Remove some pointless catching/throwing in the scene loop.
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				|  | @ -1184,9 +1184,6 @@ namespace OpenSim.Region.Framework.Scenes | ||||||
|                 m_lastUpdate = Util.EnvironmentTickCount(); |                 m_lastUpdate = Util.EnvironmentTickCount(); | ||||||
|                 m_firstHeartbeat = false; |                 m_firstHeartbeat = false; | ||||||
|             } |             } | ||||||
|             catch (ThreadAbortException) |  | ||||||
|             { |  | ||||||
|             } |  | ||||||
|             finally |             finally | ||||||
|             { |             { | ||||||
|                 Monitor.Pulse(m_heartbeatLock); |                 Monitor.Pulse(m_heartbeatLock); | ||||||
|  | @ -1357,10 +1354,6 @@ namespace OpenSim.Region.Framework.Scenes | ||||||
|                     } |                     } | ||||||
|                 } |                 } | ||||||
|             } |             } | ||||||
|             catch (NotImplementedException) |  | ||||||
|             { |  | ||||||
|                 throw; |  | ||||||
|             } |  | ||||||
|             catch (Exception e) |             catch (Exception e) | ||||||
|             { |             { | ||||||
|                 m_log.ErrorFormat( |                 m_log.ErrorFormat( | ||||||
|  |  | ||||||
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	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)