Add copyright header. Formatting cleanup. Ignore some generated files.
parent
6ae88d129a
commit
8ea12ad6c0
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@ -245,7 +245,7 @@ namespace OpenSim.ApplicationPlugins.CreateCommsManager
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m_httpServer.AddStreamHandler(new OpenSim.SimStatusHandler());
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m_httpServer.AddStreamHandler(new OpenSim.XSimStatusHandler(m_openSim));
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if(m_openSim.userStatsURI != String.Empty )
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if (m_openSim.userStatsURI != String.Empty )
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m_httpServer.AddStreamHandler(new OpenSim.UXSimStatusHandler(m_openSim));
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}
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@ -413,9 +413,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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private bool getBoolean(Hashtable requestData, string tag, bool defv)
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{
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// If an access value has been provided, apply it.
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if(requestData.Contains(tag))
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if (requestData.Contains(tag))
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{
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switch(((string)requestData[tag]).ToLower())
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switch (((string)requestData[tag]).ToLower())
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{
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case "true" :
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case "t" :
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@ -670,7 +670,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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{
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List<ILandObject> parcels = ((Scene)newscene).LandChannel.AllParcels();
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foreach(ILandObject parcel in parcels)
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foreach (ILandObject parcel in parcels)
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{
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parcel.landData.Flags |= (uint) Parcel.ParcelFlags.AllowVoiceChat;
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parcel.landData.Flags |= (uint) Parcel.ParcelFlags.UseEstateVoiceChan;
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@ -826,7 +826,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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bool enableVoice = getBoolean(requestData, "enable_voice", true);
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List<ILandObject> parcels = ((Scene)scene).LandChannel.AllParcels();
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foreach(ILandObject parcel in parcels)
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foreach (ILandObject parcel in parcels)
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{
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if (enableVoice)
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{
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@ -151,9 +151,9 @@ namespace OpenSim.Framework
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/// </value>
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public int CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
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public object Clone()
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{
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return MemberwiseClone();
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}
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public object Clone()
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{
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return MemberwiseClone();
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}
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}
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}
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@ -210,7 +210,7 @@ namespace OpenSim.Framework
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public static T GetDataBlock<T>() where T: new()
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{
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lock(DataBlocks)
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lock (DataBlocks)
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{
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if (DataBlocks.ContainsKey(typeof(T)) && DataBlocks[typeof(T)].Count > 0)
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{
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@ -36,9 +36,9 @@ using System.Reflection;
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namespace OpenSim.Region.ClientStack.LindenUDP
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{
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/// <summary>
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/// We use this class to store image data and associated request data and attributes
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/// </summary>
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/// <summary>
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/// We use this class to store image data and associated request data and attributes
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/// </summary>
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public class J2KImage
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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@ -135,6 +135,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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return ((bytePosition - cFirstPacketSize + cImagePacketSize - 1) / cImagePacketSize) + 1;
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}
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public int LastPacketSize()
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{
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if (m_packetNumber == 1)
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@ -146,8 +147,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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lastsize = cImagePacketSize;
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}
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return lastsize;
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}
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}
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public int CurrentBytePosition()
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{
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@ -234,7 +234,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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//Send the packet
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client.SendImageNextPart((ushort)(m_packetNumber-1), m_requestedUUID, imageData);
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}
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if (complete)
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{
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@ -257,7 +256,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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if (m_packetNumber <= m_stopPacket)
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{
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bool SendMore = true;
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if (!m_sentinfo || (m_packetNumber == 0))
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{
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@ -274,7 +272,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_packetNumber = 2;
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}
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int count=0;
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int count = 0;
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while (SendMore && count < 5 && m_packetNumber <= m_stopPacket)
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{
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count++;
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@ -284,13 +282,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (m_packetNumber > m_stopPacket)
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{
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return true;
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}
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}
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}
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return false;
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}
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@ -343,12 +337,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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else
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{
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//discardLevel of -1 means just update the priority
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if (m_requestedDiscardLevel != -1)
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{
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//Evaluate the discard level
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//First, is it positive?
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if (m_requestedDiscardLevel >= 0)
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@ -387,13 +378,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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m_completedSendAtCurrentDiscardLevel = false;
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}
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}
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}
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}
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}
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}
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}
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}
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@ -248,7 +248,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public void Cancel(uint sequence)
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{
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while(contents.Remove(sequence))
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while (contents.Remove(sequence))
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;
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}
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@ -1861,7 +1861,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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bool welcome = true;
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if(m_regInfo.EstateSettings.IsBanned(client.AgentId) && (!Permissions.IsGod(client.AgentId)))
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if (m_regInfo.EstateSettings.IsBanned(client.AgentId) && (!Permissions.IsGod(client.AgentId)))
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{
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m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user is on the banlist",
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client.AgentId, client.FirstName, client.LastName, RegionInfo.RegionName);
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@ -1876,7 +1876,7 @@ namespace OpenSim.Region.Framework.Scenes
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welcome = false;
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}
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if(!welcome)
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if (!welcome)
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{
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try
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{
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@ -1899,46 +1899,46 @@ namespace OpenSim.Region.Framework.Scenes
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}
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else
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{
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SubscribeToClientEvents(client);
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ScenePresence presence;
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SubscribeToClientEvents(client);
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ScenePresence presence;
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if (m_restorePresences.ContainsKey(client.AgentId))
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{
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m_log.DebugFormat("[SCENE]: Restoring agent {0} {1} in {2}", client.Name, client.AgentId, RegionInfo.RegionName);
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if (m_restorePresences.ContainsKey(client.AgentId))
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{
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m_log.DebugFormat("[SCENE]: Restoring agent {0} {1} in {2}", client.Name, client.AgentId, RegionInfo.RegionName);
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presence = m_restorePresences[client.AgentId];
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m_restorePresences.Remove(client.AgentId);
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presence = m_restorePresences[client.AgentId];
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m_restorePresences.Remove(client.AgentId);
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// This is one of two paths to create avatars that are
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// used. This tends to get called more in standalone
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// than grid, not really sure why, but as such needs
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// an explicity appearance lookup here.
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AvatarAppearance appearance = null;
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GetAvatarAppearance(client, out appearance);
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presence.Appearance = appearance;
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// This is one of two paths to create avatars that are
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// used. This tends to get called more in standalone
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// than grid, not really sure why, but as such needs
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// an explicity appearance lookup here.
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AvatarAppearance appearance = null;
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GetAvatarAppearance(client, out appearance);
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presence.Appearance = appearance;
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presence.initializeScenePresence(client, RegionInfo, this);
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presence.initializeScenePresence(client, RegionInfo, this);
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m_sceneGraph.AddScenePresence(presence);
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m_sceneGraph.AddScenePresence(presence);
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lock (m_restorePresences)
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{
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Monitor.PulseAll(m_restorePresences);
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}
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}
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else
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{
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m_log.DebugFormat(
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"[SCENE]: Adding new child agent for {0} in {1}",
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client.Name, RegionInfo.RegionName);
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lock (m_restorePresences)
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{
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Monitor.PulseAll(m_restorePresences);
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}
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}
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else
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{
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m_log.DebugFormat(
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"[SCENE]: Adding new child agent for {0} in {1}",
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client.Name, RegionInfo.RegionName);
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CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
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CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
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CreateAndAddScenePresence(client);
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}
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CreateAndAddScenePresence(client);
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}
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m_LastLogin = Environment.TickCount;
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EventManager.TriggerOnNewClient(client);
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m_LastLogin = Environment.TickCount;
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EventManager.TriggerOnNewClient(client);
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}
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}
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@ -1,3 +1,30 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Services.Interfaces
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{
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public interface IUserService
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