minor: remove some mono compiler warnings
parent
96ee87e39b
commit
8d866ae8c3
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@ -50,8 +50,8 @@ namespace OpenSim.Region.ClientStack.Linden
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class GetMeshModule : INonSharedRegionModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log =
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// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene;
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private IAssetService m_AssetService;
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@ -113,7 +113,7 @@ namespace OpenSim.Region.ClientStack.Linden
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public void RegisterCaps(UUID agentID, Caps caps)
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{
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UUID capID = UUID.Random();
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// UUID capID = UUID.Random();
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//caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
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if (m_URL == "localhost")
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@ -54,8 +54,9 @@ namespace OpenSim.Region.ClientStack.Linden
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class GetTextureModule : INonSharedRegionModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log =
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// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene;
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private IAssetService m_assetService;
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