minor: remove mono compiler warnings
parent
71c0fc10df
commit
8d2e8b7d5c
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@ -41,7 +41,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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/// </summary>
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public static class InventoryArchiveUtils
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// Character used for escaping the path delimter ("\/") and itself ("\\") in human escaped strings
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public static readonly char ESCAPE_CHARACTER = '\\';
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@ -54,12 +54,12 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
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};
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}
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private static byte[] uintToByteArray(uint uIntValue)
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{
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byte[] result = new byte[4];
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Utils.UIntToBytesBig(uIntValue, result, 0);
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return result;
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}
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// private static byte[] uintToByteArray(uint uIntValue)
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// {
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// byte[] result = new byte[4];
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// Utils.UIntToBytesBig(uIntValue, result, 0);
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// return result;
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// }
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public static OSD buildEvent(string eventName, OSD eventBody)
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{
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@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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}
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// DO NOT OVERRIDE THE BASE METHOD
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public virtual UUID DeleteToInventory(DeRezAction action, UUID folderID,
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public new virtual UUID DeleteToInventory(DeRezAction action, UUID folderID,
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SceneObjectGroup objectGroup, IClientAPI remoteClient)
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{
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UUID assetID = base.DeleteToInventory(action, folderID, new List<SceneObjectGroup>() {objectGroup}, remoteClient);
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