* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing scheme won't hold for serialization
* Extracted out the 'old' AddNewPrimitive that places an object at an exact pos, without the raytracingafrisby
parent
5bd5770ed2
commit
8cd72beb86
|
@ -203,7 +203,7 @@ namespace OpenSim.Framework.Data.MySQL
|
|||
{
|
||||
MainLog.Instance.Notice(
|
||||
"No shape found for prim in storage, so setting default box shape");
|
||||
prim.Shape = BoxShape.Default;
|
||||
prim.Shape = PrimitiveBaseShape.Default;
|
||||
}
|
||||
group.AddPart(prim);
|
||||
group.RootPart = prim;
|
||||
|
@ -223,7 +223,7 @@ namespace OpenSim.Framework.Data.MySQL
|
|||
{
|
||||
MainLog.Instance.Notice(
|
||||
"No shape found for prim in storage, so setting default box shape");
|
||||
prim.Shape = BoxShape.Default;
|
||||
prim.Shape = PrimitiveBaseShape.Default;
|
||||
}
|
||||
createdObjects[new LLUUID(objID)].AddPart(prim);
|
||||
}
|
||||
|
|
|
@ -112,22 +112,22 @@ namespace OpenSim.Framework
|
|||
|
||||
public ProfileShape ProfileShape
|
||||
{
|
||||
get { return (ProfileShape) (ProfileCurve & 0xf); }
|
||||
get { return (ProfileShape)(ProfileCurve & 0xf); }
|
||||
set
|
||||
{
|
||||
byte oldValueMasked = (byte) (ProfileCurve & 0xf0);
|
||||
ProfileCurve = (byte) (oldValueMasked | (byte) value);
|
||||
byte oldValueMasked = (byte)(ProfileCurve & 0xf0);
|
||||
ProfileCurve = (byte)(oldValueMasked | (byte)value);
|
||||
}
|
||||
}
|
||||
|
||||
[XmlIgnore]
|
||||
public HollowShape HollowShape
|
||||
{
|
||||
get { return (HollowShape) (ProfileCurve & 0xf0); }
|
||||
get { return (HollowShape)(ProfileCurve & 0xf0); }
|
||||
set
|
||||
{
|
||||
byte oldValueMasked = (byte) (ProfileCurve & 0x0f);
|
||||
ProfileCurve = (byte) (oldValueMasked | (byte) value);
|
||||
byte oldValueMasked = (byte)(ProfileCurve & 0x0f);
|
||||
ProfileCurve = (byte)(oldValueMasked | (byte)value);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -145,7 +145,7 @@ namespace OpenSim.Framework
|
|||
|
||||
public PrimitiveBaseShape()
|
||||
{
|
||||
PCode = (byte) PCodeEnum.Primitive;
|
||||
PCode = (byte)PCodeEnum.Primitive;
|
||||
ExtraParams = new byte[1];
|
||||
Textures = m_defaultTexture;
|
||||
}
|
||||
|
@ -156,6 +156,58 @@ namespace OpenSim.Framework
|
|||
return shape;
|
||||
}
|
||||
|
||||
public static PrimitiveBaseShape CreateBox()
|
||||
{
|
||||
PrimitiveBaseShape shape = Create();
|
||||
|
||||
shape.PathCurve = (byte)Extrusion.Straight;
|
||||
shape.ProfileShape = ProfileShape.Square;
|
||||
shape.PathScaleX = 100;
|
||||
shape.PathScaleY = 100;
|
||||
|
||||
return shape;
|
||||
}
|
||||
|
||||
public static PrimitiveBaseShape CreateCylinder()
|
||||
{
|
||||
PrimitiveBaseShape shape = Create();
|
||||
|
||||
shape.PathCurve = (byte)Extrusion.Curve1;
|
||||
shape.ProfileShape = ProfileShape.Square;
|
||||
|
||||
shape.PathScaleX = 100;
|
||||
shape.PathScaleY = 100;
|
||||
|
||||
return shape;
|
||||
}
|
||||
|
||||
public static PrimitiveBaseShape Default
|
||||
{
|
||||
get
|
||||
{
|
||||
PrimitiveBaseShape boxShape = CreateBox();
|
||||
|
||||
boxShape.SetScale(0.5f);
|
||||
|
||||
return boxShape;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetScale(float side)
|
||||
{
|
||||
Scale = new LLVector3(side, side, side);
|
||||
}
|
||||
|
||||
public void SetHeigth(float heigth)
|
||||
{
|
||||
Scale.Z = heigth;
|
||||
}
|
||||
|
||||
public void SetRadius(float radius)
|
||||
{
|
||||
Scale.X = Scale.Y = radius * 2f;
|
||||
}
|
||||
|
||||
//void returns need to change of course
|
||||
public virtual void GetMesh()
|
||||
{
|
||||
|
@ -163,79 +215,17 @@ namespace OpenSim.Framework
|
|||
|
||||
public PrimitiveBaseShape Copy()
|
||||
{
|
||||
return (PrimitiveBaseShape) MemberwiseClone();
|
||||
}
|
||||
return (PrimitiveBaseShape)MemberwiseClone();
|
||||
}
|
||||
|
||||
public class GenericShape : PrimitiveBaseShape
|
||||
public static PrimitiveBaseShape CreateCylinder(float radius, float heigth)
|
||||
{
|
||||
public GenericShape()
|
||||
: base()
|
||||
{
|
||||
}
|
||||
}
|
||||
PrimitiveBaseShape shape = CreateCylinder( );
|
||||
|
||||
public class BoxShape : PrimitiveBaseShape
|
||||
{
|
||||
public BoxShape()
|
||||
: base()
|
||||
{
|
||||
PathCurve = (byte) Extrusion.Straight;
|
||||
ProfileShape = ProfileShape.Square;
|
||||
PathScaleX = 100;
|
||||
PathScaleY = 100;
|
||||
}
|
||||
shape.SetHeigth( heigth );
|
||||
shape.SetRadius( radius );
|
||||
|
||||
public BoxShape(float side)
|
||||
: this()
|
||||
{
|
||||
SetSide(side);
|
||||
}
|
||||
|
||||
public void SetSide(float side)
|
||||
{
|
||||
Scale = new LLVector3(side, side, side);
|
||||
}
|
||||
|
||||
public static BoxShape Default
|
||||
{
|
||||
get
|
||||
{
|
||||
BoxShape boxShape = new BoxShape();
|
||||
|
||||
boxShape.SetSide(0.5f);
|
||||
|
||||
return boxShape;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class CylinderShape : PrimitiveBaseShape
|
||||
{
|
||||
public CylinderShape()
|
||||
: base()
|
||||
{
|
||||
PathCurve = (byte) Extrusion.Straight;
|
||||
ProfileShape = ProfileShape.Circle;
|
||||
PathScaleX = 100;
|
||||
PathScaleY = 100;
|
||||
}
|
||||
|
||||
public CylinderShape(float radius, float heigth)
|
||||
: this()
|
||||
{
|
||||
SetRadius(radius);
|
||||
SetHeigth(heigth);
|
||||
}
|
||||
|
||||
private void SetHeigth(float heigth)
|
||||
{
|
||||
Scale.Z = heigth;
|
||||
}
|
||||
|
||||
private void SetRadius(float radius)
|
||||
{
|
||||
Scale.X = Scale.Y = radius*2f;
|
||||
return shape;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1017,18 +1017,20 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection);
|
||||
|
||||
|
||||
|
||||
|
||||
if (PermissionsMngr.CanRezObject(ownerID, pos))
|
||||
{
|
||||
|
||||
// rez ON the ground, not IN the ground
|
||||
pos.Z += 0.25F;
|
||||
|
||||
AddNewPrim(ownerID, pos, rot, shape);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void AddNewPrim(LLUUID ownerID, LLVector3 pos, LLQuaternion rot, PrimitiveBaseShape shape)
|
||||
{
|
||||
SceneObjectGroup sceneOb =
|
||||
new SceneObjectGroup(this, m_regionHandle, ownerID, PrimIDAllocate(), pos, rot, shape);
|
||||
|
||||
AddEntity(sceneOb);
|
||||
SceneObjectPart rootPart = sceneOb.GetChildPart(sceneOb.UUID);
|
||||
// if grass or tree, make phantom
|
||||
|
@ -1053,7 +1055,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
rootPart.DoPhysicsPropertyUpdate(UsePhysics, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void AddTree(LLVector3 scale, LLQuaternion rotation, LLVector3 position,
|
||||
Tree treeType, bool newTree)
|
||||
|
|
|
@ -43,7 +43,7 @@ namespace SimpleApp
|
|||
public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID,
|
||||
LLVector3 groupPosition, LLVector3 offsetPosition, LLQuaternion rotationDirection)
|
||||
: base(
|
||||
regionHandle, parent, ownerID, localID, new CylinderShape(0.5f, 0.2f), groupPosition, offsetPosition
|
||||
regionHandle, parent, ownerID, localID, PrimitiveBaseShape.CreateCylinder(0.5f, 0.2f), groupPosition, offsetPosition
|
||||
)
|
||||
{
|
||||
m_rotationDirection = rotationDirection;
|
||||
|
@ -64,7 +64,7 @@ namespace SimpleApp
|
|||
|
||||
|
||||
public ComplexObject(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos)
|
||||
: base(scene, regionHandle, ownerID, localID, pos, BoxShape.Default)
|
||||
: base(scene, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default)
|
||||
{
|
||||
m_rotationDirection = new LLQuaternion(0.05f, 0.1f, 0.15f);
|
||||
|
||||
|
|
|
@ -39,7 +39,7 @@ namespace SimpleApp
|
|||
private PerformanceCounter m_counter;
|
||||
|
||||
public CpuCounterObject(Scene world, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos)
|
||||
: base(world, regionHandle, ownerID, localID, pos, BoxShape.Default)
|
||||
: base(world, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default)
|
||||
{
|
||||
String objectName = "Processor";
|
||||
String counterName = "% Processor Time";
|
||||
|
|
|
@ -36,7 +36,7 @@ namespace SimpleApp
|
|||
public class FileSystemObject : SceneObjectGroup
|
||||
{
|
||||
public FileSystemObject(Scene world, FileInfo fileInfo, LLVector3 pos)
|
||||
: base(world, world.RegionInfo.RegionHandle, LLUUID.Zero, world.NextLocalId, pos, BoxShape.Default)
|
||||
: base(world, world.RegionInfo.RegionHandle, LLUUID.Zero, world.NextLocalId, pos, PrimitiveBaseShape.Default)
|
||||
{
|
||||
//float size = (float) Math.Pow((double) fileInfo.Length, (double) 1/3)/5;
|
||||
// rootPrimitive.ResizeGoup(new LLVector3(size, size, size));
|
||||
|
|
|
@ -199,7 +199,7 @@ namespace OpenSim.DataStore.MSSQL
|
|||
{
|
||||
MainLog.Instance.Notice(
|
||||
"No shape found for prim in storage, so setting default box shape");
|
||||
prim.Shape = BoxShape.Default;
|
||||
prim.Shape = PrimitiveBaseShape.Default;
|
||||
}
|
||||
group.AddPart(prim);
|
||||
group.RootPart = prim;
|
||||
|
@ -219,7 +219,7 @@ namespace OpenSim.DataStore.MSSQL
|
|||
{
|
||||
MainLog.Instance.Notice(
|
||||
"No shape found for prim in storage, so setting default box shape");
|
||||
prim.Shape = BoxShape.Default;
|
||||
prim.Shape = PrimitiveBaseShape.Default;
|
||||
}
|
||||
createdObjects[new LLUUID(objID)].AddPart(prim);
|
||||
}
|
||||
|
|
|
@ -265,7 +265,7 @@ namespace OpenSim.DataStore.MonoSqlite
|
|||
{
|
||||
MainLog.Instance.Notice(
|
||||
"No shape found for prim in storage, so setting default box shape");
|
||||
prim.Shape = BoxShape.Default;
|
||||
prim.Shape = PrimitiveBaseShape.Default;
|
||||
}
|
||||
group.AddPart(prim);
|
||||
group.RootPart = prim;
|
||||
|
@ -285,7 +285,7 @@ namespace OpenSim.DataStore.MonoSqlite
|
|||
{
|
||||
MainLog.Instance.Notice(
|
||||
"No shape found for prim in storage, so setting default box shape");
|
||||
prim.Shape = BoxShape.Default;
|
||||
prim.Shape = PrimitiveBaseShape.Default;
|
||||
}
|
||||
createdObjects[new LLUUID(objID)].AddPart(prim);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue