From 8e3b2392d129d727bfd00a2d9faa08d9e5be92de Mon Sep 17 00:00:00 2001 From: MW Date: Tue, 28 Aug 2007 14:21:17 +0000 Subject: [PATCH] Start of trying to make Region/Scene more modular. Added preliminary IRegionModule interface. Also have a work in progress way of Modules registering optional API methods (kind of like Apache optional functions). But there must be a cleaner/nicer way in c# of doing these than the current way. Added three work in progress modules: ChatModule (simple handles in world chat, but by moving this to a module, we could support other types of chat modules, ie like a irc - opensim bridge module. ) , AvatarProfilesModule and XferModule. Moved most of the code from Scene.ModifyTerrain() into the BasicTerrain library, as the start of trying to make that more modular. Stopped Child agents showing up as part of the "show users" command. --- OpenSim/Region/Application/OpenSimMain.cs | 27 +-- .../Local/CommunicationsLocal.cs | 4 +- .../Interfaces/IRegionDataStore.cs | 2 +- .../Environment/Interfaces/IRegionModule.cs | 14 ++ OpenSim/Region/Environment/ModuleLoader.cs | 93 ++++++++++ .../Modules/AvatarProfilesModule.cs | 61 +++++++ .../Region/Environment/Modules/ChatModule.cs | 165 ++++++++++++++++++ OpenSim/Region/Environment/RegionManager.cs | 2 + .../Environment/Scenes/Scene.Inventory.cs | 5 +- .../Scenes/Scene.PacketHandlers.cs | 92 +--------- OpenSim/Region/Environment/Scenes/Scene.cs | 62 ++++++- .../Region/Environment/Scenes/SceneEvents.cs | 9 + .../Environment/Scenes/SceneObjectGroup.cs | 6 +- .../Environment/Scenes/SceneObjectPart.cs | 4 +- OpenSim/Region/Environment/StorageManager.cs | 2 +- .../{XferManager.cs => XferModule.cs} | 41 ++++- OpenSim/Region/Examples/SimpleApp/MyWorld.cs | 4 +- OpenSim/Region/Examples/SimpleApp/Program.cs | 2 +- .../MonoSqliteDataStore.cs | 2 +- .../NullDataStore.cs | 2 +- .../Terrain.BasicTerrain/TerrainEngine.cs | 71 ++++++++ prebuild.xml | 1 + 22 files changed, 546 insertions(+), 125 deletions(-) create mode 100644 OpenSim/Region/Environment/Interfaces/IRegionModule.cs create mode 100644 OpenSim/Region/Environment/ModuleLoader.cs create mode 100644 OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs create mode 100644 OpenSim/Region/Environment/Modules/ChatModule.cs rename OpenSim/Region/Environment/{XferManager.cs => XferModule.cs} (80%) diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 0b51759f72..8377d8474d 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs @@ -61,6 +61,8 @@ namespace OpenSim public bool user_accounts; public bool m_gridLocalAsset; + protected ModuleLoader m_moduleLoader; + protected string m_storageDLL = "OpenSim.DataStore.NullStorage.dll"; protected string m_startupCommandsFile = ""; @@ -168,6 +170,8 @@ namespace OpenSim configFiles = Directory.GetFiles(regionConfigPath, "*.xml"); } + m_moduleLoader = new ModuleLoader(); + // Load all script engines found OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader ScriptEngineLoader = new OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader(m_log); @@ -225,7 +229,7 @@ namespace OpenSim protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager) { - return new Scene(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer); + return new Scene(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer, m_moduleLoader); } protected override void Initialize() @@ -491,15 +495,18 @@ namespace OpenSim if (entity is ScenePresence) { ScenePresence scenePrescence = entity as ScenePresence; - m_log.Error( - String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", - scenePrescence.Firstname, - scenePrescence.Lastname, - scenePrescence.UUID, - scenePrescence.ControllingClient.AgentId, - "Unknown", - "Unknown", - scene.RegionInfo.RegionName)); + if (!scenePrescence.childAgent) + { + m_log.Error( + String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", + scenePrescence.Firstname, + scenePrescence.Lastname, + scenePrescence.UUID, + scenePrescence.ControllingClient.AgentId, + "Unknown", + "Unknown", + scene.RegionInfo.RegionName)); + } } } } diff --git a/OpenSim/Region/Communications/Local/CommunicationsLocal.cs b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs index c1e9efb324..19c8860acb 100644 --- a/OpenSim/Region/Communications/Local/CommunicationsLocal.cs +++ b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs @@ -85,8 +85,8 @@ namespace OpenSim.Region.Communications.Local uint regX = 1000; uint regY = 1000; - tempfirstname = MainLog.Instance.CmdPrompt("First name", "Hello"); - templastname = MainLog.Instance.CmdPrompt("Last name", "Everyone"); + tempfirstname = MainLog.Instance.CmdPrompt("First name", "Default"); + templastname = MainLog.Instance.CmdPrompt("Last name", "User"); tempMD5Passwd = MainLog.Instance.PasswdPrompt("Password"); regX = Convert.ToUInt32(MainLog.Instance.CmdPrompt("Start Region X", "1000")); regY = Convert.ToUInt32(MainLog.Instance.CmdPrompt("Start Region Y" , "1000")); diff --git a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs index 9b97fc6960..24da06c6bb 100644 --- a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs +++ b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs @@ -36,7 +36,7 @@ using OpenSim.Region.Environment.LandManagement; using System.Collections.Generic; -namespace OpenSim.Region.Interfaces +namespace OpenSim.Region.Environment.Interfaces { public interface IRegionDataStore { diff --git a/OpenSim/Region/Environment/Interfaces/IRegionModule.cs b/OpenSim/Region/Environment/Interfaces/IRegionModule.cs new file mode 100644 index 0000000000..84e156f8c2 --- /dev/null +++ b/OpenSim/Region/Environment/Interfaces/IRegionModule.cs @@ -0,0 +1,14 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Environment.Interfaces +{ + public interface IRegionModule + { + void Initialise(Scenes.Scene scene); + void PostInitialise(); + void CloseDown(); + string GetName(); + } +} diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs new file mode 100644 index 0000000000..8e42d90835 --- /dev/null +++ b/OpenSim/Region/Environment/ModuleLoader.cs @@ -0,0 +1,93 @@ +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Text; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Modules; + +namespace OpenSim.Region.Environment +{ + public class ModuleLoader + { + + public Dictionary LoadedAssemblys = new Dictionary(); + + public ModuleLoader() + { + + } + + /// + /// Really just a test method for loading a set of currently internal modules + /// + /// + public void LoadInternalModules(Scene scene) + { + //Testing IRegionModule ideas + XferModule xferManager = new XferModule(); + xferManager.Initialise(scene); + scene.AddModule(xferManager.GetName(), xferManager); + + ChatModule chatModule = new ChatModule(); + chatModule.Initialise(scene); + scene.AddModule(chatModule.GetName(), chatModule); + + AvatarProfilesModule avatarProfiles = new AvatarProfilesModule(); + avatarProfiles.Initialise(scene); + scene.AddModule(avatarProfiles.GetName(), avatarProfiles); + + // Post Initialise Modules + xferManager.PostInitialise(); + // chatModule.PostInitialise(); //for now leave this disabled as it would start up a partially working irc bot + avatarProfiles.PostInitialise(); + } + + public void LoadModule(string dllName, string moduleName, Scene scene) + { + Assembly pluginAssembly = null; + if (LoadedAssemblys.ContainsKey(dllName)) + { + pluginAssembly = LoadedAssemblys[dllName]; + } + else + { + pluginAssembly = Assembly.LoadFrom(dllName); + this.LoadedAssemblys.Add(dllName, pluginAssembly); + } + + IRegionModule module = null; + foreach (Type pluginType in pluginAssembly.GetTypes()) + { + if (pluginType.IsPublic) + { + if (!pluginType.IsAbstract) + { + Type typeInterface = pluginType.GetInterface("IRegionModule", true); + + if (typeInterface != null) + { + module = (IRegionModule)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); + break; + } + typeInterface = null; + } + } + } + pluginAssembly = null; + + if (module.GetName() == moduleName) + { + module.Initialise(scene); + scene.AddModule(moduleName, module); + module.PostInitialise(); //shouldn't be done here + } + + } + + public void ClearCache() + { + this.LoadedAssemblys.Clear(); + } + } +} diff --git a/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs b/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs new file mode 100644 index 0000000000..1427c58be2 --- /dev/null +++ b/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs @@ -0,0 +1,61 @@ +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; +using OpenSim.Framework.Interfaces; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.Interfaces; + +namespace OpenSim.Region.Environment.Modules +{ + public class AvatarProfilesModule :IRegionModule + { + + private Scene m_scene; + + public AvatarProfilesModule() + { + + } + + public void Initialise(Scene scene) + { + m_scene = scene; + m_scene.EventManager.OnNewClient += NewClient; + } + + public void PostInitialise() + { + + } + + public void CloseDown() + { + + } + + public string GetName() + { + return "AvatarProfilesModule"; + } + + public void NewClient(IClientAPI client) + { + client.OnRequestAvatarProperties += RequestAvatarProperty; + } + + /// + /// + /// + /// + /// + public void RequestAvatarProperty(IClientAPI remoteClient, LLUUID avatarID) + { + string about = "OpenSim crash test dummy"; + string bornOn = "Before now"; + string flAbout = "First life? What is one of those? OpenSim is my life!"; + LLUUID partner = new LLUUID("11111111-1111-0000-0000-000100bba000"); + remoteClient.SendAvatarProperties(avatarID, about, bornOn, "", flAbout, 0, LLUUID.Zero, LLUUID.Zero, "", partner); + } + } +} diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs new file mode 100644 index 0000000000..703fe651aa --- /dev/null +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs @@ -0,0 +1,165 @@ +using System; +using System.Collections.Generic; +using System.Text; +using System.Net; +using System.Net.Sockets; +using System.Threading; +using System.IO; +using libsecondlife; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Utilities; + +namespace OpenSim.Region.Environment.Modules +{ + public class ChatModule :IRegionModule + { + private Scene m_scene; + + private string m_server = "irc2.choopa.net"; + + private int m_port = 6668; + private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; + private string m_nick = "OpenSimBoT"; + private string m_channel = "#opensim"; + + private NetworkStream m_stream; + private TcpClient m_irc; + private StreamWriter m_ircWriter; + private StreamReader m_ircReader; + + private Thread pingSender; + + private bool connected = false; + + public ChatModule() + { + + } + + public void Initialise(Scene scene) + { + m_scene = scene; + m_scene.EventManager.OnNewClient += NewClient; + + //should register a optional API Method, so other modules can send chat messages using this module + } + + public void PostInitialise() + { + try + { + m_irc = new TcpClient(m_server, m_port); + m_stream = m_irc.GetStream(); + m_ircReader = new StreamReader(m_stream); + m_ircWriter = new StreamWriter(m_stream); + + pingSender = new Thread(new ThreadStart(this.PingRun)); + pingSender.Start(); + + m_ircWriter.WriteLine(m_user); + m_ircWriter.Flush(); + m_ircWriter.WriteLine("NICK " + m_nick); + m_ircWriter.Flush(); + m_ircWriter.WriteLine("JOIN " + m_channel); + m_ircWriter.Flush(); + connected = true; + } + catch (Exception e) + { + Console.WriteLine(e.ToString()); + } + } + + public void CloseDown() + { + m_ircWriter.Close(); + m_ircReader.Close(); + m_irc.Close(); + } + + public string GetName() + { + return "ChatModule"; + } + + public void NewClient(IClientAPI client) + { + client.OnChatFromViewer += SimChat; + } + + public void PingRun() + { + while (true) + { + m_ircWriter.WriteLine("PING :" + m_server); + m_ircWriter.Flush(); + Thread.Sleep(15000); + } + } + + public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) + { + ScenePresence avatar = null; + avatar = m_scene.RequestAvatar(fromAgentID); + if (avatar != null) + { + fromPos = avatar.AbsolutePosition; + fromName = avatar.Firstname + " " + avatar.Lastname; + avatar = null; + } + + if (connected) + { + m_ircWriter.WriteLine("MSG " + m_channel +" :" + fromName + ", " + Util.FieldToString(message)); + m_ircWriter.Flush(); + } + + m_scene.ForEachScenePresence(delegate(ScenePresence presence) + { + int dis = -1000; + + //err ??? the following code seems to be request a scenePresence when it already has a ref to it + avatar = m_scene.RequestAvatar(presence.ControllingClient.AgentId); + if (avatar != null) + { + dis = (int)avatar.AbsolutePosition.GetDistanceTo(fromPos); + } + + switch (type) + { + case 0: // Whisper + if ((dis < 10) && (dis > -10)) + { + //should change so the message is sent through the avatar rather than direct to the ClientView + presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName, + fromAgentID); + } + break; + case 1: // Say + if ((dis < 30) && (dis > -30)) + { + //Console.WriteLine("sending chat"); + presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName, + fromAgentID); + } + break; + case 2: // Shout + if ((dis < 100) && (dis > -100)) + { + presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName, + fromAgentID); + } + break; + + case 0xff: // Broadcast + presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName, + fromAgentID); + break; + } + }); + } + + } +} diff --git a/OpenSim/Region/Environment/RegionManager.cs b/OpenSim/Region/Environment/RegionManager.cs index 255aa45fa2..0146b52cef 100644 --- a/OpenSim/Region/Environment/RegionManager.cs +++ b/OpenSim/Region/Environment/RegionManager.cs @@ -9,6 +9,8 @@ using OpenSim.Region.Environment.LandManagement; namespace OpenSim.Region.Environment { + public delegate TResult ModuleAPIMethod(TParam0 param0, TParam1 param1); + public class RegionManager { protected AgentCircuitManager authenticateHandler; diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 16cd484a52..d31b5b05e1 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -201,7 +201,10 @@ namespace OpenSim.Region.Environment.Scenes bool fileChange = ((SceneObjectGroup)ent).GetPartInventoryFileName(remoteClient, primLocalID); if (fileChange) { - ((SceneObjectGroup)ent).RequestInventoryFile(primLocalID, xferManager); + if (this.AddXferFile != null) + { + ((SceneObjectGroup)ent).RequestInventoryFile(primLocalID, AddXferFile); + } } break; } diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index d94a7486c0..dcec289d91 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -57,60 +57,8 @@ namespace OpenSim.Region.Environment.Scenes if (!PermissionsMngr.CanTerraform(remoteUser.AgentId, new LLVector3(north, west, 0))) return; - // Shiny. - double size = (double)(1 << brushsize); - - switch (action) - { - case 0: - // flatten terrain - Terrain.FlattenTerrain(west, north, size, (double)seconds / 5.0); - break; - case 1: - // raise terrain - Terrain.RaiseTerrain(west, north, size, (double)seconds / 5.0); - break; - case 2: - //lower terrain - Terrain.LowerTerrain(west, north, size, (double)seconds / 5.0); - break; - case 3: - // smooth terrain - Terrain.SmoothTerrain(west, north, size, (double)seconds / 5.0); - break; - case 4: - // noise - Terrain.NoiseTerrain(west, north, size, (double)seconds / 5.0); - break; - case 5: - // revert - Terrain.RevertTerrain(west, north, size, (double)seconds / 5.0); - break; - - // CLIENT EXTENSIONS GO HERE - case 128: - // erode-thermal - break; - case 129: - // erode-aerobic - break; - case 130: - // erode-hydraulic - break; - } - - for (int x = 0; x < 16; x++) - { - for (int y = 0; y < 16; y++) - { - if (Terrain.Tainted(x * 16, y * 16)) - { - remoteUser.SendLayerData(x, y, Terrain.GetHeights1D()); - } - } - } - - return; + //if it wasn't for the permission checking we could have the terrain module directly subscribe to the OnModifyTerrain event + Terrain.ModifyTerrain(height, seconds, brushsize, action, north, west, remoteUser); } /// @@ -146,7 +94,7 @@ namespace OpenSim.Region.Environment.Scenes } /// - /// + /// Should be removed soon as the Chat modules should take over this function /// /// /// @@ -616,40 +564,6 @@ namespace OpenSim.Region.Environment.Scenes } } - /// - /// - /// - /// - /// - public void RequestAvatarProperty(IClientAPI remoteClient, LLUUID avatarID) - { - string about = "OpenSim crash test dummy"; - string bornOn = "Before now"; - string flAbout = "First life? What is one of those? OpenSim is my life!"; - LLUUID partner = new LLUUID("11111111-1111-0000-0000-000100bba000"); - remoteClient.SendAvatarProperties(avatarID, about, bornOn, "", flAbout, 0, LLUUID.Zero, LLUUID.Zero, "", partner); - } - - /// - /// - /// - /// - /// - /// - public void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName) - { - /* - foreach (EntityBase ent in Entities.Values) - { - if (ent is SceneObjectGroup) - { - ((SceneObjectGroup)ent).RequestInventoryFile(remoteClient, ((SceneObjectGroup)ent).LocalId, xferID); - break; - } - }*/ - } - - public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) { this.EventManager.TriggerObjectGrab(localID, offsetPos, remoteClient); diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 2259a3e269..b2ddb7d652 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -42,6 +42,8 @@ using OpenSim.Framework.Utilities; using OpenSim.Physics.Manager; using OpenSim.Framework.Communications.Caches; using OpenSim.Region.Environment.LandManagement; +using OpenSim.Region.Environment; +using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Scripting; using OpenSim.Region.Terrain; using OpenSim.Framework.Data; @@ -73,15 +75,24 @@ namespace OpenSim.Region.Environment.Scenes private Mutex updateLock; + protected ModuleLoader m_moduleLoader; protected StorageManager storageManager; protected AgentCircuitManager authenticateHandler; protected RegionCommsListener regionCommsHost; protected CommunicationsManager commsManager; - protected XferManager xferManager; + // protected XferManager xferManager; protected Dictionary capsHandlers = new Dictionary(); protected BaseHttpServer httpListener; + protected Dictionary Modules = new Dictionary(); + protected Dictionary APIMethods = new Dictionary(); + + //API method Delegates + + // this most likely shouldn't be handled as a API method like this, but doing it for testing purposes + public ModuleAPIMethodAddXferFile = null; + #region Properties public AgentCircuitManager AuthenticateHandler @@ -146,9 +157,11 @@ namespace OpenSim.Region.Environment.Scenes /// Region Handle for this region /// Region Name for this region public Scene(RegionInfo regInfo, AgentCircuitManager authen, CommunicationsManager commsMan, - AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer) + AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, ModuleLoader moduleLoader) { updateLock = new Mutex(false); + + m_moduleLoader = moduleLoader; authenticateHandler = authen; commsManager = commsMan; storageManager = storeManager; @@ -164,8 +177,10 @@ namespace OpenSim.Region.Environment.Scenes m_scriptManager = new ScriptManager(this); m_eventManager = new EventManager(); m_permissionManager = new PermissionManager(this); - xferManager = new XferManager(); + MainLog.Instance.Verbose("Loading Region Modules"); + m_moduleLoader.LoadInternalModules(this); + m_eventManager.OnParcelPrimCountAdd += m_LandManager.addPrimToLandPrimCounts; @@ -182,10 +197,17 @@ namespace OpenSim.Region.Environment.Scenes ScenePresence.LoadAnims(); httpListener = httpServer; + + SetMethodDelegates(); } #endregion + private void SetMethodDelegates() + { + AddXferFile = (ModuleAPIMethod)this.RequestAPIMethod("API_AddXferFile"); + } + #region Script Handling Methods public void SendCommandToScripts(string[] args) @@ -682,7 +704,7 @@ namespace OpenSim.Region.Environment.Scenes client.OnRegionHandShakeReply += SendLayerData; //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); client.OnModifyTerrain += ModifyTerrain; - client.OnChatFromViewer += SimChat; + //client.OnChatFromViewer += SimChat; client.OnInstantMessage += InstantMessage; client.OnRequestWearables += InformClientOfNeighbours; client.OnAddPrim += AddNewPrim; @@ -725,15 +747,14 @@ namespace OpenSim.Region.Environment.Scenes client.OnUpdateInventoryItem += UDPUpdateInventoryItemAsset; client.OnAssetUploadRequest += commsManager.TransactionsManager.HandleUDPUploadRequest; client.OnXferReceive += commsManager.TransactionsManager.HandleXfer; - // client.OnRequestXfer += RequestXfer; - client.OnRequestXfer += xferManager.RequestXfer; - client.OnConfirmXfer += xferManager.AckPacket; client.OnRezScript += RezScript; client.OnRemoveTaskItem += RemoveTaskInventory; - client.OnRequestAvatarProperties += RequestAvatarProperty; + // client.OnRequestAvatarProperties += RequestAvatarProperty; client.OnGrabObject += ProcessObjectGrab; + + EventManager.TriggerOnNewClient(client); } protected ScenePresence CreateAndAddScenePresence(IClientAPI client) @@ -1093,6 +1114,31 @@ namespace OpenSim.Region.Environment.Scenes #endregion + public void AddModule(string name, IRegionModule module) + { + if (!this.Modules.ContainsKey(name)) + { + Modules.Add(name, module); + } + } + + public void RegisterAPIMethod(string name, object method) + { + if (!this.APIMethods.ContainsKey(name)) + { + this.APIMethods.Add(name, method); + } + } + + public object RequestAPIMethod(string name) + { + if (this.APIMethods.ContainsKey(name)) + { + return APIMethods[name]; + } + return false; + } + public void SetTimePhase(int phase) { m_timePhase = phase; diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index 3c6b277a79..a86a1bc81a 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs @@ -14,6 +14,9 @@ namespace OpenSim.Region.Environment.Scenes public delegate void OnBackupDelegate(Interfaces.IRegionDataStore datastore); public event OnBackupDelegate OnBackup; + public delegate void OnNewClientDelegate(IClientAPI client); + public event OnNewClientDelegate OnNewClient; + public delegate void OnNewPresenceDelegate(ScenePresence presence); public event OnNewPresenceDelegate OnNewPresence; @@ -63,6 +66,12 @@ namespace OpenSim.Region.Environment.Scenes } } + public void TriggerOnNewClient(IClientAPI client) + { + if (OnNewClient != null) + OnNewClient(client); + } + public void TriggerOnNewPresence(ScenePresence presence) { if (OnNewPresence != null) diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 2fd7b578c8..0fc165694c 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs @@ -642,12 +642,12 @@ namespace OpenSim.Region.Environment.Scenes return false; } - public string RequestInventoryFile(uint localID, XferManager xferManager) + public string RequestInventoryFile(uint localID, ModuleAPIMethod addXferFile) { SceneObjectPart part = this.GetChildPart(localID); if (part != null) { - return part.RequestInventoryFile(xferManager); + part.RequestInventoryFile(addXferFile); } return ""; } @@ -967,7 +967,7 @@ namespace OpenSim.Region.Environment.Scenes /// Processes backup /// /// - public void ProcessBackup(OpenSim.Region.Interfaces.IRegionDataStore datastore) + public void ProcessBackup(OpenSim.Region.Environment.Interfaces.IRegionDataStore datastore) { datastore.StoreObject(this, m_scene.RegionInfo.SimUUID); } diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index a621632611..cc8e7170c9 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -482,7 +482,7 @@ namespace OpenSim.Region.Environment.Scenes return false; } - public string RequestInventoryFile(XferManager xferManager) + public string RequestInventoryFile(ModuleAPIMethod addXferFile) { byte[] fileData = new byte[0]; InventoryStringBuilder invString = new InventoryStringBuilder(m_folderID, this.UUID); @@ -516,7 +516,7 @@ namespace OpenSim.Region.Environment.Scenes fileData = Helpers.StringToField(invString.BuildString); if (fileData.Length > 2) { - xferManager.AddNewFile(m_inventoryFileName, fileData); + addXferFile(m_inventoryFileName, fileData); } return ""; } diff --git a/OpenSim/Region/Environment/StorageManager.cs b/OpenSim/Region/Environment/StorageManager.cs index a7d67d3cfb..a478827b00 100644 --- a/OpenSim/Region/Environment/StorageManager.cs +++ b/OpenSim/Region/Environment/StorageManager.cs @@ -7,7 +7,7 @@ using OpenSim.Framework.Communications; using OpenSim.Framework.Servers; using OpenSim.Region.Capabilities; using OpenSim.Region.Environment.Scenes; -using OpenSim.Region.Interfaces; +using OpenSim.Region.Environment.Interfaces; using System.Reflection; diff --git a/OpenSim/Region/Environment/XferManager.cs b/OpenSim/Region/Environment/XferModule.cs similarity index 80% rename from OpenSim/Region/Environment/XferManager.cs rename to OpenSim/Region/Environment/XferModule.cs index c49601c27e..beb721209a 100644 --- a/OpenSim/Region/Environment/XferManager.cs +++ b/OpenSim/Region/Environment/XferModule.cs @@ -5,19 +5,52 @@ using System.Text; using libsecondlife; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Utilities; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.Interfaces; namespace OpenSim.Region.Environment { - public class XferManager + public class XferModule : IRegionModule { public Dictionary NewFiles = new Dictionary(); public Dictionary Transfers = new Dictionary(); - public XferManager() + private Scene m_scene; + + public XferModule() { } + public void Initialise(Scene scene) + { + m_scene = scene; + m_scene.EventManager.OnNewClient += NewClient; + + m_scene.RegisterAPIMethod("API_AddXferFile", new ModuleAPIMethod(this.AddNewFile)); + } + + public void PostInitialise() + { + + } + + public void CloseDown() + { + + } + + public string GetName() + { + return "XferModule"; + } + + public void NewClient(IClientAPI client) + { + client.OnRequestXfer += RequestXfer; + client.OnConfirmXfer += AckPacket; + } + /// /// /// @@ -50,7 +83,7 @@ namespace OpenSim.Region.Environment } } - public void AddNewFile(string fileName, byte[] data) + public bool AddNewFile(string fileName, byte[] data) { lock (NewFiles) { @@ -63,8 +96,10 @@ namespace OpenSim.Region.Environment NewFiles.Add(fileName, data); } } + return true; } + public class XferDownLoad { public byte[] Data = new byte[0]; diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs index a84af496c1..cf71389d58 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs @@ -19,8 +19,8 @@ namespace SimpleApp { private List m_avatars; - public MyWorld( RegionInfo regionInfo, AgentCircuitManager authen, CommunicationsManager commsMan, AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer) - : base( regionInfo, authen, commsMan, assetCach, storeMan, httpServer) + public MyWorld( RegionInfo regionInfo, AgentCircuitManager authen, CommunicationsManager commsMan, AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer, ModuleLoader moduleLoader) + : base( regionInfo, authen, commsMan, assetCach, storeMan, httpServer, moduleLoader) { m_avatars = new List(); } diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs index 23461098e1..3ba1b82c64 100644 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs @@ -104,7 +104,7 @@ namespace SimpleApp protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager) { - return new MyWorld(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer); + return new MyWorld(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer, new ModuleLoader()); } protected override StorageManager CreateStorageManager(RegionInfo regionInfo) diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index 86a575a4c4..c4fafde250 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs @@ -8,7 +8,7 @@ using System.IO; using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.LandManagement; using OpenSim.Region.Environment; -using OpenSim.Region.Interfaces; +using OpenSim.Region.Environment.Interfaces; using OpenSim.Framework.Console; using OpenSim.Framework.Types; using OpenSim.Framework.Utilities; diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs index 176a534216..645bc96558 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs @@ -4,7 +4,7 @@ using System.Text; using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.LandManagement; -using OpenSim.Region.Interfaces; +using OpenSim.Region.Environment.Interfaces; using OpenSim.Framework.Console; using libsecondlife; diff --git a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs index af92fe77bf..d5cfb6911d 100644 --- a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs +++ b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs @@ -32,6 +32,7 @@ using System.Drawing.Imaging; using System.IO; using libTerrain; using OpenJPEGNet; +using OpenSim.Framework.Interfaces; namespace OpenSim.Region.Terrain { @@ -128,6 +129,76 @@ namespace OpenSim.Region.Terrain heightmap.diff = new int[w / 16, h / 16]; } + //Testing to see if moving the TerraForming packet handling code into here works well + /// + /// Modifies terrain using the specified information + /// + /// The height at which the user started modifying the terrain + /// The number of seconds the modify button was pressed + /// The size of the brush used + /// The action to be performed + /// Distance from the north border where the cursor is located + /// Distance from the west border where the cursor is located + public void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west, IClientAPI remoteUser) + { + + // Shiny. + double size = (double)(1 << brushsize); + + switch (action) + { + case 0: + // flatten terrain + this.FlattenTerrain(west, north, size, (double)seconds / 5.0); + break; + case 1: + // raise terrain + this.RaiseTerrain(west, north, size, (double)seconds / 5.0); + break; + case 2: + //lower terrain + this.LowerTerrain(west, north, size, (double)seconds / 5.0); + break; + case 3: + // smooth terrain + this.SmoothTerrain(west, north, size, (double)seconds / 5.0); + break; + case 4: + // noise + this.NoiseTerrain(west, north, size, (double)seconds / 5.0); + break; + case 5: + // revert + this.RevertTerrain(west, north, size, (double)seconds / 5.0); + break; + + // CLIENT EXTENSIONS GO HERE + case 128: + // erode-thermal + break; + case 129: + // erode-aerobic + break; + case 130: + // erode-hydraulic + break; + } + + for (int x = 0; x < 16; x++) + { + for (int y = 0; y < 16; y++) + { + if (this.Tainted(x * 16, y * 16)) + { + remoteUser.SendLayerData(x, y, this.GetHeights1D()); + } + } + } + + return; + } + + /// /// Checks to make sure the terrain is within baked values +/- maxRaise/minLower /// diff --git a/prebuild.xml b/prebuild.xml index 3beb051eea..0dcaabc5be 100644 --- a/prebuild.xml +++ b/prebuild.xml @@ -297,6 +297,7 @@ +