First draft of the inventory service IN connector. Probably won't work yet. But everything of inventory service is now checked in, first draft.

0.6.6-post-fixes
diva 2009-06-08 03:16:55 +00:00
parent 16d5003274
commit 9216f4b7c2
2 changed files with 277 additions and 0 deletions

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@ -0,0 +1,276 @@
/*
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
namespace OpenSim.Server.Handlers.Inventory
{
public class InventoryServiceInConnector : ServiceConnector
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_InventoryService;
private bool m_doLookup = false;
//private static readonly int INVENTORY_DEFAULT_SESSION_TIME = 30; // secs
//private AuthedSessionCache m_session_cache = new AuthedSessionCache(INVENTORY_DEFAULT_SESSION_TIME);
private string m_userserver_url;
public InventoryServiceInConnector(IConfigSource config, IHttpServer server) :
base(config, server)
{
IConfig serverConfig = config.Configs["InventoryService"];
if (serverConfig == null)
throw new Exception("No section 'InventoryService' in config file");
string inventoryService = serverConfig.GetString("LocalServiceModule",
String.Empty);
if (inventoryService == String.Empty)
throw new Exception("No InventoryService in config file");
Object[] args = new Object[] { config };
m_InventoryService =
ServerUtils.LoadPlugin<IInventoryService>(inventoryService, args);
m_userserver_url = serverConfig.GetString("UserServerURI", String.Empty);
m_doLookup = serverConfig.GetBoolean("SessionAuthentication", false);
AddHttpHandlers(server);
}
protected virtual void AddHttpHandlers(IHttpServer m_httpServer)
{
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<Guid, InventoryCollection>(
"POST", "/GetInventory/", GetUserInventory, CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/UpdateFolder/", m_InventoryService.UpdateFolder, CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/MoveFolder/", m_InventoryService.MoveFolder, CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/PurgeFolder/", m_InventoryService.PurgeFolder, CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
"POST", "/DeleteItem/", m_InventoryService.DeleteItem, CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, InventoryItemBase>(
"POST", "/QueryItem/", m_InventoryService.QueryItem, CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, InventoryFolderBase>(
"POST", "/QueryFolder/", m_InventoryService.QueryFolder, CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<Guid, bool>(
"POST", "/CreateInventory/", CreateUsersInventory, CheckTrustSource));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/NewFolder/", m_InventoryService.AddFolder, CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<InventoryFolderBase, bool>(
"POST", "/CreateFolder/", m_InventoryService.AddFolder, CheckTrustSource));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
"POST", "/NewItem/", m_InventoryService.AddItem, CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<InventoryItemBase, bool>(
"POST", "/AddNewItem/", m_InventoryService.AddItem, CheckTrustSource));
m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>(
"POST", "/GetItems/", GetFolderItems, CheckTrustSource));
// for persistent active gestures
m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>
("POST", "/ActiveGestures/", GetActiveGestures, CheckTrustSource));
// WARNING: Root folders no longer just delivers the root and immediate child folders (e.g
// system folders such as Objects, Textures), but it now returns the entire inventory skeleton.
// It would have been better to rename this request, but complexities in the BaseHttpServer
// (e.g. any http request not found is automatically treated as an xmlrpc request) make it easier
// to do this for now.
m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<Guid, List<InventoryFolderBase>>
("POST", "/RootFolders/", GetInventorySkeleton, CheckTrustSource));
}
#region Wrappers for converting the Guid parameter
public InventoryCollection GetUserInventory(Guid guid)
{
UUID userID = new UUID(guid);
return m_InventoryService.GetUserInventory(userID);
}
public List<InventoryItemBase> GetFolderItems(Guid folderID)
{
List<InventoryItemBase> allItems = new List<InventoryItemBase>();
List<InventoryItemBase> items = m_InventoryService.GetFolderItems(new UUID(folderID));
if (items != null)
{
allItems.InsertRange(0, items);
}
return allItems;
}
public bool CreateUsersInventory(Guid rawUserID)
{
UUID userID = new UUID(rawUserID);
return m_InventoryService.CreateUserInventory(userID);
}
public List<InventoryItemBase> GetActiveGestures(Guid rawUserID)
{
UUID userID = new UUID(rawUserID);
return m_InventoryService.GetActiveGestures(userID);
}
public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID)
{
UUID userID = new UUID(rawUserID);
return m_InventoryService.GetInventorySkeleton(userID);
}
#endregion
/// <summary>
/// Check that the source of an inventory request is one that we trust.
/// </summary>
/// <param name="peer"></param>
/// <returns></returns>
public bool CheckTrustSource(IPEndPoint peer)
{
if (m_doLookup)
{
m_log.InfoFormat("[INVENTORY IN CONNECTOR]: Checking trusted source {0}", peer);
UriBuilder ub = new UriBuilder(m_userserver_url);
IPAddress[] uaddrs = Dns.GetHostAddresses(ub.Host);
foreach (IPAddress uaddr in uaddrs)
{
if (uaddr.Equals(peer.Address))
{
return true;
}
}
m_log.WarnFormat(
"[INVENTORY IN CONNECTOR]: Rejecting request since source {0} was not in the list of trusted sources",
peer);
return false;
}
else
{
return true;
}
}
/// <summary>
/// Check that the source of an inventory request for a particular agent is a current session belonging to
/// that agent.
/// </summary>
/// <param name="session_id"></param>
/// <param name="avatar_id"></param>
/// <returns></returns>
public bool CheckAuthSession(string session_id, string avatar_id)
{
if (m_doLookup)
{
m_log.InfoFormat("[INVENTORY IN CONNECTOR]: checking authed session {0} {1}", session_id, avatar_id);
//if (m_session_cache.getCachedSession(session_id, avatar_id) == null)
//{
// cache miss, ask userserver
Hashtable requestData = new Hashtable();
requestData["avatar_uuid"] = avatar_id;
requestData["session_id"] = session_id;
ArrayList SendParams = new ArrayList();
SendParams.Add(requestData);
XmlRpcRequest UserReq = new XmlRpcRequest("check_auth_session", SendParams);
XmlRpcResponse UserResp = UserReq.Send(m_userserver_url, 3000);
Hashtable responseData = (Hashtable)UserResp.Value;
if (responseData.ContainsKey("auth_session") && responseData["auth_session"].ToString() == "TRUE")
{
m_log.Info("[INVENTORY IN CONNECTOR]: got authed session from userserver");
//// add to cache; the session time will be automatically renewed
//m_session_cache.Add(session_id, avatar_id);
return true;
}
//}
//else
//{
// // cache hits
// m_log.Info("[GRID AGENT INVENTORY]: got authed session from cache");
// return true;
//}
m_log.Warn("[INVENTORY IN CONNECTOR]: unknown session_id, request rejected");
return false;
}
else
{
return true;
}
}
}
}

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<Reference name="OpenSim.Server.Base"/> <Reference name="OpenSim.Server.Base"/>
<Reference name="OpenSim.Services.Base" /> <Reference name="OpenSim.Services.Base" />
<Reference name="OpenSim.Services.Interfaces"/> <Reference name="OpenSim.Services.Interfaces"/>
<Reference name="XMLRPC.dll" />
<Reference name="Nini.dll" /> <Reference name="Nini.dll" />
<Reference name="log4net.dll"/> <Reference name="log4net.dll"/>