Update svn properties.
parent
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commit
8d0eb3307f
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@ -1,135 +1,135 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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||||||
* modification, are permitted provided that the following conditions are met:
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* modification, are permitted provided that the following conditions are met:
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||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
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||||||
* notice, this list of conditions and the following disclaimer.
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* notice, this list of conditions and the following disclaimer.
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||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
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||||||
* notice, this list of conditions and the following disclaimer in the
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* * Neither the name of the OpenSimulator Project nor the
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||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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* derived from this software without specific prior written permission.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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using log4net;
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using log4net;
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using Nini.Config;
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using Nini.Config;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Server.Base;
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using OpenSim.Server.Base;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
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{
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{
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public class LocalNeighbourServicesConnector :
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public class LocalNeighbourServicesConnector :
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ISharedRegionModule, INeighbourService
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ISharedRegionModule, INeighbourService
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{
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{
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private static readonly ILog m_log =
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private static readonly ILog m_log =
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LogManager.GetLogger(
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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MethodBase.GetCurrentMethod().DeclaringType);
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private List<Scene> m_Scenes = new List<Scene>();
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private List<Scene> m_Scenes = new List<Scene>();
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private bool m_Enabled = false;
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private bool m_Enabled = false;
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public LocalNeighbourServicesConnector()
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public LocalNeighbourServicesConnector()
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{
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{
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}
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}
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public LocalNeighbourServicesConnector(List<Scene> scenes)
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public LocalNeighbourServicesConnector(List<Scene> scenes)
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{
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{
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m_Scenes = scenes;
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m_Scenes = scenes;
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}
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}
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#region ISharedRegionModule
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#region ISharedRegionModule
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public string Name
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public string Name
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{
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{
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get { return "LocalNeighbourServicesConnector"; }
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get { return "LocalNeighbourServicesConnector"; }
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}
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}
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public void Initialise(IConfigSource source)
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public void Initialise(IConfigSource source)
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{
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{
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IConfig moduleConfig = source.Configs["Modules"];
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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if (moduleConfig != null)
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{
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{
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string name = moduleConfig.GetString("NeighbourServices", this.Name);
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string name = moduleConfig.GetString("NeighbourServices", this.Name);
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if (name == Name)
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if (name == Name)
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{
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{
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// m_Enabled rules whether this module registers as INeighbourService or not
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// m_Enabled rules whether this module registers as INeighbourService or not
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m_Enabled = true;
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m_Enabled = true;
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m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled");
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m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled");
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}
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}
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}
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}
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}
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}
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public void Close()
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public void Close()
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{
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{
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}
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}
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public void AddRegion(Scene scene)
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public void AddRegion(Scene scene)
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{
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{
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m_Scenes.Add(scene);
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m_Scenes.Add(scene);
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if (!m_Enabled)
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if (!m_Enabled)
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return;
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return;
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scene.RegisterModuleInterface<INeighbourService>(this);
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scene.RegisterModuleInterface<INeighbourService>(this);
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}
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}
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public void RegionLoaded(Scene scene)
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public void RegionLoaded(Scene scene)
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{
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{
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m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled for region " + scene.RegionInfo.RegionName);
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m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled for region " + scene.RegionInfo.RegionName);
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}
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}
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public void PostInitialise()
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public void PostInitialise()
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{
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{
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}
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}
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public void RemoveRegion(Scene scene)
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public void RemoveRegion(Scene scene)
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{
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{
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// Always remove
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// Always remove
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if (m_Scenes.Contains(scene))
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if (m_Scenes.Contains(scene))
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m_Scenes.Remove(scene);
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m_Scenes.Remove(scene);
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}
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}
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#endregion ISharedRegionModule
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#endregion ISharedRegionModule
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#region INeighbourService
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#region INeighbourService
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public bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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public bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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{
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{
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m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}",
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m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}",
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thisRegion.RegionName, regionHandle, m_Scenes.Count);
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thisRegion.RegionName, regionHandle, m_Scenes.Count);
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foreach (Scene s in m_Scenes)
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foreach (Scene s in m_Scenes)
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{
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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{
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m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour");
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m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour");
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return s.IncomingHelloNeighbour(thisRegion);
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return s.IncomingHelloNeighbour(thisRegion);
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}
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}
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}
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}
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m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle);
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m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle);
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return false;
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return false;
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}
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}
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#endregion INeighbourService
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#endregion INeighbourService
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}
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}
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}
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}
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@ -1,148 +1,148 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
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||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
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||||||
* documentation and/or other materials provided with the distribution.
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* documentation and/or other materials provided with the distribution.
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||||||
* * Neither the name of the OpenSimulator Project nor the
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* * Neither the name of the OpenSimulator Project nor the
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||||||
* names of its contributors may be used to endorse or promote products
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* names of its contributors may be used to endorse or promote products
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||||||
* derived from this software without specific prior written permission.
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* derived from this software without specific prior written permission.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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using log4net;
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using log4net;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Services.Connectors;
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using OpenSim.Services.Connectors;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using OpenSim.Server.Base;
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using OpenSim.Server.Base;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
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{
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{
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public class RemoteNeighbourServicesConnector :
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public class RemoteNeighbourServicesConnector :
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NeighbourServicesConnector, ISharedRegionModule, INeighbourService
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NeighbourServicesConnector, ISharedRegionModule, INeighbourService
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{
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{
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private static readonly ILog m_log =
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private static readonly ILog m_log =
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LogManager.GetLogger(
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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MethodBase.GetCurrentMethod().DeclaringType);
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private bool m_Enabled = false;
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private bool m_Enabled = false;
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private LocalNeighbourServicesConnector m_LocalService;
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private LocalNeighbourServicesConnector m_LocalService;
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private string serviceDll;
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private string serviceDll;
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private List<Scene> m_Scenes = new List<Scene>();
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private List<Scene> m_Scenes = new List<Scene>();
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public string Name
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public string Name
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{
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{
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get { return "RemoteNeighbourServicesConnector"; }
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get { return "RemoteNeighbourServicesConnector"; }
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}
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}
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public void Initialise(IConfigSource source)
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public void Initialise(IConfigSource source)
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{
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{
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IConfig moduleConfig = source.Configs["Modules"];
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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if (moduleConfig != null)
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{
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{
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string name = moduleConfig.GetString("NeighbourServices");
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string name = moduleConfig.GetString("NeighbourServices");
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if (name == Name)
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if (name == Name)
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{
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{
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m_LocalService = new LocalNeighbourServicesConnector();
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m_LocalService = new LocalNeighbourServicesConnector();
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//IConfig neighbourConfig = source.Configs["NeighbourService"];
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//IConfig neighbourConfig = source.Configs["NeighbourService"];
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//if (neighbourConfig == null)
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//if (neighbourConfig == null)
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//{
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//{
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// m_log.Error("[NEIGHBOUR CONNECTOR]: NeighbourService missing from OpenSim.ini");
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// m_log.Error("[NEIGHBOUR CONNECTOR]: NeighbourService missing from OpenSim.ini");
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// return;
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// return;
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//}
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//}
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//serviceDll = neighbourConfig.GetString("LocalServiceModule", String.Empty);
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//serviceDll = neighbourConfig.GetString("LocalServiceModule", String.Empty);
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//if (serviceDll == String.Empty)
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//if (serviceDll == String.Empty)
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//{
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//{
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// m_log.Error("[NEIGHBOUR CONNECTOR]: No LocalServiceModule named in section NeighbourService");
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// m_log.Error("[NEIGHBOUR CONNECTOR]: No LocalServiceModule named in section NeighbourService");
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// return;
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// return;
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//}
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//}
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m_Enabled = true;
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m_Enabled = true;
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|
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m_log.Info("[NEIGHBOUR CONNECTOR]: Remote Neighbour connector enabled");
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m_log.Info("[NEIGHBOUR CONNECTOR]: Remote Neighbour connector enabled");
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}
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}
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}
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}
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}
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}
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|
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public void PostInitialise()
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public void PostInitialise()
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{
|
{
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//if (m_Enabled)
|
//if (m_Enabled)
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//{
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//{
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// Object[] args = new Object[] { m_Scenes };
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// Object[] args = new Object[] { m_Scenes };
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// m_LocalService =
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// m_LocalService =
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// ServerUtils.LoadPlugin<INeighbourService>(serviceDll,
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// ServerUtils.LoadPlugin<INeighbourService>(serviceDll,
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// args);
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// args);
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|
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// if (m_LocalService == null)
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// if (m_LocalService == null)
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// {
|
// {
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// m_log.Error("[NEIGHBOUR CONNECTOR]: Can't load neighbour service");
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// m_log.Error("[NEIGHBOUR CONNECTOR]: Can't load neighbour service");
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// Unregister();
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// Unregister();
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// return;
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// return;
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// }
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// }
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//}
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//}
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}
|
}
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|
|
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public void Close()
|
public void Close()
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{
|
{
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}
|
}
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|
|
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public void AddRegion(Scene scene)
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public void AddRegion(Scene scene)
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{
|
{
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if (!m_Enabled)
|
if (!m_Enabled)
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return;
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return;
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|
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m_MapService = scene.CommsManager.GridService;
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m_MapService = scene.CommsManager.GridService;
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m_LocalService.AddRegion(scene);
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m_LocalService.AddRegion(scene);
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scene.RegisterModuleInterface<INeighbourService>(this);
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scene.RegisterModuleInterface<INeighbourService>(this);
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}
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}
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|
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public void RemoveRegion(Scene scene)
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public void RemoveRegion(Scene scene)
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{
|
{
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if (m_Enabled && m_Scenes.Contains(scene))
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if (m_Enabled && m_Scenes.Contains(scene))
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m_LocalService.RemoveRegion(scene);
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m_LocalService.RemoveRegion(scene);
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}
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}
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|
|
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public void RegionLoaded(Scene scene)
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public void RegionLoaded(Scene scene)
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{
|
{
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if (!m_Enabled)
|
if (!m_Enabled)
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return;
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return;
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|
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m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName);
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m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName);
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|
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}
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}
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|
|
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#region INeighbourService
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#region INeighbourService
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|
|
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public override bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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public override bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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{
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{
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if (m_LocalService.HelloNeighbour(regionHandle, thisRegion))
|
if (m_LocalService.HelloNeighbour(regionHandle, thisRegion))
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return true;
|
return true;
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|
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return base.HelloNeighbour(regionHandle, thisRegion);
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return base.HelloNeighbour(regionHandle, thisRegion);
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}
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}
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|
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#endregion INeighbourService
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#endregion INeighbourService
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}
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}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,97 +1,97 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Net;
|
using System.Net;
|
||||||
|
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Servers.HttpServer;
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
|
|
||||||
namespace OpenSim.Server.Handlers.Base
|
namespace OpenSim.Server.Handlers.Base
|
||||||
{
|
{
|
||||||
public class RestHandlerUtils
|
public class RestHandlerUtils
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Extract the param from an uri.
|
/// Extract the param from an uri.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="uri">Something like this: /uuid/ or /uuid/handle/release</param>
|
/// <param name="uri">Something like this: /uuid/ or /uuid/handle/release</param>
|
||||||
/// <param name="uri">uuid on uuid field</param>
|
/// <param name="uri">uuid on uuid field</param>
|
||||||
/// <param name="action">optional action</param>
|
/// <param name="action">optional action</param>
|
||||||
public static bool GetParams(string path, out UUID uuid, out ulong regionHandle, out string action)
|
public static bool GetParams(string path, out UUID uuid, out ulong regionHandle, out string action)
|
||||||
{
|
{
|
||||||
uuid = UUID.Zero;
|
uuid = UUID.Zero;
|
||||||
action = "";
|
action = "";
|
||||||
regionHandle = 0;
|
regionHandle = 0;
|
||||||
|
|
||||||
path = path.Trim(new char[] { '/' });
|
path = path.Trim(new char[] { '/' });
|
||||||
string[] parts = path.Split('/');
|
string[] parts = path.Split('/');
|
||||||
if (parts.Length <= 1)
|
if (parts.Length <= 1)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (!UUID.TryParse(parts[0], out uuid))
|
if (!UUID.TryParse(parts[0], out uuid))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (parts.Length >= 2)
|
if (parts.Length >= 2)
|
||||||
UInt64.TryParse(parts[1], out regionHandle);
|
UInt64.TryParse(parts[1], out regionHandle);
|
||||||
if (parts.Length >= 3)
|
if (parts.Length >= 3)
|
||||||
action = parts[2];
|
action = parts[2];
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static bool GetAuthentication(OSHttpRequest httpRequest, out string authority, out string authKey)
|
public static bool GetAuthentication(OSHttpRequest httpRequest, out string authority, out string authKey)
|
||||||
{
|
{
|
||||||
authority = string.Empty;
|
authority = string.Empty;
|
||||||
authKey = string.Empty;
|
authKey = string.Empty;
|
||||||
|
|
||||||
Uri authUri;
|
Uri authUri;
|
||||||
|
|
||||||
string auth = httpRequest.Headers["authentication"];
|
string auth = httpRequest.Headers["authentication"];
|
||||||
// Authentication keys look like this:
|
// Authentication keys look like this:
|
||||||
// http://orgrid.org:8002/<uuid>
|
// http://orgrid.org:8002/<uuid>
|
||||||
if ((auth != null) && (!string.Empty.Equals(auth)) && auth != "None")
|
if ((auth != null) && (!string.Empty.Equals(auth)) && auth != "None")
|
||||||
{
|
{
|
||||||
if (Uri.TryCreate(auth, UriKind.Absolute, out authUri))
|
if (Uri.TryCreate(auth, UriKind.Absolute, out authUri))
|
||||||
{
|
{
|
||||||
authority = authUri.Authority;
|
authority = authUri.Authority;
|
||||||
authKey = authUri.PathAndQuery.Trim('/');
|
authKey = authUri.PathAndQuery.Trim('/');
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,203 +1,203 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Net;
|
using System.Net;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
using OpenSim.Server.Base;
|
using OpenSim.Server.Base;
|
||||||
using OpenSim.Server.Handlers.Base;
|
using OpenSim.Server.Handlers.Base;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Servers.HttpServer;
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
|
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
using OpenMetaverse.StructuredData;
|
using OpenMetaverse.StructuredData;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using log4net;
|
using log4net;
|
||||||
|
|
||||||
|
|
||||||
namespace OpenSim.Server.Handlers.Neighbour
|
namespace OpenSim.Server.Handlers.Neighbour
|
||||||
{
|
{
|
||||||
public class NeighbourGetHandler : BaseStreamHandler
|
public class NeighbourGetHandler : BaseStreamHandler
|
||||||
{
|
{
|
||||||
// TODO: unused: private ISimulationService m_SimulationService;
|
// TODO: unused: private ISimulationService m_SimulationService;
|
||||||
// TODO: unused: private IAuthenticationService m_AuthenticationService;
|
// TODO: unused: private IAuthenticationService m_AuthenticationService;
|
||||||
|
|
||||||
public NeighbourGetHandler(INeighbourService service, IAuthenticationService authentication) :
|
public NeighbourGetHandler(INeighbourService service, IAuthenticationService authentication) :
|
||||||
base("GET", "/region")
|
base("GET", "/region")
|
||||||
{
|
{
|
||||||
// TODO: unused: m_SimulationService = service;
|
// TODO: unused: m_SimulationService = service;
|
||||||
// TODO: unused: m_AuthenticationService = authentication;
|
// TODO: unused: m_AuthenticationService = authentication;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override byte[] Handle(string path, Stream request,
|
public override byte[] Handle(string path, Stream request,
|
||||||
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||||
{
|
{
|
||||||
// Not implemented yet
|
// Not implemented yet
|
||||||
Console.WriteLine("--- Get region --- " + path);
|
Console.WriteLine("--- Get region --- " + path);
|
||||||
httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
|
httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
|
||||||
return new byte[] { };
|
return new byte[] { };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class NeighbourPostHandler : BaseStreamHandler
|
public class NeighbourPostHandler : BaseStreamHandler
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
private INeighbourService m_NeighbourService;
|
private INeighbourService m_NeighbourService;
|
||||||
private IAuthenticationService m_AuthenticationService;
|
private IAuthenticationService m_AuthenticationService;
|
||||||
// TODO: unused: private bool m_AllowForeignGuests;
|
// TODO: unused: private bool m_AllowForeignGuests;
|
||||||
|
|
||||||
public NeighbourPostHandler(INeighbourService service, IAuthenticationService authentication) :
|
public NeighbourPostHandler(INeighbourService service, IAuthenticationService authentication) :
|
||||||
base("POST", "/region")
|
base("POST", "/region")
|
||||||
{
|
{
|
||||||
m_NeighbourService = service;
|
m_NeighbourService = service;
|
||||||
m_AuthenticationService = authentication;
|
m_AuthenticationService = authentication;
|
||||||
// TODO: unused: m_AllowForeignGuests = foreignGuests;
|
// TODO: unused: m_AllowForeignGuests = foreignGuests;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override byte[] Handle(string path, Stream request,
|
public override byte[] Handle(string path, Stream request,
|
||||||
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||||
{
|
{
|
||||||
byte[] result = new byte[0];
|
byte[] result = new byte[0];
|
||||||
|
|
||||||
UUID regionID;
|
UUID regionID;
|
||||||
string action;
|
string action;
|
||||||
ulong regionHandle;
|
ulong regionHandle;
|
||||||
if (RestHandlerUtils.GetParams(path, out regionID, out regionHandle, out action))
|
if (RestHandlerUtils.GetParams(path, out regionID, out regionHandle, out action))
|
||||||
{
|
{
|
||||||
m_log.InfoFormat("[RegionPostHandler]: Invalid parameters for neighbour message {0}", path);
|
m_log.InfoFormat("[RegionPostHandler]: Invalid parameters for neighbour message {0}", path);
|
||||||
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
|
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
|
||||||
httpResponse.StatusDescription = "Invalid parameters for neighbour message " + path;
|
httpResponse.StatusDescription = "Invalid parameters for neighbour message " + path;
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_AuthenticationService != null)
|
if (m_AuthenticationService != null)
|
||||||
{
|
{
|
||||||
// Authentication
|
// Authentication
|
||||||
string authority = string.Empty;
|
string authority = string.Empty;
|
||||||
string authToken = string.Empty;
|
string authToken = string.Empty;
|
||||||
if (!RestHandlerUtils.GetAuthentication(httpRequest, out authority, out authToken))
|
if (!RestHandlerUtils.GetAuthentication(httpRequest, out authority, out authToken))
|
||||||
{
|
{
|
||||||
m_log.InfoFormat("[RegionPostHandler]: Authentication failed for neighbour message {0}", path);
|
m_log.InfoFormat("[RegionPostHandler]: Authentication failed for neighbour message {0}", path);
|
||||||
httpResponse.StatusCode = (int)HttpStatusCode.Unauthorized;
|
httpResponse.StatusCode = (int)HttpStatusCode.Unauthorized;
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
if (!m_AuthenticationService.VerifyUserKey(regionID, authToken))
|
if (!m_AuthenticationService.VerifyUserKey(regionID, authToken))
|
||||||
{
|
{
|
||||||
m_log.InfoFormat("[RegionPostHandler]: Authentication failed for neighbour message {0}", path);
|
m_log.InfoFormat("[RegionPostHandler]: Authentication failed for neighbour message {0}", path);
|
||||||
httpResponse.StatusCode = (int)HttpStatusCode.Forbidden;
|
httpResponse.StatusCode = (int)HttpStatusCode.Forbidden;
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
m_log.DebugFormat("[RegionPostHandler]: Authentication succeeded for {0}", regionID);
|
m_log.DebugFormat("[RegionPostHandler]: Authentication succeeded for {0}", regionID);
|
||||||
}
|
}
|
||||||
|
|
||||||
OSDMap args = Util.GetOSDMap(request, (int)httpRequest.ContentLength);
|
OSDMap args = Util.GetOSDMap(request, (int)httpRequest.ContentLength);
|
||||||
if (args == null)
|
if (args == null)
|
||||||
{
|
{
|
||||||
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
|
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
|
||||||
httpResponse.StatusDescription = "Unable to retrieve data";
|
httpResponse.StatusDescription = "Unable to retrieve data";
|
||||||
m_log.DebugFormat("[RegionPostHandler]: Unable to retrieve data for post {0}", path);
|
m_log.DebugFormat("[RegionPostHandler]: Unable to retrieve data for post {0}", path);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
// retrieve the regionhandle
|
// retrieve the regionhandle
|
||||||
ulong regionhandle = 0;
|
ulong regionhandle = 0;
|
||||||
if (args["destination_handle"] != null)
|
if (args["destination_handle"] != null)
|
||||||
UInt64.TryParse(args["destination_handle"].AsString(), out regionhandle);
|
UInt64.TryParse(args["destination_handle"].AsString(), out regionhandle);
|
||||||
|
|
||||||
RegionInfo aRegion = new RegionInfo();
|
RegionInfo aRegion = new RegionInfo();
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
aRegion.UnpackRegionInfoData(args);
|
aRegion.UnpackRegionInfoData(args);
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
m_log.InfoFormat("[RegionPostHandler]: exception on unpacking region info {0}", ex.Message);
|
m_log.InfoFormat("[RegionPostHandler]: exception on unpacking region info {0}", ex.Message);
|
||||||
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
|
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
|
||||||
httpResponse.StatusDescription = "Problems with data deserialization";
|
httpResponse.StatusDescription = "Problems with data deserialization";
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Finally!
|
// Finally!
|
||||||
bool success = m_NeighbourService.HelloNeighbour(regionhandle, aRegion);
|
bool success = m_NeighbourService.HelloNeighbour(regionhandle, aRegion);
|
||||||
|
|
||||||
OSDMap resp = new OSDMap(1);
|
OSDMap resp = new OSDMap(1);
|
||||||
|
|
||||||
resp["success"] = OSD.FromBoolean(success);
|
resp["success"] = OSD.FromBoolean(success);
|
||||||
|
|
||||||
httpResponse.StatusCode = (int)HttpStatusCode.OK;
|
httpResponse.StatusCode = (int)HttpStatusCode.OK;
|
||||||
|
|
||||||
return Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(resp));
|
return Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(resp));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class NeighbourPutHandler : BaseStreamHandler
|
public class NeighbourPutHandler : BaseStreamHandler
|
||||||
{
|
{
|
||||||
// TODO: unused: private ISimulationService m_SimulationService;
|
// TODO: unused: private ISimulationService m_SimulationService;
|
||||||
// TODO: unused: private IAuthenticationService m_AuthenticationService;
|
// TODO: unused: private IAuthenticationService m_AuthenticationService;
|
||||||
|
|
||||||
public NeighbourPutHandler(INeighbourService service, IAuthenticationService authentication) :
|
public NeighbourPutHandler(INeighbourService service, IAuthenticationService authentication) :
|
||||||
base("PUT", "/region")
|
base("PUT", "/region")
|
||||||
{
|
{
|
||||||
// TODO: unused: m_SimulationService = service;
|
// TODO: unused: m_SimulationService = service;
|
||||||
// TODO: unused: m_AuthenticationService = authentication;
|
// TODO: unused: m_AuthenticationService = authentication;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override byte[] Handle(string path, Stream request,
|
public override byte[] Handle(string path, Stream request,
|
||||||
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||||
{
|
{
|
||||||
// Not implemented yet
|
// Not implemented yet
|
||||||
httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
|
httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
|
||||||
return new byte[] { };
|
return new byte[] { };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class NeighbourDeleteHandler : BaseStreamHandler
|
public class NeighbourDeleteHandler : BaseStreamHandler
|
||||||
{
|
{
|
||||||
// TODO: unused: private ISimulationService m_SimulationService;
|
// TODO: unused: private ISimulationService m_SimulationService;
|
||||||
// TODO: unused: private IAuthenticationService m_AuthenticationService;
|
// TODO: unused: private IAuthenticationService m_AuthenticationService;
|
||||||
|
|
||||||
public NeighbourDeleteHandler(INeighbourService service, IAuthenticationService authentication) :
|
public NeighbourDeleteHandler(INeighbourService service, IAuthenticationService authentication) :
|
||||||
base("DELETE", "/region")
|
base("DELETE", "/region")
|
||||||
{
|
{
|
||||||
// TODO: unused: m_SimulationService = service;
|
// TODO: unused: m_SimulationService = service;
|
||||||
// TODO: unused: m_AuthenticationService = authentication;
|
// TODO: unused: m_AuthenticationService = authentication;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override byte[] Handle(string path, Stream request,
|
public override byte[] Handle(string path, Stream request,
|
||||||
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||||
{
|
{
|
||||||
// Not implemented yet
|
// Not implemented yet
|
||||||
httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
|
httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
|
||||||
return new byte[] { };
|
return new byte[] { };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,68 +1,68 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using log4net;
|
using log4net;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using OpenSim.Server.Base;
|
using OpenSim.Server.Base;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Servers.HttpServer;
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
using OpenSim.Server.Handlers.Base;
|
using OpenSim.Server.Handlers.Base;
|
||||||
|
|
||||||
namespace OpenSim.Server.Handlers.Neighbour
|
namespace OpenSim.Server.Handlers.Neighbour
|
||||||
{
|
{
|
||||||
public class NeighbourServiceInConnector : ServiceConnector
|
public class NeighbourServiceInConnector : ServiceConnector
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
private INeighbourService m_NeighbourService;
|
private INeighbourService m_NeighbourService;
|
||||||
private IAuthenticationService m_AuthenticationService = null;
|
private IAuthenticationService m_AuthenticationService = null;
|
||||||
|
|
||||||
public NeighbourServiceInConnector(IConfigSource source, IHttpServer server, INeighbourService nService, IScene scene) :
|
public NeighbourServiceInConnector(IConfigSource source, IHttpServer server, INeighbourService nService, IScene scene) :
|
||||||
base(source, server)
|
base(source, server)
|
||||||
{
|
{
|
||||||
|
|
||||||
m_NeighbourService = nService;
|
m_NeighbourService = nService;
|
||||||
if (m_NeighbourService == null)
|
if (m_NeighbourService == null)
|
||||||
{
|
{
|
||||||
m_log.Error("[NEIGHBOUR IN CONNECTOR]: neighbour service was not provided");
|
m_log.Error("[NEIGHBOUR IN CONNECTOR]: neighbour service was not provided");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//bool authentication = neighbourConfig.GetBoolean("RequireAuthentication", false);
|
//bool authentication = neighbourConfig.GetBoolean("RequireAuthentication", false);
|
||||||
//if (authentication)
|
//if (authentication)
|
||||||
// m_AuthenticationService = scene.RequestModuleInterface<IAuthenticationService>();
|
// m_AuthenticationService = scene.RequestModuleInterface<IAuthenticationService>();
|
||||||
|
|
||||||
|
|
||||||
server.AddStreamHandler(new NeighbourPostHandler(m_NeighbourService, m_AuthenticationService));
|
server.AddStreamHandler(new NeighbourPostHandler(m_NeighbourService, m_AuthenticationService));
|
||||||
server.AddStreamHandler(new NeighbourGetHandler(m_NeighbourService, m_AuthenticationService));
|
server.AddStreamHandler(new NeighbourGetHandler(m_NeighbourService, m_AuthenticationService));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,170 +1,170 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using log4net;
|
using log4net;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Servers.HttpServer;
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
|
|
||||||
namespace OpenSim.Services.Connectors
|
namespace OpenSim.Services.Connectors
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// This connector is temporary. It's used by the user server, before that server is refactored.
|
/// This connector is temporary. It's used by the user server, before that server is refactored.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class QuickAndDirtyInventoryServiceConnector : IInventoryService
|
public class QuickAndDirtyInventoryServiceConnector : IInventoryService
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log =
|
private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(
|
LogManager.GetLogger(
|
||||||
MethodBase.GetCurrentMethod().DeclaringType);
|
MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
private string m_ServerURI = String.Empty;
|
private string m_ServerURI = String.Empty;
|
||||||
|
|
||||||
private Dictionary<UUID, InventoryReceiptCallback> m_RequestingInventory = new Dictionary<UUID, InventoryReceiptCallback>();
|
private Dictionary<UUID, InventoryReceiptCallback> m_RequestingInventory = new Dictionary<UUID, InventoryReceiptCallback>();
|
||||||
|
|
||||||
public QuickAndDirtyInventoryServiceConnector()
|
public QuickAndDirtyInventoryServiceConnector()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public QuickAndDirtyInventoryServiceConnector(string serverURI)
|
public QuickAndDirtyInventoryServiceConnector(string serverURI)
|
||||||
{
|
{
|
||||||
m_ServerURI = serverURI.TrimEnd('/');
|
m_ServerURI = serverURI.TrimEnd('/');
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
|
/// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="userId"></param>
|
/// <param name="userId"></param>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public bool CreateUserInventory(UUID userId)
|
public bool CreateUserInventory(UUID userId)
|
||||||
{
|
{
|
||||||
return SynchronousRestObjectPoster.BeginPostObject<Guid, bool>(
|
return SynchronousRestObjectPoster.BeginPostObject<Guid, bool>(
|
||||||
"POST", m_ServerURI + "CreateInventory/", userId.Guid);
|
"POST", m_ServerURI + "CreateInventory/", userId.Guid);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
|
/// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="userId"></param>
|
/// <param name="userId"></param>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
|
public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
|
||||||
{
|
{
|
||||||
return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>(
|
return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>(
|
||||||
"POST", m_ServerURI + "RootFolders/", userId.Guid);
|
"POST", m_ServerURI + "RootFolders/", userId.Guid);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns a list of all the active gestures in a user's inventory.
|
/// Returns a list of all the active gestures in a user's inventory.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="userId">
|
/// <param name="userId">
|
||||||
/// The <see cref="UUID"/> of the user
|
/// The <see cref="UUID"/> of the user
|
||||||
/// </param>
|
/// </param>
|
||||||
/// <returns>
|
/// <returns>
|
||||||
/// A flat list of the gesture items.
|
/// A flat list of the gesture items.
|
||||||
/// </returns>
|
/// </returns>
|
||||||
public List<InventoryItemBase> GetActiveGestures(UUID userId)
|
public List<InventoryItemBase> GetActiveGestures(UUID userId)
|
||||||
{
|
{
|
||||||
return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryItemBase>>(
|
return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryItemBase>>(
|
||||||
"POST", m_ServerURI + "ActiveGestures/", userId.Guid);
|
"POST", m_ServerURI + "ActiveGestures/", userId.Guid);
|
||||||
}
|
}
|
||||||
|
|
||||||
public InventoryCollection GetUserInventory(UUID userID)
|
public InventoryCollection GetUserInventory(UUID userID)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
|
public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
|
public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool AddFolder(InventoryFolderBase folder)
|
public bool AddFolder(InventoryFolderBase folder)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool UpdateFolder(InventoryFolderBase folder)
|
public bool UpdateFolder(InventoryFolderBase folder)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool MoveFolder(InventoryFolderBase folder)
|
public bool MoveFolder(InventoryFolderBase folder)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool PurgeFolder(InventoryFolderBase folder)
|
public bool PurgeFolder(InventoryFolderBase folder)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool AddItem(InventoryItemBase item)
|
public bool AddItem(InventoryItemBase item)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool UpdateItem(InventoryItemBase item)
|
public bool UpdateItem(InventoryItemBase item)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool DeleteItem(InventoryItemBase item)
|
public bool DeleteItem(InventoryItemBase item)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public InventoryItemBase QueryItem(InventoryItemBase item)
|
public InventoryItemBase QueryItem(InventoryItemBase item)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public InventoryFolderBase QueryFolder(InventoryFolderBase folder)
|
public InventoryFolderBase QueryFolder(InventoryFolderBase folder)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool HasInventoryForUser(UUID userID)
|
public bool HasInventoryForUser(UUID userID)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public InventoryFolderBase RequestRootFolder(UUID userID)
|
public InventoryFolderBase RequestRootFolder(UUID userID)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,166 +1,166 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using log4net;
|
using log4net;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Net;
|
using System.Net;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Communications;
|
using OpenSim.Framework.Communications;
|
||||||
using OpenSim.Framework.Servers.HttpServer;
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
using OpenMetaverse.StructuredData;
|
using OpenMetaverse.StructuredData;
|
||||||
|
|
||||||
namespace OpenSim.Services.Connectors
|
namespace OpenSim.Services.Connectors
|
||||||
{
|
{
|
||||||
public class NeighbourServicesConnector : INeighbourService
|
public class NeighbourServicesConnector : INeighbourService
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log =
|
private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(
|
LogManager.GetLogger(
|
||||||
MethodBase.GetCurrentMethod().DeclaringType);
|
MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
protected IGridServices m_MapService = null;
|
protected IGridServices m_MapService = null;
|
||||||
|
|
||||||
public NeighbourServicesConnector()
|
public NeighbourServicesConnector()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public NeighbourServicesConnector(IGridServices gridServices)
|
public NeighbourServicesConnector(IGridServices gridServices)
|
||||||
{
|
{
|
||||||
Initialise(gridServices);
|
Initialise(gridServices);
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void Initialise(IGridServices gridServices)
|
public virtual void Initialise(IGridServices gridServices)
|
||||||
{
|
{
|
||||||
m_MapService = gridServices;
|
m_MapService = gridServices;
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
|
public virtual bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
|
||||||
{
|
{
|
||||||
RegionInfo regInfo = m_MapService.RequestNeighbourInfo(regionHandle);
|
RegionInfo regInfo = m_MapService.RequestNeighbourInfo(regionHandle);
|
||||||
if ((regInfo != null) &&
|
if ((regInfo != null) &&
|
||||||
// Don't remote-call this instance; that's a startup hickup
|
// Don't remote-call this instance; that's a startup hickup
|
||||||
!((regInfo.ExternalHostName == thisRegion.ExternalHostName) && (regInfo.HttpPort == thisRegion.HttpPort)))
|
!((regInfo.ExternalHostName == thisRegion.ExternalHostName) && (regInfo.HttpPort == thisRegion.HttpPort)))
|
||||||
{
|
{
|
||||||
return DoHelloNeighbourCall(regInfo, thisRegion);
|
return DoHelloNeighbourCall(regInfo, thisRegion);
|
||||||
}
|
}
|
||||||
//else
|
//else
|
||||||
// m_log.Warn("[REST COMMS]: Region not found " + regionHandle);
|
// m_log.Warn("[REST COMMS]: Region not found " + regionHandle);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool DoHelloNeighbourCall(RegionInfo region, RegionInfo thisRegion)
|
public bool DoHelloNeighbourCall(RegionInfo region, RegionInfo thisRegion)
|
||||||
{
|
{
|
||||||
string uri = "http://" + region.ExternalEndPoint.Address + ":" + region.HttpPort + "/region/" + thisRegion.RegionID + "/";
|
string uri = "http://" + region.ExternalEndPoint.Address + ":" + region.HttpPort + "/region/" + thisRegion.RegionID + "/";
|
||||||
//m_log.Debug(" >>> DoHelloNeighbourCall <<< " + uri);
|
//m_log.Debug(" >>> DoHelloNeighbourCall <<< " + uri);
|
||||||
|
|
||||||
WebRequest HelloNeighbourRequest = WebRequest.Create(uri);
|
WebRequest HelloNeighbourRequest = WebRequest.Create(uri);
|
||||||
HelloNeighbourRequest.Method = "POST";
|
HelloNeighbourRequest.Method = "POST";
|
||||||
HelloNeighbourRequest.ContentType = "application/json";
|
HelloNeighbourRequest.ContentType = "application/json";
|
||||||
HelloNeighbourRequest.Timeout = 10000;
|
HelloNeighbourRequest.Timeout = 10000;
|
||||||
|
|
||||||
// Fill it in
|
// Fill it in
|
||||||
OSDMap args = null;
|
OSDMap args = null;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
args = thisRegion.PackRegionInfoData();
|
args = thisRegion.PackRegionInfoData();
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
m_log.Debug("[REST COMMS]: PackRegionInfoData failed with exception: " + e.Message);
|
m_log.Debug("[REST COMMS]: PackRegionInfoData failed with exception: " + e.Message);
|
||||||
}
|
}
|
||||||
// Add the regionhandle of the destination region
|
// Add the regionhandle of the destination region
|
||||||
args["destination_handle"] = OSD.FromString(region.RegionHandle.ToString());
|
args["destination_handle"] = OSD.FromString(region.RegionHandle.ToString());
|
||||||
|
|
||||||
string strBuffer = "";
|
string strBuffer = "";
|
||||||
byte[] buffer = new byte[1];
|
byte[] buffer = new byte[1];
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
strBuffer = OSDParser.SerializeJsonString(args);
|
strBuffer = OSDParser.SerializeJsonString(args);
|
||||||
UTF8Encoding str = new UTF8Encoding();
|
UTF8Encoding str = new UTF8Encoding();
|
||||||
buffer = str.GetBytes(strBuffer);
|
buffer = str.GetBytes(strBuffer);
|
||||||
|
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
m_log.WarnFormat("[REST COMMS]: Exception thrown on serialization of HelloNeighbour: {0}", e.Message);
|
m_log.WarnFormat("[REST COMMS]: Exception thrown on serialization of HelloNeighbour: {0}", e.Message);
|
||||||
// ignore. buffer will be empty, caller should check.
|
// ignore. buffer will be empty, caller should check.
|
||||||
}
|
}
|
||||||
|
|
||||||
Stream os = null;
|
Stream os = null;
|
||||||
try
|
try
|
||||||
{ // send the Post
|
{ // send the Post
|
||||||
HelloNeighbourRequest.ContentLength = buffer.Length; //Count bytes to send
|
HelloNeighbourRequest.ContentLength = buffer.Length; //Count bytes to send
|
||||||
os = HelloNeighbourRequest.GetRequestStream();
|
os = HelloNeighbourRequest.GetRequestStream();
|
||||||
os.Write(buffer, 0, strBuffer.Length); //Send it
|
os.Write(buffer, 0, strBuffer.Length); //Send it
|
||||||
os.Close();
|
os.Close();
|
||||||
//m_log.InfoFormat("[REST COMMS]: Posted HelloNeighbour request to remote sim {0}", uri);
|
//m_log.InfoFormat("[REST COMMS]: Posted HelloNeighbour request to remote sim {0}", uri);
|
||||||
}
|
}
|
||||||
//catch (WebException ex)
|
//catch (WebException ex)
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
//m_log.InfoFormat("[REST COMMS]: Bad send on HelloNeighbour {0}", ex.Message);
|
//m_log.InfoFormat("[REST COMMS]: Bad send on HelloNeighbour {0}", ex.Message);
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Let's wait for the response
|
// Let's wait for the response
|
||||||
//m_log.Info("[REST COMMS]: Waiting for a reply after DoHelloNeighbourCall");
|
//m_log.Info("[REST COMMS]: Waiting for a reply after DoHelloNeighbourCall");
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
WebResponse webResponse = HelloNeighbourRequest.GetResponse();
|
WebResponse webResponse = HelloNeighbourRequest.GetResponse();
|
||||||
if (webResponse == null)
|
if (webResponse == null)
|
||||||
{
|
{
|
||||||
m_log.Info("[REST COMMS]: Null reply on DoHelloNeighbourCall post");
|
m_log.Info("[REST COMMS]: Null reply on DoHelloNeighbourCall post");
|
||||||
}
|
}
|
||||||
|
|
||||||
StreamReader sr = new StreamReader(webResponse.GetResponseStream());
|
StreamReader sr = new StreamReader(webResponse.GetResponseStream());
|
||||||
//reply = sr.ReadToEnd().Trim();
|
//reply = sr.ReadToEnd().Trim();
|
||||||
sr.ReadToEnd().Trim();
|
sr.ReadToEnd().Trim();
|
||||||
sr.Close();
|
sr.Close();
|
||||||
//m_log.InfoFormat("[REST COMMS]: DoHelloNeighbourCall reply was {0} ", reply);
|
//m_log.InfoFormat("[REST COMMS]: DoHelloNeighbourCall reply was {0} ", reply);
|
||||||
|
|
||||||
}
|
}
|
||||||
catch (WebException ex)
|
catch (WebException ex)
|
||||||
{
|
{
|
||||||
m_log.InfoFormat("[REST COMMS]: exception on reply of DoHelloNeighbourCall {0}", ex.Message);
|
m_log.InfoFormat("[REST COMMS]: exception on reply of DoHelloNeighbourCall {0}", ex.Message);
|
||||||
// ignore, really
|
// ignore, really
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,38 +1,38 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
|
|
||||||
namespace OpenSim.Services.Interfaces
|
namespace OpenSim.Services.Interfaces
|
||||||
{
|
{
|
||||||
public interface INeighbourService
|
public interface INeighbourService
|
||||||
{
|
{
|
||||||
bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion);
|
bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,137 +1,137 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using log4net;
|
using log4net;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Servers.HttpServer;
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Server.Base;
|
using OpenSim.Server.Base;
|
||||||
using OpenSim.Server.Handlers.Base;
|
using OpenSim.Server.Handlers.Base;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
|
|
||||||
|
|
||||||
namespace OpenSim.SimulatorServices
|
namespace OpenSim.SimulatorServices
|
||||||
{
|
{
|
||||||
public class NeighbourServiceInConnectorModule : ISharedRegionModule, INeighbourService
|
public class NeighbourServiceInConnectorModule : ISharedRegionModule, INeighbourService
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
private static bool m_Enabled = false;
|
private static bool m_Enabled = false;
|
||||||
private static bool m_Registered = false;
|
private static bool m_Registered = false;
|
||||||
|
|
||||||
private IConfigSource m_Config;
|
private IConfigSource m_Config;
|
||||||
private List<Scene> m_Scenes = new List<Scene>();
|
private List<Scene> m_Scenes = new List<Scene>();
|
||||||
|
|
||||||
#region IRegionModule interface
|
#region IRegionModule interface
|
||||||
|
|
||||||
public void Initialise(IConfigSource config)
|
public void Initialise(IConfigSource config)
|
||||||
{
|
{
|
||||||
m_Config = config;
|
m_Config = config;
|
||||||
|
|
||||||
IConfig moduleConfig = config.Configs["Modules"];
|
IConfig moduleConfig = config.Configs["Modules"];
|
||||||
if (moduleConfig != null)
|
if (moduleConfig != null)
|
||||||
{
|
{
|
||||||
m_Enabled = moduleConfig.GetBoolean("NeighbourServiceInConnector", false);
|
m_Enabled = moduleConfig.GetBoolean("NeighbourServiceInConnector", false);
|
||||||
if (m_Enabled)
|
if (m_Enabled)
|
||||||
{
|
{
|
||||||
m_log.Info("[NEIGHBOUR IN CONNECTOR]: NeighbourServiceInConnector enabled");
|
m_log.Info("[NEIGHBOUR IN CONNECTOR]: NeighbourServiceInConnector enabled");
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PostInitialise()
|
public void PostInitialise()
|
||||||
{
|
{
|
||||||
if (!m_Enabled)
|
if (!m_Enabled)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
m_log.Info("[NEIGHBOUR IN CONNECTOR]: Starting...");
|
m_log.Info("[NEIGHBOUR IN CONNECTOR]: Starting...");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Close()
|
public void Close()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public string Name
|
public string Name
|
||||||
{
|
{
|
||||||
get { return "NeighbourServiceInConnectorModule"; }
|
get { return "NeighbourServiceInConnectorModule"; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddRegion(Scene scene)
|
public void AddRegion(Scene scene)
|
||||||
{
|
{
|
||||||
if (!m_Enabled)
|
if (!m_Enabled)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!m_Registered)
|
if (!m_Registered)
|
||||||
{
|
{
|
||||||
m_Registered = true;
|
m_Registered = true;
|
||||||
Object[] args = new Object[] { m_Config, scene.CommsManager.HttpServer, this, scene };
|
Object[] args = new Object[] { m_Config, scene.CommsManager.HttpServer, this, scene };
|
||||||
ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:NeighbourServiceInConnector", args);
|
ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:NeighbourServiceInConnector", args);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_Scenes.Add(scene);
|
m_Scenes.Add(scene);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveRegion(Scene scene)
|
public void RemoveRegion(Scene scene)
|
||||||
{
|
{
|
||||||
if (m_Enabled && m_Scenes.Contains(scene))
|
if (m_Enabled && m_Scenes.Contains(scene))
|
||||||
m_Scenes.Remove(scene);
|
m_Scenes.Remove(scene);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RegionLoaded(Scene scene)
|
public void RegionLoaded(Scene scene)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region INeighbourService
|
#region INeighbourService
|
||||||
|
|
||||||
public bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
|
public bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}",
|
m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}",
|
||||||
thisRegion.RegionName, regionHandle, m_Scenes.Count);
|
thisRegion.RegionName, regionHandle, m_Scenes.Count);
|
||||||
foreach (Scene s in m_Scenes)
|
foreach (Scene s in m_Scenes)
|
||||||
{
|
{
|
||||||
if (s.RegionInfo.RegionHandle == regionHandle)
|
if (s.RegionInfo.RegionHandle == regionHandle)
|
||||||
{
|
{
|
||||||
m_log.Debug("[NEIGHBOUR IN CONNECTOR]: Found region to SendHelloNeighbour");
|
m_log.Debug("[NEIGHBOUR IN CONNECTOR]: Found region to SendHelloNeighbour");
|
||||||
return s.IncomingHelloNeighbour(thisRegion);
|
return s.IncomingHelloNeighbour(thisRegion);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: region handle {0} not found", regionHandle);
|
m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: region handle {0} not found", regionHandle);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion INeighbourService
|
#endregion INeighbourService
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,102 +1,102 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using log4net;
|
using log4net;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Servers.HttpServer;
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Server.Base;
|
using OpenSim.Server.Base;
|
||||||
using OpenSim.Server.Handlers.Base;
|
using OpenSim.Server.Handlers.Base;
|
||||||
|
|
||||||
namespace OpenSim.SimulatorServices
|
namespace OpenSim.SimulatorServices
|
||||||
{
|
{
|
||||||
public class RegionInventoryService : ISharedRegionModule
|
public class RegionInventoryService : ISharedRegionModule
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
private static bool enabled = false;
|
private static bool enabled = false;
|
||||||
|
|
||||||
private IConfigSource m_Config;
|
private IConfigSource m_Config;
|
||||||
bool m_Registered = false;
|
bool m_Registered = false;
|
||||||
|
|
||||||
#region IRegionModule interface
|
#region IRegionModule interface
|
||||||
|
|
||||||
public void Initialise(IConfigSource config)
|
public void Initialise(IConfigSource config)
|
||||||
{
|
{
|
||||||
// This module is only on for standalones in hypergrid mode
|
// This module is only on for standalones in hypergrid mode
|
||||||
enabled = (!config.Configs["Startup"].GetBoolean("gridmode", true)) &&
|
enabled = (!config.Configs["Startup"].GetBoolean("gridmode", true)) &&
|
||||||
config.Configs["Startup"].GetBoolean("hypergrid", true);
|
config.Configs["Startup"].GetBoolean("hypergrid", true);
|
||||||
m_log.DebugFormat("[RegionInventoryService]: enabled? {0}", enabled);
|
m_log.DebugFormat("[RegionInventoryService]: enabled? {0}", enabled);
|
||||||
m_Config = config;
|
m_Config = config;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PostInitialise()
|
public void PostInitialise()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Close()
|
public void Close()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public string Name
|
public string Name
|
||||||
{
|
{
|
||||||
get { return "RegionInventoryService"; }
|
get { return "RegionInventoryService"; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddRegion(Scene scene)
|
public void AddRegion(Scene scene)
|
||||||
{
|
{
|
||||||
if (!enabled)
|
if (!enabled)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!m_Registered)
|
if (!m_Registered)
|
||||||
{
|
{
|
||||||
m_Registered = true;
|
m_Registered = true;
|
||||||
|
|
||||||
m_log.Info("[RegionInventoryService]: Starting...");
|
m_log.Info("[RegionInventoryService]: Starting...");
|
||||||
|
|
||||||
Object[] args = new Object[] { m_Config, scene.CommsManager.HttpServer };
|
Object[] args = new Object[] { m_Config, scene.CommsManager.HttpServer };
|
||||||
|
|
||||||
ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:InventoryServiceInConnector", args);
|
ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:InventoryServiceInConnector", args);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveRegion(Scene scene)
|
public void RemoveRegion(Scene scene)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RegionLoaded(Scene scene)
|
public void RegionLoaded(Scene scene)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,13 +1,13 @@
|
||||||
[AssetCache]
|
[AssetCache]
|
||||||
;;
|
;;
|
||||||
;; Options for CenmoeAssetCache
|
;; Options for CenmoeAssetCache
|
||||||
;;
|
;;
|
||||||
|
|
||||||
; 256 MB (default: 134217728)
|
; 256 MB (default: 134217728)
|
||||||
MaxSize = 268435456
|
MaxSize = 268435456
|
||||||
|
|
||||||
; How many assets it is possible to store cache (default: 4096)
|
; How many assets it is possible to store cache (default: 4096)
|
||||||
MaxCount = 16384
|
MaxCount = 16384
|
||||||
|
|
||||||
; Expiration time - 1 hour (default: 30 minutes)
|
; Expiration time - 1 hour (default: 30 minutes)
|
||||||
ExpirationTime = 60
|
ExpirationTime = 60
|
||||||
|
|
|
@ -1,39 +1,39 @@
|
||||||
[AssetCache]
|
[AssetCache]
|
||||||
;;
|
;;
|
||||||
;; Options for FlotsamAssetCache
|
;; Options for FlotsamAssetCache
|
||||||
;;
|
;;
|
||||||
|
|
||||||
; cache directory can be shared by multiple instances
|
; cache directory can be shared by multiple instances
|
||||||
CacheDirectory = ./assetcache
|
CacheDirectory = ./assetcache
|
||||||
; Other examples:
|
; Other examples:
|
||||||
;CacheDirectory = /directory/writable/by/OpenSim/instance
|
;CacheDirectory = /directory/writable/by/OpenSim/instance
|
||||||
|
|
||||||
; Log level
|
; Log level
|
||||||
; 0 - (Error) Errors only
|
; 0 - (Error) Errors only
|
||||||
; 1 - (Info) Hit Rate Stats + Level 0
|
; 1 - (Info) Hit Rate Stats + Level 0
|
||||||
; 2 - (Debug) Cache Activity (Reads/Writes) + Level 1
|
; 2 - (Debug) Cache Activity (Reads/Writes) + Level 1
|
||||||
;
|
;
|
||||||
LogLevel = 0
|
LogLevel = 0
|
||||||
|
|
||||||
; How often should hit rates be displayed (given in AssetRequests)
|
; How often should hit rates be displayed (given in AssetRequests)
|
||||||
; 0 to disable
|
; 0 to disable
|
||||||
HitRateDisplay = 100
|
HitRateDisplay = 100
|
||||||
|
|
||||||
; Set to false for disk cache only.
|
; Set to false for disk cache only.
|
||||||
MemoryCacheEnabled = false
|
MemoryCacheEnabled = false
|
||||||
|
|
||||||
; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
|
; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
|
||||||
MemoryCacheTimeout = 2
|
MemoryCacheTimeout = 2
|
||||||
|
|
||||||
; How long {in hours} to keep assets cached on disk, .5 == 30 minutes
|
; How long {in hours} to keep assets cached on disk, .5 == 30 minutes
|
||||||
; Specify 0 if you do not want your disk cache to expire
|
; Specify 0 if you do not want your disk cache to expire
|
||||||
FileCacheTimeout = 0
|
FileCacheTimeout = 0
|
||||||
|
|
||||||
; How often {in hours} should the disk be checked for expired filed
|
; How often {in hours} should the disk be checked for expired filed
|
||||||
; Specify 0 to disable expiration checking
|
; Specify 0 to disable expiration checking
|
||||||
FileCleanupTimer = .166 ;roughly every 10 minutes
|
FileCleanupTimer = .166 ;roughly every 10 minutes
|
||||||
|
|
||||||
; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how
|
; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how
|
||||||
; long (in miliseconds) to block a request thread while trying to complete
|
; long (in miliseconds) to block a request thread while trying to complete
|
||||||
; an existing write to disk.
|
; an existing write to disk.
|
||||||
; WaitOnInprogressTimeout = 3000
|
; WaitOnInprogressTimeout = 3000
|
||||||
|
|
Loading…
Reference in New Issue