diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index fb931f4db2..a78ad98d6b 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -605,7 +605,8 @@ namespace OpenSim.Region.Environment.Scenes // This is the method that shuts down the scene. public override void Close() { - m_log.Warn("[SCENE]: Closing down the single simulator: " + RegionInfo.RegionName); + m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName); + // Kick all ROOT agents with the message, 'The simulator is going down' ForEachScenePresence(delegate(ScenePresence avatar) {