* Committing an experimental ObjectAdd module. Intended to work with http://jira.secondlife.com/browse/VWR-8049 .
* Catherine contacted us and gave us a LLSD dump to study for implementation. * Still needs to be tested. May not produce expected results.0.6.3-post-fixes
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
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namespace OpenSim.Region.Environment.Modules.Avatar.ObjectCaps
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{
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public class ObjectAdd : IRegionModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene;
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#region IRegionModule Members
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public void Initialise(Scene pScene, IConfigSource pSource)
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{
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m_scene = pScene;
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m_scene.EventManager.OnRegisterCaps += RegisterCaps;
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}
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public void PostInitialise()
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{
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}
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public void RegisterCaps(UUID agentID, Caps caps)
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{
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UUID capuuid = UUID.Random();
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//m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
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caps.RegisterHandler("ObjectAdd",
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new RestHTTPHandler("POST", "/CAPS/OA/" + capuuid + "/",
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delegate(Hashtable m_dhttpMethod)
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{
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return ProcessAdd(m_dhttpMethod, agentID, caps);
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}));
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}
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public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
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{
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Hashtable responsedata = new Hashtable();
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responsedata["int_response_code"] = 400; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Request wasn't what was expected";
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ScenePresence avatar;
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if (!m_scene.TryGetAvatar(AgentId, out avatar))
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return responsedata;
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OSD r = OSDParser.DeserializeLLSDXml((string)request["requestbody"]);
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UUID session_id = UUID.Zero;
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bool bypass_raycast = false;
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uint everyone_mask = 0;
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uint group_mask = 0;
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uint next_owner_mask = 0;
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uint flags = 0;
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UUID group_id;
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int hollow = 0;
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int material = 0;
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int p_code = 0;
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int path_begin = 0;
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int path_curve = 0;
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int path_end = 0;
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int path_radius_offset = 0;
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int path_revolutions = 0;
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int path_scale_x = 0;
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int path_scale_y = 0;
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int path_shear_x = 0;
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int path_shear_y = 0;
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int path_skew = 0;
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int path_taper_x = 0;
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int path_taper_y = 0;
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int path_twist = 0;
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int path_twist_begin = 0;
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int profile_begin = 0;
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int profile_curve = 0;
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int profile_end = 0;
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Vector3 ray_end = Vector3.Zero;
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bool ray_end_is_intersection = false;
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Vector3 ray_start = Vector3.Zero;
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UUID ray_target_id = UUID.Zero;
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Quaternion rotation = Quaternion.Identity;
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Vector3 scale = Vector3.Zero;
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int state = 0;
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if (r.Type != OSDType.Map) // not a proper req
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return responsedata;
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OSDMap rm = (OSDMap)r;
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bypass_raycast = rm["bypass_raycast"].AsBoolean();
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everyone_mask = readuintval(rm["everyone_mask"]);
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flags = readuintval(rm["flags"]);
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group_id = rm["group_id"].AsUUID();
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group_mask = readuintval(rm["group_mask"]);
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hollow = rm["hollow"].AsInteger();
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material = rm["material"].AsInteger();
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next_owner_mask = readuintval(rm["next_owner_mask"]);
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hollow = rm["hollow"].AsInteger();
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p_code= rm["p_code"].AsInteger();
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path_begin = rm["path_begin"].AsInteger();
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path_curve = rm["path_curve"].AsInteger();
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path_end = rm["path_end"].AsInteger();
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path_radius_offset = rm["path_radius_offset"].AsInteger();
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path_revolutions = rm["path_revolutions"].AsInteger();
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path_scale_x = rm["path_scale_x"].AsInteger();
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path_scale_y = rm["path_scale_y"].AsInteger();
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path_shear_x = rm["path_shear_x"].AsInteger();
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path_shear_y = rm["path_shear_y"].AsInteger();
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path_skew = rm["path_skew"].AsInteger();
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path_taper_x = rm["path_taper_x"].AsInteger();
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path_taper_y = rm["path_taper_y"].AsInteger();
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path_twist = rm["path_twist"].AsInteger();
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path_twist_begin = rm["path_twist_begin"].AsInteger();
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profile_begin = rm["profile_begin"].AsInteger();
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profile_curve = rm["profile_curve"].AsInteger();
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profile_end = rm["profile_end"].AsInteger();
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ray_end = ((OSDArray) rm["ray_end"]).AsVector3();
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ray_end_is_intersection = rm["ray_end_is_intersection"].AsBoolean();
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ray_start = ((OSDArray) rm["ray_start"]).AsVector3();
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ray_target_id = rm["ray_target_id"].AsUUID();
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rotation = ((OSDArray) rm["rotation"]).AsQuaternion();
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scale = ((OSDArray)rm["scale"]).AsVector3();
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session_id = rm["session_id"].AsUUID();
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state = rm["state"].AsInteger();
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Vector3 pos = m_scene.GetNewRezLocation(ray_start, ray_end, ray_target_id, rotation, (bypass_raycast) ? (byte)1 : (byte)0, (ray_end_is_intersection) ? (byte)1 : (byte)0, true, scale, false);
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PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
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pbs.PathBegin = (ushort)path_begin;
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pbs.PathCurve = (byte)path_curve;
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pbs.PathEnd = (ushort)path_end;
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pbs.PathRadiusOffset = (sbyte)path_radius_offset;
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pbs.PathRevolutions = (byte)path_revolutions;
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pbs.PathScaleX = (byte)path_scale_x;
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pbs.PathScaleY = (byte)path_scale_y;
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pbs.PathShearX = (byte) path_shear_x;
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pbs.PathShearY = (byte)path_shear_y;
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pbs.PathSkew = (sbyte)path_skew;
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pbs.PathTaperX = (sbyte)path_taper_x;
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pbs.PathTaperY = (sbyte)path_taper_y;
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pbs.PathTwist = (sbyte)path_twist;
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pbs.PathTwistBegin = (sbyte)path_twist_begin;
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pbs.HollowShape = (HollowShape) hollow;
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pbs.PCode = (byte)p_code;
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pbs.ProfileBegin = (ushort) profile_begin;
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pbs.ProfileCurve = (byte) profile_curve;
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pbs.ProfileEnd = (ushort)profile_end;
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pbs.Scale = scale;
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pbs.State = (byte)state;
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SceneObjectGroup obj = null; ;
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if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
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{
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// rez ON the ground, not IN the ground
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pos.Z += 0.25F;
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obj = m_scene.AddNewPrim(avatar.UUID, group_id, pos, rotation, pbs);
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}
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if (obj == null)
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return responsedata;
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SceneObjectPart rootpart = obj.RootPart;
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rootpart.Shape = pbs;
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rootpart.Flags |= (PrimFlags)flags;
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rootpart.EveryoneMask = everyone_mask;
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rootpart.GroupID = group_id;
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rootpart.GroupMask = group_mask;
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rootpart.NextOwnerMask = next_owner_mask;
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rootpart.Material = (byte)material;
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m_scene.PhysicsScene.AddPhysicsActorTaint(rootpart.PhysActor);
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responsedata["int_response_code"] = 200; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>",ConvertUintToBytes(obj.LocalId));
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return responsedata;
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}
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private uint readuintval(OSD obj)
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{
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byte[] tmp = obj.AsBinary();
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if (BitConverter.IsLittleEndian)
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Array.Reverse(tmp);
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return Utils.BytesToUInt(tmp);
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}
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private string ConvertUintToBytes(uint val)
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{
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byte[] resultbytes = Utils.UIntToBytes(val);
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if (BitConverter.IsLittleEndian)
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Array.Reverse(resultbytes);
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return String.Format("<binary encoding=\"base64\">{0}</binary>",Convert.ToBase64String(resultbytes));
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "ObjectAddModule"; }
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}
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public bool IsSharedModule
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{
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get { return false; }
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}
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#endregion
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}
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}
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Loading…
Reference in New Issue