BulletSim: add the editting children in linkset going phantom bug to TODO list.
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@ -120,6 +120,8 @@ Physical and phantom will drop through the terrain
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LINKSETS
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Editing a child of a linkset causes the child to go phantom
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Move a child prim once when it is physical and can never move it again without it going phantom
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Offset the center of the linkset to be the geometric center of all the prims
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Not quite the same as the center-of-gravity
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Linksets should allow collisions to individual children
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