Catch meshing error in Meshmerizer

avinationmerge
Tom 2010-08-02 21:54:47 -07:00
parent d2d56494b2
commit 8f2986bc6a
1 changed files with 15 additions and 7 deletions

View File

@ -336,16 +336,24 @@ namespace OpenSim.Region.Physics.Meshing
bool mirror = ((primShape.SculptType & 128) != 0);
bool invert = ((primShape.SculptType & 64) != 0);
sculptMesh = new PrimMesher.SculptMesh((Bitmap)idata, sculptType, (int)lod, false, mirror, invert);
idata.Dispose();
try
{
sculptMesh = new PrimMesher.SculptMesh((Bitmap)idata, sculptType, (int)lod, false, mirror, invert);
sculptMesh.DumpRaw(baseDir, primName, "primMesh");
idata.Dispose();
sculptMesh.Scale(size.X, size.Y, size.Z);
sculptMesh.DumpRaw(baseDir, primName, "primMesh");
coords = sculptMesh.coords;
faces = sculptMesh.faces;
sculptMesh.Scale(size.X, size.Y, size.Z);
coords = sculptMesh.coords;
faces = sculptMesh.faces;
}
catch(Exception ex)
{
m_log.Error("[Meshing]: Unable to generate a Sculpty mesh. " + ex.Message);
return null;
}
}
else
{