* Group OpenSim.Framework.Servers interfaces together

0.6.5-rc1
Justin Clarke Casey 2009-03-19 19:21:17 +00:00
parent bd2180d9af
commit 8f1844665b
10 changed files with 9 additions and 1 deletions

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@ -29,6 +29,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection; using System.Reflection;
using OpenSim.Framework.Servers; using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.Interfaces;
namespace OpenSim.ApplicationPlugins.Rest.Inventory namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
@ -51,7 +52,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
public class RestHandler : RestPlugin, IRestHandler, IHttpAgentHandler public class RestHandler : RestPlugin, IRestHandler, IHttpAgentHandler
{ {
// Handler tables: both stream and REST are supported. The path handlers and their // Handler tables: both stream and REST are supported. The path handlers and their
// respective allocators are stored in separate tables. // respective allocators are stored in separate tables.

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@ -35,6 +35,7 @@ using Nini.Config;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Servers; using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.Interfaces;
namespace OpenSim.ApplicationPlugins.Rest namespace OpenSim.ApplicationPlugins.Rest
{ {

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@ -26,6 +26,7 @@
*/ */
using System.IO; using System.IO;
using OpenSim.Framework.Servers.Interfaces;
namespace OpenSim.Framework.Servers namespace OpenSim.Framework.Servers
{ {

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@ -53,6 +53,7 @@ namespace OpenSim.Framework.Servers
// Handle request stream, return byte array // Handle request stream, return byte array
void Handle(string path, Stream request, Stream response, OSHttpRequest httpReqbuest, OSHttpResponse httpResponse); void Handle(string path, Stream request, Stream response, OSHttpRequest httpReqbuest, OSHttpResponse httpResponse);
} }
public interface IGenericHTTPHandler : IRequestHandler public interface IGenericHTTPHandler : IRequestHandler
{ {
Hashtable Handle(string path, Hashtable request); Hashtable Handle(string path, Hashtable request);

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@ -28,6 +28,7 @@
using System.IO; using System.IO;
using System.Xml; using System.Xml;
using System.Xml.Serialization; using System.Xml.Serialization;
using OpenSim.Framework.Servers.Interfaces;
namespace OpenSim.Framework.Servers namespace OpenSim.Framework.Servers
{ {

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@ -33,6 +33,7 @@ using System.Text;
using System.Xml; using System.Xml;
using System.Xml.Serialization; using System.Xml.Serialization;
using log4net; using log4net;
using OpenSim.Framework.Servers.Interfaces;
namespace OpenSim.Framework.Servers namespace OpenSim.Framework.Servers
{ {

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@ -33,6 +33,7 @@ using OpenMetaverse;
using OpenMetaverse.StructuredData; using OpenMetaverse.StructuredData;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Servers; using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.Interfaces;
using log4net; using log4net;
namespace OpenSim.Grid.AssetInventoryServer.Plugins namespace OpenSim.Grid.AssetInventoryServer.Plugins

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@ -35,6 +35,7 @@ using DotNetOpenId;
using DotNetOpenId.Provider; using DotNetOpenId.Provider;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Servers; using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.Interfaces;
namespace OpenSim.Grid.UserServer.Modules namespace OpenSim.Grid.UserServer.Modules
{ {

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@ -39,6 +39,7 @@ using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
using OpenSim.Framework.Servers; using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.Interfaces;
using OpenSim.Framework.Statistics; using OpenSim.Framework.Statistics;
using OpenSim.Region.ClientStack; using OpenSim.Region.ClientStack;
using OpenSim.Region.Framework; using OpenSim.Region.Framework;