Remove obsolete config option "EventQueue". It's been always on for ages!
parent
66c18438f2
commit
90be8d78c3
|
@ -352,8 +352,6 @@ namespace OpenSim
|
|||
config.Set("shutdown_console_commands_file", String.Empty);
|
||||
config.Set("DefaultScriptEngine", "XEngine");
|
||||
config.Set("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
|
||||
// life doesn't really work without this
|
||||
config.Set("EventQueue", true);
|
||||
}
|
||||
|
||||
{
|
||||
|
|
|
@ -71,7 +71,6 @@ namespace OpenSim.Region.ClientStack.Linden.Tests
|
|||
|
||||
IConfigSource config = new IniConfigSource();
|
||||
config.AddConfig("Startup");
|
||||
config.Configs["Startup"].Set("EventQueue", "true");
|
||||
|
||||
CapabilitiesModule capsModule = new CapabilitiesModule();
|
||||
m_eqgMod = new EventQueueGetModule();
|
||||
|
|
|
@ -271,7 +271,6 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
|||
IConfigSource configSource = new IniConfigSource();
|
||||
IConfig config = configSource.AddConfig("Startup");
|
||||
config.Set("serverside_object_permissions", true);
|
||||
config.Set("EventQueue", true);
|
||||
|
||||
EntityTransferModule etm = new EntityTransferModule();
|
||||
|
||||
|
|
|
@ -272,8 +272,6 @@ namespace OpenSim.Tools.Configger
|
|||
config.Set("shutdown_console_commands_file", String.Empty);
|
||||
config.Set("DefaultScriptEngine", "XEngine");
|
||||
config.Set("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
|
||||
// life doesn't really work without this
|
||||
config.Set("EventQueue", true);
|
||||
}
|
||||
|
||||
return defaultConfig;
|
||||
|
|
Loading…
Reference in New Issue