Added tests for UserAccountService in Robust. In the process fixed a couple of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface.
parent
d0292b0731
commit
923a57a91f
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@ -257,8 +257,7 @@ namespace OpenSim.Server.Handlers.UserAccounts
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byte[] CreateUser(Dictionary<string, object> request)
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{
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if (!
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request.ContainsKey("FirstName")
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if (! request.ContainsKey("FirstName")
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&& request.ContainsKey("LastName")
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&& request.ContainsKey("Password"))
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return FailureResult();
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@ -215,9 +215,39 @@ namespace OpenSim.Services.Connectors
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sendData[kvp.Key] = kvp.Value.ToString();
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}
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return SendAndGetBoolReply(sendData);
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if (SendAndGetReply(sendData) != null)
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return true;
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else
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return false;
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}
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/// <summary>
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/// Create user remotely. Note this this is not part of the IUserAccountsService
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/// </summary>
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/// <param name="first"></param>
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/// <param name="last"></param>
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/// <param name="password"></param>
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/// <param name="email"></param>
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/// <param name="scopeID"></param>
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/// <returns></returns>
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public virtual UserAccount CreateUser(string first, string last, string password, string email, UUID scopeID)
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{
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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//sendData["SCOPEID"] = scopeID.ToString();
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sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
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sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
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sendData["METHOD"] = "createuser";
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sendData["FirstName"] = first;
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sendData["LastName"] = last;
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sendData["Password"] = password;
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if (!string.IsNullOrEmpty(email))
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sendData["Email"] = first;
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sendData["ScopeID"] = scopeID.ToString();
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return SendAndGetReply(sendData);
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}
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private UserAccount SendAndGetReply(Dictionary<string, object> sendData)
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{
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string reply = string.Empty;
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@ -260,7 +290,7 @@ namespace OpenSim.Services.Connectors
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{
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string reqString = ServerUtils.BuildQueryString(sendData);
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string uri = m_ServerURI + "/accounts";
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// m_log.DebugFormat("[ACCOUNTS CONNECTOR]: queryString = {0}", reqString);
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//m_log.DebugFormat("[ACCOUNTS CONNECTOR]: queryString = {0}", reqString);
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try
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{
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string reply = SynchronousRestFormsRequester.MakeRequest("POST",
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@ -269,6 +299,7 @@ namespace OpenSim.Services.Connectors
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m_Auth);
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if (reply != string.Empty)
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{
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//m_log.DebugFormat("[ACCOUNTS CONNECTOR]: reply = {0}", reply);
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Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
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if (replyData.ContainsKey("result"))
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@ -1,33 +0,0 @@
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; * Run a ROBUST server shell like this, from bin:
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; * $ OpenSim.Server.exe -inifile ../OpenSim/Tests/Clients/Presence/OpenSim.Server.ini
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; *
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; * Then run this client like this, from bin:
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; * $ OpenSim.Tests.Clients.UserAccountClient.exe
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; *
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; *
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[Startup]
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ServiceConnectors = "OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
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; * This is common for all services, it's the network setup for the entire
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; * server instance
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; *
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[Network]
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port = 8003
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; * The following are for the remote console
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; * They have no effect for the local or basic console types
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; * Leave commented to diable logins to the console
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;ConsoleUser = Test
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;ConsolePass = secret
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; * As an example, the below configuration precisely mimicks the legacy
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; * asset server. It is read by the asset IN connector (defined above)
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; * and it then loads the OUT connector (a local database module). That,
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; * in turn, reads the asset loader and database connection information
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; *
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[UserAccountService]
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LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;Old Guids=true;"
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@ -1,144 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Reflection;
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using OpenMetaverse;
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using log4net;
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using log4net.Appender;
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using log4net.Layout;
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using OpenSim.Framework;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Connectors;
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namespace OpenSim.Tests.Clients.PresenceClient
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{
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public class UserAccountsClient
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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public static void Main(string[] args)
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{
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ConsoleAppender consoleAppender = new ConsoleAppender();
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consoleAppender.Layout =
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new PatternLayout("%date [%thread] %-5level %logger [%property{NDC}] - %message%newline");
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log4net.Config.BasicConfigurator.Configure(consoleAppender);
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string serverURI = "http://127.0.0.1:8003";
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UserAccountServicesConnector m_Connector = new UserAccountServicesConnector(serverURI);
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UUID user1 = UUID.Random();
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string first = "Completely";
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string last = "Clueless";
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string email = "foo@bar.com";
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//UserAccount account = new UserAccount(user1);
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//account.ScopeID = UUID.Zero;
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//account.FirstName = first;
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//account.LastName = last;
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//account.Email = email;
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//account.ServiceURLs = new Dictionary<string, object>();
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//account.ServiceURLs.Add("InventoryServerURI", "http://cnn.com");
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//account.ServiceURLs.Add("AssetServerURI", "http://cnn.com");
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//bool success = m_Connector.StoreUserAccount(account);
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//if (success)
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// m_log.InfoFormat("[USER CLIENT]: Successfully created account for user {0} {1}", account.FirstName, account.LastName);
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//else
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// m_log.InfoFormat("[USER CLIENT]: failed to create user {0} {1}", account.FirstName, account.LastName);
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//System.Console.WriteLine("\n");
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//account = m_Connector.GetUserAccount(UUID.Zero, user1);
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//if (account == null)
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// m_log.InfoFormat("[USER CLIENT]: Unable to retrieve accouny by UUID for {0}", user1);
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//else
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//{
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// m_log.InfoFormat("[USER CLIENT]: Account retrieved correctly: userID={0}; FirstName={1}; LastName={2}; Email={3}",
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// account.PrincipalID, account.FirstName, account.LastName, account.Email);
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// foreach (KeyValuePair<string, object> kvp in account.ServiceURLs)
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// m_log.DebugFormat("\t {0} -> {1}", kvp.Key, kvp.Value);
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//}
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//System.Console.WriteLine("\n");
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UserAccount account = m_Connector.GetUserAccount(UUID.Zero, first, last);
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if (account == null)
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m_log.InfoFormat("[USER CLIENT]: Unable to retrieve accouny by name ");
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else
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{
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m_log.InfoFormat("[USER CLIENT]: Account retrieved correctly: userID={0}; FirstName={1}; LastName={2}; Email={3}",
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account.PrincipalID, account.FirstName, account.LastName, account.Email);
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foreach (KeyValuePair<string, object> kvp in account.ServiceURLs)
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m_log.DebugFormat("\t {0} -> {1}", kvp.Key, kvp.Value);
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}
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System.Console.WriteLine("\n");
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account = m_Connector.GetUserAccount(UUID.Zero, email);
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if (account == null)
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m_log.InfoFormat("[USER CLIENT]: Unable to retrieve accouny by email");
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else
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{
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m_log.InfoFormat("[USER CLIENT]: Account retrieved correctly: userID={0}; FirstName={1}; LastName={2}; Email={3}",
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account.PrincipalID, account.FirstName, account.LastName, account.Email);
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foreach (KeyValuePair<string, object> kvp in account.ServiceURLs)
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m_log.DebugFormat("\t {0} -> {1}", kvp.Key, kvp.Value);
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}
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System.Console.WriteLine("\n");
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account = m_Connector.GetUserAccount(UUID.Zero, user1);
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if (account == null)
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m_log.InfoFormat("[USER CLIENT]: Unable to retrieve accouny by UUID for {0}", user1);
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else
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{
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m_log.InfoFormat("[USER CLIENT]: Account retrieved correctly: userID={0}; FirstName={1}; LastName={2}; Email={3}",
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account.PrincipalID, account.FirstName, account.LastName, account.Email);
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foreach (KeyValuePair<string, object> kvp in account.ServiceURLs)
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m_log.DebugFormat("\t {0} -> {1}", kvp.Key, kvp.Value);
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}
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System.Console.WriteLine("\n");
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account = m_Connector.GetUserAccount(UUID.Zero, "DoesNot", "Exist");
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if (account == null)
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m_log.InfoFormat("[USER CLIENT]: Unable to retrieve account 'DoesNot Exist'");
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else
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{
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m_log.InfoFormat("[USER CLIENT]: Account 'DoesNot Exist' retrieved correctly. REALLY??? userID={0}; FirstName={1}; LastName={2}; Email={3}",
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account.PrincipalID, account.FirstName, account.LastName, account.Email);
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foreach (KeyValuePair<string, object> kvp in account.ServiceURLs)
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m_log.DebugFormat("\t {0} -> {1}", kvp.Key, kvp.Value);
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}
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}
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}
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}
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@ -0,0 +1,81 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Reflection;
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using OpenMetaverse;
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using NUnit.Framework;
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using OpenSim.Framework;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Connectors;
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namespace Robust.Tests
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{
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[TestFixture]
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public class UserAccountsClient
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{
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[Test]
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public void UserAccounts_001()
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{
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UserAccountServicesConnector m_Connector = new UserAccountServicesConnector(DemonServer.Address);
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string first = "Completely";
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string last = "Clueless";
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string email = "foo@bar.com";
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UserAccount account = m_Connector.CreateUser(first, last, "123", email, UUID.Zero);
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Assert.IsNotNull(account, "Failed to create account " + first + " " + last);
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UUID user1 = account.PrincipalID;
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account = m_Connector.GetUserAccount(UUID.Zero, user1);
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Assert.NotNull(account, "Failed to retrieve account for user id " + user1);
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Assert.AreEqual(account.FirstName, first, "First name does not match");
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Assert.AreEqual(account.LastName, last, "Last name does not match");
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account = m_Connector.GetUserAccount(UUID.Zero, first, last);
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Assert.IsNotNull(account, "Failed to retrieve account for user " + first + " " + last);
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Assert.AreEqual(account.FirstName, first, "First name does not match (bis)");
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Assert.AreEqual(account.LastName, last, "Last name does not match (bis)");
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account.Email = "user@example.com";
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bool success = m_Connector.StoreUserAccount(account);
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Assert.IsTrue(success, "Failed to store account");
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account = m_Connector.GetUserAccount(UUID.Zero, user1);
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Assert.NotNull(account, "Failed to retrieve account for user id " + user1);
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Assert.AreEqual(account.Email, "user@example.com", "Incorrect email");
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account = m_Connector.GetUserAccount(UUID.Zero, "DoesNot", "Exist");
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Assert.IsNull(account, "Account DoesNot Exit must not be there");
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}
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}
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}
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@ -54,9 +54,7 @@
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GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector"
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PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector"
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InstantMessageServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:InstantMessageServerConnector"
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;UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
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UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
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InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector"
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;; Uncomment as more tests are added
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@ -227,17 +225,20 @@
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; * Realm = "users" will use the legacy tables as an authentication source
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; *
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[UserAccountService]
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StorageProvider = "OpenSim.Data.Null.dll"
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ConnectionString = ""
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; for the server connector
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LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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; Realm = "useraccounts"
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; These are for creating new accounts by the service
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AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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;AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
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AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
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GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
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;AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
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;GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
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;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
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;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
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@ -246,11 +247,11 @@
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;; Allow the service to process HTTP createuser calls.
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;; Default is false.
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; AllowCreateUser = false
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AllowCreateUser = true
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;; Allow the service to process HTTP setaccount calls.
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;; Default is false.
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; AllowSetAccount = false
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AllowSetAccount = true
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[GridUserService]
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Loading…
Reference in New Issue