come up nicer on startup if the opensim.ini section isn't there
parent
4ddc7d66d6
commit
9082316757
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@ -1,8 +1,6 @@
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// ContentManagementModule.cs
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// User: bongiojp
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using System;
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using System.Collections.Generic;
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using libsecondlife;
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@ -18,84 +16,86 @@ using System.Threading;
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namespace OpenSim.Region.Environment.Modules.ContentManagement
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{
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public class ContentManagementModule : IRegionModule
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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CMController m_control = null;
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CMModel m_model = null;
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CMView m_view = null;
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bool initialised = false;
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bool m_posted = false;
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bool m_enabled = true;
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public class ContentManagementModule : IRegionModule
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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CMController m_control = null;
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CMModel m_model = null;
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CMView m_view = null;
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bool initialised = false;
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bool m_posted = false;
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bool m_enabled = false;
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public void Initialise(Scene scene, IConfigSource source)
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public void Initialise(Scene scene, IConfigSource source)
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{
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string databaseDir = "./";
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string database = "FilesyStemDatabase";
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int channel = 345;
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try
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{
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if (!source.Configs["CMS"].GetBoolean("Enabled", false))
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m_enabled = false;
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string databaseDir = "./";
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string database = "FileSystemDatabase";
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int channel = 345;
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try
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{
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if (source.Configs["CMS"] == null)
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return;
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databaseDir = source.Configs["CMS"].GetString("Directory", databaseDir);
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database = source.Configs["CMS"].GetString("Database", database);
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channel = source.Configs["CMS"].GetInt("Channel", channel);
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if (database != "FileSystemDatabase" && database != "GitDatabase")
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{
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m_log.ErrorFormat("[Content Management]: The Database attribute must be defined as either FileSystemDatabase or GitDatabase");
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m_enabled = false;
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}
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[Content Management]: Exception thrown while reading parameters from configuration file. Message: " + e);
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m_enabled = false;
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}
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m_enabled = source.Configs["CMS"].GetBoolean("Enabled", false);
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databaseDir = source.Configs["CMS"].GetString("Directory", databaseDir);
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database = source.Configs["CMS"].GetString("Database", database);
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channel = source.Configs["CMS"].GetInt("Channel", channel);
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if (!m_enabled)
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{
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m_log.Info("[Content Management]: Content Management System is not Enabled.");
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return;
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}
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if (database != "FileSystemDatabase" && database != "GitDatabase")
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{
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m_log.ErrorFormat("[Content Management]: The Database attribute must be defined as either FileSystemDatabase or GitDatabase");
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m_enabled = false;
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}
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[Content Management]: Exception thrown while reading parameters from configuration file. Message: " + e);
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m_enabled = false;
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}
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lock(this)
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{
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if (!initialised) //only init once
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{
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m_view = new CMView();
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m_model = new CMModel();
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m_control = new CMController(m_model, m_view, scene, channel);
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m_model.Initialise(database);
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m_view.Initialise(m_model);
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if (!m_enabled)
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{
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m_log.Info("[Content Management]: Content Management System is not Enabled.");
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return;
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}
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initialised = true;
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m_model.InitialiseDatabase(scene, databaseDir);
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}
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else
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{
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m_model.InitialiseDatabase(scene, databaseDir);
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m_control.RegisterNewRegion(scene);
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}
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}
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}
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lock(this)
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{
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if (!initialised) //only init once
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{
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m_view = new CMView();
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m_model = new CMModel();
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m_control = new CMController(m_model, m_view, scene, channel);
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m_model.Initialise(database);
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m_view.Initialise(m_model);
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initialised = true;
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m_model.InitialiseDatabase(scene, databaseDir);
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}
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else
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{
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m_model.InitialiseDatabase(scene, databaseDir);
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m_control.RegisterNewRegion(scene);
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}
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}
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}
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public void PostInitialise()
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{
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if (! m_enabled)
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return;
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if (! m_enabled)
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return;
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lock(this)
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{
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if (!m_posted) //only post once
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{
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m_model.PostInitialise();
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m_posted = true;
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}
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}
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}
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lock(this)
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{
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if (!m_posted) //only post once
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{
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m_model.PostInitialise();
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m_posted = true;
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}
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}
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}
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public void Close()
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public void Close()
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{}
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public string Name
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@ -107,5 +107,5 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
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{
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get { return true; }
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}
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}
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}
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}
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