passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly error messages
parent
bf56b30024
commit
8db5d79f4b
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@ -254,7 +254,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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object[] convertedParms = new object[parms.Length];
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for (int i = 0; i < parms.Length; i++)
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convertedParms[i] = ConvertFromLSL(parms[i],signature[i]);
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convertedParms[i] = ConvertFromLSL(parms[i],signature[i], fname);
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// now call the function, the contract with the function is that it will always return
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// non-null but don't trust it completely
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@ -294,7 +294,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// <summary>
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/// </summary>
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protected object ConvertFromLSL(object lslparm, Type type)
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protected object ConvertFromLSL(object lslparm, Type type, string fname)
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{
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// ---------- String ----------
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if (lslparm is LSL_String)
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@ -374,14 +374,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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(LSL_Vector)plist[i]);
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}
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else
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MODError("unknown LSL list element type");
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MODError(String.Format("{0}: unknown LSL list element type", fname));
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}
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return result;
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}
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}
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MODError(String.Format("parameter type mismatch; expecting {0}",type.Name));
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MODError(String.Format("{1}: parameter type mismatch; expecting {0}",type.Name, fname));
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return null;
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}
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