BAD JUSTIN!
People using standalone in master, please update your StandaloneCommon.ini according to this change. People using robust in master, please update your Robust.HG.ini.example[.HG].ini according to this change.0.7.4.1
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1a4fdd2666
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92b1ade78e
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@ -66,6 +66,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
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; * in turn, reads the asset loader and database connection information
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; * in turn, reads the asset loader and database connection information
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; *
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; *
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[AssetService]
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[AssetService]
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StorageProvider = "OpenSim.Data.MySQL.dll:MySQLAssetData"
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LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
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LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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AssetLoaderArgs = "./assets/AssetSets.xml"
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AssetLoaderArgs = "./assets/AssetSets.xml"
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@ -58,6 +58,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
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; * in turn, reads the asset loader and database connection information
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; * in turn, reads the asset loader and database connection information
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; *
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; *
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[AssetService]
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[AssetService]
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StorageProvider = "OpenSim.Data.MySQL.dll:MySQLAssetData"
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LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
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LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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AssetLoaderArgs = "./assets/AssetSets.xml"
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AssetLoaderArgs = "./assets/AssetSets.xml"
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@ -44,6 +44,7 @@
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;AuthorizationServices = "LocalAuthorizationServicesConnector"
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;AuthorizationServices = "LocalAuthorizationServicesConnector"
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[AssetService]
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[AssetService]
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StorageProvider = "OpenSim.Data.MySQL.dll:MySQLAssetData"
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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AssetLoaderArgs = "assets/AssetSets.xml"
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AssetLoaderArgs = "assets/AssetSets.xml"
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