minor: remove some mono compiler warnings
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						8d866ae8c3
					
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			@ -50,8 +50,8 @@ namespace OpenSim.Region.ClientStack.Linden
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    [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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    public class GetMeshModule : INonSharedRegionModule
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    {
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        private static readonly ILog m_log =
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            LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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//        private static readonly ILog m_log =
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//            LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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        private Scene m_scene;
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        private IAssetService m_AssetService;
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			@ -113,7 +113,7 @@ namespace OpenSim.Region.ClientStack.Linden
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        public void RegisterCaps(UUID agentID, Caps caps)
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        {
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            UUID capID = UUID.Random();
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//            UUID capID = UUID.Random();
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            //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
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            if (m_URL == "localhost")
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			@ -54,8 +54,9 @@ namespace OpenSim.Region.ClientStack.Linden
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    [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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    public class GetTextureModule : INonSharedRegionModule
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    {
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        private static readonly ILog m_log =
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            LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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//        private static readonly ILog m_log =
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//            LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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        private Scene m_scene;
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        private IAssetService m_assetService;
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