let silly tests override version on local connections
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			@ -841,7 +841,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
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                sceneB, config, new CapabilitiesModule(), etmB, attModB, new BasicInventoryAccessModule());
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            // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour
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            lscm.ServiceVersion = "SIMULATION/0.1";
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            lscm.ServiceVersion = 0.1f;
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            UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(sceneA, 0x1);
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			@ -48,7 +48,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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        /// <summary>
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        /// Version of this service.
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        /// </summary>
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        public string ServiceVersion { get; set; }
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        public float ServiceVersion { get; set; }
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        /// <summary>
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        /// Map region ID to scene.
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			@ -81,6 +81,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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        public void InitialiseService(IConfigSource configSource)
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        {
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            ServiceVersion = VersionInfo.SimulationServiceVersionAcceptedMax;
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        }
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        public void PostInitialise()
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			@ -252,7 +253,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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        public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, List<UUID> features, out float version, out string reason)
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        {
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            reason = "Communications failure";
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            version = VersionInfo.SimulationServiceVersionAcceptedMax; // If it's within the process, use max. If it's not, the connector will overwrite this
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            version = ServiceVersion; // If it's within the process, use max. If it's not, the connector will overwrite this
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            if (destination == null)
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                return false;
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			@ -136,7 +136,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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            SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm);
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            // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour
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            lscm.ServiceVersion = "SIMULATION/0.1";
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            lscm.ServiceVersion = 0.1f;
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            Vector3 teleportPosition = new Vector3(10, 11, 12);
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            Vector3 teleportLookAt = new Vector3(20, 21, 22);
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			@ -519,7 +519,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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            SceneHelpers.SetupSceneModules(sceneB, config, new CapabilitiesModule(), etmB);
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            // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour
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            lscm.ServiceVersion = "SIMULATION/0.1";
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            lscm.ServiceVersion = 0.1f;
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            Vector3 teleportPosition = new Vector3(10, 11, 12);
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            Vector3 teleportLookAt = new Vector3(20, 21, 22);
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