Implement llGetPrimMediaParams()
Exposes method to get media entry via IMoapModule As yet untested.prebuild-update
parent
9682e0c733
commit
8f403cb4b8
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@ -51,7 +51,7 @@ using OSDMap = OpenMetaverse.StructuredData.OSDMap;
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namespace OpenSim.Region.CoreModules.Media.Moap
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namespace OpenSim.Region.CoreModules.Media.Moap
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{
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MoapModule")]
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MoapModule")]
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public class MoapModule : INonSharedRegionModule
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public class MoapModule : INonSharedRegionModule, IMoapModule
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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@ -99,6 +99,21 @@ namespace OpenSim.Region.CoreModules.Media.Moap
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"ObjectMediaNavigate", new RestStreamHandler("POST", "/CAPS/" + UUID.Random(), HandleObjectMediaNavigateMessage));
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"ObjectMediaNavigate", new RestStreamHandler("POST", "/CAPS/" + UUID.Random(), HandleObjectMediaNavigateMessage));
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}
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}
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public MediaEntry GetMediaEntry(SceneObjectPart part, int face)
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{
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if (face < 0)
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throw new ArgumentException("Face cannot be less than zero");
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List<MediaEntry> media = part.Shape.Media;
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if (face > media.Count - 1)
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throw new ArgumentException(
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string.Format("Face argument was {0} but max is {1}", face, media.Count - 1));
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// TODO: Really need a proper copy constructor down in libopenmetaverse
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return MediaEntry.FromOSD(media[face].GetOSD());
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}
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/// <summary>
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/// <summary>
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/// Sets or gets per face media textures.
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/// Sets or gets per face media textures.
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/// </summary>
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/// </summary>
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@ -0,0 +1,47 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using OpenMetaverse;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Framework.Interfaces
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{
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/// <summary>
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/// Provides methods from manipulating media-on-a-prim
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/// </summary>
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public interface IMoapModule
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{
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/// <summary>
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/// Get the media entry for a given prim face.
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/// </summary>
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/// <param name="part"></param>
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/// <param name="face"></param>
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/// <returns></returns>
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MediaEntry GetMediaEntry(SceneObjectPart part, int face);
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}
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}
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@ -7808,6 +7808,110 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return res;
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return res;
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}
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}
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public LSL_List llGetPrimMediaParams(int face, LSL_List rules)
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{
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m_host.AddScriptLPS(1);
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ScriptSleep(1000);
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// LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid
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// TODO: Need to correctly handle case where a face has no media (which gives back an empty list).
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// Assuming silently fail means give back an empty list. Ideally, need to check this.
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if (face < 0 || face > m_host.Shape.Media.Count - 1)
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return new LSL_List();
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return GetLinkPrimMediaParams(face, rules);
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}
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public LSL_List GetLinkPrimMediaParams(int face, LSL_List rules)
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{
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IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
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if (null == module)
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throw new Exception("Media on a prim functions not available");
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MediaEntry me = module.GetMediaEntry(m_host, face);
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LSL_List res = new LSL_List();
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for (int i = 0; i < rules.Length; i++)
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{
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int code = (int)rules.GetLSLIntegerItem(i);
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switch (code)
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{
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case ScriptBaseClass.PRIM_MEDIA_ALT_IMAGE_ENABLE:
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// Not implemented
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res.Add(new LSL_Integer(0));
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break;
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case ScriptBaseClass.PRIM_MEDIA_CONTROLS:
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if (me.Controls == MediaControls.Standard)
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res.Add(new LSL_Integer(ScriptBaseClass.PRIM_MEDIA_CONTROLS_STANDARD));
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else
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res.Add(new LSL_Integer(ScriptBaseClass.PRIM_MEDIA_CONTROLS_MINI));
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break;
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case ScriptBaseClass.PRIM_MEDIA_CURRENT_URL:
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res.Add(new LSL_String(me.CurrentURL));
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break;
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case ScriptBaseClass.PRIM_MEDIA_HOME_URL:
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res.Add(new LSL_String(me.HomeURL));
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break;
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case ScriptBaseClass.PRIM_MEDIA_AUTO_LOOP:
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res.Add(me.AutoLoop ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
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break;
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case ScriptBaseClass.PRIM_MEDIA_AUTO_PLAY:
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res.Add(me.AutoPlay ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
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break;
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case ScriptBaseClass.PRIM_MEDIA_AUTO_SCALE:
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res.Add(me.AutoScale ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
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break;
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case ScriptBaseClass.PRIM_MEDIA_AUTO_ZOOM:
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res.Add(me.AutoZoom ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
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break;
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case ScriptBaseClass.PRIM_MEDIA_FIRST_CLICK_INTERACT:
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res.Add(me.InteractOnFirstClick ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
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break;
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case ScriptBaseClass.PRIM_MEDIA_WIDTH_PIXELS:
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res.Add(new LSL_Integer(me.Width));
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break;
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case ScriptBaseClass.PRIM_MEDIA_HEIGHT_PIXELS:
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res.Add(new LSL_Integer(me.Height));
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break;
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case ScriptBaseClass.PRIM_MEDIA_WHITELIST_ENABLE:
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res.Add(me.EnableWhiteList ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
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break;
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case ScriptBaseClass.PRIM_MEDIA_WHITELIST:
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string[] urls = (string[])me.WhiteList.Clone();
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for (int j = 0; j < urls.Length; j++)
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urls[j] = Uri.EscapeDataString(urls[j]);
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res.Add(new LSL_String(string.Join(", ", urls)));
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break;
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case ScriptBaseClass.PRIM_MEDIA_PERMS_INTERACT:
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res.Add(new LSL_Integer((int)me.InteractPermissions));
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break;
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case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL:
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res.Add(new LSL_Integer((int)me.ControlPermissions));
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break;
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}
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}
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return res;
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}
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// <remarks>
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// <remarks>
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// <para>
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// <para>
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// The .NET definition of base 64 is:
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// The .NET definition of base 64 is:
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@ -518,6 +518,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public static readonly vector TOUCH_INVALID_TEXCOORD = new vector(-1.0, -1.0, 0.0);
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public static readonly vector TOUCH_INVALID_TEXCOORD = new vector(-1.0, -1.0, 0.0);
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public static readonly vector TOUCH_INVALID_VECTOR = ZERO_VECTOR;
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public static readonly vector TOUCH_INVALID_VECTOR = ZERO_VECTOR;
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// constants for llGetPrimMediaParams
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public const int PRIM_MEDIA_ALT_IMAGE_ENABLE = 0;
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public const int PRIM_MEDIA_CONTROLS = 1;
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public const int PRIM_MEDIA_CURRENT_URL = 2;
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public const int PRIM_MEDIA_HOME_URL = 3;
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public const int PRIM_MEDIA_AUTO_LOOP = 4;
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public const int PRIM_MEDIA_AUTO_PLAY = 5;
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public const int PRIM_MEDIA_AUTO_SCALE = 6;
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public const int PRIM_MEDIA_AUTO_ZOOM = 7;
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public const int PRIM_MEDIA_FIRST_CLICK_INTERACT = 8;
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public const int PRIM_MEDIA_WIDTH_PIXELS = 9;
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public const int PRIM_MEDIA_HEIGHT_PIXELS = 10;
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public const int PRIM_MEDIA_WHITELIST_ENABLE = 11;
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public const int PRIM_MEDIA_WHITELIST = 12;
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public const int PRIM_MEDIA_PERMS_INTERACT = 13;
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public const int PRIM_MEDIA_PERMS_CONTROL = 14;
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public const int PRIM_MEDIA_CONTROLS_STANDARD = 0;
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public const int PRIM_MEDIA_CONTROLS_MINI = 1;
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public const int PRIM_MEDIA_PERM_NONE = 0;
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public const int PRIM_MEDIA_PERM_OWNER = 1;
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public const int PRIM_MEDIA_PERM_GROUP = 2;
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public const int PRIM_MEDIA_PERM_ANYONE = 4;
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// Constants for default textures
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// Constants for default textures
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public const string TEXTURE_BLANK = "5748decc-f629-461c-9a36-a35a221fe21f";
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public const string TEXTURE_BLANK = "5748decc-f629-461c-9a36-a35a221fe21f";
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public const string TEXTURE_DEFAULT = "89556747-24cb-43ed-920b-47caed15465f";
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public const string TEXTURE_DEFAULT = "89556747-24cb-43ed-920b-47caed15465f";
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