* Cleanup and CCC (Code Convention Conformance)
parent
63a5a01945
commit
91a096dca6
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@ -51,7 +51,8 @@ namespace OpenSim
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public static void Main(string[] args)
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{
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// First line
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AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
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AppDomain.CurrentDomain.UnhandledException +=
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new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
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XmlConfigurator.Configure();
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@ -143,7 +144,7 @@ namespace OpenSim
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msg += "\r\n";
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msg += "Exception: " + e.ExceptionObject.ToString() + "\r\n";
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Exception ex = (Exception)e.ExceptionObject;
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Exception ex = (Exception) e.ExceptionObject;
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if (ex.InnerException != null)
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{
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msg += "InnerException: " + ex.InnerException.ToString() + "\r\n";
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@ -177,7 +178,7 @@ namespace OpenSim
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m_log.ErrorFormat("[CRASH LOGGER CRASHED]: {0}", e2);
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}
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_IsHandlingException=false;
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_IsHandlingException = false;
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}
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}
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}
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@ -48,7 +48,8 @@ namespace OpenSim
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{
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}
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public OpenSimConfigSource LoadConfigSettings(IConfigSource configSource, out ConfigSettings configSettings, out NetworkServersInfo networkInfo)
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public OpenSimConfigSource LoadConfigSettings(IConfigSource configSource, out ConfigSettings configSettings,
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out NetworkServersInfo networkInfo)
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{
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m_configSettings = configSettings = new ConfigSettings();
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m_networkServersInfo = networkInfo = new NetworkServersInfo();
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@ -79,7 +80,8 @@ namespace OpenSim
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{
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m_log.InfoFormat("[CONFIG] Reading config master file {0}", masterfilePath);
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bool isMasterUri = Uri.TryCreate(masterFileName, UriKind.Absolute, out configUri) && configUri.Scheme == Uri.UriSchemeHttp;
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bool isMasterUri = Uri.TryCreate(masterFileName, UriKind.Absolute, out configUri) &&
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configUri.Scheme == Uri.UriSchemeHttp;
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if (!ReadConfig(masterFileName, masterfilePath, m_config, isMasterUri))
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{
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@ -103,7 +105,8 @@ namespace OpenSim
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// Check for .INI file (either default or name passed on command
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// line) or XML config source over http
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bool isIniUri = Uri.TryCreate(iniFileName, UriKind.Absolute, out configUri) && configUri.Scheme == Uri.UriSchemeHttp;
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bool isIniUri = Uri.TryCreate(iniFileName, UriKind.Absolute, out configUri) &&
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configUri.Scheme == Uri.UriSchemeHttp;
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iniFileExists = ReadConfig(iniFileName, Application.iniFilePath, m_config, isIniUri);
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if (!iniFileExists)
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@ -33,11 +33,7 @@ using log4net;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Communications.Hypergrid;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Hypergrid;
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@ -68,13 +64,15 @@ namespace OpenSim
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base.StartupSpecific();
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MainConsole.Instance.Commands.AddCommand("hypergrid", false, "link-mapping", "link-mapping [<x> <y>] <cr>", "Set local coordinate to map HG regions to", RunCommand);
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MainConsole.Instance.Commands.AddCommand("hypergrid", false, "link-region", "link-region <Xloc> <Yloc> <HostName>:<HttpPort>[:<RemoteRegionName>] <cr>", "Link a hypergrid region", RunCommand);
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MainConsole.Instance.Commands.AddCommand("hypergrid", false, "link-mapping", "link-mapping [<x> <y>] <cr>",
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"Set local coordinate to map HG regions to", RunCommand);
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MainConsole.Instance.Commands.AddCommand("hypergrid", false, "link-region",
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"link-region <Xloc> <Yloc> <HostName>:<HttpPort>[:<RemoteRegionName>] <cr>",
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"Link a hypergrid region", RunCommand);
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}
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protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
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AgentCircuitManager circuitManager)
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AgentCircuitManager circuitManager)
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{
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HGSceneCommunicationService sceneGridService = new HGSceneCommunicationService(m_commsManager, HGServices);
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@ -85,7 +83,7 @@ namespace OpenSim
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m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version);
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}
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new void RunCommand(string module, string[] cp)
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private new void RunCommand(string module, string[] cp)
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{
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List<string> cmdparams = new List<string>(cp);
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if (cmdparams.Count < 1)
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@ -128,7 +126,8 @@ namespace OpenSim
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}
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if (cmdparams[2].Contains(":"))
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{ // New format
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{
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// New format
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uint xloc, yloc;
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string mapName;
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try
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@ -154,7 +153,8 @@ namespace OpenSim
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HGHyperlink.TryLinkRegionToCoords(m_sceneManager.CurrentOrFirstScene, null, mapName, xloc, yloc);
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}
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else
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{ // old format
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{
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// old format
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RegionInfo regInfo;
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uint xloc, yloc;
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uint externalPort;
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@ -205,7 +205,7 @@ namespace OpenSim
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{
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string excludeString = cmdparams[1].ToLower();
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excludeString = excludeString.Remove(0, 12);
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char[] splitter = { ';' };
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char[] splitter = {';'};
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excludeSections = excludeString.Split(splitter);
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}
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@ -255,13 +255,17 @@ namespace OpenSim
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if (m_enableAutoMapping)
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{
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xloc = (uint)((xloc % 100) + m_autoMappingX);
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yloc = (uint)((yloc % 100) + m_autoMappingY);
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xloc = (uint) ((xloc%100) + m_autoMappingX);
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yloc = (uint) ((yloc%100) + m_autoMappingY);
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}
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if (((realXLoc == 0) && (realYLoc == 0)) || (((realXLoc - xloc < 3896) || (xloc - realXLoc < 3896)) && ((realYLoc - yloc < 3896) || (yloc - realYLoc < 3896))))
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if (((realXLoc == 0) && (realYLoc == 0)) ||
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(((realXLoc - xloc < 3896) || (xloc - realXLoc < 3896)) &&
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((realYLoc - yloc < 3896) || (yloc - realYLoc < 3896))))
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{
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if (HGHyperlink.TryCreateLink(m_sceneManager.CurrentOrFirstScene, null, xloc, yloc, "", externalPort, externalHostName, out regInfo))
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if (
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HGHyperlink.TryCreateLink(m_sceneManager.CurrentOrFirstScene, null, xloc, yloc, "", externalPort,
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externalHostName, out regInfo))
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{
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regInfo.RegionName = config.GetString("localName", "");
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}
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@ -38,11 +38,16 @@ namespace OpenSim
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public class ApplicationPluginInitialiser : PluginInitialiserBase
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{
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private OpenSimBase server;
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public ApplicationPluginInitialiser (OpenSimBase s) { server = s; }
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public override void Initialise (IPlugin plugin)
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public ApplicationPluginInitialiser(OpenSimBase s)
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{
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server = s;
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}
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public override void Initialise(IPlugin plugin)
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{
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IApplicationPlugin p = plugin as IApplicationPlugin;
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p.Initialise (server);
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p.Initialise(server);
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}
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}
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}
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@ -85,7 +85,8 @@ namespace OpenSim
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m_log.Info("====================================================================");
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m_log.Info("========================= STARTING OPENSIM =========================");
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m_log.Info("====================================================================");
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m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode", (ConfigurationSettings.Standalone ? "sandbox" : "grid"));
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m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode",
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(ConfigurationSettings.Standalone ? "sandbox" : "grid"));
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//m_log.InfoFormat("[OPENSIM MAIN]: GC Is Server GC: {0}", GCSettings.IsServerGC.ToString());
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// http://msdn.microsoft.com/en-us/library/bb384202.aspx
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//GCSettings.LatencyMode = GCLatencyMode.Batch;
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@ -100,7 +101,7 @@ namespace OpenSim
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base.StartupSpecific();
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//Run Startup Commands
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if (String.IsNullOrEmpty( m_startupCommandsFile ))
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if (String.IsNullOrEmpty(m_startupCommandsFile))
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{
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m_log.Info("[STARTUP]: No startup command script specified. Moving on...");
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}
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@ -114,7 +115,7 @@ namespace OpenSim
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{
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m_scriptTimer = new Timer();
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m_scriptTimer.Enabled = true;
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m_scriptTimer.Interval = 1200 * 1000;
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m_scriptTimer.Interval = 1200*1000;
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m_scriptTimer.Elapsed += RunAutoTimerScript;
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}
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@ -122,7 +123,8 @@ namespace OpenSim
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// For now, start at the 'root' level by default
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if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it
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ChangeSelectedRegion("region", new string[] {"change", "region", m_sceneManager.Scenes[0].RegionInfo.RegionName});
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ChangeSelectedRegion("region",
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new string[] {"change", "region", m_sceneManager.Scenes[0].RegionInfo.RegionName});
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else
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ChangeSelectedRegion("region", new string[] {"change", "region", "root"});
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}
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@ -130,164 +132,164 @@ namespace OpenSim
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private void RegisterConsoleCommands()
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{
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m_console.Commands.AddCommand("region", false, "clear assets",
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"clear assets",
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"Clear the asset cache", HandleClearAssets);
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"clear assets",
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"Clear the asset cache", HandleClearAssets);
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m_console.Commands.AddCommand("region", false, "force update",
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"force update",
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"Force the update of all objects on clients",
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HandleForceUpdate);
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"force update",
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"Force the update of all objects on clients",
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HandleForceUpdate);
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m_console.Commands.AddCommand("region", false, "debug packet",
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"debug packet <level>",
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"Turn on packet debugging", Debug);
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"debug packet <level>",
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"Turn on packet debugging", Debug);
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m_console.Commands.AddCommand("region", false, "debug scene",
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"debug scene <cripting> <collisions> <physics>",
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"Turn on scene debugging", Debug);
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"debug scene <cripting> <collisions> <physics>",
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"Turn on scene debugging", Debug);
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m_console.Commands.AddCommand("region", false, "change region",
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"change region <region name>",
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"Change current console region", ChangeSelectedRegion);
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"change region <region name>",
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"Change current console region", ChangeSelectedRegion);
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m_console.Commands.AddCommand("region", false, "save xml",
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"save xml",
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"Save a region's data in XML format", SaveXml);
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"save xml",
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"Save a region's data in XML format", SaveXml);
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m_console.Commands.AddCommand("region", false, "save xml2",
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"save xml2",
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"Save a region's data in XML2 format", SaveXml2);
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"save xml2",
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"Save a region's data in XML2 format", SaveXml2);
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m_console.Commands.AddCommand("region", false, "load xml",
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"load xml [-newIDs [<x> <y> <z>]]",
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"Load a region's data from XML format", LoadXml);
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"load xml [-newIDs [<x> <y> <z>]]",
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"Load a region's data from XML format", LoadXml);
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m_console.Commands.AddCommand("region", false, "load xml2",
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"load xml2",
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"Load a region's data from XML2 format", LoadXml2);
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"load xml2",
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"Load a region's data from XML2 format", LoadXml2);
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m_console.Commands.AddCommand("region", false, "save prims xml2",
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"save prims xml2 [<prim name> <file name>]",
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"Save named prim to XML2", SavePrimsXml2);
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"save prims xml2 [<prim name> <file name>]",
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"Save named prim to XML2", SavePrimsXml2);
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m_console.Commands.AddCommand("region", false, "load oar",
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"load oar <oar name>",
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"Load a region's data from OAR archive", LoadOar);
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"load oar <oar name>",
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"Load a region's data from OAR archive", LoadOar);
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m_console.Commands.AddCommand("region", false, "save oar",
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"save oar <oar name>",
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"Save a region's data to an OAR archive",
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"More information on forthcoming options here soon", SaveOar);
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"save oar <oar name>",
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"Save a region's data to an OAR archive",
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"More information on forthcoming options here soon", SaveOar);
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m_console.Commands.AddCommand("region", false, "edit scale",
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"edit scale <name> <x> <y> <z>",
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"Change the scale of a named prim", HandleEditScale);
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"edit scale <name> <x> <y> <z>",
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"Change the scale of a named prim", HandleEditScale);
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m_console.Commands.AddCommand("region", false, "kick user",
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"kick user <first> <last>",
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"Kick a user off the simulator", KickUserCommand);
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"kick user <first> <last>",
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"Kick a user off the simulator", KickUserCommand);
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m_console.Commands.AddCommand("region", false, "show assets",
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"show assets",
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"Show asset data", HandleShow);
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"show assets",
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"Show asset data", HandleShow);
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m_console.Commands.AddCommand("region", false, "show users",
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"show users [full]",
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"Show user data", HandleShow);
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"show users [full]",
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"Show user data", HandleShow);
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m_console.Commands.AddCommand("region", false, "show users full",
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"show users full",
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String.Empty, HandleShow);
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"show users full",
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String.Empty, HandleShow);
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m_console.Commands.AddCommand("region", false, "show modules",
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"show modules",
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"Show module data", HandleShow);
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"show modules",
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"Show module data", HandleShow);
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m_console.Commands.AddCommand("region", false, "show regions",
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"show regions",
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"Show region data", HandleShow);
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"show regions",
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"Show region data", HandleShow);
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m_console.Commands.AddCommand("region", false, "show queues",
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"show queues",
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"Show queue data", HandleShow);
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"show queues",
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"Show queue data", HandleShow);
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m_console.Commands.AddCommand("region", false, "backup",
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"backup",
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"Persist objects to the database now", RunCommand);
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"backup",
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"Persist objects to the database now", RunCommand);
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m_console.Commands.AddCommand("region", false, "create region",
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"create region",
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"Create a new region", HandleCreateRegion);
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"create region",
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"Create a new region", HandleCreateRegion);
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m_console.Commands.AddCommand("region", false, "login enable",
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"login enable",
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"Enable logins to the simulator", HandleLoginEnable);
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"login enable",
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"Enable logins to the simulator", HandleLoginEnable);
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m_console.Commands.AddCommand("region", false, "login disable",
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"login disable",
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"Disable logins to the simulator", HandleLoginDisable);
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"login disable",
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"Disable logins to the simulator", HandleLoginDisable);
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m_console.Commands.AddCommand("region", false, "login status",
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"login status",
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"Display status of logins", HandleLoginStatus);
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"login status",
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"Display status of logins", HandleLoginStatus);
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m_console.Commands.AddCommand("region", false, "restart",
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"restart",
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"Restart all sims in this instance", RunCommand);
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"restart",
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"Restart all sims in this instance", RunCommand);
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m_console.Commands.AddCommand("region", false, "config set",
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"config set <section> <field> <value>",
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"Set a config option", HandleConfig);
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"config set <section> <field> <value>",
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"Set a config option", HandleConfig);
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m_console.Commands.AddCommand("region", false, "config get",
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"config get <section> <field>",
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"Read a config option", HandleConfig);
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"config get <section> <field>",
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"Read a config option", HandleConfig);
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m_console.Commands.AddCommand("region", false, "config save",
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"config save",
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"Save current configuration", HandleConfig);
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"config save",
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"Save current configuration", HandleConfig);
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m_console.Commands.AddCommand("region", false, "command-script",
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"command-script <script>",
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"Run a command script from file", RunCommand);
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"command-script <script>",
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"Run a command script from file", RunCommand);
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m_console.Commands.AddCommand("region", false, "remove-region",
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"remove-region <name>",
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"Remove a region from this simulator", RunCommand);
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"remove-region <name>",
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"Remove a region from this simulator", RunCommand);
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m_console.Commands.AddCommand("region", false, "delete-region",
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"delete-region <name>",
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"Delete a region from disk", RunCommand);
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"delete-region <name>",
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"Delete a region from disk", RunCommand);
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m_console.Commands.AddCommand("region", false, "predecode-j2k",
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"predecode-j2k [<num threads>]>",
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"Precache assets,decode j2k layerdata", RunCommand);
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"predecode-j2k [<num threads>]>",
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"Precache assets,decode j2k layerdata", RunCommand);
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m_console.Commands.AddCommand("region", false, "modules list",
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"modules list",
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"List modules", HandleModules);
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"modules list",
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"List modules", HandleModules);
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m_console.Commands.AddCommand("region", false, "modules load",
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"modules load <name>",
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"Load a module", HandleModules);
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"modules load <name>",
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"Load a module", HandleModules);
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m_console.Commands.AddCommand("region", false, "modules unload",
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"modules unload <name>",
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"Unload a module", HandleModules);
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"modules unload <name>",
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"Unload a module", HandleModules);
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m_console.Commands.AddCommand("region", false, "Add-InventoryHost",
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"Add-InventoryHost <host>",
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String.Empty, RunCommand);
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"Add-InventoryHost <host>",
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String.Empty, RunCommand);
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if (ConfigurationSettings.Standalone)
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{
|
||||
m_console.Commands.AddCommand("region", false, "create user",
|
||||
"create user [<first> [<last> [<pass> [<x> <y> [<email>]]]]]",
|
||||
"Create a new user", HandleCreateUser);
|
||||
"create user [<first> [<last> [<pass> [<x> <y> [<email>]]]]]",
|
||||
"Create a new user", HandleCreateUser);
|
||||
|
||||
m_console.Commands.AddCommand("region", false, "reset user password",
|
||||
"reset user password [<first> [<last> [<password>]]]",
|
||||
"Reset a user password", HandleResetUserPassword);
|
||||
"reset user password [<first> [<last> [<password>]]]",
|
||||
"Reset a user password", HandleResetUserPassword);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -321,15 +323,16 @@ namespace OpenSim
|
|||
{
|
||||
RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
|
||||
|
||||
if (presence.Firstname.ToLower().Contains(cmdparams[2].ToLower()) && presence.Lastname.ToLower().Contains(cmdparams[3].ToLower()))
|
||||
if (presence.Firstname.ToLower().Contains(cmdparams[2].ToLower()) &&
|
||||
presence.Lastname.ToLower().Contains(cmdparams[3].ToLower()))
|
||||
{
|
||||
m_console.Notice(
|
||||
String.Format(
|
||||
"Kicking user: {0,-16}{1,-16}{2,-37} in region: {3,-16}",
|
||||
presence.Firstname,
|
||||
presence.Lastname,
|
||||
presence.UUID,
|
||||
regionInfo.RegionName));
|
||||
"Kicking user: {0,-16}{1,-16}{2,-37} in region: {3,-16}",
|
||||
presence.Firstname,
|
||||
presence.Lastname,
|
||||
presence.UUID,
|
||||
regionInfo.RegionName));
|
||||
|
||||
presence.Scene.IncomingCloseAgent(presence.UUID);
|
||||
}
|
||||
|
@ -458,9 +461,9 @@ namespace OpenSim
|
|||
}
|
||||
else
|
||||
{
|
||||
// IConfig c = DefaultConfig().Configs[cmdparams[1]];
|
||||
// if (c == null)
|
||||
// c = DefaultConfig().AddConfig(cmdparams[1]);
|
||||
// IConfig c = DefaultConfig().Configs[cmdparams[1]];
|
||||
// if (c == null)
|
||||
// c = DefaultConfig().AddConfig(cmdparams[1]);
|
||||
IConfig c;
|
||||
IConfigSource source = new IniConfigSource();
|
||||
c = source.AddConfig(cmdparams[1]);
|
||||
|
@ -471,7 +474,7 @@ namespace OpenSim
|
|||
m_config.Source.Merge(source);
|
||||
|
||||
m_console.Error(n, n + " " + n + " " + cmdparams[1] + " " + cmdparams[2] + " " +
|
||||
_value);
|
||||
_value);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -541,7 +544,6 @@ namespace OpenSim
|
|||
{
|
||||
foreach (Scene s in new ArrayList(m_sceneManager.Scenes))
|
||||
{
|
||||
|
||||
m_console.Notice("Loading module: " + cmdparams[1]);
|
||||
m_moduleLoader.LoadRegionModules(cmdparams[1], s);
|
||||
}
|
||||
|
@ -569,58 +571,58 @@ namespace OpenSim
|
|||
|
||||
switch (command)
|
||||
{
|
||||
case "command-script":
|
||||
if (cmdparams.Length > 0)
|
||||
{
|
||||
RunCommandScript(cmdparams[0]);
|
||||
}
|
||||
break;
|
||||
case "command-script":
|
||||
if (cmdparams.Length > 0)
|
||||
{
|
||||
RunCommandScript(cmdparams[0]);
|
||||
}
|
||||
break;
|
||||
|
||||
case "backup":
|
||||
m_sceneManager.BackupCurrentScene();
|
||||
break;
|
||||
case "backup":
|
||||
m_sceneManager.BackupCurrentScene();
|
||||
break;
|
||||
|
||||
case "remove-region":
|
||||
string regRemoveName = CombineParams(cmdparams, 0);
|
||||
case "remove-region":
|
||||
string regRemoveName = CombineParams(cmdparams, 0);
|
||||
|
||||
Scene removeScene;
|
||||
if (m_sceneManager.TryGetScene(regRemoveName, out removeScene))
|
||||
RemoveRegion(removeScene, false);
|
||||
else
|
||||
m_console.Error("no region with that name");
|
||||
break;
|
||||
Scene removeScene;
|
||||
if (m_sceneManager.TryGetScene(regRemoveName, out removeScene))
|
||||
RemoveRegion(removeScene, false);
|
||||
else
|
||||
m_console.Error("no region with that name");
|
||||
break;
|
||||
|
||||
case "delete-region":
|
||||
string regDeleteName = CombineParams(cmdparams, 0);
|
||||
case "delete-region":
|
||||
string regDeleteName = CombineParams(cmdparams, 0);
|
||||
|
||||
Scene killScene;
|
||||
if (m_sceneManager.TryGetScene(regDeleteName, out killScene))
|
||||
RemoveRegion(killScene, true);
|
||||
else
|
||||
m_console.Error("no region with that name");
|
||||
break;
|
||||
Scene killScene;
|
||||
if (m_sceneManager.TryGetScene(regDeleteName, out killScene))
|
||||
RemoveRegion(killScene, true);
|
||||
else
|
||||
m_console.Error("no region with that name");
|
||||
break;
|
||||
|
||||
case "restart":
|
||||
m_sceneManager.RestartCurrentScene();
|
||||
break;
|
||||
case "restart":
|
||||
m_sceneManager.RestartCurrentScene();
|
||||
break;
|
||||
|
||||
case "Add-InventoryHost":
|
||||
if (cmdparams.Length > 0)
|
||||
{
|
||||
m_commsManager.AddInventoryService(cmdparams[0]);
|
||||
}
|
||||
break;
|
||||
case "Add-InventoryHost":
|
||||
if (cmdparams.Length > 0)
|
||||
{
|
||||
m_commsManager.AddInventoryService(cmdparams[0]);
|
||||
}
|
||||
break;
|
||||
|
||||
case "predecode-j2k":
|
||||
if (cmdparams.Length > 0)
|
||||
{
|
||||
m_sceneManager.CacheJ2kDecode(Convert.ToInt32(cmdparams[0]));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_sceneManager.CacheJ2kDecode(1);
|
||||
}
|
||||
break;
|
||||
case "predecode-j2k":
|
||||
if (cmdparams.Length > 0)
|
||||
{
|
||||
m_sceneManager.CacheJ2kDecode(Convert.ToInt32(cmdparams[0]));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_sceneManager.CacheJ2kDecode(1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -743,7 +745,7 @@ namespace OpenSim
|
|||
}
|
||||
|
||||
// see BaseOpenSimServer
|
||||
override public void HandleShow(string mod, string[] cmd)
|
||||
public override void HandleShow(string mod, string[] cmd)
|
||||
{
|
||||
base.HandleShow(mod, cmd);
|
||||
|
||||
|
@ -812,11 +814,12 @@ namespace OpenSim
|
|||
case "regions":
|
||||
m_sceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
m_console.Notice("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " +
|
||||
scene.RegionInfo.RegionLocX + " , Region YLoc: " +
|
||||
scene.RegionInfo.RegionLocY + " , Region Port: " + scene.RegionInfo.InternalEndPoint.Port.ToString());
|
||||
});
|
||||
{
|
||||
m_console.Notice("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " +
|
||||
scene.RegionInfo.RegionLocX + " , Region YLoc: " +
|
||||
scene.RegionInfo.RegionLocY + " , Region Port: " +
|
||||
scene.RegionInfo.InternalEndPoint.Port.ToString());
|
||||
});
|
||||
break;
|
||||
|
||||
case "queues":
|
||||
|
@ -842,16 +845,16 @@ namespace OpenSim
|
|||
(IStatsCollector) client;
|
||||
|
||||
report = report + string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}\n",
|
||||
"Send",
|
||||
"In",
|
||||
"Out",
|
||||
"Resend",
|
||||
"Land",
|
||||
"Wind",
|
||||
"Cloud",
|
||||
"Task",
|
||||
"Texture",
|
||||
"Asset");
|
||||
"Send",
|
||||
"In",
|
||||
"Out",
|
||||
"Resend",
|
||||
"Land",
|
||||
"Wind",
|
||||
"Cloud",
|
||||
"Task",
|
||||
"Texture",
|
||||
"Asset");
|
||||
report = report + stats.Report() +
|
||||
"\n\n";
|
||||
}
|
||||
|
@ -878,7 +881,7 @@ namespace OpenSim
|
|||
firstName = MainConsole.Instance.CmdPrompt("First name", "Default");
|
||||
else firstName = cmdparams[2];
|
||||
|
||||
if ( cmdparams.Length < 4 )
|
||||
if (cmdparams.Length < 4)
|
||||
lastName = MainConsole.Instance.CmdPrompt("Last name", "User");
|
||||
else lastName = cmdparams[3];
|
||||
|
||||
|
@ -886,11 +889,11 @@ namespace OpenSim
|
|||
password = MainConsole.Instance.PasswdPrompt("Password");
|
||||
else password = cmdparams[4];
|
||||
|
||||
if ( cmdparams.Length < 6 )
|
||||
if (cmdparams.Length < 6)
|
||||
regX = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region X", regX.ToString()));
|
||||
else regX = Convert.ToUInt32(cmdparams[5]);
|
||||
|
||||
if ( cmdparams.Length < 7 )
|
||||
if (cmdparams.Length < 7)
|
||||
regY = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region Y", regY.ToString()));
|
||||
else regY = Convert.ToUInt32(cmdparams[6]);
|
||||
|
||||
|
@ -922,11 +925,11 @@ namespace OpenSim
|
|||
firstName = MainConsole.Instance.CmdPrompt("First name");
|
||||
else firstName = cmdparams[3];
|
||||
|
||||
if ( cmdparams.Length < 5 )
|
||||
if (cmdparams.Length < 5)
|
||||
lastName = MainConsole.Instance.CmdPrompt("Last name");
|
||||
else lastName = cmdparams[4];
|
||||
|
||||
if ( cmdparams.Length < 6 )
|
||||
if (cmdparams.Length < 6)
|
||||
newPassword = MainConsole.Instance.PasswdPrompt("New password");
|
||||
else newPassword = cmdparams[5];
|
||||
|
||||
|
|
|
@ -56,7 +56,8 @@ namespace OpenSim
|
|||
m_log.Info("====================================================================");
|
||||
m_log.Info("========================= STARTING OPENSIM =========================");
|
||||
m_log.Info("====================================================================");
|
||||
m_log.InfoFormat("[OPENSIM MAIN]: Running in background {0} mode", ConfigurationSettings.Standalone ? "sandbox" : "grid");
|
||||
m_log.InfoFormat("[OPENSIM MAIN]: Running in background {0} mode",
|
||||
ConfigurationSettings.Standalone ? "sandbox" : "grid");
|
||||
|
||||
base.Startup();
|
||||
|
||||
|
|
|
@ -41,8 +41,6 @@ using OpenSim.Framework.Console;
|
|||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Statistics;
|
||||
using OpenSim.Region.ClientStack;
|
||||
using OpenSim.Region.Communications.Local;
|
||||
using OpenSim.Region.Communications.OGS1;
|
||||
using OpenSim.Region.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
@ -60,7 +58,7 @@ namespace OpenSim
|
|||
// These are the names of the plugin-points extended by this
|
||||
// class during system startup.
|
||||
|
||||
private const string PLUGIN_ASSET_CACHE = "/OpenSim/AssetCache";
|
||||
private const string PLUGIN_ASSET_CACHE = "/OpenSim/AssetCache";
|
||||
private const string PLUGIN_ASSET_SERVER_CLIENT = "/OpenSim/AssetClient";
|
||||
|
||||
protected string proxyUrl;
|
||||
|
@ -83,6 +81,7 @@ namespace OpenSim
|
|||
get { return m_configSettings; }
|
||||
set { m_configSettings = value; }
|
||||
}
|
||||
|
||||
protected ConfigSettings m_configSettings;
|
||||
|
||||
protected ConfigurationLoader m_configLoader;
|
||||
|
@ -101,12 +100,14 @@ namespace OpenSim
|
|||
get { return m_config; }
|
||||
set { m_config = value; }
|
||||
}
|
||||
|
||||
protected OpenSimConfigSource m_config;
|
||||
|
||||
public List<IClientNetworkServer> ClientServers
|
||||
{
|
||||
get { return m_clientServers; }
|
||||
}
|
||||
|
||||
protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>();
|
||||
|
||||
public new BaseHttpServer HttpServer
|
||||
|
@ -124,6 +125,7 @@ namespace OpenSim
|
|||
get { return m_moduleLoader; }
|
||||
set { m_moduleLoader = value; }
|
||||
}
|
||||
|
||||
protected ModuleLoader m_moduleLoader;
|
||||
|
||||
protected IRegistryCore m_applicationRegistry = new RegistryCore();
|
||||
|
@ -216,14 +218,14 @@ namespace OpenSim
|
|||
foreach (string topic in topics)
|
||||
{
|
||||
m_console.Commands.AddCommand("plugin", false, "help " + topic,
|
||||
"help " + topic,
|
||||
"Get help on plugin command '" + topic + "'",
|
||||
HandleCommanderHelp);
|
||||
"help " + topic,
|
||||
"Get help on plugin command '" + topic + "'",
|
||||
HandleCommanderHelp);
|
||||
|
||||
m_console.Commands.AddCommand("plugin", false, topic,
|
||||
topic,
|
||||
"Execute subcommand for plugin '" + topic + "'",
|
||||
null);
|
||||
topic,
|
||||
"Execute subcommand for plugin '" + topic + "'",
|
||||
null);
|
||||
|
||||
ICommander commander = null;
|
||||
|
||||
|
@ -241,9 +243,9 @@ namespace OpenSim
|
|||
foreach (string command in commander.Commands.Keys)
|
||||
{
|
||||
m_console.Commands.AddCommand(topic, false,
|
||||
topic + " " + command,
|
||||
topic + " " + commander.Commands[command].ShortHelp(),
|
||||
String.Empty, HandleCommanderCommand);
|
||||
topic + " " + command,
|
||||
topic + " " + commander.Commands[command].ShortHelp(),
|
||||
String.Empty, HandleCommanderCommand);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -288,80 +290,82 @@ namespace OpenSim
|
|||
{
|
||||
LegacyAssetClientPluginInitialiser linit = null;
|
||||
CryptoAssetClientPluginInitialiser cinit = null;
|
||||
AssetClientPluginInitialiser init = null;
|
||||
AssetClientPluginInitialiser init = null;
|
||||
|
||||
IAssetServer assetServer = null;
|
||||
string mode = m_configSettings.AssetStorage;
|
||||
|
||||
if (mode == null | mode == String.Empty)
|
||||
if (mode == null | mode == String.Empty)
|
||||
mode = "default";
|
||||
|
||||
// If "default" is specified, then the value is adjusted
|
||||
// according to whether or not the server is running in
|
||||
// standalone mode.
|
||||
if (mode.ToLower() == "default")
|
||||
if (mode.ToLower() == "default")
|
||||
{
|
||||
if (m_configSettings.Standalone == false)
|
||||
mode = "grid";
|
||||
mode = "grid";
|
||||
else
|
||||
mode = "local";
|
||||
mode = "local";
|
||||
}
|
||||
|
||||
switch (mode.ToLower())
|
||||
{
|
||||
// If grid is specified then the grid server is chose regardless
|
||||
// of whether the server is standalone.
|
||||
case "grid" :
|
||||
// If grid is specified then the grid server is chose regardless
|
||||
// of whether the server is standalone.
|
||||
case "grid":
|
||||
linit = new LegacyAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL);
|
||||
assetServer = loadAssetServer("Grid", linit);
|
||||
break;
|
||||
|
||||
// If cryptogrid is specified then the cryptogrid server is chose regardless
|
||||
// of whether the server is standalone.
|
||||
case "cryptogrid" :
|
||||
// If cryptogrid is specified then the cryptogrid server is chose regardless
|
||||
// of whether the server is standalone.
|
||||
case "cryptogrid":
|
||||
cinit = new CryptoAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL,
|
||||
Environment.CurrentDirectory, true);
|
||||
Environment.CurrentDirectory, true);
|
||||
assetServer = loadAssetServer("Crypto", cinit);
|
||||
break;
|
||||
|
||||
// If cryptogrid_eou is specified then the cryptogrid_eou server is chose regardless
|
||||
// of whether the server is standalone.
|
||||
case "cryptogrid_eou" :
|
||||
// If cryptogrid_eou is specified then the cryptogrid_eou server is chose regardless
|
||||
// of whether the server is standalone.
|
||||
case "cryptogrid_eou":
|
||||
cinit = new CryptoAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL,
|
||||
Environment.CurrentDirectory, false);
|
||||
Environment.CurrentDirectory, false);
|
||||
assetServer = loadAssetServer("Crypto", cinit);
|
||||
break;
|
||||
|
||||
// If file is specified then the file server is chose regardless
|
||||
// of whether the server is standalone.
|
||||
case "file" :
|
||||
// If file is specified then the file server is chose regardless
|
||||
// of whether the server is standalone.
|
||||
case "file":
|
||||
linit = new LegacyAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL);
|
||||
assetServer = loadAssetServer("File", linit);
|
||||
break;
|
||||
|
||||
// If local is specified then we're going to use the local SQL server
|
||||
// implementation. We drop through, because that will be the fallback
|
||||
// for the following default clause too.
|
||||
case "local" :
|
||||
// If local is specified then we're going to use the local SQL server
|
||||
// implementation. We drop through, because that will be the fallback
|
||||
// for the following default clause too.
|
||||
case "local":
|
||||
break;
|
||||
|
||||
// If the asset_database value is none of the previously mentioned strings, then we
|
||||
// try to load a turnkey plugin that matches this value. If not we drop through to
|
||||
// a local default.
|
||||
default :
|
||||
// If the asset_database value is none of the previously mentioned strings, then we
|
||||
// try to load a turnkey plugin that matches this value. If not we drop through to
|
||||
// a local default.
|
||||
default:
|
||||
try
|
||||
{
|
||||
init = new AssetClientPluginInitialiser(m_configSettings);
|
||||
assetServer = loadAssetServer(m_configSettings.AssetStorage, init);
|
||||
break;
|
||||
}
|
||||
catch {}
|
||||
catch
|
||||
{
|
||||
}
|
||||
m_log.Info("[OPENSIMBASE] Default assetserver will be used");
|
||||
break;
|
||||
}
|
||||
|
||||
// Open the local SQL-based database asset server
|
||||
if (assetServer == null)
|
||||
if (assetServer == null)
|
||||
{
|
||||
init = new AssetClientPluginInitialiser(m_configSettings);
|
||||
SQLAssetServer sqlAssetServer = (SQLAssetServer) loadAssetServer("SQL", init);
|
||||
|
@ -426,7 +430,7 @@ namespace OpenSim
|
|||
loader.AddFilter(PLUGIN_ASSET_CACHE, new PluginProviderFilter(m_configSettings.AssetCache));
|
||||
|
||||
loader.Load(PLUGIN_ASSET_CACHE);
|
||||
if (loader.Plugins.Count > 0)
|
||||
if (loader.Plugins.Count > 0)
|
||||
assetCache = (IAssetCache) loader.Plugins[0];
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -624,7 +628,7 @@ namespace OpenSim
|
|||
//if (!IPAddress.TryParse(regionInfo.InternalEndPoint, out listenIP))
|
||||
// listenIP = IPAddress.Parse("0.0.0.0");
|
||||
|
||||
uint port = (uint)regionInfo.InternalEndPoint.Port;
|
||||
uint port = (uint) regionInfo.InternalEndPoint.Port;
|
||||
|
||||
if (m_autoCreateClientStack)
|
||||
{
|
||||
|
@ -638,7 +642,7 @@ namespace OpenSim
|
|||
clientServer = null;
|
||||
}
|
||||
|
||||
regionInfo.InternalEndPoint.Port = (int)port;
|
||||
regionInfo.InternalEndPoint.Port = (int) port;
|
||||
|
||||
Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager);
|
||||
|
||||
|
@ -651,7 +655,7 @@ namespace OpenSim
|
|||
|
||||
scene.PhysicsScene = GetPhysicsScene(scene.RegionInfo.RegionName);
|
||||
scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised());
|
||||
scene.PhysicsScene.SetWaterLevel((float)regionInfo.RegionSettings.WaterHeight);
|
||||
scene.PhysicsScene.SetWaterLevel((float) regionInfo.RegionSettings.WaterHeight);
|
||||
|
||||
// TODO: Remove this cruft once MasterAvatar is fully deprecated
|
||||
//Master Avatar Setup
|
||||
|
@ -687,7 +691,8 @@ namespace OpenSim
|
|||
|
||||
protected override StorageManager CreateStorageManager()
|
||||
{
|
||||
return CreateStorageManager(m_configSettings.StorageConnectionString, m_configSettings.EstateConnectionString);
|
||||
return
|
||||
CreateStorageManager(m_configSettings.StorageConnectionString, m_configSettings.EstateConnectionString);
|
||||
}
|
||||
|
||||
protected StorageManager CreateStorageManager(string connectionstring, string estateconnectionstring)
|
||||
|
@ -840,12 +845,12 @@ namespace OpenSim
|
|||
{
|
||||
if (Source is IniConfigSource)
|
||||
{
|
||||
IniConfigSource iniCon = (IniConfigSource)Source;
|
||||
IniConfigSource iniCon = (IniConfigSource) Source;
|
||||
iniCon.Save(path);
|
||||
}
|
||||
else if (Source is XmlConfigSource)
|
||||
{
|
||||
XmlConfigSource xmlCon = (XmlConfigSource)Source;
|
||||
XmlConfigSource xmlCon = (XmlConfigSource) Source;
|
||||
xmlCon.Save(path);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue