Lock areas of AsyncCommandManager where multiple threads could try to access/update the same static structures simultaneously.
This is possible where there is more than one scene (multiple copies of the same script engine) and/or more than one script engine being used. These operations are not thread safe and could be leading to the exceptions/problems seen in http://opensimulator.org/mantis/view.php?id=6651 This also prevents a small race condition where more than one AsyncLSLCmdHandlerThread could be started.cpu-performance
parent
00c1586ff8
commit
921ad8704e
|
@ -52,6 +52,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
private static Thread cmdHandlerThread;
|
||||
private static int cmdHandlerThreadCycleSleepms;
|
||||
|
||||
/// <summary>
|
||||
/// Lock for reading/writing static components of AsyncCommandManager.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This lock exists so that multiple threads from different engines and/or different copies of the same engine
|
||||
/// are prevented from running non-thread safe code (e.g. read/write of lists) concurrently.
|
||||
/// </remarks>
|
||||
private static object staticLock = new object();
|
||||
|
||||
private static List<IScene> m_Scenes = new List<IScene>();
|
||||
private static List<IScriptEngine> m_ScriptEngines =
|
||||
new List<IScriptEngine>();
|
||||
|
@ -74,37 +83,65 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
|
||||
public Dataserver DataserverPlugin
|
||||
{
|
||||
get { return m_Dataserver[m_ScriptEngine]; }
|
||||
get
|
||||
{
|
||||
lock (staticLock)
|
||||
return m_Dataserver[m_ScriptEngine];
|
||||
}
|
||||
}
|
||||
|
||||
public Timer TimerPlugin
|
||||
{
|
||||
get { return m_Timer[m_ScriptEngine]; }
|
||||
get
|
||||
{
|
||||
lock (staticLock)
|
||||
return m_Timer[m_ScriptEngine];
|
||||
}
|
||||
}
|
||||
|
||||
public HttpRequest HttpRequestPlugin
|
||||
{
|
||||
get { return m_HttpRequest[m_ScriptEngine]; }
|
||||
get
|
||||
{
|
||||
lock (staticLock)
|
||||
return m_HttpRequest[m_ScriptEngine];
|
||||
}
|
||||
}
|
||||
|
||||
public Listener ListenerPlugin
|
||||
{
|
||||
get { return m_Listener[m_ScriptEngine]; }
|
||||
get
|
||||
{
|
||||
lock (staticLock)
|
||||
return m_Listener[m_ScriptEngine];
|
||||
}
|
||||
}
|
||||
|
||||
public SensorRepeat SensorRepeatPlugin
|
||||
{
|
||||
get { return m_SensorRepeat[m_ScriptEngine]; }
|
||||
get
|
||||
{
|
||||
lock (staticLock)
|
||||
return m_SensorRepeat[m_ScriptEngine];
|
||||
}
|
||||
}
|
||||
|
||||
public XmlRequest XmlRequestPlugin
|
||||
{
|
||||
get { return m_XmlRequest[m_ScriptEngine]; }
|
||||
get
|
||||
{
|
||||
lock (staticLock)
|
||||
return m_XmlRequest[m_ScriptEngine];
|
||||
}
|
||||
}
|
||||
|
||||
public IScriptEngine[] ScriptEngines
|
||||
{
|
||||
get { return m_ScriptEngines.ToArray(); }
|
||||
get
|
||||
{
|
||||
lock (staticLock)
|
||||
return m_ScriptEngines.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
public AsyncCommandManager(IScriptEngine _ScriptEngine)
|
||||
|
@ -112,29 +149,36 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
m_ScriptEngine = _ScriptEngine;
|
||||
m_Scene = m_ScriptEngine.World;
|
||||
|
||||
if (m_Scenes.Count == 0)
|
||||
ReadConfig();
|
||||
// If there is more than one scene in the simulator or multiple script engines are used on the same region
|
||||
// then more than one thread could arrive at this block of code simultaneously. However, it cannot be
|
||||
// executed concurrently both because concurrent list operations are not thread-safe and because of other
|
||||
// race conditions such as the later check of cmdHandlerThread == null.
|
||||
lock (staticLock)
|
||||
{
|
||||
if (m_Scenes.Count == 0)
|
||||
ReadConfig();
|
||||
|
||||
if (!m_Scenes.Contains(m_Scene))
|
||||
m_Scenes.Add(m_Scene);
|
||||
if (!m_ScriptEngines.Contains(m_ScriptEngine))
|
||||
m_ScriptEngines.Add(m_ScriptEngine);
|
||||
if (!m_Scenes.Contains(m_Scene))
|
||||
m_Scenes.Add(m_Scene);
|
||||
if (!m_ScriptEngines.Contains(m_ScriptEngine))
|
||||
m_ScriptEngines.Add(m_ScriptEngine);
|
||||
|
||||
// Create instances of all plugins
|
||||
if (!m_Dataserver.ContainsKey(m_ScriptEngine))
|
||||
m_Dataserver[m_ScriptEngine] = new Dataserver(this);
|
||||
if (!m_Timer.ContainsKey(m_ScriptEngine))
|
||||
m_Timer[m_ScriptEngine] = new Timer(this);
|
||||
if (!m_HttpRequest.ContainsKey(m_ScriptEngine))
|
||||
m_HttpRequest[m_ScriptEngine] = new HttpRequest(this);
|
||||
if (!m_Listener.ContainsKey(m_ScriptEngine))
|
||||
m_Listener[m_ScriptEngine] = new Listener(this);
|
||||
if (!m_SensorRepeat.ContainsKey(m_ScriptEngine))
|
||||
m_SensorRepeat[m_ScriptEngine] = new SensorRepeat(this);
|
||||
if (!m_XmlRequest.ContainsKey(m_ScriptEngine))
|
||||
m_XmlRequest[m_ScriptEngine] = new XmlRequest(this);
|
||||
// Create instances of all plugins
|
||||
if (!m_Dataserver.ContainsKey(m_ScriptEngine))
|
||||
m_Dataserver[m_ScriptEngine] = new Dataserver(this);
|
||||
if (!m_Timer.ContainsKey(m_ScriptEngine))
|
||||
m_Timer[m_ScriptEngine] = new Timer(this);
|
||||
if (!m_HttpRequest.ContainsKey(m_ScriptEngine))
|
||||
m_HttpRequest[m_ScriptEngine] = new HttpRequest(this);
|
||||
if (!m_Listener.ContainsKey(m_ScriptEngine))
|
||||
m_Listener[m_ScriptEngine] = new Listener(this);
|
||||
if (!m_SensorRepeat.ContainsKey(m_ScriptEngine))
|
||||
m_SensorRepeat[m_ScriptEngine] = new SensorRepeat(this);
|
||||
if (!m_XmlRequest.ContainsKey(m_ScriptEngine))
|
||||
m_XmlRequest[m_ScriptEngine] = new XmlRequest(this);
|
||||
|
||||
StartThread();
|
||||
StartThread();
|
||||
}
|
||||
}
|
||||
|
||||
private static void StartThread()
|
||||
|
@ -198,25 +242,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
|
||||
private static void DoOneCmdHandlerPass()
|
||||
{
|
||||
// Check HttpRequests
|
||||
m_HttpRequest[m_ScriptEngines[0]].CheckHttpRequests();
|
||||
|
||||
// Check XMLRPCRequests
|
||||
m_XmlRequest[m_ScriptEngines[0]].CheckXMLRPCRequests();
|
||||
|
||||
foreach (IScriptEngine s in m_ScriptEngines)
|
||||
lock (staticLock)
|
||||
{
|
||||
// Check Listeners
|
||||
m_Listener[s].CheckListeners();
|
||||
// Check HttpRequests
|
||||
m_HttpRequest[m_ScriptEngines[0]].CheckHttpRequests();
|
||||
|
||||
// Check timers
|
||||
m_Timer[s].CheckTimerEvents();
|
||||
// Check XMLRPCRequests
|
||||
m_XmlRequest[m_ScriptEngines[0]].CheckXMLRPCRequests();
|
||||
|
||||
// Check Sensors
|
||||
m_SensorRepeat[s].CheckSenseRepeaterEvents();
|
||||
foreach (IScriptEngine s in m_ScriptEngines)
|
||||
{
|
||||
// Check Listeners
|
||||
m_Listener[s].CheckListeners();
|
||||
|
||||
// Check dataserver
|
||||
m_Dataserver[s].ExpireRequests();
|
||||
// Check timers
|
||||
m_Timer[s].CheckTimerEvents();
|
||||
|
||||
// Check Sensors
|
||||
m_SensorRepeat[s].CheckSenseRepeaterEvents();
|
||||
|
||||
// Check dataserver
|
||||
m_Dataserver[s].ExpireRequests();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -229,32 +276,33 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
{
|
||||
// m_log.DebugFormat("[ASYNC COMMAND MANAGER]: Removing facilities for script {0}", itemID);
|
||||
|
||||
// Remove a specific script
|
||||
|
||||
// Remove dataserver events
|
||||
m_Dataserver[engine].RemoveEvents(localID, itemID);
|
||||
|
||||
// Remove from: Timers
|
||||
m_Timer[engine].UnSetTimerEvents(localID, itemID);
|
||||
|
||||
// Remove from: HttpRequest
|
||||
IHttpRequestModule iHttpReq = engine.World.RequestModuleInterface<IHttpRequestModule>();
|
||||
if (iHttpReq != null)
|
||||
iHttpReq.StopHttpRequestsForScript(itemID);
|
||||
|
||||
IWorldComm comms = engine.World.RequestModuleInterface<IWorldComm>();
|
||||
if (comms != null)
|
||||
comms.DeleteListener(itemID);
|
||||
|
||||
IXMLRPC xmlrpc = engine.World.RequestModuleInterface<IXMLRPC>();
|
||||
if (xmlrpc != null)
|
||||
lock (staticLock)
|
||||
{
|
||||
xmlrpc.DeleteChannels(itemID);
|
||||
xmlrpc.CancelSRDRequests(itemID);
|
||||
}
|
||||
// Remove dataserver events
|
||||
m_Dataserver[engine].RemoveEvents(localID, itemID);
|
||||
|
||||
// Remove Sensors
|
||||
m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID);
|
||||
// Remove from: Timers
|
||||
m_Timer[engine].UnSetTimerEvents(localID, itemID);
|
||||
|
||||
// Remove from: HttpRequest
|
||||
IHttpRequestModule iHttpReq = engine.World.RequestModuleInterface<IHttpRequestModule>();
|
||||
if (iHttpReq != null)
|
||||
iHttpReq.StopHttpRequestsForScript(itemID);
|
||||
|
||||
IWorldComm comms = engine.World.RequestModuleInterface<IWorldComm>();
|
||||
if (comms != null)
|
||||
comms.DeleteListener(itemID);
|
||||
|
||||
IXMLRPC xmlrpc = engine.World.RequestModuleInterface<IXMLRPC>();
|
||||
if (xmlrpc != null)
|
||||
{
|
||||
xmlrpc.DeleteChannels(itemID);
|
||||
xmlrpc.CancelSRDRequests(itemID);
|
||||
}
|
||||
|
||||
// Remove Sensors
|
||||
m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -264,10 +312,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
/// <returns></returns>
|
||||
public static SensorRepeat GetSensorRepeatPlugin(IScriptEngine engine)
|
||||
{
|
||||
if (m_SensorRepeat.ContainsKey(engine))
|
||||
return m_SensorRepeat[engine];
|
||||
else
|
||||
return null;
|
||||
lock (staticLock)
|
||||
{
|
||||
if (m_SensorRepeat.ContainsKey(engine))
|
||||
return m_SensorRepeat[engine];
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -277,10 +328,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
/// <returns></returns>
|
||||
public static Dataserver GetDataserverPlugin(IScriptEngine engine)
|
||||
{
|
||||
if (m_Dataserver.ContainsKey(engine))
|
||||
return m_Dataserver[engine];
|
||||
else
|
||||
return null;
|
||||
lock (staticLock)
|
||||
{
|
||||
if (m_Dataserver.ContainsKey(engine))
|
||||
return m_Dataserver[engine];
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -290,10 +344,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
/// <returns></returns>
|
||||
public static Timer GetTimerPlugin(IScriptEngine engine)
|
||||
{
|
||||
if (m_Timer.ContainsKey(engine))
|
||||
return m_Timer[engine];
|
||||
else
|
||||
return null;
|
||||
lock (staticLock)
|
||||
{
|
||||
if (m_Timer.ContainsKey(engine))
|
||||
return m_Timer[engine];
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -303,38 +360,44 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
/// <returns></returns>
|
||||
public static Listener GetListenerPlugin(IScriptEngine engine)
|
||||
{
|
||||
if (m_Listener.ContainsKey(engine))
|
||||
return m_Listener[engine];
|
||||
else
|
||||
return null;
|
||||
lock (staticLock)
|
||||
{
|
||||
if (m_Listener.ContainsKey(engine))
|
||||
return m_Listener[engine];
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static Object[] GetSerializationData(IScriptEngine engine, UUID itemID)
|
||||
{
|
||||
List<Object> data = new List<Object>();
|
||||
|
||||
Object[] listeners = m_Listener[engine].GetSerializationData(itemID);
|
||||
if (listeners.Length > 0)
|
||||
lock (staticLock)
|
||||
{
|
||||
data.Add("listener");
|
||||
data.Add(listeners.Length);
|
||||
data.AddRange(listeners);
|
||||
}
|
||||
Object[] listeners = m_Listener[engine].GetSerializationData(itemID);
|
||||
if (listeners.Length > 0)
|
||||
{
|
||||
data.Add("listener");
|
||||
data.Add(listeners.Length);
|
||||
data.AddRange(listeners);
|
||||
}
|
||||
|
||||
Object[] timers=m_Timer[engine].GetSerializationData(itemID);
|
||||
if (timers.Length > 0)
|
||||
{
|
||||
data.Add("timer");
|
||||
data.Add(timers.Length);
|
||||
data.AddRange(timers);
|
||||
}
|
||||
Object[] timers=m_Timer[engine].GetSerializationData(itemID);
|
||||
if (timers.Length > 0)
|
||||
{
|
||||
data.Add("timer");
|
||||
data.Add(timers.Length);
|
||||
data.AddRange(timers);
|
||||
}
|
||||
|
||||
Object[] sensors = m_SensorRepeat[engine].GetSerializationData(itemID);
|
||||
if (sensors.Length > 0)
|
||||
{
|
||||
data.Add("sensor");
|
||||
data.Add(sensors.Length);
|
||||
data.AddRange(sensors);
|
||||
Object[] sensors = m_SensorRepeat[engine].GetSerializationData(itemID);
|
||||
if (sensors.Length > 0)
|
||||
{
|
||||
data.Add("sensor");
|
||||
data.Add(sensors.Length);
|
||||
data.AddRange(sensors);
|
||||
}
|
||||
}
|
||||
|
||||
return data.ToArray();
|
||||
|
@ -359,20 +422,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
|
||||
idx+=len;
|
||||
|
||||
lock (staticLock)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case "listener":
|
||||
m_Listener[engine].CreateFromData(localID, itemID,
|
||||
hostID, item);
|
||||
break;
|
||||
case "timer":
|
||||
m_Timer[engine].CreateFromData(localID, itemID,
|
||||
hostID, item);
|
||||
break;
|
||||
case "sensor":
|
||||
m_SensorRepeat[engine].CreateFromData(localID,
|
||||
itemID, hostID, item);
|
||||
break;
|
||||
case "listener":
|
||||
m_Listener[engine].CreateFromData(localID, itemID,
|
||||
hostID, item);
|
||||
break;
|
||||
case "timer":
|
||||
m_Timer[engine].CreateFromData(localID, itemID,
|
||||
hostID, item);
|
||||
break;
|
||||
case "sensor":
|
||||
m_SensorRepeat[engine].CreateFromData(localID,
|
||||
itemID, hostID, item);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue