refactor: Rename ConsoleTableRow and ConsoleTableColumn to ConsoleDisplayTableRow and ConsoleDisplayTableColumn

0.7.4.1
Justin Clark-Casey (justincc) 2012-05-23 03:23:37 +01:00
parent 059a1e90b9
commit 8f88c17df9
2 changed files with 15 additions and 15 deletions

View File

@ -48,12 +48,12 @@ namespace OpenSim.Framework.Console
/// <summary>
/// Table columns.
/// </summary>
public List<ConsoleTableColumn> Columns { get; private set; }
public List<ConsoleDisplayTableColumn> Columns { get; private set; }
/// <summary>
/// Table rows
/// </summary>
public List<ConsoleTableRow> Rows { get; private set; }
public List<ConsoleDisplayTableRow> Rows { get; private set; }
/// <summary>
/// Number of spaces to indent the table.
@ -68,8 +68,8 @@ namespace OpenSim.Framework.Console
public ConsoleDisplayTable()
{
TableSpacing = DefaultTableSpacing;
Columns = new List<ConsoleTableColumn>();
Rows = new List<ConsoleTableRow>();
Columns = new List<ConsoleDisplayTableColumn>();
Rows = new List<ConsoleDisplayTableRow>();
}
public override string ToString()
@ -88,7 +88,7 @@ namespace OpenSim.Framework.Console
sb.AppendFormat(formatString, Columns.ConvertAll(c => c.Header).ToArray());
// rows
foreach (ConsoleTableRow row in Rows)
foreach (ConsoleDisplayTableRow row in Rows)
sb.AppendFormat(formatString, row.Cells.ToArray());
}
@ -115,23 +115,23 @@ namespace OpenSim.Framework.Console
}
}
public struct ConsoleTableColumn
public struct ConsoleDisplayTableColumn
{
public string Header { get; set; }
public int Width { get; set; }
public ConsoleTableColumn(string header, int width) : this()
public ConsoleDisplayTableColumn(string header, int width) : this()
{
Header = header;
Width = width;
}
}
public struct ConsoleTableRow
public struct ConsoleDisplayTableRow
{
public List<string> Cells { get; private set; }
public ConsoleTableRow(List<string> cells) : this()
public ConsoleDisplayTableRow(List<string> cells) : this()
{
Cells = cells;
}

View File

@ -146,11 +146,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
sb.AppendFormat("Attachments for {0}\n", sp.Name);
ConsoleDisplayTable ct = new ConsoleDisplayTable() { Indent = 2 };
ct.Columns.Add(new ConsoleTableColumn("Attachment Name", 36));
ct.Columns.Add(new ConsoleTableColumn("Local ID", 10));
ct.Columns.Add(new ConsoleTableColumn("Item ID", 36));
ct.Columns.Add(new ConsoleTableColumn("Attach Point", 14));
ct.Columns.Add(new ConsoleTableColumn("Position", 15));
ct.Columns.Add(new ConsoleDisplayTableColumn("Attachment Name", 36));
ct.Columns.Add(new ConsoleDisplayTableColumn("Local ID", 10));
ct.Columns.Add(new ConsoleDisplayTableColumn("Item ID", 36));
ct.Columns.Add(new ConsoleDisplayTableColumn("Attach Point", 14));
ct.Columns.Add(new ConsoleDisplayTableColumn("Position", 15));
// sb.AppendFormat(
// " {0,-36} {1,-10} {2,-36} {3,-14} {4,-15}\n",
@ -176,7 +176,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
// attachmentObject.Name, attachmentObject.LocalId, attachmentObject.FromItemID,
// (AttachmentPoint)attachmentObject.AttachmentPoint, attachmentObject.RootPart.AttachedPos);
ct.Rows.Add(
new ConsoleTableRow(
new ConsoleDisplayTableRow(
new List<string>()
{
attachmentObject.Name,