* EventQueueGet is now working.
* Switched it on by default * Updated OpenSim.ini.example to reflect this * Caught a UDP Server issue that occurs when the network pipe is saturated * Still experimental :D0.6.0-stable
parent
cffd73c59f
commit
8de395d379
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@ -593,14 +593,26 @@ namespace OpenSim.Framework.Servers
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case "text/xml":
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case "application/xml":
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default:
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// Point of note.. the DoWeHaveA methods check for an EXACT path
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if (request.RawUrl.Contains("/CAPS/EQG"))
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{
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int i = 1;
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}
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if (DoWeHaveALLSDHandler(request.RawUrl))
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{
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// Check if we have a LLSD handler here for the EXACT path.
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HandleLLSDRequests(request, response);
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return;
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}
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if (DoWeHaveAHTTPHandler(request.RawUrl))
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{
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HandleHTTPRequest(request, response);
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return;
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}
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// generic login request.
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HandleXmlRpcRequests(request, response);
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return;
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}
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}
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@ -846,11 +858,21 @@ namespace OpenSim.Framework.Servers
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{
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llsdResponse = GenerateNoLLSDHandlerResponse();
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}
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byte[] buffer = new byte[0];
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if (llsdResponse.ToString() == "shutdown404!")
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{
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response.ContentType = "text/plain";
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response.StatusCode = 404;
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response.StatusDescription = "Not Found";
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response.ProtocolVersion = "HTTP/1.0";
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buffer = Encoding.UTF8.GetBytes("Not found");
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}
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else
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{
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response.ContentType = "application/llsd+xml";
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response.ContentType = "application/llsd+xml";
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byte[] buffer = LLSDParser.SerializeXmlBytes(llsdResponse);
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buffer = LLSDParser.SerializeXmlBytes(llsdResponse);
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}
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response.SendChunked = false;
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response.ContentLength64 = buffer.Length;
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response.ContentEncoding = Encoding.UTF8;
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@ -878,6 +900,11 @@ namespace OpenSim.Framework.Servers
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}
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}
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/// <summary>
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/// Checks if we have an Exact path in the LLSD handlers for the path provided
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/// </summary>
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/// <param name="path">URI of the request</param>
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/// <returns>true if we have one, false if not</returns>
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private bool DoWeHaveALLSDHandler(string path)
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{
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@ -907,6 +934,59 @@ namespace OpenSim.Framework.Servers
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}
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}
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// extra kicker to remove the default XMLRPC login case.. just in case..
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if (path != "/" && bestMatch == "/" && searchquery != "/")
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return false;
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if (path == "/")
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return false;
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if (String.IsNullOrEmpty(bestMatch))
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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/// <summary>
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/// Checks if we have an Exact path in the HTTP handlers for the path provided
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/// </summary>
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/// <param name="path">URI of the request</param>
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/// <returns>true if we have one, false if not</returns>
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private bool DoWeHaveAHTTPHandler(string path)
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{
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string[] pathbase = path.Split('/');
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string searchquery = "/";
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if (pathbase.Length < 1)
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return false;
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for (int i = 1; i < pathbase.Length; i++)
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{
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searchquery += pathbase[i];
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if (pathbase.Length - 1 != i)
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searchquery += "/";
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}
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string bestMatch = null;
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foreach (string pattern in m_HTTPHandlers.Keys)
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{
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if (searchquery.StartsWith(pattern) && searchquery.Length >= pattern.Length)
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{
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bestMatch = pattern;
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}
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}
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// extra kicker to remove the default XMLRPC login case.. just in case..
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if (path == "/")
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return false;
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@ -1074,7 +1154,7 @@ namespace OpenSim.Framework.Servers
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Encoding encoding = Encoding.UTF8;
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StreamReader reader = new StreamReader(requestStream, encoding);
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//string requestBody = reader.ReadToEnd();
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string requestBody = reader.ReadToEnd();
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// avoid warning for now
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reader.ReadToEnd();
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reader.Close();
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@ -1087,6 +1167,10 @@ namespace OpenSim.Framework.Servers
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string[] querystringkeys = request.QueryString.AllKeys;
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string[] rHeaders = request.Headers.AllKeys;
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keysvals.Add("body", requestBody);
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keysvals.Add("uri", request.RawUrl);
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keysvals.Add("content-type", request.ContentType);
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foreach (string queryname in querystringkeys)
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{
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@ -1113,8 +1197,8 @@ namespace OpenSim.Framework.Servers
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bool foundHandler = TryGetHTTPHandler(method, out requestprocessor);
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if (foundHandler)
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{
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Hashtable responsedata = requestprocessor(keysvals);
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DoHTTPGruntWork(responsedata,response);
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Hashtable responsedata1 = requestprocessor(keysvals);
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DoHTTPGruntWork(responsedata1,response);
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//SendHTML500(response);
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}
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@ -1126,8 +1210,83 @@ namespace OpenSim.Framework.Servers
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}
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else
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{
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//m_log.Warn("[HTTP]: No Method specified");
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SendHTML404(response, host);
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GenericHTTPMethod requestprocessor;
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bool foundHandler = TryGetHTTPHandlerPathBased(request.RawUrl, out requestprocessor);
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if (foundHandler)
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{
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Hashtable responsedata2 = requestprocessor(keysvals);
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DoHTTPGruntWork(responsedata2, response);
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//SendHTML500(response);
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}
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else
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{
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//m_log.Warn("[HTTP]: Handler Not Found");
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SendHTML404(response, host);
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}
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}
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}
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private bool TryGetHTTPHandlerPathBased(string path, out GenericHTTPMethod httpHandler)
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{
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httpHandler = null;
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// Pull out the first part of the path
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// splitting the path by '/' means we'll get the following return..
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// {0}/{1}/{2}
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// where {0} isn't something we really control 100%
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string[] pathbase = path.Split('/');
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string searchquery = "/";
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if (pathbase.Length < 1)
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return false;
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for (int i = 1; i < pathbase.Length; i++)
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{
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searchquery += pathbase[i];
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if (pathbase.Length - 1 != i)
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searchquery += "/";
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}
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// while the matching algorithm below doesn't require it, we're expecting a query in the form
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//
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// [] = optional
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// /resource/UUID/action[/action]
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//
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// now try to get the closest match to the reigstered path
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// at least for OGP, registered path would probably only consist of the /resource/
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string bestMatch = null;
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foreach (string pattern in m_HTTPHandlers.Keys)
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{
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if (searchquery.ToLower().StartsWith(pattern.ToLower()))
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{
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if (String.IsNullOrEmpty(bestMatch) || searchquery.Length > bestMatch.Length)
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{
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// You have to specifically register for '/' and to get it, you must specificaly request it
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//
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if (pattern == "/" && searchquery == "/" || pattern != "/")
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bestMatch = pattern;
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}
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}
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}
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if (String.IsNullOrEmpty(bestMatch))
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{
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httpHandler = null;
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return false;
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}
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else
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{
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if (bestMatch == "/" && searchquery != "/")
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return false;
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httpHandler = m_HTTPHandlers[bestMatch];
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return true;
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}
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}
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@ -1342,6 +1501,11 @@ namespace OpenSim.Framework.Servers
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public void RemoveHTTPHandler(string httpMethod, string path)
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{
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if (httpMethod != null && httpMethod.Length == 0)
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{
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m_HTTPHandlers.Remove(path);
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return;
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}
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m_HTTPHandlers.Remove(GetHandlerKey(httpMethod, path));
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}
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@ -449,7 +449,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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else
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{
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//MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo : client " + sendto.ToString());
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m_socket.SendTo(buffer, size, flags, sendto);
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try
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{
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m_socket.SendTo(buffer, size, flags, sendto);
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}
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catch (SocketException SockE)
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{
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m_log.ErrorFormat("[UDPSERVER]: Caught Socket Error in the send buffer!. {0}",SockE.ToString());
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}
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}
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}
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}
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@ -90,7 +90,8 @@ namespace OpenSim.Region.Environment.Modules.Framework
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// Register fallback handler
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// Why does EQG Fail on region crossings!
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scene.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack);
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//scene.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack);
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scene.EventManager.OnNewClient += OnNewClient;
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scene.EventManager.OnClientClosed += ClientClosed;
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@ -109,7 +110,7 @@ namespace OpenSim.Region.Environment.Modules.Framework
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private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string p)
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{
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enabledYN = startupConfig.GetBoolean("EventQueue", false);
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enabledYN = startupConfig.GetBoolean("EventQueue", true);
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}
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public void PostInitialise()
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@ -166,6 +167,44 @@ namespace OpenSim.Region.Environment.Modules.Framework
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private void ClientClosed(UUID AgentID)
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{
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queues.Remove(AgentID);
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List<UUID> removeitems = new List<UUID>();
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lock (m_AvatarQueueUUIDMapping)
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{
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foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys)
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{
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if (ky == AgentID)
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{
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removeitems.Add(ky);
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}
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}
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foreach (UUID ky in removeitems)
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{
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m_AvatarQueueUUIDMapping.Remove(ky);
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m_scene.RemoveHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/");
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}
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}
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UUID searchval = UUID.Zero;
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removeitems.Clear();
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lock (m_QueueUUIDAvatarMapping)
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{
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foreach (UUID ky in m_QueueUUIDAvatarMapping.Keys)
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{
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searchval = m_QueueUUIDAvatarMapping[ky];
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if (searchval == AgentID)
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{
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removeitems.Add(ky);
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}
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}
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foreach (UUID ky in removeitems)
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m_QueueUUIDAvatarMapping.Remove(ky);
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}
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m_log.DebugFormat("[EVENTQUEUE]: Client {0} deregistered in region {1}.", AgentID, m_scene.RegionInfo.RegionName);
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}
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@ -177,15 +216,15 @@ namespace OpenSim.Region.Environment.Modules.Framework
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private void MakeChildAgent(ScenePresence avatar)
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{
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m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName);
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lock (m_ids)
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{
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if (m_ids.ContainsKey(avatar.UUID))
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{
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//m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName);
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//lock (m_ids)
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// {
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//if (m_ids.ContainsKey(avatar.UUID))
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//{
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// close the event queue.
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//m_ids[avatar.UUID] = -1;
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}
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}
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//}
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//}
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}
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public void OnRegisterCaps(UUID agentID, Caps caps)
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@ -222,12 +261,18 @@ namespace OpenSim.Region.Environment.Modules.Framework
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}
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m_log.DebugFormat("[EVENTQUEUE]: CAPS URL: {0}", capsBase + EventQueueGetUUID.ToString() + "/");
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// Register this as a caps handler
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caps.RegisterHandler("EventQueueGet",
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new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString(),
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new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/",
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delegate(Hashtable m_dhttpMethod)
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{
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return ProcessQueue(m_dhttpMethod,agentID, caps);
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}));
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bool boolval = false;
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// This will persist this beyond the expiry of the caps handlers
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boolval = m_scene.AddHTTPHandler(capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePath2);
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Random rnd = new Random(System.Environment.TickCount);
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lock (m_ids)
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{
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@ -262,6 +307,14 @@ namespace OpenSim.Region.Environment.Modules.Framework
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if (element == null)
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{
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if (thisID == -1) // close-request
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{
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responsedata["int_response_code"] = 404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "";
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return responsedata;
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}
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responsedata["int_response_code"] = 502;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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@ -272,6 +325,7 @@ namespace OpenSim.Region.Environment.Modules.Framework
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}
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LLSDArray array = new LLSDArray();
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if (element == null) // didn't have an event in 15s
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{
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|
@ -306,6 +360,59 @@ namespace OpenSim.Region.Environment.Modules.Framework
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return responsedata;
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}
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public Hashtable EventQueuePath2(Hashtable request)
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{
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string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/","");
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// pull off the last "/" in the path.
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Hashtable responsedata = new Hashtable();
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capuuid = capuuid.Substring(0, capuuid.Length - 1);
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capuuid = capuuid.Replace("/CAPS/EQG/", "");
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UUID AvatarID = UUID.Zero;
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UUID capUUID = UUID.Zero;
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// parse the path and search for the avatar with it registered
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if (UUID.TryParse(capuuid, out capUUID))
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{
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lock (m_QueueUUIDAvatarMapping)
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{
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if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID))
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{
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AvatarID = m_QueueUUIDAvatarMapping[capUUID];
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}
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}
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if (AvatarID != UUID.Zero)
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{
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// m_scene.GetCapsHandlerForUser will return null if the agent doesn't have a caps handler
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// registered
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return ProcessQueue(request, AvatarID, m_scene.GetCapsHandlerForUser(AvatarID));
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}
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else
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{
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responsedata["int_response_code"] = 404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Not Found";
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responsedata["error_status_text"] = "Not Found";
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responsedata["http_protocol_version"] = "HTTP/1.0";
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return responsedata;
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// return 404
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}
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}
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else
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{
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responsedata["int_response_code"] = 404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Not Found";
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responsedata["error_status_text"] = "Not Found";
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responsedata["http_protocol_version"] = "HTTP/1.0";
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return responsedata;
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// return 404
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}
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||||
}
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public LLSD EventQueueFallBack(string path, LLSD request, string endpoint)
|
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{
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// This is a fallback element to keep the client from loosing EventQueueGet
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|
@ -318,7 +425,9 @@ namespace OpenSim.Region.Environment.Modules.Framework
|
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UUID capUUID = UUID.Zero;
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if (UUID.TryParse(capuuid, out capUUID))
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{
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/* Don't remove this yet code cleaners!
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* Still testing this!
|
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*
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lock (m_QueueUUIDAvatarMapping)
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{
|
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if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID))
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|
@ -326,8 +435,28 @@ namespace OpenSim.Region.Environment.Modules.Framework
|
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AvatarID = m_QueueUUIDAvatarMapping[capUUID];
|
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}
|
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}
|
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|
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|
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if (AvatarID != UUID.Zero)
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{
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// Repair the CAP!
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//OpenSim.Framework.Communications.Capabilities.Caps caps = m_scene.GetCapsHandlerForUser(AvatarID);
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//string capsBase = "/CAPS/EQG/";
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//caps.RegisterHandler("EventQueueGet",
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//new RestHTTPHandler("POST", capsBase + capUUID.ToString() + "/",
|
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//delegate(Hashtable m_dhttpMethod)
|
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//{
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// return ProcessQueue(m_dhttpMethod, AvatarID, caps);
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//}));
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// start new ID sequence.
|
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Random rnd = new Random(System.Environment.TickCount);
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lock (m_ids)
|
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{
|
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if (!m_ids.ContainsKey(AvatarID))
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m_ids.Add(AvatarID, rnd.Next(30000000));
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}
|
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|
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|
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int thisID = 0;
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lock (m_ids)
|
||||
thisID = m_ids[AvatarID];
|
||||
|
@ -365,11 +494,14 @@ namespace OpenSim.Region.Environment.Modules.Framework
|
|||
{
|
||||
return new LLSD();
|
||||
}
|
||||
*
|
||||
*/
|
||||
}
|
||||
else
|
||||
{
|
||||
return new LLSD();
|
||||
//return new LLSD();
|
||||
}
|
||||
return new LLSDString("shutdown404!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -83,7 +83,12 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
|
|||
// TODO currently, this only returns one region per name. LL servers will return all starting with the provided name.
|
||||
RegionInfo info = m_scene.SceneGridService.RequestClosestRegion(mapName);
|
||||
// fetch the mapblock of the named sim. We need this anyway (we have the map open, and just jumped to the sim),
|
||||
// so there shouldn't be any penalty for that.
|
||||
// so there shouldn't be any penalty for that.
|
||||
if (info == null)
|
||||
{
|
||||
m_log.Warn("[MAPSEARCHMODULE]: Got Null Region Question!");
|
||||
return;
|
||||
}
|
||||
List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks((int)info.RegionLocX,
|
||||
(int)info.RegionLocY,
|
||||
(int)info.RegionLocX,
|
||||
|
|
|
@ -608,6 +608,8 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
bool destRegionUp = false;
|
||||
|
||||
IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>();
|
||||
|
||||
if (regionHandle == m_regionInfo.RegionHandle)
|
||||
{
|
||||
// Teleport within the same region
|
||||
|
@ -628,7 +630,12 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
position.Z = newPosZ;
|
||||
}
|
||||
avatar.ControllingClient.SendTeleportLocationStart();
|
||||
|
||||
// Only send this if the event queue is null
|
||||
if (eq == null)
|
||||
avatar.ControllingClient.SendTeleportLocationStart();
|
||||
|
||||
|
||||
avatar.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags);
|
||||
avatar.Teleport(position);
|
||||
}
|
||||
|
@ -637,7 +644,9 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
RegionInfo reg = RequestNeighbouringRegionInfo(regionHandle);
|
||||
if (reg != null)
|
||||
{
|
||||
avatar.ControllingClient.SendTeleportLocationStart();
|
||||
if (eq == null)
|
||||
avatar.ControllingClient.SendTeleportLocationStart();
|
||||
|
||||
AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo();
|
||||
agent.BaseFolder = UUID.Zero;
|
||||
agent.InventoryFolder = UUID.Zero;
|
||||
|
@ -687,7 +696,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
m_log.DebugFormat(
|
||||
"[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID);
|
||||
|
||||
IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>();
|
||||
|
||||
if (eq != null)
|
||||
{
|
||||
LLSD Item = EventQueueHelper.TeleportFinishEvent(reg.RegionHandle, 13, reg.ExternalEndPoint,
|
||||
|
|
|
@ -4,8 +4,8 @@
|
|||
; Set this to false if you are running OpenSimulator in standalone mode
|
||||
gridmode = false
|
||||
|
||||
; Experimental! Enables EventQueueGet which is highly broken right now.
|
||||
EventQueue = false
|
||||
; Enables EventQueueGet Service.
|
||||
EventQueue = true
|
||||
|
||||
; ##
|
||||
; ## REGIONS
|
||||
|
|
Loading…
Reference in New Issue