Added tests for UserAccountService in Robust. In the process fixed a couple of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface.

fsassets
Diva Canto 2015-05-11 19:55:23 -07:00
parent d0292b0731
commit 923a57a91f
6 changed files with 124 additions and 189 deletions

View File

@ -257,8 +257,7 @@ namespace OpenSim.Server.Handlers.UserAccounts
byte[] CreateUser(Dictionary<string, object> request)
{
if (!
request.ContainsKey("FirstName")
if (! request.ContainsKey("FirstName")
&& request.ContainsKey("LastName")
&& request.ContainsKey("Password"))
return FailureResult();

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@ -215,9 +215,39 @@ namespace OpenSim.Services.Connectors
sendData[kvp.Key] = kvp.Value.ToString();
}
return SendAndGetBoolReply(sendData);
if (SendAndGetReply(sendData) != null)
return true;
else
return false;
}
/// <summary>
/// Create user remotely. Note this this is not part of the IUserAccountsService
/// </summary>
/// <param name="first"></param>
/// <param name="last"></param>
/// <param name="password"></param>
/// <param name="email"></param>
/// <param name="scopeID"></param>
/// <returns></returns>
public virtual UserAccount CreateUser(string first, string last, string password, string email, UUID scopeID)
{
Dictionary<string, object> sendData = new Dictionary<string, object>();
//sendData["SCOPEID"] = scopeID.ToString();
sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
sendData["METHOD"] = "createuser";
sendData["FirstName"] = first;
sendData["LastName"] = last;
sendData["Password"] = password;
if (!string.IsNullOrEmpty(email))
sendData["Email"] = first;
sendData["ScopeID"] = scopeID.ToString();
return SendAndGetReply(sendData);
}
private UserAccount SendAndGetReply(Dictionary<string, object> sendData)
{
string reply = string.Empty;
@ -260,7 +290,7 @@ namespace OpenSim.Services.Connectors
{
string reqString = ServerUtils.BuildQueryString(sendData);
string uri = m_ServerURI + "/accounts";
// m_log.DebugFormat("[ACCOUNTS CONNECTOR]: queryString = {0}", reqString);
//m_log.DebugFormat("[ACCOUNTS CONNECTOR]: queryString = {0}", reqString);
try
{
string reply = SynchronousRestFormsRequester.MakeRequest("POST",
@ -269,6 +299,7 @@ namespace OpenSim.Services.Connectors
m_Auth);
if (reply != string.Empty)
{
//m_log.DebugFormat("[ACCOUNTS CONNECTOR]: reply = {0}", reply);
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
if (replyData.ContainsKey("result"))

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@ -1,33 +0,0 @@
; * Run a ROBUST server shell like this, from bin:
; * $ OpenSim.Server.exe -inifile ../OpenSim/Tests/Clients/Presence/OpenSim.Server.ini
; *
; * Then run this client like this, from bin:
; * $ OpenSim.Tests.Clients.UserAccountClient.exe
; *
; *
[Startup]
ServiceConnectors = "OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
; * This is common for all services, it's the network setup for the entire
; * server instance
; *
[Network]
port = 8003
; * The following are for the remote console
; * They have no effect for the local or basic console types
; * Leave commented to diable logins to the console
;ConsoleUser = Test
;ConsolePass = secret
; * As an example, the below configuration precisely mimicks the legacy
; * asset server. It is read by the asset IN connector (defined above)
; * and it then loads the OUT connector (a local database module). That,
; * in turn, reads the asset loader and database connection information
; *
[UserAccountService]
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
StorageProvider = "OpenSim.Data.MySQL.dll"
ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;Old Guids=true;"

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@ -1,144 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
using OpenMetaverse;
using log4net;
using log4net.Appender;
using log4net.Layout;
using OpenSim.Framework;
using OpenSim.Services.Interfaces;
using OpenSim.Services.Connectors;
namespace OpenSim.Tests.Clients.PresenceClient
{
public class UserAccountsClient
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
public static void Main(string[] args)
{
ConsoleAppender consoleAppender = new ConsoleAppender();
consoleAppender.Layout =
new PatternLayout("%date [%thread] %-5level %logger [%property{NDC}] - %message%newline");
log4net.Config.BasicConfigurator.Configure(consoleAppender);
string serverURI = "http://127.0.0.1:8003";
UserAccountServicesConnector m_Connector = new UserAccountServicesConnector(serverURI);
UUID user1 = UUID.Random();
string first = "Completely";
string last = "Clueless";
string email = "foo@bar.com";
//UserAccount account = new UserAccount(user1);
//account.ScopeID = UUID.Zero;
//account.FirstName = first;
//account.LastName = last;
//account.Email = email;
//account.ServiceURLs = new Dictionary<string, object>();
//account.ServiceURLs.Add("InventoryServerURI", "http://cnn.com");
//account.ServiceURLs.Add("AssetServerURI", "http://cnn.com");
//bool success = m_Connector.StoreUserAccount(account);
//if (success)
// m_log.InfoFormat("[USER CLIENT]: Successfully created account for user {0} {1}", account.FirstName, account.LastName);
//else
// m_log.InfoFormat("[USER CLIENT]: failed to create user {0} {1}", account.FirstName, account.LastName);
//System.Console.WriteLine("\n");
//account = m_Connector.GetUserAccount(UUID.Zero, user1);
//if (account == null)
// m_log.InfoFormat("[USER CLIENT]: Unable to retrieve accouny by UUID for {0}", user1);
//else
//{
// m_log.InfoFormat("[USER CLIENT]: Account retrieved correctly: userID={0}; FirstName={1}; LastName={2}; Email={3}",
// account.PrincipalID, account.FirstName, account.LastName, account.Email);
// foreach (KeyValuePair<string, object> kvp in account.ServiceURLs)
// m_log.DebugFormat("\t {0} -> {1}", kvp.Key, kvp.Value);
//}
//System.Console.WriteLine("\n");
UserAccount account = m_Connector.GetUserAccount(UUID.Zero, first, last);
if (account == null)
m_log.InfoFormat("[USER CLIENT]: Unable to retrieve accouny by name ");
else
{
m_log.InfoFormat("[USER CLIENT]: Account retrieved correctly: userID={0}; FirstName={1}; LastName={2}; Email={3}",
account.PrincipalID, account.FirstName, account.LastName, account.Email);
foreach (KeyValuePair<string, object> kvp in account.ServiceURLs)
m_log.DebugFormat("\t {0} -> {1}", kvp.Key, kvp.Value);
}
System.Console.WriteLine("\n");
account = m_Connector.GetUserAccount(UUID.Zero, email);
if (account == null)
m_log.InfoFormat("[USER CLIENT]: Unable to retrieve accouny by email");
else
{
m_log.InfoFormat("[USER CLIENT]: Account retrieved correctly: userID={0}; FirstName={1}; LastName={2}; Email={3}",
account.PrincipalID, account.FirstName, account.LastName, account.Email);
foreach (KeyValuePair<string, object> kvp in account.ServiceURLs)
m_log.DebugFormat("\t {0} -> {1}", kvp.Key, kvp.Value);
}
System.Console.WriteLine("\n");
account = m_Connector.GetUserAccount(UUID.Zero, user1);
if (account == null)
m_log.InfoFormat("[USER CLIENT]: Unable to retrieve accouny by UUID for {0}", user1);
else
{
m_log.InfoFormat("[USER CLIENT]: Account retrieved correctly: userID={0}; FirstName={1}; LastName={2}; Email={3}",
account.PrincipalID, account.FirstName, account.LastName, account.Email);
foreach (KeyValuePair<string, object> kvp in account.ServiceURLs)
m_log.DebugFormat("\t {0} -> {1}", kvp.Key, kvp.Value);
}
System.Console.WriteLine("\n");
account = m_Connector.GetUserAccount(UUID.Zero, "DoesNot", "Exist");
if (account == null)
m_log.InfoFormat("[USER CLIENT]: Unable to retrieve account 'DoesNot Exist'");
else
{
m_log.InfoFormat("[USER CLIENT]: Account 'DoesNot Exist' retrieved correctly. REALLY??? userID={0}; FirstName={1}; LastName={2}; Email={3}",
account.PrincipalID, account.FirstName, account.LastName, account.Email);
foreach (KeyValuePair<string, object> kvp in account.ServiceURLs)
m_log.DebugFormat("\t {0} -> {1}", kvp.Key, kvp.Value);
}
}
}
}

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@ -0,0 +1,81 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
using OpenMetaverse;
using NUnit.Framework;
using OpenSim.Framework;
using OpenSim.Services.Interfaces;
using OpenSim.Services.Connectors;
namespace Robust.Tests
{
[TestFixture]
public class UserAccountsClient
{
[Test]
public void UserAccounts_001()
{
UserAccountServicesConnector m_Connector = new UserAccountServicesConnector(DemonServer.Address);
string first = "Completely";
string last = "Clueless";
string email = "foo@bar.com";
UserAccount account = m_Connector.CreateUser(first, last, "123", email, UUID.Zero);
Assert.IsNotNull(account, "Failed to create account " + first + " " + last);
UUID user1 = account.PrincipalID;
account = m_Connector.GetUserAccount(UUID.Zero, user1);
Assert.NotNull(account, "Failed to retrieve account for user id " + user1);
Assert.AreEqual(account.FirstName, first, "First name does not match");
Assert.AreEqual(account.LastName, last, "Last name does not match");
account = m_Connector.GetUserAccount(UUID.Zero, first, last);
Assert.IsNotNull(account, "Failed to retrieve account for user " + first + " " + last);
Assert.AreEqual(account.FirstName, first, "First name does not match (bis)");
Assert.AreEqual(account.LastName, last, "Last name does not match (bis)");
account.Email = "user@example.com";
bool success = m_Connector.StoreUserAccount(account);
Assert.IsTrue(success, "Failed to store account");
account = m_Connector.GetUserAccount(UUID.Zero, user1);
Assert.NotNull(account, "Failed to retrieve account for user id " + user1);
Assert.AreEqual(account.Email, "user@example.com", "Incorrect email");
account = m_Connector.GetUserAccount(UUID.Zero, "DoesNot", "Exist");
Assert.IsNull(account, "Account DoesNot Exit must not be there");
}
}
}

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@ -54,9 +54,7 @@
GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector"
PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector"
InstantMessageServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:InstantMessageServerConnector"
;UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector"
;; Uncomment as more tests are added
@ -227,17 +225,20 @@
; * Realm = "users" will use the legacy tables as an authentication source
; *
[UserAccountService]
StorageProvider = "OpenSim.Data.Null.dll"
ConnectionString = ""
; for the server connector
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
; Realm = "useraccounts"
; These are for creating new accounts by the service
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
;AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
GridService = "OpenSim.Services.GridService.dll:GridService"
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
;AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
;GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
@ -246,11 +247,11 @@
;; Allow the service to process HTTP createuser calls.
;; Default is false.
; AllowCreateUser = false
AllowCreateUser = true
;; Allow the service to process HTTP setaccount calls.
;; Default is false.
; AllowSetAccount = false
AllowSetAccount = true
[GridUserService]