* Minor refactoring in OGS1InventoryService
parent
7bfd7e6f08
commit
8f345d36d8
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@ -58,19 +58,7 @@ namespace OpenSim.Region.Communications.OGS1
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{
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{
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InventoryRequest request = new InventoryRequest(userID, callback);
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InventoryRequest request = new InventoryRequest(userID, callback);
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m_RequestingInventory.Add(userID, request);
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m_RequestingInventory.Add(userID, request);
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RequestInventory(userID);
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}
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}
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/// <summary>
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/// Request the entire user's inventory (folders and items) from the inventory server.
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///
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/// XXX May want to change this so that we don't end up shuffling over data which might prove
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/// entirely unnecessary.
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/// </summary>
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/// <param name="userID"></param>
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private void RequestInventory(LLUUID userID)
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{
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try
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try
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{
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{
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m_log.InfoFormat(
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m_log.InfoFormat(
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@ -89,6 +77,11 @@ namespace OpenSim.Region.Communications.OGS1
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e.Source, e.Message);
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e.Source, e.Message);
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}
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}
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}
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}
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else
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{
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m_log.ErrorFormat("[OGS1 INVENTORY SERVICE]: RequestInventoryForUser() - could you not find user profile for {0}", userID);
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}
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}
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/// <summary>
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/// <summary>
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/// Callback used by the inventory server GetInventory request
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/// Callback used by the inventory server GetInventory request
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