* EventQueueGet is now working.
* Switched it on by default * Updated OpenSim.ini.example to reflect this * Caught a UDP Server issue that occurs when the network pipe is saturated * Still experimental :D0.6.0-stable
parent
cffd73c59f
commit
8de395d379
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@ -593,14 +593,26 @@ namespace OpenSim.Framework.Servers
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case "text/xml":
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case "text/xml":
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case "application/xml":
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case "application/xml":
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default:
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default:
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// Point of note.. the DoWeHaveA methods check for an EXACT path
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if (request.RawUrl.Contains("/CAPS/EQG"))
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{
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int i = 1;
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}
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if (DoWeHaveALLSDHandler(request.RawUrl))
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if (DoWeHaveALLSDHandler(request.RawUrl))
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{
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{
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// Check if we have a LLSD handler here for the EXACT path.
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HandleLLSDRequests(request, response);
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HandleLLSDRequests(request, response);
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return;
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return;
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}
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}
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if (DoWeHaveAHTTPHandler(request.RawUrl))
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{
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HandleHTTPRequest(request, response);
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return;
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}
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// generic login request.
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HandleXmlRpcRequests(request, response);
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HandleXmlRpcRequests(request, response);
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return;
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return;
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}
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}
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}
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}
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@ -846,11 +858,21 @@ namespace OpenSim.Framework.Servers
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{
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{
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llsdResponse = GenerateNoLLSDHandlerResponse();
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llsdResponse = GenerateNoLLSDHandlerResponse();
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}
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}
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byte[] buffer = new byte[0];
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if (llsdResponse.ToString() == "shutdown404!")
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{
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response.ContentType = "text/plain";
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response.StatusCode = 404;
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response.StatusDescription = "Not Found";
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response.ProtocolVersion = "HTTP/1.0";
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buffer = Encoding.UTF8.GetBytes("Not found");
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}
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else
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{
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response.ContentType = "application/llsd+xml";
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response.ContentType = "application/llsd+xml";
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buffer = LLSDParser.SerializeXmlBytes(llsdResponse);
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}
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byte[] buffer = LLSDParser.SerializeXmlBytes(llsdResponse);
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response.SendChunked = false;
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response.SendChunked = false;
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response.ContentLength64 = buffer.Length;
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response.ContentLength64 = buffer.Length;
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response.ContentEncoding = Encoding.UTF8;
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response.ContentEncoding = Encoding.UTF8;
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@ -878,6 +900,11 @@ namespace OpenSim.Framework.Servers
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}
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}
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}
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}
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/// <summary>
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/// Checks if we have an Exact path in the LLSD handlers for the path provided
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/// </summary>
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/// <param name="path">URI of the request</param>
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/// <returns>true if we have one, false if not</returns>
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private bool DoWeHaveALLSDHandler(string path)
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private bool DoWeHaveALLSDHandler(string path)
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{
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{
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@ -907,6 +934,59 @@ namespace OpenSim.Framework.Servers
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}
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}
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}
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}
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// extra kicker to remove the default XMLRPC login case.. just in case..
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if (path != "/" && bestMatch == "/" && searchquery != "/")
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return false;
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if (path == "/")
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return false;
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if (String.IsNullOrEmpty(bestMatch))
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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/// <summary>
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/// Checks if we have an Exact path in the HTTP handlers for the path provided
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/// </summary>
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/// <param name="path">URI of the request</param>
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/// <returns>true if we have one, false if not</returns>
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private bool DoWeHaveAHTTPHandler(string path)
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{
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string[] pathbase = path.Split('/');
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string searchquery = "/";
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if (pathbase.Length < 1)
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return false;
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for (int i = 1; i < pathbase.Length; i++)
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{
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searchquery += pathbase[i];
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if (pathbase.Length - 1 != i)
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searchquery += "/";
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}
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string bestMatch = null;
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foreach (string pattern in m_HTTPHandlers.Keys)
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{
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if (searchquery.StartsWith(pattern) && searchquery.Length >= pattern.Length)
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{
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bestMatch = pattern;
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}
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}
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// extra kicker to remove the default XMLRPC login case.. just in case..
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// extra kicker to remove the default XMLRPC login case.. just in case..
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if (path == "/")
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if (path == "/")
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return false;
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return false;
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@ -1074,7 +1154,7 @@ namespace OpenSim.Framework.Servers
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Encoding encoding = Encoding.UTF8;
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Encoding encoding = Encoding.UTF8;
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StreamReader reader = new StreamReader(requestStream, encoding);
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StreamReader reader = new StreamReader(requestStream, encoding);
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//string requestBody = reader.ReadToEnd();
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string requestBody = reader.ReadToEnd();
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// avoid warning for now
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// avoid warning for now
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reader.ReadToEnd();
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reader.ReadToEnd();
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reader.Close();
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reader.Close();
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@ -1087,6 +1167,10 @@ namespace OpenSim.Framework.Servers
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string[] querystringkeys = request.QueryString.AllKeys;
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string[] querystringkeys = request.QueryString.AllKeys;
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string[] rHeaders = request.Headers.AllKeys;
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string[] rHeaders = request.Headers.AllKeys;
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keysvals.Add("body", requestBody);
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keysvals.Add("uri", request.RawUrl);
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keysvals.Add("content-type", request.ContentType);
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foreach (string queryname in querystringkeys)
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foreach (string queryname in querystringkeys)
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{
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{
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@ -1113,8 +1197,8 @@ namespace OpenSim.Framework.Servers
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bool foundHandler = TryGetHTTPHandler(method, out requestprocessor);
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bool foundHandler = TryGetHTTPHandler(method, out requestprocessor);
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if (foundHandler)
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if (foundHandler)
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{
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{
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Hashtable responsedata = requestprocessor(keysvals);
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Hashtable responsedata1 = requestprocessor(keysvals);
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DoHTTPGruntWork(responsedata,response);
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DoHTTPGruntWork(responsedata1,response);
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//SendHTML500(response);
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//SendHTML500(response);
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}
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}
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@ -1126,8 +1210,83 @@ namespace OpenSim.Framework.Servers
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}
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}
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else
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else
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{
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{
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//m_log.Warn("[HTTP]: No Method specified");
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SendHTML404(response, host);
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GenericHTTPMethod requestprocessor;
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bool foundHandler = TryGetHTTPHandlerPathBased(request.RawUrl, out requestprocessor);
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if (foundHandler)
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{
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Hashtable responsedata2 = requestprocessor(keysvals);
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DoHTTPGruntWork(responsedata2, response);
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//SendHTML500(response);
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}
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else
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{
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//m_log.Warn("[HTTP]: Handler Not Found");
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SendHTML404(response, host);
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}
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}
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}
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private bool TryGetHTTPHandlerPathBased(string path, out GenericHTTPMethod httpHandler)
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{
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httpHandler = null;
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// Pull out the first part of the path
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// splitting the path by '/' means we'll get the following return..
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// {0}/{1}/{2}
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// where {0} isn't something we really control 100%
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string[] pathbase = path.Split('/');
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string searchquery = "/";
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if (pathbase.Length < 1)
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return false;
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for (int i = 1; i < pathbase.Length; i++)
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{
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searchquery += pathbase[i];
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if (pathbase.Length - 1 != i)
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searchquery += "/";
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}
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// while the matching algorithm below doesn't require it, we're expecting a query in the form
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//
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// [] = optional
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// /resource/UUID/action[/action]
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//
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// now try to get the closest match to the reigstered path
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// at least for OGP, registered path would probably only consist of the /resource/
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string bestMatch = null;
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foreach (string pattern in m_HTTPHandlers.Keys)
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{
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if (searchquery.ToLower().StartsWith(pattern.ToLower()))
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{
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if (String.IsNullOrEmpty(bestMatch) || searchquery.Length > bestMatch.Length)
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{
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// You have to specifically register for '/' and to get it, you must specificaly request it
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//
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if (pattern == "/" && searchquery == "/" || pattern != "/")
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bestMatch = pattern;
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}
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}
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}
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if (String.IsNullOrEmpty(bestMatch))
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{
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httpHandler = null;
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return false;
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}
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else
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{
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if (bestMatch == "/" && searchquery != "/")
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return false;
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httpHandler = m_HTTPHandlers[bestMatch];
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return true;
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}
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}
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}
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}
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@ -1342,6 +1501,11 @@ namespace OpenSim.Framework.Servers
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public void RemoveHTTPHandler(string httpMethod, string path)
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public void RemoveHTTPHandler(string httpMethod, string path)
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{
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{
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if (httpMethod != null && httpMethod.Length == 0)
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{
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m_HTTPHandlers.Remove(path);
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return;
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}
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m_HTTPHandlers.Remove(GetHandlerKey(httpMethod, path));
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m_HTTPHandlers.Remove(GetHandlerKey(httpMethod, path));
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}
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}
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@ -449,7 +449,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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else
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else
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{
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{
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//MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo : client " + sendto.ToString());
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//MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo : client " + sendto.ToString());
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m_socket.SendTo(buffer, size, flags, sendto);
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try
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{
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m_socket.SendTo(buffer, size, flags, sendto);
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}
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catch (SocketException SockE)
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{
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m_log.ErrorFormat("[UDPSERVER]: Caught Socket Error in the send buffer!. {0}",SockE.ToString());
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}
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}
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}
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}
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}
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}
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}
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@ -90,7 +90,8 @@ namespace OpenSim.Region.Environment.Modules.Framework
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// Register fallback handler
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// Register fallback handler
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// Why does EQG Fail on region crossings!
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// Why does EQG Fail on region crossings!
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scene.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack);
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//scene.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack);
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scene.EventManager.OnNewClient += OnNewClient;
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scene.EventManager.OnNewClient += OnNewClient;
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scene.EventManager.OnClientClosed += ClientClosed;
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scene.EventManager.OnClientClosed += ClientClosed;
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@ -109,7 +110,7 @@ namespace OpenSim.Region.Environment.Modules.Framework
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private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string p)
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private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string p)
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{
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{
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enabledYN = startupConfig.GetBoolean("EventQueue", false);
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enabledYN = startupConfig.GetBoolean("EventQueue", true);
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}
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}
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public void PostInitialise()
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public void PostInitialise()
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@ -166,6 +167,44 @@ namespace OpenSim.Region.Environment.Modules.Framework
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private void ClientClosed(UUID AgentID)
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private void ClientClosed(UUID AgentID)
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{
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{
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queues.Remove(AgentID);
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queues.Remove(AgentID);
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List<UUID> removeitems = new List<UUID>();
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lock (m_AvatarQueueUUIDMapping)
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{
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foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys)
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{
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if (ky == AgentID)
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{
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removeitems.Add(ky);
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}
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}
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foreach (UUID ky in removeitems)
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{
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m_AvatarQueueUUIDMapping.Remove(ky);
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m_scene.RemoveHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/");
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}
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}
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UUID searchval = UUID.Zero;
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removeitems.Clear();
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lock (m_QueueUUIDAvatarMapping)
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{
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foreach (UUID ky in m_QueueUUIDAvatarMapping.Keys)
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{
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|
searchval = m_QueueUUIDAvatarMapping[ky];
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|
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|
if (searchval == AgentID)
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{
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removeitems.Add(ky);
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|
}
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|
}
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foreach (UUID ky in removeitems)
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m_QueueUUIDAvatarMapping.Remove(ky);
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|
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|
}
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m_log.DebugFormat("[EVENTQUEUE]: Client {0} deregistered in region {1}.", AgentID, m_scene.RegionInfo.RegionName);
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m_log.DebugFormat("[EVENTQUEUE]: Client {0} deregistered in region {1}.", AgentID, m_scene.RegionInfo.RegionName);
|
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}
|
}
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|
|
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|
@ -177,15 +216,15 @@ namespace OpenSim.Region.Environment.Modules.Framework
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|
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private void MakeChildAgent(ScenePresence avatar)
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private void MakeChildAgent(ScenePresence avatar)
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{
|
{
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m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName);
|
//m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName);
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lock (m_ids)
|
//lock (m_ids)
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{
|
// {
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if (m_ids.ContainsKey(avatar.UUID))
|
//if (m_ids.ContainsKey(avatar.UUID))
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{
|
//{
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// close the event queue.
|
// close the event queue.
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//m_ids[avatar.UUID] = -1;
|
//m_ids[avatar.UUID] = -1;
|
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}
|
//}
|
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}
|
//}
|
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}
|
}
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|
|
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public void OnRegisterCaps(UUID agentID, Caps caps)
|
public void OnRegisterCaps(UUID agentID, Caps caps)
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|
@ -222,12 +261,18 @@ namespace OpenSim.Region.Environment.Modules.Framework
|
||||||
}
|
}
|
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|
|
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m_log.DebugFormat("[EVENTQUEUE]: CAPS URL: {0}", capsBase + EventQueueGetUUID.ToString() + "/");
|
m_log.DebugFormat("[EVENTQUEUE]: CAPS URL: {0}", capsBase + EventQueueGetUUID.ToString() + "/");
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// Register this as a caps handler
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caps.RegisterHandler("EventQueueGet",
|
caps.RegisterHandler("EventQueueGet",
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new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString(),
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new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/",
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delegate(Hashtable m_dhttpMethod)
|
delegate(Hashtable m_dhttpMethod)
|
||||||
{
|
{
|
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return ProcessQueue(m_dhttpMethod,agentID, caps);
|
return ProcessQueue(m_dhttpMethod,agentID, caps);
|
||||||
}));
|
}));
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|
|
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|
bool boolval = false;
|
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|
// This will persist this beyond the expiry of the caps handlers
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|
boolval = m_scene.AddHTTPHandler(capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePath2);
|
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|
|
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Random rnd = new Random(System.Environment.TickCount);
|
Random rnd = new Random(System.Environment.TickCount);
|
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lock (m_ids)
|
lock (m_ids)
|
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{
|
{
|
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|
@ -262,6 +307,14 @@ namespace OpenSim.Region.Environment.Modules.Framework
|
||||||
|
|
||||||
if (element == null)
|
if (element == null)
|
||||||
{
|
{
|
||||||
|
if (thisID == -1) // close-request
|
||||||
|
{
|
||||||
|
responsedata["int_response_code"] = 404;
|
||||||
|
responsedata["content_type"] = "text/plain";
|
||||||
|
responsedata["keepalive"] = false;
|
||||||
|
responsedata["str_response_string"] = "";
|
||||||
|
return responsedata;
|
||||||
|
}
|
||||||
responsedata["int_response_code"] = 502;
|
responsedata["int_response_code"] = 502;
|
||||||
responsedata["content_type"] = "text/plain";
|
responsedata["content_type"] = "text/plain";
|
||||||
responsedata["keepalive"] = false;
|
responsedata["keepalive"] = false;
|
||||||
|
@ -272,6 +325,7 @@ namespace OpenSim.Region.Environment.Modules.Framework
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
LLSDArray array = new LLSDArray();
|
LLSDArray array = new LLSDArray();
|
||||||
if (element == null) // didn't have an event in 15s
|
if (element == null) // didn't have an event in 15s
|
||||||
{
|
{
|
||||||
|
@ -306,6 +360,59 @@ namespace OpenSim.Region.Environment.Modules.Framework
|
||||||
|
|
||||||
return responsedata;
|
return responsedata;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Hashtable EventQueuePath2(Hashtable request)
|
||||||
|
{
|
||||||
|
string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/","");
|
||||||
|
// pull off the last "/" in the path.
|
||||||
|
Hashtable responsedata = new Hashtable();
|
||||||
|
capuuid = capuuid.Substring(0, capuuid.Length - 1);
|
||||||
|
capuuid = capuuid.Replace("/CAPS/EQG/", "");
|
||||||
|
UUID AvatarID = UUID.Zero;
|
||||||
|
UUID capUUID = UUID.Zero;
|
||||||
|
|
||||||
|
// parse the path and search for the avatar with it registered
|
||||||
|
if (UUID.TryParse(capuuid, out capUUID))
|
||||||
|
{
|
||||||
|
lock (m_QueueUUIDAvatarMapping)
|
||||||
|
{
|
||||||
|
if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID))
|
||||||
|
{
|
||||||
|
AvatarID = m_QueueUUIDAvatarMapping[capUUID];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (AvatarID != UUID.Zero)
|
||||||
|
{
|
||||||
|
// m_scene.GetCapsHandlerForUser will return null if the agent doesn't have a caps handler
|
||||||
|
// registered
|
||||||
|
return ProcessQueue(request, AvatarID, m_scene.GetCapsHandlerForUser(AvatarID));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
responsedata["int_response_code"] = 404;
|
||||||
|
responsedata["content_type"] = "text/plain";
|
||||||
|
responsedata["keepalive"] = false;
|
||||||
|
responsedata["str_response_string"] = "Not Found";
|
||||||
|
responsedata["error_status_text"] = "Not Found";
|
||||||
|
responsedata["http_protocol_version"] = "HTTP/1.0";
|
||||||
|
return responsedata;
|
||||||
|
// return 404
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
responsedata["int_response_code"] = 404;
|
||||||
|
responsedata["content_type"] = "text/plain";
|
||||||
|
responsedata["keepalive"] = false;
|
||||||
|
responsedata["str_response_string"] = "Not Found";
|
||||||
|
responsedata["error_status_text"] = "Not Found";
|
||||||
|
responsedata["http_protocol_version"] = "HTTP/1.0";
|
||||||
|
return responsedata;
|
||||||
|
// return 404
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
public LLSD EventQueueFallBack(string path, LLSD request, string endpoint)
|
public LLSD EventQueueFallBack(string path, LLSD request, string endpoint)
|
||||||
{
|
{
|
||||||
// This is a fallback element to keep the client from loosing EventQueueGet
|
// This is a fallback element to keep the client from loosing EventQueueGet
|
||||||
|
@ -318,7 +425,9 @@ namespace OpenSim.Region.Environment.Modules.Framework
|
||||||
UUID capUUID = UUID.Zero;
|
UUID capUUID = UUID.Zero;
|
||||||
if (UUID.TryParse(capuuid, out capUUID))
|
if (UUID.TryParse(capuuid, out capUUID))
|
||||||
{
|
{
|
||||||
|
/* Don't remove this yet code cleaners!
|
||||||
|
* Still testing this!
|
||||||
|
*
|
||||||
lock (m_QueueUUIDAvatarMapping)
|
lock (m_QueueUUIDAvatarMapping)
|
||||||
{
|
{
|
||||||
if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID))
|
if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID))
|
||||||
|
@ -326,8 +435,28 @@ namespace OpenSim.Region.Environment.Modules.Framework
|
||||||
AvatarID = m_QueueUUIDAvatarMapping[capUUID];
|
AvatarID = m_QueueUUIDAvatarMapping[capUUID];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (AvatarID != UUID.Zero)
|
if (AvatarID != UUID.Zero)
|
||||||
{
|
{
|
||||||
|
// Repair the CAP!
|
||||||
|
//OpenSim.Framework.Communications.Capabilities.Caps caps = m_scene.GetCapsHandlerForUser(AvatarID);
|
||||||
|
//string capsBase = "/CAPS/EQG/";
|
||||||
|
//caps.RegisterHandler("EventQueueGet",
|
||||||
|
//new RestHTTPHandler("POST", capsBase + capUUID.ToString() + "/",
|
||||||
|
//delegate(Hashtable m_dhttpMethod)
|
||||||
|
//{
|
||||||
|
// return ProcessQueue(m_dhttpMethod, AvatarID, caps);
|
||||||
|
//}));
|
||||||
|
// start new ID sequence.
|
||||||
|
Random rnd = new Random(System.Environment.TickCount);
|
||||||
|
lock (m_ids)
|
||||||
|
{
|
||||||
|
if (!m_ids.ContainsKey(AvatarID))
|
||||||
|
m_ids.Add(AvatarID, rnd.Next(30000000));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
int thisID = 0;
|
int thisID = 0;
|
||||||
lock (m_ids)
|
lock (m_ids)
|
||||||
thisID = m_ids[AvatarID];
|
thisID = m_ids[AvatarID];
|
||||||
|
@ -365,11 +494,14 @@ namespace OpenSim.Region.Environment.Modules.Framework
|
||||||
{
|
{
|
||||||
return new LLSD();
|
return new LLSD();
|
||||||
}
|
}
|
||||||
|
*
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return new LLSD();
|
//return new LLSD();
|
||||||
}
|
}
|
||||||
|
return new LLSDString("shutdown404!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -83,7 +83,12 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
|
||||||
// TODO currently, this only returns one region per name. LL servers will return all starting with the provided name.
|
// TODO currently, this only returns one region per name. LL servers will return all starting with the provided name.
|
||||||
RegionInfo info = m_scene.SceneGridService.RequestClosestRegion(mapName);
|
RegionInfo info = m_scene.SceneGridService.RequestClosestRegion(mapName);
|
||||||
// fetch the mapblock of the named sim. We need this anyway (we have the map open, and just jumped to the sim),
|
// fetch the mapblock of the named sim. We need this anyway (we have the map open, and just jumped to the sim),
|
||||||
// so there shouldn't be any penalty for that.
|
// so there shouldn't be any penalty for that.
|
||||||
|
if (info == null)
|
||||||
|
{
|
||||||
|
m_log.Warn("[MAPSEARCHMODULE]: Got Null Region Question!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks((int)info.RegionLocX,
|
List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks((int)info.RegionLocX,
|
||||||
(int)info.RegionLocY,
|
(int)info.RegionLocY,
|
||||||
(int)info.RegionLocX,
|
(int)info.RegionLocX,
|
||||||
|
|
|
@ -608,6 +608,8 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
{
|
{
|
||||||
bool destRegionUp = false;
|
bool destRegionUp = false;
|
||||||
|
|
||||||
|
IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>();
|
||||||
|
|
||||||
if (regionHandle == m_regionInfo.RegionHandle)
|
if (regionHandle == m_regionInfo.RegionHandle)
|
||||||
{
|
{
|
||||||
// Teleport within the same region
|
// Teleport within the same region
|
||||||
|
@ -628,7 +630,12 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
{
|
{
|
||||||
position.Z = newPosZ;
|
position.Z = newPosZ;
|
||||||
}
|
}
|
||||||
avatar.ControllingClient.SendTeleportLocationStart();
|
|
||||||
|
// Only send this if the event queue is null
|
||||||
|
if (eq == null)
|
||||||
|
avatar.ControllingClient.SendTeleportLocationStart();
|
||||||
|
|
||||||
|
|
||||||
avatar.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags);
|
avatar.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags);
|
||||||
avatar.Teleport(position);
|
avatar.Teleport(position);
|
||||||
}
|
}
|
||||||
|
@ -637,7 +644,9 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
RegionInfo reg = RequestNeighbouringRegionInfo(regionHandle);
|
RegionInfo reg = RequestNeighbouringRegionInfo(regionHandle);
|
||||||
if (reg != null)
|
if (reg != null)
|
||||||
{
|
{
|
||||||
avatar.ControllingClient.SendTeleportLocationStart();
|
if (eq == null)
|
||||||
|
avatar.ControllingClient.SendTeleportLocationStart();
|
||||||
|
|
||||||
AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo();
|
AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo();
|
||||||
agent.BaseFolder = UUID.Zero;
|
agent.BaseFolder = UUID.Zero;
|
||||||
agent.InventoryFolder = UUID.Zero;
|
agent.InventoryFolder = UUID.Zero;
|
||||||
|
@ -687,7 +696,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
m_log.DebugFormat(
|
m_log.DebugFormat(
|
||||||
"[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID);
|
"[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID);
|
||||||
|
|
||||||
IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>();
|
|
||||||
if (eq != null)
|
if (eq != null)
|
||||||
{
|
{
|
||||||
LLSD Item = EventQueueHelper.TeleportFinishEvent(reg.RegionHandle, 13, reg.ExternalEndPoint,
|
LLSD Item = EventQueueHelper.TeleportFinishEvent(reg.RegionHandle, 13, reg.ExternalEndPoint,
|
||||||
|
|
|
@ -4,8 +4,8 @@
|
||||||
; Set this to false if you are running OpenSimulator in standalone mode
|
; Set this to false if you are running OpenSimulator in standalone mode
|
||||||
gridmode = false
|
gridmode = false
|
||||||
|
|
||||||
; Experimental! Enables EventQueueGet which is highly broken right now.
|
; Enables EventQueueGet Service.
|
||||||
EventQueue = false
|
EventQueue = true
|
||||||
|
|
||||||
; ##
|
; ##
|
||||||
; ## REGIONS
|
; ## REGIONS
|
||||||
|
|
Loading…
Reference in New Issue