fix SceneGraph Add/Remove PhysicalPrim counters
							parent
							
								
									ca22feb09a
								
							
						
					
					
						commit
						909572ed86
					
				|  | @ -585,12 +585,12 @@ namespace OpenSim.Region.Framework.Scenes | ||||||
| 
 | 
 | ||||||
|         protected internal void AddPhysicalPrim(int number) |         protected internal void AddPhysicalPrim(int number) | ||||||
|         { |         { | ||||||
|             m_physicalPrim++; |             m_physicalPrim += number; | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         protected internal void RemovePhysicalPrim(int number) |         protected internal void RemovePhysicalPrim(int number) | ||||||
|         { |         { | ||||||
|             m_physicalPrim--; |             m_physicalPrim -= number; | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         protected internal void AddToScriptLPS(int number) |         protected internal void AddToScriptLPS(int number) | ||||||
|  |  | ||||||
		Loading…
	
		Reference in New Issue
	
	 UbitUmarov
						UbitUmarov