Marked ChangingActorID in PECharacter constructor, so that PEScene.Simulate()
will catch the update (pos, etc) and trigger RouteUpdate.dsg
parent
a17f0a0ea1
commit
8dc3b85828
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@ -84,6 +84,7 @@ public class PECharacter : PhysicsActor
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_position = pos;
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_size = size;
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_density = density;
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base.ChangingActorID = RegionSyncServerModule.ActorID;
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return;
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}
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