* Committing an experimental ObjectAdd module. Intended to work with http://jira.secondlife.com/browse/VWR-8049 .

* Catherine contacted us and gave us a LLSD dump to study for implementation.
* Still needs to be tested.  May not produce expected results.
0.6.3-post-fixes
Teravus Ovares 2009-02-05 06:44:46 +00:00
parent 577064fb9d
commit 8f31210432
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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
namespace OpenSim.Region.Environment.Modules.Avatar.ObjectCaps
{
public class ObjectAdd : IRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
#region IRegionModule Members
public void Initialise(Scene pScene, IConfigSource pSource)
{
m_scene = pScene;
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
public void PostInitialise()
{
}
public void RegisterCaps(UUID agentID, Caps caps)
{
UUID capuuid = UUID.Random();
//m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
caps.RegisterHandler("ObjectAdd",
new RestHTTPHandler("POST", "/CAPS/OA/" + capuuid + "/",
delegate(Hashtable m_dhttpMethod)
{
return ProcessAdd(m_dhttpMethod, agentID, caps);
}));
}
public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
{
Hashtable responsedata = new Hashtable();
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Request wasn't what was expected";
ScenePresence avatar;
if (!m_scene.TryGetAvatar(AgentId, out avatar))
return responsedata;
OSD r = OSDParser.DeserializeLLSDXml((string)request["requestbody"]);
UUID session_id = UUID.Zero;
bool bypass_raycast = false;
uint everyone_mask = 0;
uint group_mask = 0;
uint next_owner_mask = 0;
uint flags = 0;
UUID group_id;
int hollow = 0;
int material = 0;
int p_code = 0;
int path_begin = 0;
int path_curve = 0;
int path_end = 0;
int path_radius_offset = 0;
int path_revolutions = 0;
int path_scale_x = 0;
int path_scale_y = 0;
int path_shear_x = 0;
int path_shear_y = 0;
int path_skew = 0;
int path_taper_x = 0;
int path_taper_y = 0;
int path_twist = 0;
int path_twist_begin = 0;
int profile_begin = 0;
int profile_curve = 0;
int profile_end = 0;
Vector3 ray_end = Vector3.Zero;
bool ray_end_is_intersection = false;
Vector3 ray_start = Vector3.Zero;
UUID ray_target_id = UUID.Zero;
Quaternion rotation = Quaternion.Identity;
Vector3 scale = Vector3.Zero;
int state = 0;
if (r.Type != OSDType.Map) // not a proper req
return responsedata;
OSDMap rm = (OSDMap)r;
bypass_raycast = rm["bypass_raycast"].AsBoolean();
everyone_mask = readuintval(rm["everyone_mask"]);
flags = readuintval(rm["flags"]);
group_id = rm["group_id"].AsUUID();
group_mask = readuintval(rm["group_mask"]);
hollow = rm["hollow"].AsInteger();
material = rm["material"].AsInteger();
next_owner_mask = readuintval(rm["next_owner_mask"]);
hollow = rm["hollow"].AsInteger();
p_code= rm["p_code"].AsInteger();
path_begin = rm["path_begin"].AsInteger();
path_curve = rm["path_curve"].AsInteger();
path_end = rm["path_end"].AsInteger();
path_radius_offset = rm["path_radius_offset"].AsInteger();
path_revolutions = rm["path_revolutions"].AsInteger();
path_scale_x = rm["path_scale_x"].AsInteger();
path_scale_y = rm["path_scale_y"].AsInteger();
path_shear_x = rm["path_shear_x"].AsInteger();
path_shear_y = rm["path_shear_y"].AsInteger();
path_skew = rm["path_skew"].AsInteger();
path_taper_x = rm["path_taper_x"].AsInteger();
path_taper_y = rm["path_taper_y"].AsInteger();
path_twist = rm["path_twist"].AsInteger();
path_twist_begin = rm["path_twist_begin"].AsInteger();
profile_begin = rm["profile_begin"].AsInteger();
profile_curve = rm["profile_curve"].AsInteger();
profile_end = rm["profile_end"].AsInteger();
ray_end = ((OSDArray) rm["ray_end"]).AsVector3();
ray_end_is_intersection = rm["ray_end_is_intersection"].AsBoolean();
ray_start = ((OSDArray) rm["ray_start"]).AsVector3();
ray_target_id = rm["ray_target_id"].AsUUID();
rotation = ((OSDArray) rm["rotation"]).AsQuaternion();
scale = ((OSDArray)rm["scale"]).AsVector3();
session_id = rm["session_id"].AsUUID();
state = rm["state"].AsInteger();
Vector3 pos = m_scene.GetNewRezLocation(ray_start, ray_end, ray_target_id, rotation, (bypass_raycast) ? (byte)1 : (byte)0, (ray_end_is_intersection) ? (byte)1 : (byte)0, true, scale, false);
PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
pbs.PathBegin = (ushort)path_begin;
pbs.PathCurve = (byte)path_curve;
pbs.PathEnd = (ushort)path_end;
pbs.PathRadiusOffset = (sbyte)path_radius_offset;
pbs.PathRevolutions = (byte)path_revolutions;
pbs.PathScaleX = (byte)path_scale_x;
pbs.PathScaleY = (byte)path_scale_y;
pbs.PathShearX = (byte) path_shear_x;
pbs.PathShearY = (byte)path_shear_y;
pbs.PathSkew = (sbyte)path_skew;
pbs.PathTaperX = (sbyte)path_taper_x;
pbs.PathTaperY = (sbyte)path_taper_y;
pbs.PathTwist = (sbyte)path_twist;
pbs.PathTwistBegin = (sbyte)path_twist_begin;
pbs.HollowShape = (HollowShape) hollow;
pbs.PCode = (byte)p_code;
pbs.ProfileBegin = (ushort) profile_begin;
pbs.ProfileCurve = (byte) profile_curve;
pbs.ProfileEnd = (ushort)profile_end;
pbs.Scale = scale;
pbs.State = (byte)state;
SceneObjectGroup obj = null; ;
if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
{
// rez ON the ground, not IN the ground
pos.Z += 0.25F;
obj = m_scene.AddNewPrim(avatar.UUID, group_id, pos, rotation, pbs);
}
if (obj == null)
return responsedata;
SceneObjectPart rootpart = obj.RootPart;
rootpart.Shape = pbs;
rootpart.Flags |= (PrimFlags)flags;
rootpart.EveryoneMask = everyone_mask;
rootpart.GroupID = group_id;
rootpart.GroupMask = group_mask;
rootpart.NextOwnerMask = next_owner_mask;
rootpart.Material = (byte)material;
m_scene.PhysicsScene.AddPhysicsActorTaint(rootpart.PhysActor);
responsedata["int_response_code"] = 200; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>",ConvertUintToBytes(obj.LocalId));
return responsedata;
}
private uint readuintval(OSD obj)
{
byte[] tmp = obj.AsBinary();
if (BitConverter.IsLittleEndian)
Array.Reverse(tmp);
return Utils.BytesToUInt(tmp);
}
private string ConvertUintToBytes(uint val)
{
byte[] resultbytes = Utils.UIntToBytes(val);
if (BitConverter.IsLittleEndian)
Array.Reverse(resultbytes);
return String.Format("<binary encoding=\"base64\">{0}</binary>",Convert.ToBase64String(resultbytes));
}
public void Close()
{
}
public string Name
{
get { return "ObjectAddModule"; }
}
public bool IsSharedModule
{
get { return false; }
}
#endregion
}
}