diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs
index b901008af2..0e5e782c42 100644
--- a/OpenSim/Framework/Communications/UserManagerBase.cs
+++ b/OpenSim/Framework/Communications/UserManagerBase.cs
@@ -206,7 +206,7 @@ namespace OpenSim.Framework.UserManagement
///
/// Loads a user agent by uuid (not called directly)
///
- /// The agents UUID
+ /// The agent's UUID
/// Agent profiles
public UserAgentData getUserAgent(LLUUID uuid)
{
@@ -228,7 +228,7 @@ namespace OpenSim.Framework.UserManagement
///
/// Loads a user agent by name (not called directly)
///
- /// The agents name
+ /// The agent's name
/// A user agent
public UserAgentData getUserAgent(string name)
{
@@ -256,12 +256,11 @@ namespace OpenSim.Framework.UserManagement
setUserProfile(profile);
}
-
///
/// Loads a user agent by name (not called directly)
///
- /// The agents firstname
- /// The agents lastname
+ /// The agent's firstname
+ /// The agent's lastname
/// A user agent
public UserAgentData getUserAgent(string fname, string lname)
{
diff --git a/OpenSim/Framework/Data.MySQL/MySQLUserData.cs b/OpenSim/Framework/Data.MySQL/MySQLUserData.cs
index c21f89963f..e5cbe45318 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLUserData.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLUserData.cs
@@ -158,6 +158,7 @@ namespace OpenSim.Framework.Data.MySQL
return null;
}
}
+
public List GeneratePickerResults(LLUUID queryID, string query)
{
List returnlist = new List();
@@ -242,6 +243,7 @@ namespace OpenSim.Framework.Data.MySQL
}
return returnlist;
}
+
///
/// Searches the database for a specified user profile by UUID
///
@@ -366,11 +368,14 @@ namespace OpenSim.Framework.Data.MySQL
// Do nothing.
}
-
+ ///
+ /// Updates a user profile stored in the DB
+ ///
+ /// The profile data to use to update the DB
public bool UpdateUserProfile(UserProfileData user)
{
- return true;
// TODO: implement
+ return true;
}
///
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs
index ddc0694a5d..b9a1daada4 100644
--- a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs
+++ b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs
@@ -82,7 +82,6 @@ namespace OpenSim.Framework.Data.SQLite
MainLog.Instance.Verbose("DATASTORE", "Populated Intentory Items Definitions");
ds.AcceptChanges();
- return;
}
public InventoryItemBase buildItem(DataRow row)
@@ -377,7 +376,7 @@ namespace OpenSim.Framework.Data.SQLite
/// Delete all items in the specified folder
///
/// id of the folder, whose item content should be deleted
- //!TODO, this is horribly inefficient, but I don't want to ruin the overall structure of this implementatio
+ //!TODO, this is horribly inefficient, but I don't want to ruin the overall structure of this implementation
private void deleteItemsInFolder(LLUUID folderId)
{
List items = getInventoryInFolder(folderId);
@@ -404,7 +403,6 @@ namespace OpenSim.Framework.Data.SQLite
addFolder(folder);
}
-
///
/// Delete a folder
///
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs
index d7f4b8586f..da272776b6 100644
--- a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs
+++ b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs
@@ -33,14 +33,11 @@ using Mono.Data.SqliteClient;
using OpenSim.Framework;
using OpenSim.Framework.Console;
-
namespace OpenSim.Framework.Data.SQLite
{
///
- /// A User storage interface for the DB4o database system
+ /// A User storage interface for the SQLite database system
///
- ///
-
public class SQLiteUserData : SQLiteBase, IUserData
{
@@ -78,7 +75,7 @@ namespace OpenSim.Framework.Data.SQLite
///
/// Loads a specified user profile from a UUID
///
- /// The users UUID
+ /// The user's UUID
/// A user profile
public UserProfileData GetUserByUUID(LLUUID uuid)
{
@@ -105,8 +102,8 @@ namespace OpenSim.Framework.Data.SQLite
///
/// Returns a user by searching for its name
///
- /// The users account name
- /// A matching users profile
+ /// The user's account name
+ /// A matching user profile
public UserProfileData GetUserByName(string name)
{
return GetUserByName(name.Split(' ')[0], name.Split(' ')[1]);
@@ -115,9 +112,9 @@ namespace OpenSim.Framework.Data.SQLite
///
/// Returns a user by searching for its name
///
- /// The first part of the users account name
- /// The second part of the users account name
- /// A matching users profile
+ /// The first part of the user's account name
+ /// The second part of the user's account name
+ /// A matching user profile
public UserProfileData GetUserByName(string fname, string lname)
{
string select = "surname = '" + lname + "' and username = '" + fname + "'";
@@ -191,8 +188,8 @@ namespace OpenSim.Framework.Data.SQLite
///
/// Returns a user by UUID direct
///
- /// The users account ID
- /// A matching users profile
+ /// The user's account ID
+ /// A matching user profile
public UserAgentData GetAgentByUUID(LLUUID uuid)
{
try
@@ -209,7 +206,7 @@ namespace OpenSim.Framework.Data.SQLite
/// Returns a session by account name
///
/// The account name
- /// The users session agent
+ /// The user's session agent
public UserAgentData GetAgentByName(string name)
{
return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
@@ -218,8 +215,8 @@ namespace OpenSim.Framework.Data.SQLite
///
/// Returns a session by account name
///
- /// The first part of the users account name
- /// The second part of the users account name
+ /// The first part of the user's account name
+ /// The second part of the user's account name
/// A user agent
public UserAgentData GetAgentByName(string fname, string lname)
{
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 1471f89fec..542c5cdd7a 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -164,20 +164,13 @@ namespace OpenSim
config.Set("physics", "basicphysics");
config.Set("verbose", true);
config.Set("physical_prim", true);
-
config.Set("child_get_tasks", false);
-
config.Set("serverside_object_permissions", false);
-
config.Set("storage_plugin", "OpenSim.DataStore.NullStorage.dll");
-
config.Set("startup_console_commands_file", "");
config.Set("shutdown_console_commands_file", "");
-
config.Set("script_engine", "DotNetEngine");
-
config.Set("asset_database", "sqlite");
-
}
if (m_config.Configs["StandAlone"] == null)
@@ -201,7 +194,6 @@ namespace OpenSim
{
config.Set("default_location_x", 1000);
config.Set("default_location_y", 1000);
-
config.Set("http_listener_port", NetworkServersInfo.DefaultHttpListenerPort);
config.Set("remoting_listener_port", NetworkServersInfo.RemotingListenerPort);
config.Set("grid_server_url", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString());
@@ -214,7 +206,6 @@ namespace OpenSim
config.Set("inventory_server_url", "http://127.0.0.1:" + InventoryConfig.DefaultHttpPort.ToString());
}
-
if (m_config.Configs["RemoteAdmin"] == null)
m_config.AddConfig("RemoteAdmin");
config = m_config.Configs["RemoteAdmin"];
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index 653077f2d1..0514df54b7 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -202,7 +202,6 @@ namespace OpenSim.Region.ClientStack
# region Client Methods
-
public void Close()
{
// Pull Client out of Region
diff --git a/OpenSim/Region/ClientStack/PacketServer.cs b/OpenSim/Region/ClientStack/PacketServer.cs
index e56a0b8919..945bb822bf 100644
--- a/OpenSim/Region/ClientStack/PacketServer.cs
+++ b/OpenSim/Region/ClientStack/PacketServer.cs
@@ -104,7 +104,6 @@ namespace OpenSim.Region.ClientStack
CloseClient(client);
}
-
///
///
///
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
index 82a5c3cc3c..fd7e04fa93 100644
--- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs
+++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
@@ -128,8 +128,8 @@ namespace OpenSim.Region.ClientStack
{
masterAvatar =
m_commsManager.UserService.SetupMasterUser(scene.RegionInfo.MasterAvatarFirstName,
- scene.RegionInfo.MasterAvatarLastName,
- scene.RegionInfo.MasterAvatarSandboxPassword);
+ scene.RegionInfo.MasterAvatarLastName,
+ scene.RegionInfo.MasterAvatarSandboxPassword);
}
if (masterAvatar != null)
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs
index 21e4359cdf..8095646f3a 100644
--- a/OpenSim/Region/ClientStack/UDPServer.cs
+++ b/OpenSim/Region/ClientStack/UDPServer.cs
@@ -71,6 +71,7 @@ namespace OpenSim.Region.ClientStack
}
}
+
public ulong RegionHandle
{
get
diff --git a/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs b/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs
index 86ddfaf97f..0b95aee166 100644
--- a/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs
+++ b/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs
@@ -67,7 +67,6 @@ namespace OpenSim.Region.Environment.Modules
}
}
-
public void Initialise(Scene scene, IConfigSource source)
{
scene.RegisterModuleInterface(this);
@@ -136,7 +135,6 @@ namespace OpenSim.Region.Environment.Modules
avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID;
}
}
-
}
}
}
@@ -159,7 +157,5 @@ namespace OpenSim.Region.Environment.Modules
}
return visualParams;
}
-
-
}
}