From 80e4068b3e85625234270cd7f3735cfd1b4e83dc Mon Sep 17 00:00:00 2001 From: CasperW Date: Sat, 13 Mar 2010 15:13:19 +0100 Subject: [PATCH] Fix the delay in llGiveInventory so that it only takes effect when giving inventory to an avatar (this now replicates SL behaviour) --- .../ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 180fba9ed4..0117fa09e6 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -4014,14 +4014,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api bucket); if (m_TransferModule != null) - m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); + m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); + + //This delay should only occur when giving inventory to avatars. + ScriptSleep(3000); } else { // destination is an object World.MoveTaskInventoryItem(destId, m_host, objId); } - ScriptSleep(3000); + } [DebuggerNonUserCode]