removed a redundant function; try to make a particular vi coder happy about removed comments
parent
d01165818d
commit
91fab70236
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@ -859,17 +859,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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switch (category)
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{
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case ThrottleOutPacketType.Land:
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return ThrottleOutPacketTypeFlags.Land;
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return ThrottleOutPacketTypeFlags.Land; // Terrain data
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case ThrottleOutPacketType.Wind:
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return ThrottleOutPacketTypeFlags.Wind;
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return ThrottleOutPacketTypeFlags.Wind; // Wind data
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case ThrottleOutPacketType.Cloud:
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return ThrottleOutPacketTypeFlags.Cloud;
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return ThrottleOutPacketTypeFlags.Cloud; // Cloud data
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case ThrottleOutPacketType.Task:
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return ThrottleOutPacketTypeFlags.Task;
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return ThrottleOutPacketTypeFlags.Task; // Object updates and everything not on the other categories
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case ThrottleOutPacketType.Texture:
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return ThrottleOutPacketTypeFlags.Texture;
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return ThrottleOutPacketTypeFlags.Texture; // Textures data (also impacts http texture and mesh by default)
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case ThrottleOutPacketType.Asset:
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return ThrottleOutPacketTypeFlags.Asset;
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return ThrottleOutPacketTypeFlags.Asset; // Non-texture Assets data
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default:
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return 0;
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}
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@ -182,22 +182,6 @@ namespace OpenMetaverse
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try { m_udpSocket.Close(); } catch { }
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}
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public UDPPacketBuffer GetNewUDPBuffer()
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{
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lock (m_udpBuffersPoolLock)
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{
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if (m_udpBuffersPoolPtr >= 0)
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{
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UDPPacketBuffer buf = m_udpBuffersPool[m_udpBuffersPoolPtr];
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m_udpBuffersPool[m_udpBuffersPoolPtr] = null;
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m_udpBuffersPoolPtr--;
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buf.RemoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
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return buf;
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}
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}
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return new UDPPacketBuffer(new IPEndPoint(IPAddress.Any, 0));
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}
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public UDPPacketBuffer GetNewUDPBuffer(IPEndPoint remoteEndpoint)
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{
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lock (m_udpBuffersPoolLock)
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@ -353,7 +337,7 @@ namespace OpenMetaverse
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if (!IsRunningInbound)
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return;
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UDPPacketBuffer buf = GetNewUDPBuffer();
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UDPPacketBuffer buf = GetNewUDPBuffer(new IPEndPoint(IPAddress.Any, 0)); // we need a fresh one here, for now at least
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try
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{
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// kick off an async read
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