Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced for slow walk/run in 4cfe02a rather than the magic number
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				|  | @ -1847,7 +1847,7 @@ namespace OpenSim.Region.Framework.Scenes | ||||||
|                         float speedModifier; |                         float speedModifier; | ||||||
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|                         if (AgentControlStopActive) |                         if (AgentControlStopActive) | ||||||
|                             speedModifier = 0.5f; |                             speedModifier = AgentControlStopSlowWhilstMoving; | ||||||
|                         else |                         else | ||||||
|                             speedModifier = 1; |                             speedModifier = 1; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)