let silly tests override version on local connections

avinationmerge
UbitUmarov 2015-10-31 02:05:11 +00:00
parent 400c61cd60
commit 9232876421
3 changed files with 6 additions and 5 deletions

View File

@ -841,7 +841,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
sceneB, config, new CapabilitiesModule(), etmB, attModB, new BasicInventoryAccessModule());
// FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour
lscm.ServiceVersion = "SIMULATION/0.1";
lscm.ServiceVersion = 0.1f;
UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(sceneA, 0x1);

View File

@ -48,7 +48,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
/// <summary>
/// Version of this service.
/// </summary>
public string ServiceVersion { get; set; }
public float ServiceVersion { get; set; }
/// <summary>
/// Map region ID to scene.
@ -81,6 +81,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
public void InitialiseService(IConfigSource configSource)
{
ServiceVersion = VersionInfo.SimulationServiceVersionAcceptedMax;
}
public void PostInitialise()
@ -252,7 +253,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, List<UUID> features, out float version, out string reason)
{
reason = "Communications failure";
version = VersionInfo.SimulationServiceVersionAcceptedMax; // If it's within the process, use max. If it's not, the connector will overwrite this
version = ServiceVersion; // If it's within the process, use max. If it's not, the connector will overwrite this
if (destination == null)
return false;

View File

@ -136,7 +136,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm);
// FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour
lscm.ServiceVersion = "SIMULATION/0.1";
lscm.ServiceVersion = 0.1f;
Vector3 teleportPosition = new Vector3(10, 11, 12);
Vector3 teleportLookAt = new Vector3(20, 21, 22);
@ -519,7 +519,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
SceneHelpers.SetupSceneModules(sceneB, config, new CapabilitiesModule(), etmB);
// FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour
lscm.ServiceVersion = "SIMULATION/0.1";
lscm.ServiceVersion = 0.1f;
Vector3 teleportPosition = new Vector3(10, 11, 12);
Vector3 teleportLookAt = new Vector3(20, 21, 22);