Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.csavinationmerge
commit
919972a440
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@ -144,6 +144,7 @@ what it is today.
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* SignpostMarv
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* SpotOn3D
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* Strawberry Fride
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* Talun
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* tglion
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* tlaukkan/Tommil (Tommi S. E. Laukkanen, Bubble Cloud)
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* tyre
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@ -146,6 +146,21 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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protected void SaveInvItem(InventoryItemBase inventoryItem, string path, Dictionary<string, object> options, IUserAccountService userAccountService)
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{
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if (options.ContainsKey("exclude"))
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{
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if (((List<String>)options["exclude"]).Contains(inventoryItem.Name) ||
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((List<String>)options["exclude"]).Contains(inventoryItem.ID.ToString()))
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{
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if (options.ContainsKey("verbose"))
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{
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m_log.InfoFormat(
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"[INVENTORY ARCHIVER]: Skipping inventory item {0} {1} at {2}",
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inventoryItem.Name, inventoryItem.ID, path);
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}
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return;
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}
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}
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if (options.ContainsKey("verbose"))
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m_log.InfoFormat(
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"[INVENTORY ARCHIVER]: Saving item {0} {1} with asset {2}",
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@ -178,6 +193,24 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself,
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Dictionary<string, object> options, IUserAccountService userAccountService)
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{
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if (options.ContainsKey("excludefolders"))
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{
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if (((List<String>)options["excludefolders"]).Contains(inventoryFolder.Name) ||
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((List<String>)options["excludefolders"]).Contains(inventoryFolder.ID.ToString()))
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{
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if (options.ContainsKey("verbose"))
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{
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m_log.InfoFormat(
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"[INVENTORY ARCHIVER]: Skipping folder {0} at {1}",
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inventoryFolder.Name, path);
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}
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return;
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}
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}
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if (options.ContainsKey("verbose"))
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m_log.InfoFormat("[INVENTORY ARCHIVER]: Saving folder {0}", inventoryFolder.Name);
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if (saveThisFolderItself)
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{
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path += CreateArchiveFolderName(inventoryFolder);
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@ -122,7 +122,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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scene.AddCommand(
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"Archiving", this, "save iar",
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"save iar [-h|--home=<url>] [--noassets] <first> <last> <inventory path> <password> [<IAR path>] [-c|--creators] [-v|--verbose]",
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"save iar [-h|--home=<url>] [--noassets] <first> <last> <inventory path> <password> [<IAR path>] [-c|--creators] [-e|--exclude=<name/uuid>] [-f|--excludefolder=<foldername/uuid>] [-v|--verbose]",
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"Save user inventory archive (IAR).",
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"<first> is the user's first name.\n"
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+ "<last> is the user's last name.\n"
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@ -131,6 +131,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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+ string.Format(" If this is not given then the filename {0} in the current directory is used.\n", DEFAULT_INV_BACKUP_FILENAME)
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+ "-h|--home=<url> adds the url of the profile service to the saved user information.\n"
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+ "-c|--creators preserves information about foreign creators.\n"
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+ "-e|--exclude=<name/uuid> don't save the inventory item in archive" + Environment.NewLine
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+ "-f|--excludefolder=<folder/uuid> don't save contents of the folder in archive" + Environment.NewLine
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+ "-v|--verbose extra debug messages.\n"
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+ "--noassets stops assets being saved to the IAR.",
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HandleSaveInvConsoleCommand);
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@ -398,6 +400,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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ops.Add("v|verbose", delegate(string v) { options["verbose"] = v; });
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ops.Add("c|creators", delegate(string v) { options["creators"] = v; });
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ops.Add("noassets", delegate(string v) { options["noassets"] = v != null; });
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ops.Add("e|exclude=", delegate(string v)
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{
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if (!options.ContainsKey("exclude"))
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options["exclude"] = new List<String>();
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((List<String>)options["exclude"]).Add(v);
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});
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ops.Add("f|excludefolder=", delegate(string v)
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{
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if (!options.ContainsKey("excludefolders"))
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options["excludefolders"] = new List<String>();
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((List<String>)options["excludefolders"]).Add(v);
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});
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List<string> mainParams = ops.Parse(cmdparams);
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@ -406,7 +420,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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if (mainParams.Count < 6)
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{
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m_log.Error(
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"[INVENTORY ARCHIVER]: usage is save iar [-h|--home=<url>] [--noassets] <first name> <last name> <inventory path> <user password> [<save file path>] [-c|--creators] [-v|--verbose]");
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"[INVENTORY ARCHIVER]: save iar [-h|--home=<url>] [--noassets] <first> <last> <inventory path> <password> [<IAR path>] [-c|--creators] [-e|--exclude=<name/uuid>] [-f|--excludefolder=<foldername/uuid>] [-v|--verbose]");
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return;
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}
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@ -0,0 +1,65 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Reflection;
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using System.Threading;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Region.Framework.Scenes.Tests
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{
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/// <summary>
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/// Spatial scene object tests (will eventually cover root and child part position, rotation properties, etc.)
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/// </summary>
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[TestFixture]
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public class SceneObjectSpatialTests
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{
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[Test]
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public void TestGetRootPartPosition()
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{
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TestHelpers.InMethod();
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Scene scene = SceneHelpers.SetupScene();
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UUID ownerId = TestHelpers.ParseTail(0x1);
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Vector3 partPosition = new Vector3(10, 20, 30);
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SceneObjectGroup so
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= SceneHelpers.CreateSceneObject(1, ownerId, "obj1", 0x10);
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so.AbsolutePosition = partPosition;
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scene.AddNewSceneObject(so, false);
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Assert.That(so.AbsolutePosition, Is.EqualTo(partPosition));
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Assert.That(so.RootPart.AbsolutePosition, Is.EqualTo(partPosition));
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}
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}
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}
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@ -12019,6 +12019,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return 1;
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}
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public LSL_Integer llGetMemoryLimit()
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{
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m_host.AddScriptLPS(1);
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// The value returned for LSO scripts in SL
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return 16384;
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}
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public LSL_Integer llSetMemoryLimit(LSL_Integer limit)
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{
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m_host.AddScriptLPS(1);
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// Treat as an LSO script
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return ScriptBaseClass.FALSE;
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}
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public LSL_Integer llGetSPMaxMemory()
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{
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m_host.AddScriptLPS(1);
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// The value returned for LSO scripts in SL
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return 16384;
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}
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public virtual LSL_Integer llGetUsedMemory()
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{
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m_host.AddScriptLPS(1);
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// The value returned for LSO scripts in SL
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return 16384;
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}
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public void llScriptProfiler(LSL_Integer flags)
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{
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m_host.AddScriptLPS(1);
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// This does nothing for LSO scripts in SL
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}
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#region Not Implemented
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//
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// Listing the unimplemented lsl functions here, please move
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@ -12031,25 +12065,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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NotImplemented("llGetEnv");
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}
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public void llGetSPMaxMemory()
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{
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m_host.AddScriptLPS(1);
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NotImplemented("llGetSPMaxMemory");
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}
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public virtual LSL_Integer llGetUsedMemory()
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{
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m_host.AddScriptLPS(1);
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NotImplemented("llGetUsedMemory");
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return 0;
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}
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public void llScriptProfiler(LSL_Integer flags)
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{
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m_host.AddScriptLPS(1);
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//NotImplemented("llScriptProfiler");
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}
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public void llSetSoundQueueing(int queue)
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{
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m_host.AddScriptLPS(1);
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@ -149,6 +149,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_Rotation llGetLocalRot();
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LSL_Float llGetMass();
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LSL_Float llGetMassMKS();
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LSL_Integer llGetMemoryLimit();
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void llGetNextEmail(string address, string subject);
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LSL_String llGetNotecardLine(string name, int line);
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LSL_Key llGetNumberOfNotecardLines(string name);
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@ -187,6 +188,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_String llGetScriptName();
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LSL_Integer llGetScriptState(string name);
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LSL_String llGetSimulatorHostname();
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LSL_Integer llGetSPMaxMemory();
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LSL_Integer llGetStartParameter();
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LSL_Integer llGetStatus(int status);
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LSL_String llGetSubString(string src, int start, int end);
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@ -322,6 +324,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void llSay(int channelID, string text);
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void llScaleTexture(double u, double v, int face);
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LSL_Integer llScriptDanger(LSL_Vector pos);
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void llScriptProfiler(LSL_Integer flag);
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LSL_Key llSendRemoteData(string channel, string dest, int idata, string sdata);
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void llSensor(string name, string id, int type, double range, double arc);
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void llSensorRemove();
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@ -345,6 +348,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void llSetLinkTexture(int linknumber, string texture, int face);
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void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate);
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void llSetLocalRot(LSL_Rotation rot);
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LSL_Integer llSetMemoryLimit(LSL_Integer limit);
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void llSetObjectDesc(string desc);
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void llSetObjectName(string name);
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void llSetObjectPermMask(int mask, int value);
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@ -383,6 +383,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public const int PRIM_SCULPT_FLAG_INVERT = 64;
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public const int PRIM_SCULPT_FLAG_MIRROR = 128;
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public const int PROFILE_NONE = 0;
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public const int PROFILE_SCRIPT_MEMORY = 1;
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public const int MASK_BASE = 0;
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public const int MASK_OWNER = 1;
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public const int MASK_GROUP = 2;
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@ -586,6 +586,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_LSL_Functions.llGetMassMKS();
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}
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public LSL_Integer llGetMemoryLimit()
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{
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return m_LSL_Functions.llGetMemoryLimit();
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}
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public void llGetNextEmail(string address, string subject)
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{
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m_LSL_Functions.llGetNextEmail(address, subject);
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@ -776,6 +781,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_LSL_Functions.llGetSimulatorHostname();
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}
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public LSL_Integer llGetSPMaxMemory()
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{
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return m_LSL_Functions.llGetSPMaxMemory();
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}
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public LSL_Integer llGetStartParameter()
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{
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return m_LSL_Functions.llGetStartParameter();
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@ -1445,6 +1455,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_LSL_Functions.llScriptDanger(pos);
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}
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public void llScriptProfiler(LSL_Integer flags)
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{
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m_LSL_Functions.llScriptProfiler(flags);
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}
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public LSL_Key llSendRemoteData(string channel, string dest, int idata, string sdata)
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{
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return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata);
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@ -1555,6 +1570,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_LSL_Functions.llSetLocalRot(rot);
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}
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public LSL_Integer llSetMemoryLimit(LSL_Integer limit)
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{
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return m_LSL_Functions.llSetMemoryLimit(limit);
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}
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public void llSetObjectDesc(string desc)
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{
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m_LSL_Functions.llSetObjectDesc(desc);
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Reference in New Issue