From 92db4ef0686d0cce11cf23de926352ace0104bb7 Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 9 Jan 2013 00:11:08 +0100 Subject: [PATCH] Revert "Prevent empty Anim Packs" This reverts commit ab053df706055b0aa8fe2d10f89488be97d36841. --- .../Framework/Scenes/Animation/AnimationSet.cs | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs b/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs index d2fc7f1273..65ae445950 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs @@ -164,13 +164,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation { int defaultSize = 0; if (m_defaultAnimation.AnimID != UUID.Zero) - { defaultSize++; - } - else if (m_animations.Count == 0) - { - defaultSize++; - } animIDs = new UUID[m_animations.Count + defaultSize]; sequenceNums = new int[m_animations.Count + defaultSize]; @@ -182,12 +176,6 @@ namespace OpenSim.Region.Framework.Scenes.Animation sequenceNums[0] = m_defaultAnimation.SequenceNum; objectIDs[0] = m_defaultAnimation.ObjectID; } - else if (m_animations.Count == 0) - { - animIDs[0] = m_implicitDefaultAnimation.AnimID; - sequenceNums[0] = m_defaultAnimation.SequenceNum; - objectIDs[0] = m_implicitDefaultAnimation.ObjectID; - } for (int i = 0; i < m_animations.Count; ++i) {