minor: Add some documentation to OnNewClient and OnClientClosed events
parent
8dea2c8e40
commit
906f6820c7
|
@ -68,9 +68,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public delegate void OnNewClientDelegate(IClientAPI client);
|
||||
|
||||
/// <summary>
|
||||
/// Deprecated in favour of OnClientConnect.
|
||||
/// Will be marked Obsolete after IClientCore has 100% of IClientAPI interfaces.
|
||||
/// Triggered when a new client is added to the scene.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered before OnClientLogin.
|
||||
/// </remarks>
|
||||
public event OnNewClientDelegate OnNewClient;
|
||||
|
||||
/// <summary>
|
||||
|
@ -188,6 +190,12 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public delegate void ClientClosed(UUID clientID, Scene scene);
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a client is removed from a scene.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// At the point of firing, the scene still contains the client's scene presence.
|
||||
/// </remarks>
|
||||
public event ClientClosed OnClientClosed;
|
||||
|
||||
public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID);
|
||||
|
|
Loading…
Reference in New Issue