Remove unused local variable i from OdeScene.Simulate()
parent
7d033187d8
commit
9090039324
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@ -2651,8 +2651,6 @@ Console.WriteLine("AddPhysicsActorTaint to " + taintedprim.Name);
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//base.TriggerPhysicsBasedRestart();
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//base.TriggerPhysicsBasedRestart();
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//}
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//}
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int i = 0;
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// Figure out the Frames Per Second we're going at.
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// Figure out the Frames Per Second we're going at.
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//(step_time == 0.004f, there's 250 of those per second. Times the step time/step size
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//(step_time == 0.004f, there's 250 of those per second. Times the step time/step size
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@ -2810,7 +2808,6 @@ Console.WriteLine("AddPhysicsActorTaint to " + taintedprim.Name);
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}
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}
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step_time -= ODE_STEPSIZE;
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step_time -= ODE_STEPSIZE;
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i++;
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//}
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//}
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//else
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//else
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//{
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//{
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