Add copyright headers. Formatting cleanup.

0.6.5-rc1
Jeff Ames 2009-04-27 05:22:44 +00:00
parent 6077bbda30
commit 8dbcfc70bf
8 changed files with 208 additions and 189 deletions

View File

@ -203,7 +203,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
try
{
path = rdata.path.Substring(rdata.Parameters[0].Length+qPrefix.Length+2);
if(File.Exists(path))
if (File.Exists(path))
{
Rest.Log.DebugFormat("{0} File located <{1}>", MsgId, path);
Byte[] data = File.ReadAllBytes(path);
@ -391,7 +391,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{
path = rdata.path.Substring(rdata.Parameters[0].Length+qPrefix.Length+2);
if(File.Exists(path))
if (File.Exists(path))
{
File.Delete(path);
}

View File

@ -259,7 +259,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
Connect();
}
lock(m_connectors)
lock (m_connectors)
m_connectors.Add(this);
m_enabled = true;
@ -306,7 +306,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
}
lock(m_connectors)
lock (m_connectors)
m_connectors.Remove(this);
}
@ -845,7 +845,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
_pdk_ = (_pdk_+1)%PING_PERIOD; // cycle the ping trigger
_icc_++; // increment the inter-consecutive-connect-delay counter
lock(m_connectors)
lock (m_connectors)
foreach (IRCConnector connector in m_connectors)
{

View File

@ -105,7 +105,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
m_debugEnabled = groupsConfig.GetBoolean("XmlRpcDebugEnabled", true);
}
m_log.Info("[GROUPS-MESSAGING]: XmlRpcGroupsMessaging starting up");
@ -123,7 +122,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING] {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
m_groupsModule = scene.RequestModuleInterface<IGroupsModule>();
// No groups module, no groups messaging
@ -164,13 +162,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
m_sceneList.Remove(scene);
}
public void Close()
{
if (!m_groupMessagingEnabled)
return;
if(m_debugEnabled) m_log.Debug("[GROUPS-MESSAGING]: Shutting down XmlRpcGroupsMessaging module.");
if (m_debugEnabled) m_log.Debug("[GROUPS-MESSAGING]: Shutting down XmlRpcGroupsMessaging module.");
foreach (Scene scene in m_sceneList)
{
@ -227,14 +224,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
// Incoming message from a group
if ((msg.fromGroup == true) &&
( (msg.dialog == (byte)InstantMessageDialog.SessionSend)
((msg.dialog == (byte)InstantMessageDialog.SessionSend)
|| (msg.dialog == (byte)InstantMessageDialog.SessionAdd)
|| (msg.dialog == (byte)InstantMessageDialog.SessionDrop)
))
|| (msg.dialog == (byte)InstantMessageDialog.SessionDrop)))
{
ProcessMessageFromGroupSession(msg);
}
}
private void ProcessMessageFromGroupSession(GridInstantMessage msg)
@ -297,7 +292,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
, false //isModerator
, false //text mute
);
}
}
}
@ -325,24 +319,22 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
}
#endregion
#region ClientEvents
private void RemoveAgentFromGroupSession(Guid agentID, Guid sessionID)
{
if( m_agentsInGroupSession.ContainsKey(sessionID) )
if (m_agentsInGroupSession.ContainsKey(sessionID))
{
// If in session remove
if( m_agentsInGroupSession[sessionID].Contains(agentID) )
if (m_agentsInGroupSession[sessionID].Contains(agentID))
{
m_agentsInGroupSession[sessionID].Remove(agentID);
}
// If not in dropped list, add
if( !m_agentsDroppedSession[sessionID].Contains(agentID) )
if (!m_agentsDroppedSession[sessionID].Contains(agentID))
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING] Dropped {1} from session {0}", sessionID, agentID);
m_agentsDroppedSession[sessionID].Add(agentID);
@ -356,13 +348,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
CreateGroupSessionTracking(sessionID);
// If nessesary, remove from dropped list
if( m_agentsDroppedSession[sessionID].Contains(agentID) )
if (m_agentsDroppedSession[sessionID].Contains(agentID))
{
m_agentsDroppedSession[sessionID].Remove(agentID);
}
// If nessesary, add to in session list
if( !m_agentsInGroupSession[sessionID].Contains(agentID) )
if (!m_agentsInGroupSession[sessionID].Contains(agentID))
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING] Added {1} to session {0}", sessionID, agentID);
m_agentsInGroupSession[sessionID].Add(agentID);
@ -424,13 +416,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
SendMessageToGroup(im, groupID);
}
}
#endregion
private void SendMessageToGroup(GridInstantMessage im, UUID groupID)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING] {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
foreach (GroupMembersData member in m_groupsModule.GroupMembersRequest(null, groupID))
{
if (m_agentsDroppedSession[im.imSessionID].Contains(member.AgentID.Guid))
@ -488,24 +480,20 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
sessionMap.Add("type", OSD.FromInteger(0));
sessionMap.Add("voice_enabled", OSD.FromBoolean(false));
OSDMap bodyMap = new OSDMap(4);
bodyMap.Add("session_id", OSD.FromUUID(groupID));
bodyMap.Add("temp_session_id", OSD.FromUUID(groupID));
bodyMap.Add("success", OSD.FromBoolean(true));
bodyMap.Add("session_info", sessionMap);
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
if (queue != null)
{
queue.Enqueue(EventQueueHelper.buildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
}
}
private void DebugGridInstantMessage(GridInstantMessage im)
{
if (m_debugEnabled)
@ -555,5 +543,4 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
#endregion
}
}

View File

@ -313,16 +313,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
GroupName = "Unknown";
}
remote_client.SendGroupNameReply(GroupID, GroupName);
}
private void OnInstantMessage(IClientAPI remoteClient, GridInstantMessage im)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS] {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
// Group invitations
if ((im.dialog == (byte)InstantMessageDialog.GroupInvitationAccept) || (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline))
{
@ -334,7 +331,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
UUID fromAgentID = new UUID(im.fromAgentID);
if ((inviteInfo != null) && (fromAgentID == inviteInfo.AgentID))
{
// Accept
if (im.dialog == (byte)InstantMessageDialog.GroupInvitationAccept)
{
@ -373,10 +369,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS] Received a reject invite notice.");
m_groupData.RemoveAgentToGroupInvite(inviteID);
}
}
}
@ -429,7 +422,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
bucket[18] = 0; //dunno
}
m_groupData.AddGroupNotice(GroupID, NoticeID, im.fromAgentName, Subject, Message, bucket);
if (OnNewGroupNotice != null)
{
@ -446,12 +438,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
msg.toAgentID = member.AgentID.Guid;
OutgoingInstantMessage(msg, member.AgentID);
}
}
}
}
@ -477,11 +465,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
UUID groupID = new UUID(im.fromAgentID);
ejectee.SendAgentDropGroup(groupID);
}
}
}
private void OnGridInstantMessage(GridInstantMessage msg)
@ -491,7 +475,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
// Trigger the above event handler
OnInstantMessage(null, msg);
// If a message from a group arrives here, it may need to be forwarded to a local client
if (msg.fromGroup == true)
{
@ -501,17 +484,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
case (byte)InstantMessageDialog.GroupNotice:
UUID toAgentID = new UUID(msg.toAgentID);
IClientAPI localClient = GetActiveClient(toAgentID);
if( localClient != null )
if (localClient != null)
{
localClient.SendInstantMessage(msg);
}
break;
}
}
}
#endregion
#region IGroupsModule Members

View File

@ -1,4 +1,31 @@
using System;
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;

View File

@ -1,4 +1,31 @@
using System;
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
@ -20,7 +47,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
lock (m_threads)
{
if(m_threads.Count == 0)
if (m_threads.Count == 0)
return;
int i = 0;

View File

@ -42,7 +42,7 @@ namespace OpenSim
Host.Console.Info("Microthreaded 2" + param);
yield return null;
int c = 100;
while(c-- < 0)
while (c-- < 0)
{
Host.Console.Info("Microthreaded Looped " + c + " " + param);
yield return null;
@ -64,7 +64,7 @@ namespace OpenSim
Microthread(TestMicrothread("Ohai"));
int i = 0;
while(threads.Count > 0)
while (threads.Count > 0)
{
i++;
bool running = threads[i%threads.Count].MoveNext();

View File

@ -6894,7 +6894,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
}
public LSL_String llXorBase64Strings(string str1, string str2)
{
m_host.AddScriptLPS(1);
@ -7215,7 +7214,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// vector profilecut
res.Add(new LSL_Vector(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0));
// vector tapera
res.Add(new LSL_Vector(Shape.PathTaperX / 100.0, Shape.PathTaperY / 100.0, 0));
@ -7228,7 +7226,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// float skew
res.Add(new LSL_Float(Shape.PathSkew / 100.0));
break;
}
break;