diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 28ace34d88..3870411427 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs @@ -88,23 +88,9 @@ namespace OpenSim.Region.Physics.Manager public abstract void RemovePrim(PhysicsActor prim); - //public abstract PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, - // Vector3 size, Quaternion rotation); //To be removed - Actually removed! - public abstract PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, Vector3 size, Quaternion rotation, bool isPhysical, uint localid); - public virtual PhysicsActor AddPrimShape(uint localID, string primName, PrimitiveBaseShape pbs, Vector3 position, - Vector3 size, Quaternion rotation, bool isPhysical, uint localid) - { - PhysicsActor ret = AddPrimShape(primName, pbs, position, size, rotation, isPhysical, localid); - - if (ret != null) - ret.LocalID = localID; - - return ret; - } - public virtual float TimeDilation { get { return 1.0f; }