let silly tests override version on local connections
parent
400c61cd60
commit
9232876421
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@ -841,7 +841,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
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sceneB, config, new CapabilitiesModule(), etmB, attModB, new BasicInventoryAccessModule());
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// FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour
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lscm.ServiceVersion = "SIMULATION/0.1";
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lscm.ServiceVersion = 0.1f;
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UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(sceneA, 0x1);
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@ -48,7 +48,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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/// <summary>
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/// Version of this service.
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/// </summary>
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public string ServiceVersion { get; set; }
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public float ServiceVersion { get; set; }
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/// <summary>
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/// Map region ID to scene.
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@ -81,6 +81,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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public void InitialiseService(IConfigSource configSource)
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{
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ServiceVersion = VersionInfo.SimulationServiceVersionAcceptedMax;
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}
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public void PostInitialise()
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@ -252,7 +253,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, List<UUID> features, out float version, out string reason)
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{
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reason = "Communications failure";
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version = VersionInfo.SimulationServiceVersionAcceptedMax; // If it's within the process, use max. If it's not, the connector will overwrite this
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version = ServiceVersion; // If it's within the process, use max. If it's not, the connector will overwrite this
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if (destination == null)
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return false;
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@ -136,7 +136,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm);
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// FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour
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lscm.ServiceVersion = "SIMULATION/0.1";
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lscm.ServiceVersion = 0.1f;
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Vector3 teleportPosition = new Vector3(10, 11, 12);
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Vector3 teleportLookAt = new Vector3(20, 21, 22);
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@ -519,7 +519,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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SceneHelpers.SetupSceneModules(sceneB, config, new CapabilitiesModule(), etmB);
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// FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour
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lscm.ServiceVersion = "SIMULATION/0.1";
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lscm.ServiceVersion = 0.1f;
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Vector3 teleportPosition = new Vector3(10, 11, 12);
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Vector3 teleportLookAt = new Vector3(20, 21, 22);
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