Cleaned up IGridServer interfaces.
Added a try/catch around the http server Startupadam
parent
7c925fb607
commit
8d1e9f83f3
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@ -38,6 +38,7 @@ using System.Collections;
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using System.Collections.Generic;
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using libsecondlife;
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using ServerConsole;
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using OpenSim.GridServers;
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namespace OpenSim
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{
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@ -54,6 +55,8 @@ namespace OpenSim
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}
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public void StartHTTP() {
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try
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{
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ServerConsole.MainConsole.Instance.WriteLine("SimHttp.cs:StartHTTP() - Spawned main thread OK");
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Listener = new HttpListener();
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@ -66,6 +69,11 @@ namespace OpenSim
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ThreadPool.QueueUserWorkItem(new WaitCallback(HandleRequest), context);
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}
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}
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catch (Exception e)
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{
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ServerConsole.MainConsole.Instance.WriteLine(e.Message);
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}
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}
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static string ParseXMLRPC(string requestBody) {
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try{
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@ -81,7 +89,10 @@ namespace OpenSim
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agent_data.lastname = (string)requestData["lastname"];
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agent_data.AgentID = new LLUUID((string)requestData["agent_id"]);
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agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
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OpenSim_Main.gridServers.GridServer.agentcircuits.Add((uint)agent_data.circuitcode,agent_data);
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if (OpenSim_Main.gridServers.GridServer.GetName() == "Remote")
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{
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((RemoteGridBase) OpenSim_Main.gridServers.GridServer).agentcircuits.Add((uint)agent_data.circuitcode,agent_data);
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}
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return "<?xml version=\"1.0\"?><methodResponse><params /></methodResponse>";
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break;
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}
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@ -46,18 +46,41 @@ namespace OpenSim.GridServers
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public interface IGridServer
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{
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bool RequestConnection();
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Dictionary<uint, agentcircuitdata> agentcircuits {
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get;
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set;
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}
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UUIDBlock RequestUUIDBlock();
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void RequestNeighbours(); //should return a array of neighbouring regions
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AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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string GetName();
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bool RequestConnection();
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void SetServerInfo(string ServerUrl, string ServerKey);
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void AddNewSession(Login session); // only used by local version of grid server
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// and didn't use to be part of this interface until we put this in a dll
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}
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public abstract class RemoteGridBase : IGridServer
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{
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public abstract Dictionary<uint, agentcircuitdata> agentcircuits {
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get;
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set;
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}
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public abstract UUIDBlock RequestUUIDBlock();
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public abstract void RequestNeighbours();
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public abstract AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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public abstract bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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public abstract string GetName();
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public abstract bool RequestConnection();
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public abstract void SetServerInfo(string ServerUrl, string ServerKey);
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}
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public abstract class LocalGridBase : IGridServer
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{
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public abstract UUIDBlock RequestUUIDBlock();
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public abstract void RequestNeighbours();
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public abstract AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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public abstract bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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public abstract string GetName();
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public abstract bool RequestConnection();
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public abstract void SetServerInfo(string ServerUrl, string ServerKey);
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public abstract void AddNewSession(Login session);
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}
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public struct UUIDBlock
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@ -249,8 +249,11 @@ namespace OpenSim.GridServers
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_login.BaseFolder = BaseFolderID;
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_login.InventoryFolder = InventoryFolderID;
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//working on local computer so lets add to the gridserver's list of sessions
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this._gridServer.AddNewSession(_login);
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//working on local computer so lets add to the gridserver's list of sessions?
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if(OpenSim_Main.gridServers.GridServer.GetName() == "Local")
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{
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((LocalGridBase)this._gridServer).AddNewSession(_login);
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}
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// forward the XML-RPC response to the client
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writer.WriteLine("HTTP/1.0 200 OK");
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@ -110,28 +110,26 @@ namespace LocalGridServers
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}
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}
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public class LocalGridServer :IGridServer
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public class LocalGridServer : LocalGridBase
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{
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public List<Login> Sessions = new List<Login>();
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private Dictionary<uint, agentcircuitdata> AgentCircuits = new Dictionary<uint, agentcircuitdata>();
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public Dictionary<uint, agentcircuitdata> agentcircuits {
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get {return agentcircuits;}
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set {agentcircuits=value;}
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}
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public LocalGridServer()
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{
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Sessions = new List<Login>();
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ServerConsole.MainConsole.Instance.WriteLine("Local Grid Server class created");
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}
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public bool RequestConnection()
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public override string GetName()
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{
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return "Local";
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}
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public override bool RequestConnection()
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{
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return true;
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}
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public AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode)
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public override AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode)
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{
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//we are running local
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AuthenticateResponse user = new AuthenticateResponse();
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@ -151,31 +149,32 @@ namespace LocalGridServers
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return(user);
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}
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public bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode)
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public override bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode)
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{
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return(true);
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}
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public UUIDBlock RequestUUIDBlock()
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public override UUIDBlock RequestUUIDBlock()
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{
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UUIDBlock uuidBlock = new UUIDBlock();
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return(uuidBlock);
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}
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public void RequestNeighbours()
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public override void RequestNeighbours()
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{
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return;
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}
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public void SetServerInfo(string ServerUrl, string ServerKey)
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public override void SetServerInfo(string ServerUrl, string ServerKey)
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{
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}
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/// <summary>
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/// used by the local login server to inform us of new sessions
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/// </summary>
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/// <param name="session"></param>
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public void AddNewSession(Login session)
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public override void AddNewSession(Login session)
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{
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lock(this.Sessions)
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{
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@ -65,13 +65,13 @@ namespace RemoteGridServers
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return(new RemoteAssetServer());
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}
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}
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public class RemoteGridServer :IGridServer
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public class RemoteGridServer : RemoteGridBase
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{
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private string GridServerUrl;
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private string GridSendKey;
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private Dictionary<uint, agentcircuitdata> AgentCircuits = new Dictionary<uint, agentcircuitdata>();
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public Dictionary<uint, agentcircuitdata> agentcircuits {
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public override Dictionary<uint, agentcircuitdata> agentcircuits {
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get {return AgentCircuits;}
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set {AgentCircuits=value;}
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}
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@ -81,13 +81,12 @@ namespace RemoteGridServers
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ServerConsole.MainConsole.Instance.WriteLine("Remote Grid Server class created");
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}
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public bool RequestConnection()
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public override bool RequestConnection()
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{
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return true;
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}
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public AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode)
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public override AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode)
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{
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agentcircuitdata validcircuit=this.AgentCircuits[circuitcode];
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AuthenticateResponse user = new AuthenticateResponse();
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@ -110,7 +109,7 @@ namespace RemoteGridServers
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return(user);
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}
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public bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode)
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public override bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode)
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{
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WebRequest DeleteSession = WebRequest.Create(GridServerUrl + "/usersessions/" + sessionID.ToString());
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DeleteSession.Method="DELETE";
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@ -127,26 +126,26 @@ namespace RemoteGridServers
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return(true);
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}
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public UUIDBlock RequestUUIDBlock()
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public override UUIDBlock RequestUUIDBlock()
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{
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UUIDBlock uuidBlock = new UUIDBlock();
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return(uuidBlock);
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}
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public void RequestNeighbours()
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public override void RequestNeighbours()
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{
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return;
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}
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public void SetServerInfo(string ServerUrl, string ServerKey)
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public override void SetServerInfo(string ServerUrl, string ServerKey)
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{
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this.GridServerUrl = ServerUrl;
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this.GridSendKey = ServerKey;
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}
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public void AddNewSession(Login session)
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public override string GetName()
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{
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return "Remote";
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}
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}
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