* Group OpenSim.Framework.Servers interfaces together
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commit
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@ -29,6 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.Interfaces;
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namespace OpenSim.ApplicationPlugins.Rest.Inventory
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{
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@ -51,7 +52,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
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public class RestHandler : RestPlugin, IRestHandler, IHttpAgentHandler
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{
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// Handler tables: both stream and REST are supported. The path handlers and their
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// respective allocators are stored in separate tables.
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@ -35,6 +35,7 @@ using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.Interfaces;
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namespace OpenSim.ApplicationPlugins.Rest
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{
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@ -26,6 +26,7 @@
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*/
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using System.IO;
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using OpenSim.Framework.Servers.Interfaces;
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namespace OpenSim.Framework.Servers
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{
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@ -53,6 +53,7 @@ namespace OpenSim.Framework.Servers
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// Handle request stream, return byte array
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void Handle(string path, Stream request, Stream response, OSHttpRequest httpReqbuest, OSHttpResponse httpResponse);
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}
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public interface IGenericHTTPHandler : IRequestHandler
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{
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Hashtable Handle(string path, Hashtable request);
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@ -28,6 +28,7 @@
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using System.IO;
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using System.Xml;
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using System.Xml.Serialization;
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using OpenSim.Framework.Servers.Interfaces;
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namespace OpenSim.Framework.Servers
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{
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@ -33,6 +33,7 @@ using System.Text;
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using System.Xml;
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using System.Xml.Serialization;
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using log4net;
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using OpenSim.Framework.Servers.Interfaces;
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namespace OpenSim.Framework.Servers
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{
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@ -33,6 +33,7 @@ using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.Interfaces;
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using log4net;
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namespace OpenSim.Grid.AssetInventoryServer.Plugins
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@ -35,6 +35,7 @@ using DotNetOpenId;
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using DotNetOpenId.Provider;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.Interfaces;
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namespace OpenSim.Grid.UserServer.Modules
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{
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@ -39,6 +39,7 @@ using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.Interfaces;
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using OpenSim.Framework.Statistics;
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using OpenSim.Region.ClientStack;
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using OpenSim.Region.Framework;
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