* Added loading methods for NullStorage.
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				|  | @ -44,6 +44,7 @@ using OpenSim.Region.ClientStack; | |||
| using OpenSim.Region.Communications.Local; | ||||
| using OpenSim.Region.Communications.OGS1; | ||||
| using OpenSim.Region.Environment.Scenes; | ||||
| using OpenSim.Region.Environment; | ||||
| using System.Text; | ||||
| 
 | ||||
| namespace OpenSim | ||||
|  | @ -210,7 +211,9 @@ namespace OpenSim | |||
|                 m_udpServer.Add(udpServer); | ||||
|                 this.regionData.Add(regionDat); | ||||
| 
 | ||||
|                 LocalWorld = new Scene(udpServer.PacketServer.ClientManager, regionDat, authenBase, commsManager, this.AssetCache, httpServer); | ||||
|                 StorageManager tmpStoreManager = new StorageManager("OpenSim.DataStore.NullStorage.dll", regionDat.DataStore, "base"); | ||||
| 
 | ||||
|                 LocalWorld = new Scene(udpServer.PacketServer.ClientManager, regionDat, authenBase, commsManager, this.AssetCache, tmpStoreManager, httpServer); | ||||
|                 this.m_localWorld.Add(LocalWorld); | ||||
|                 //LocalWorld.InventoryCache = InventoryCache; | ||||
|                 //LocalWorld.AssetCache = AssetCache; | ||||
|  |  | |||
|  | @ -35,6 +35,7 @@ using libsecondlife; | |||
| using libsecondlife.Packets; | ||||
| using OpenSim.Framework.Console; | ||||
| using OpenSim.Framework.Utilities; | ||||
| using OpenSim.Region.Environment; | ||||
| 
 | ||||
| namespace OpenSim.Region.ClientStack | ||||
| { | ||||
|  | @ -69,7 +70,7 @@ namespace OpenSim.Region.ClientStack | |||
|         protected virtual void ProcessOutPacket(Packet Pack) | ||||
|         { | ||||
|             // Keep track of when this packet was sent out | ||||
|             Pack.TickCount = Environment.TickCount; | ||||
|             Pack.TickCount = System.Environment.TickCount; | ||||
| 
 | ||||
|           //  Console.WriteLine(CircuitCode + ":OUT: " + Pack.Type.ToString()); | ||||
| 
 | ||||
|  | @ -245,7 +246,7 @@ namespace OpenSim.Region.ClientStack | |||
| 
 | ||||
|         protected void ResendUnacked() | ||||
|         { | ||||
|             int now = Environment.TickCount; | ||||
|             int now = System.Environment.TickCount; | ||||
| 
 | ||||
|             lock (NeedAck) | ||||
|             { | ||||
|  |  | |||
|  | @ -36,6 +36,7 @@ using OpenSim.Framework.Servers; | |||
| using OpenSim.Framework.Types; | ||||
| using OpenSim.Physics.Manager; | ||||
| using OpenSim.Region.Caches; | ||||
| using OpenSim.Region.Environment; | ||||
| 
 | ||||
| namespace OpenSim.Region.ClientStack | ||||
| { | ||||
|  |  | |||
|  | @ -39,6 +39,7 @@ using OpenSim.Framework.Servers; | |||
| using OpenSim.Framework.Types; | ||||
| using OpenSim.Physics.Manager; | ||||
| using OpenSim.Region.Caches; | ||||
| using OpenSim.Region.Interfaces; | ||||
| using OpenSim.Region.Scripting; | ||||
| using OpenSim.Region.Terrain; | ||||
| using Caps = OpenSim.Region.Capabilities.Caps; | ||||
|  | @ -65,6 +66,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
|         protected AuthenticateSessionsBase authenticateHandler; | ||||
|         protected RegionCommsListener regionCommsHost; | ||||
|         protected CommunicationsManager commsManager; | ||||
|         protected StorageManager storageManager; | ||||
| 
 | ||||
|         protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); | ||||
|         protected BaseHttpServer httpListener; | ||||
|  | @ -118,11 +120,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
|         /// <param name="clientThreads">Dictionary to contain client threads</param> | ||||
|         /// <param name="regionHandle">Region Handle for this region</param> | ||||
|         /// <param name="regionName">Region Name for this region</param> | ||||
|         public Scene(ClientManager clientManager, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer) | ||||
|         public Scene(ClientManager clientManager, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer) | ||||
|         { | ||||
|             updateLock = new Mutex(false); | ||||
|             this.authenticateHandler = authen; | ||||
|             this.commsManager = commsMan; | ||||
|             this.storageManager = storeManager; | ||||
|             this.assetCache = assetCach; | ||||
|             m_clientManager = clientManager; | ||||
|             m_regInfo = regInfo; | ||||
|  |  | |||
|  | @ -0,0 +1,63 @@ | |||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Text; | ||||
| 
 | ||||
| using OpenSim.Framework; | ||||
| using OpenSim.Framework.Communications; | ||||
| using OpenSim.Framework.Servers; | ||||
| using OpenSim.Region.Capabilities; | ||||
| using OpenSim.Region.Environment.Scenes; | ||||
| using OpenSim.Region.Interfaces; | ||||
| 
 | ||||
| using System.Reflection; | ||||
| 
 | ||||
| namespace OpenSim.Region.Environment | ||||
| { | ||||
|     public class StorageManager | ||||
|     { | ||||
|         private IRegionDataStore m_dataStore; | ||||
| 
 | ||||
|         public IRegionDataStore DataStore | ||||
|         { | ||||
|             get | ||||
|             { | ||||
|                 return m_dataStore; | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         public StorageManager(IRegionDataStore storage) | ||||
|         { | ||||
|             m_dataStore = storage; | ||||
|         } | ||||
| 
 | ||||
|         public StorageManager(string dllName, string dataStoreFile, string dataStoreDB) | ||||
|         { | ||||
|             Assembly pluginAssembly = Assembly.LoadFrom(dllName); | ||||
| 
 | ||||
|             foreach (Type pluginType in pluginAssembly.GetTypes()) | ||||
|             { | ||||
|                 if (pluginType.IsPublic) | ||||
|                 { | ||||
|                     if (!pluginType.IsAbstract) | ||||
|                     { | ||||
|                         Type typeInterface = pluginType.GetInterface("IRegionDataStore", true); | ||||
| 
 | ||||
|                         if (typeInterface != null) | ||||
|                         { | ||||
|                             IRegionDataStore plug = (IRegionDataStore)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||||
|                             plug.Initialise(dataStoreFile, dataStoreDB); | ||||
| 
 | ||||
|                             m_dataStore = plug; | ||||
|                         } | ||||
| 
 | ||||
|                         typeInterface = null; | ||||
|                     } | ||||
|                 } | ||||
|             } | ||||
| 
 | ||||
|             pluginAssembly = null; | ||||
| 
 | ||||
|             //TODO: Add checking and warning to make sure it initialised. | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | @ -8,6 +8,8 @@ using OpenSim.Framework.Types; | |||
| using OpenSim.Region.Caches; | ||||
| using OpenSim.Region.Environment.Scenes; | ||||
| using OpenSim.Region.Terrain; | ||||
| using OpenSim.Region.Environment; | ||||
| 
 | ||||
| using Avatar=OpenSim.Region.Environment.Scenes.ScenePresence; | ||||
| 
 | ||||
| namespace SimpleApp | ||||
|  | @ -16,8 +18,8 @@ namespace SimpleApp | |||
|     { | ||||
|         private List<ScenePresence> m_avatars; | ||||
| 
 | ||||
|         public MyWorld(ClientManager clientManager, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer) | ||||
|             : base(clientManager, regionInfo, authen, commsMan, assetCach, httpServer) | ||||
|         public MyWorld(ClientManager clientManager, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer) | ||||
|             : base(clientManager, regionInfo, authen, commsMan, assetCach, storeMan, httpServer) | ||||
|         { | ||||
|             m_avatars = new List<Avatar>(); | ||||
|         } | ||||
|  |  | |||
|  | @ -60,7 +60,9 @@ namespace SimpleApp | |||
| 
 | ||||
|             RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "127.0.0.1"); | ||||
| 
 | ||||
|             world = new MyWorld(packetServer.ClientManager, regionInfo, m_circuitManager, communicationsManager, assetCache, httpServer); | ||||
|             OpenSim.Region.Environment.StorageManager storeMan = new OpenSim.Region.Environment.StorageManager("OpenSim.DataStore.NullStorage.dll", "simpleapp.yap", "simpleapp"); | ||||
| 
 | ||||
|             world = new MyWorld(packetServer.ClientManager, regionInfo, m_circuitManager, communicationsManager, assetCache, storeMan, httpServer); | ||||
|             world.PhysScene = physManager.GetPhysicsScene("basicphysics");  //PhysicsScene.Null; | ||||
| 
 | ||||
|             world.LoadWorldMap(); | ||||
|  |  | |||
|  | @ -626,6 +626,7 @@ | |||
|       <Reference name="Axiom.MathLib.dll"/> | ||||
|       <Reference name="Db4objects.Db4o.dll"/> | ||||
|       <Reference name="OpenSim.Region.Terrain.BasicTerrain"/> | ||||
|       <Reference name="OpenSim.Region.Environment"/> | ||||
|       <Reference name="OpenSim.Framework"/> | ||||
|       <Reference name="OpenSim.Framework.Console"/> | ||||
|       <Reference name="OpenSim.Region.Physics.Manager"/> | ||||
|  |  | |||
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	 Adam Frisby
						Adam Frisby