Strip the lindenisms from the interface
parent
7c06634e52
commit
90b65338e6
|
@ -65,8 +65,8 @@ namespace OpenSim.Services.Interfaces
|
|||
/// <param name="userID"></param>
|
||||
/// <param name="attach"></param>
|
||||
/// <returns></returns>
|
||||
bool SetAttachments(UUID userID, AttachmentData[] attachs);
|
||||
bool Detach(UUID userID, UUID id);
|
||||
bool SetItems(UUID userID, string[] names, string[] values);
|
||||
bool RemoveItems(UUID userID, string[] names);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -75,12 +75,6 @@ namespace OpenSim.Services.Interfaces
|
|||
/// </summary>
|
||||
public interface IAvatarData
|
||||
{
|
||||
AttachmentData[] GetAttachments(int[] attachPoints);
|
||||
int GetAttachmentPoint(UUID id);
|
||||
|
||||
bool SetAttachments(AttachmentData[] attachs);
|
||||
bool Detach(UUID id);
|
||||
|
||||
// This pretty much determines which name/value pairs will be
|
||||
// present below. The name/value pair describe a part of
|
||||
// the avatar. For SL avatars, these would be "shape", "texture1",
|
||||
|
|
Loading…
Reference in New Issue