Change m_falling public to a getter property.
parent
9c6025f928
commit
8fb6ae379a
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@ -66,7 +66,11 @@ namespace OpenSim.Region.Framework.Scenes.Animation
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public bool m_jumping = false; // Add for jumping
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public float m_jumpVelocity = 0f; // Add for jumping
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private int m_landing = 0; // Add for jumping
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public bool m_falling = false; // Add for falling
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public bool Falling
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{
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get { return m_falling; }
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}
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private bool m_falling = false; // Add for falling
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private float m_fallHeight; // Add for falling
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/// <value>
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@ -2479,7 +2479,7 @@ namespace OpenSim.Region.Framework.Scenes
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// m_log.Info("[AGENT]: Stop Flying");
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//}
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}
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if (Animator.m_falling && m_wasFlying) // if falling from flying, disable motion add
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if (Animator.Falling && m_wasFlying) // if falling from flying, disable motion add
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{
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direc *= 0.0f;
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}
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