Merge branch 'master' into careminster-presence-refactor
commit
922e874653
|
@ -328,7 +328,7 @@ namespace OpenSim.Data.SQLite
|
||||||
|
|
||||||
public EstateSettings LoadEstateSettings(int estateID)
|
public EstateSettings LoadEstateSettings(int estateID)
|
||||||
{
|
{
|
||||||
string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_settings where estate_settings.EstateID :EstateID";
|
string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_settings where estate_settings.EstateID = :EstateID";
|
||||||
|
|
||||||
SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
|
SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
|
||||||
|
|
||||||
|
@ -342,7 +342,7 @@ namespace OpenSim.Data.SQLite
|
||||||
{
|
{
|
||||||
List<int> result = new List<int>();
|
List<int> result = new List<int>();
|
||||||
|
|
||||||
string sql = "select EstateID from estate_settings where estate_settings.EstateName :EstateName";
|
string sql = "select EstateID from estate_settings where estate_settings.EstateName = :EstateName";
|
||||||
|
|
||||||
SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
|
SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
|
||||||
|
|
||||||
|
|
|
@ -328,7 +328,7 @@ namespace OpenSim.Data.SQLiteLegacy
|
||||||
|
|
||||||
public EstateSettings LoadEstateSettings(int estateID)
|
public EstateSettings LoadEstateSettings(int estateID)
|
||||||
{
|
{
|
||||||
string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_settings where estate_settings.EstateID :EstateID";
|
string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_settings where estate_settings.EstateID = :EstateID";
|
||||||
|
|
||||||
SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
|
SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
|
||||||
|
|
||||||
|
@ -342,7 +342,7 @@ namespace OpenSim.Data.SQLiteLegacy
|
||||||
{
|
{
|
||||||
List<int> result = new List<int>();
|
List<int> result = new List<int>();
|
||||||
|
|
||||||
string sql = "select EstateID from estate_settings where estate_settings.EstateName :EstateName";
|
string sql = "select EstateID from estate_settings where estate_settings.EstateName = :EstateName";
|
||||||
|
|
||||||
SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
|
SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
|
||||||
|
|
||||||
|
|
|
@ -183,7 +183,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
public event ScriptChangedEvent OnScriptChangedEvent;
|
public event ScriptChangedEvent OnScriptChangedEvent;
|
||||||
public delegate void ScriptChangedEvent(uint localID, uint change);
|
public delegate void ScriptChangedEvent(uint localID, uint change);
|
||||||
|
|
||||||
public delegate void ScriptControlEvent(uint localID, UUID item, UUID avatarID, uint held, uint changed);
|
public delegate void ScriptControlEvent(UUID item, UUID avatarID, uint held, uint changed);
|
||||||
public event ScriptControlEvent OnScriptControlEvent;
|
public event ScriptControlEvent OnScriptControlEvent;
|
||||||
|
|
||||||
public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos);
|
public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos);
|
||||||
|
@ -1619,7 +1619,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed)
|
internal void TriggerControlEvent(UUID scriptUUID, UUID avatarID, uint held, uint _changed)
|
||||||
{
|
{
|
||||||
ScriptControlEvent handlerScriptControlEvent = OnScriptControlEvent;
|
ScriptControlEvent handlerScriptControlEvent = OnScriptControlEvent;
|
||||||
if (handlerScriptControlEvent != null)
|
if (handlerScriptControlEvent != null)
|
||||||
|
@ -1628,7 +1628,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
d(p, scriptUUID, avatarID, held, _changed);
|
d(scriptUUID, avatarID, held, _changed);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
|
|
@ -61,7 +61,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
struct ScriptControllers
|
struct ScriptControllers
|
||||||
{
|
{
|
||||||
public UUID itemID;
|
public UUID itemID;
|
||||||
public uint objID;
|
|
||||||
public ScriptControlled ignoreControls;
|
public ScriptControlled ignoreControls;
|
||||||
public ScriptControlled eventControls;
|
public ScriptControlled eventControls;
|
||||||
}
|
}
|
||||||
|
@ -3945,7 +3944,6 @@ Console.WriteLine("Scripted Sit ofset {0}", m_pos);
|
||||||
obj.eventControls = ScriptControlled.CONTROL_ZERO;
|
obj.eventControls = ScriptControlled.CONTROL_ZERO;
|
||||||
|
|
||||||
obj.itemID = Script_item_UUID;
|
obj.itemID = Script_item_UUID;
|
||||||
obj.objID = Obj_localID;
|
|
||||||
if (pass_on == 0 && accept == 0)
|
if (pass_on == 0 && accept == 0)
|
||||||
{
|
{
|
||||||
IgnoredControls |= (ScriptControlled)controls;
|
IgnoredControls |= (ScriptControlled)controls;
|
||||||
|
@ -4088,7 +4086,7 @@ Console.WriteLine("Scripted Sit ofset {0}", m_pos);
|
||||||
if (localHeld != ScriptControlled.CONTROL_ZERO || localChange != ScriptControlled.CONTROL_ZERO)
|
if (localHeld != ScriptControlled.CONTROL_ZERO || localChange != ScriptControlled.CONTROL_ZERO)
|
||||||
{
|
{
|
||||||
// only send if still pressed or just changed
|
// only send if still pressed or just changed
|
||||||
m_scene.EventManager.TriggerControlEvent(scriptControlData.objID, scriptUUID, UUID, (uint)localHeld, (uint)localChange);
|
m_scene.EventManager.TriggerControlEvent(scriptUUID, UUID, (uint)localHeld, (uint)localChange);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -518,7 +518,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
|
|
||||||
public LSL_Vector llVecNorm(LSL_Vector v)
|
public LSL_Vector llVecNorm(LSL_Vector v)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
return LSL_Vector.Norm(v);
|
return LSL_Vector.Norm(v);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -259,15 +259,15 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||||
return Math.Sqrt(v.x * v.x + v.y * v.y + v.z * v.z);
|
return Math.Sqrt(v.x * v.x + v.y * v.y + v.z * v.z);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Vector3 Norm(Vector3 vector)
|
public static Vector3 Norm(Vector3 vector)
|
||||||
{
|
{
|
||||||
double mag = Mag(vector);
|
double mag = Mag(vector);
|
||||||
if (mag > 0.0)
|
if (mag > 0.0)
|
||||||
{
|
{
|
||||||
double invMag = 1.0 / mag;
|
double invMag = 1.0 / mag;
|
||||||
return vector * invMag;
|
return vector * invMag;
|
||||||
}
|
}
|
||||||
return new Vector3(0, 0, 0);
|
return new Vector3(0, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
|
@ -356,9 +356,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
// timer: not handled here
|
// timer: not handled here
|
||||||
// listen: not handled here
|
// listen: not handled here
|
||||||
|
|
||||||
public void control(uint localID, UUID itemID, UUID agentID, uint held, uint change)
|
public void control(UUID itemID, UUID agentID, uint held, uint change)
|
||||||
{
|
{
|
||||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
myScriptEngine.PostScriptEvent(itemID, new EventParams(
|
||||||
"control",new object[] {
|
"control",new object[] {
|
||||||
new LSL_Types.LSLString(agentID.ToString()),
|
new LSL_Types.LSLString(agentID.ToString()),
|
||||||
new LSL_Types.LSLInteger(held),
|
new LSL_Types.LSLInteger(held),
|
||||||
|
|
|
@ -1425,10 +1425,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
FileStream tfs = File.Open(assemName + ".text",
|
using (FileStream tfs = File.Open(assemName + ".text",
|
||||||
FileMode.Open, FileAccess.Read);
|
FileMode.Open, FileAccess.Read))
|
||||||
tfs.Read(tdata, 0, tdata.Length);
|
{
|
||||||
tfs.Close();
|
tfs.Read(tdata, 0, tdata.Length);
|
||||||
|
tfs.Close();
|
||||||
|
}
|
||||||
|
|
||||||
assem = new System.Text.ASCIIEncoding().GetString(tdata);
|
assem = new System.Text.ASCIIEncoding().GetString(tdata);
|
||||||
}
|
}
|
||||||
|
@ -1448,9 +1450,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
FileStream fs = File.Open(assemName, FileMode.Open, FileAccess.Read);
|
using (FileStream fs = File.Open(assemName, FileMode.Open, FileAccess.Read))
|
||||||
fs.Read(data, 0, data.Length);
|
{
|
||||||
fs.Close();
|
fs.Read(data, 0, data.Length);
|
||||||
|
fs.Close();
|
||||||
|
}
|
||||||
|
|
||||||
assem = System.Convert.ToBase64String(data);
|
assem = System.Convert.ToBase64String(data);
|
||||||
}
|
}
|
||||||
|
@ -1466,13 +1470,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
if (File.Exists(fn + ".map"))
|
if (File.Exists(fn + ".map"))
|
||||||
{
|
{
|
||||||
FileStream mfs = File.Open(fn + ".map", FileMode.Open, FileAccess.Read);
|
using (FileStream mfs = File.Open(fn + ".map", FileMode.Open, FileAccess.Read))
|
||||||
StreamReader msr = new StreamReader(mfs);
|
{
|
||||||
|
using (StreamReader msr = new StreamReader(mfs))
|
||||||
map = msr.ReadToEnd();
|
{
|
||||||
|
map = msr.ReadToEnd();
|
||||||
msr.Close();
|
msr.Close();
|
||||||
mfs.Close();
|
}
|
||||||
|
mfs.Close();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
XmlElement assemblyData = doc.CreateElement("", "Assembly", "");
|
XmlElement assemblyData = doc.CreateElement("", "Assembly", "");
|
||||||
|
@ -1560,30 +1566,59 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
{
|
{
|
||||||
Byte[] filedata = Convert.FromBase64String(base64);
|
Byte[] filedata = Convert.FromBase64String(base64);
|
||||||
|
|
||||||
FileStream fs = File.Create(path);
|
try
|
||||||
fs.Write(filedata, 0, filedata.Length);
|
{
|
||||||
fs.Close();
|
using (FileStream fs = File.Create(path))
|
||||||
|
{
|
||||||
fs = File.Create(path + ".text");
|
fs.Write(filedata, 0, filedata.Length);
|
||||||
StreamWriter sw = new StreamWriter(fs);
|
fs.Close();
|
||||||
|
}
|
||||||
sw.Write(base64);
|
}
|
||||||
|
catch (IOException ex)
|
||||||
sw.Close();
|
{
|
||||||
fs.Close();
|
// if there already exists a file at that location, it may be locked.
|
||||||
|
m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", path, ex.Message);
|
||||||
|
}
|
||||||
|
try
|
||||||
|
{
|
||||||
|
using (FileStream fs = File.Create(path + ".text"))
|
||||||
|
{
|
||||||
|
using (StreamWriter sw = new StreamWriter(fs))
|
||||||
|
{
|
||||||
|
sw.Write(base64);
|
||||||
|
sw.Close();
|
||||||
|
}
|
||||||
|
fs.Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (IOException ex)
|
||||||
|
{
|
||||||
|
// if there already exists a file at that location, it may be locked.
|
||||||
|
m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", path, ex.Message);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
string statepath = Path.Combine("ScriptEngines", World.RegionInfo.RegionID.ToString());
|
string statepath = Path.Combine("ScriptEngines", World.RegionInfo.RegionID.ToString());
|
||||||
statepath = Path.Combine(statepath, itemID.ToString() + ".state");
|
statepath = Path.Combine(statepath, itemID.ToString() + ".state");
|
||||||
|
|
||||||
FileStream sfs = File.Create(statepath);
|
try
|
||||||
StreamWriter ssw = new StreamWriter(sfs);
|
{
|
||||||
|
using (FileStream sfs = File.Create(statepath))
|
||||||
ssw.Write(stateE.OuterXml);
|
{
|
||||||
|
using (StreamWriter ssw = new StreamWriter(sfs))
|
||||||
ssw.Close();
|
{
|
||||||
sfs.Close();
|
ssw.Write(stateE.OuterXml);
|
||||||
|
ssw.Close();
|
||||||
|
}
|
||||||
|
sfs.Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (IOException ex)
|
||||||
|
{
|
||||||
|
// if there already exists a file at that location, it may be locked.
|
||||||
|
m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", statepath, ex.Message);
|
||||||
|
}
|
||||||
|
|
||||||
XmlNodeList mapL = rootE.GetElementsByTagName("LineMap");
|
XmlNodeList mapL = rootE.GetElementsByTagName("LineMap");
|
||||||
if (mapL.Count > 0)
|
if (mapL.Count > 0)
|
||||||
|
@ -1593,13 +1628,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
string mappath = Path.Combine("ScriptEngines", World.RegionInfo.RegionID.ToString());
|
string mappath = Path.Combine("ScriptEngines", World.RegionInfo.RegionID.ToString());
|
||||||
mappath = Path.Combine(mappath, mapE.GetAttribute("Filename"));
|
mappath = Path.Combine(mappath, mapE.GetAttribute("Filename"));
|
||||||
|
|
||||||
FileStream mfs = File.Create(mappath);
|
try
|
||||||
StreamWriter msw = new StreamWriter(mfs);
|
{
|
||||||
|
using (FileStream mfs = File.Create(mappath))
|
||||||
msw.Write(mapE.InnerText);
|
{
|
||||||
|
using (StreamWriter msw = new StreamWriter(mfs))
|
||||||
msw.Close();
|
{
|
||||||
mfs.Close();
|
msw.Write(mapE.InnerText);
|
||||||
|
msw.Close();
|
||||||
|
}
|
||||||
|
mfs.Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (IOException ex)
|
||||||
|
{
|
||||||
|
// if there already exists a file at that location, it may be locked.
|
||||||
|
m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", statepath, ex.Message);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|
Loading…
Reference in New Issue