using OpenSim.Terrain; namespace OpenSim.Region diff --git a/OpenSim/OpenSim.World/scripting/IScriptContext.cs b/OpenSim/OpenSim.World/scripting/IScriptContext.cs index 465c23b61e..3dc7dabe98 100644 --- a/OpenSim/OpenSim.World/scripting/IScriptContext.cs +++ b/OpenSim/OpenSim.World/scripting/IScriptContext.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using System.Text; using libsecondlife; -namespace OpenSim.RegionServer.world.scripting +namespace OpenSim.Region.Scripting { public interface IScriptContext { diff --git a/OpenSim/OpenSim.World/scripting/IScriptEntity.cs b/OpenSim/OpenSim.World/scripting/IScriptEntity.cs index 2ef16a4bf0..abb789fe7c 100644 --- a/OpenSim/OpenSim.World/scripting/IScriptEntity.cs +++ b/OpenSim/OpenSim.World/scripting/IScriptEntity.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using System.Text; using libsecondlife; -namespace OpenSim.RegionServer.world.scripting +namespace OpenSim.Region.Scripting { public interface IScriptReadonlyEntity { diff --git a/OpenSim/OpenSim.World/scripting/IScriptHandler.cs b/OpenSim/OpenSim.World/scripting/IScriptHandler.cs index 06d92a625f..664464980c 100644 --- a/OpenSim/OpenSim.World/scripting/IScriptHandler.cs +++ b/OpenSim/OpenSim.World/scripting/IScriptHandler.cs @@ -7,7 +7,7 @@ using OpenSim.Region; using Avatar=OpenSim.Region.Avatar; using Primitive = OpenSim.Region.Primitive; -namespace OpenSim.RegionServer.world.scripting +namespace OpenSim.Region.Scripting { public delegate void ScriptEventHandler(IScriptContext context); diff --git a/OpenSim/OpenSim.World/scripting/Script.cs b/OpenSim/OpenSim.World/scripting/Script.cs index 48c18ff999..c0c2c0c59f 100644 --- a/OpenSim/OpenSim.World/scripting/Script.cs +++ b/OpenSim/OpenSim.World/scripting/Script.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using System.Text; using libsecondlife; -namespace OpenSim.RegionServer.world.scripting +namespace OpenSim.Region.Scripting { public class Script { diff --git a/OpenSim/OpenSim.World/scripting/ScriptFactory.cs b/OpenSim/OpenSim.World/scripting/ScriptFactory.cs index 4c6d373dd3..6f2e5f0439 100644 --- a/OpenSim/OpenSim.World/scripting/ScriptFactory.cs +++ b/OpenSim/OpenSim.World/scripting/ScriptFactory.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.RegionServer.world.scripting +namespace OpenSim.Region.Scripting { public delegate Script ScriptFactory(); } diff --git a/OpenSim/OpenSim.World/scripting/Scripts/FollowRandomAvatar.cs b/OpenSim/OpenSim.World/scripting/Scripts/FollowRandomAvatar.cs index 6a689abfc7..9c0146bf9d 100644 --- a/OpenSim/OpenSim.World/scripting/Scripts/FollowRandomAvatar.cs +++ b/OpenSim/OpenSim.World/scripting/Scripts/FollowRandomAvatar.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using System.Text; using libsecondlife; -namespace OpenSim.RegionServer.world.scripting +namespace OpenSim.Region.Scripting { public class FollowRandomAvatar : Script {